Forum Settings
       
« Previous 1 2
Reply To Thread

Seriously, Heavy Strike...Follow

#1 Sep 21 2011 at 4:53 AM Rating: Decent
***
2,180 posts
I hate you and your mom. But I kinda love you...
____________________________
Louverance: You should spend your next life as a friar, my friend!
Later...
Meransarget: Oh, herro there.
#2 Sep 21 2011 at 11:55 PM Rating: Good
Scholar
***
2,998 posts
Pretty awesome when this hits.
Not so much with all the misses...
Kind of expected Benthic like accuracy, nothing like it is.
Though the set I'm using has pretty much no acc in it so that's not helping.

Yet to try it on anything meaningful outside of abyssea, so not looking forward to that at all.
____________________________
This used to be pretty fun.
#3 Sep 22 2011 at 4:51 AM Rating: Good
***
2,890 posts
Has any actual testing been done to confirm its actual -acc penalty? BLU spells innately usually have +30~35 accuracy.
____________________________
RoTZ: Complete DM: O
CoP: Complete AN: O
99 SAM, RDM, BLU, WAR, PLD, DRK

lolgaxe wrote:
Nothing in this game is impossible if you set yourself to the task of actually doing it. Even dumb people can only hold you back for so long.


Lucinus wrote:
when you're hefting something that deadly, you don't miss - mobs get the **** out of the way instead...
#4 Sep 22 2011 at 9:10 AM Rating: Default
***
1,755 posts
It is less accurate than Benthic Typhoon imho I been farming ep/dc golems in sky and haven't missed a single BT and Heavy Strike on the other hand misses like crazy with full str gear. My very first cast missed >.>. This started to make me feel like a sad panda so I changed my gear setup to str + a ton of accuracy and it hits very hard. Still I can't see using it on anything heavy duty in it's present condition.

I will have to parse and keep track of heavy strike acc just nothing like wasting CA ugh.....

Edited, Sep 22nd 2011 10:11am by kenshynOnShiva
____________________________
....::: All Jobs 99 but GEO and RUN :::....
Genbu [O] Suzaku [O] Seiryu [O] Byakko [O] Kirin [O] In Loving Memory of Kirin RIP 3/6/05
xXIEOSIXx Forums on Shiva



#5 Sep 22 2011 at 8:11 PM Rating: Good
Scholar
****
9,209 posts
I only did a few casts on these 2 days. Overall, it's not as bad I thought it'd be. But again, my full STR gear isn't that as accuracy-less as some people think. The worst equip I had probably Heafoc Mitts Warwolf Belt, and Aerion's Gamashes.
____________________________
Princess ThePsychoticOne wrote:
int stands for int.

#6 Sep 22 2011 at 8:58 PM Rating: Excellent
I'd say a good comparison to Heavy Strike's accuracy would be Sidewinder at 100% TP, to where it has an innate accuracy penalty to it.
____________________________
Lady Jinte wrote:

Vlorsutes' Negotiation Skill rises 0.2 points
Vlorsutes' Observant Parent Skill rises 0.3 points
Vlorsutes' Argument Diffusing Skill rises 0.1 points


My thoughts and reviews on all sorts of sci-fi stuff...and things.
#7 Sep 23 2011 at 2:38 AM Rating: Good
***
2,180 posts
I've never played rng or cor high enough to use slugwinder, but I have really felt like a ranger lately, yeah.

I threw on my thunder shamshir just for that spell when I was leveling up.
____________________________
Louverance: You should spend your next life as a friar, my friend!
Later...
Meransarget: Oh, herro there.
#8 Sep 23 2011 at 5:08 AM Rating: Decent
***
2,890 posts
Vlorsutes, Lord of Stuff wrote:
I'd say a good comparison to Heavy Strike's accuracy would be Sidewinder at 100% TP, to where it has an innate accuracy penalty to it.



See this is what I first though when I read what they were doing to it. Having done SAM/RNG I have a pretty good idea what it's -acc is.

A long time ago I went RDM/RNG and fought steel shells to figure out what the acc penalty was of SW @100, and it was approx -40. This was back @75 when I was trying to figure out of Martials Bow was any good for SAM/RNG SW spammage (turns out to be pretty awesome but that was then).

So, with BLU spells having a native +30~35 acc naturally, and this spell not getting that and actually having a -40 penalty, would put it at around -70~75. This is just my guess though, need evidence to back it up. Being a one-shot-wonder and all, meaning if the first hit miss's then the whole thing miss's, your going to notice that missing vs something like BT which is a two hit WS or the myriad of multi-hitters.

Interesting, will need some +acc gear, Pizza+1 or sushi to make it reliable, situation use at best for high defense monsters.
____________________________
RoTZ: Complete DM: O
CoP: Complete AN: O
99 SAM, RDM, BLU, WAR, PLD, DRK

lolgaxe wrote:
Nothing in this game is impossible if you set yourself to the task of actually doing it. Even dumb people can only hold you back for so long.


Lucinus wrote:
when you're hefting something that deadly, you don't miss - mobs get the **** out of the way instead...
#9 Sep 23 2011 at 4:46 PM Rating: Good
Scholar
***
1,054 posts
I tested benethic typhoon as basically 20 less acc than a standard blue spell, but this was only with 200 casts so a fair margin of error (could be as low as -30 acc I would guess). So still above normal melee acc.

Once I cap blue skill, I plan on do a fair amount of testing on Heavy Strike and more BT acc testing as well. Hopefully its not too much lower than BT, but even swaping out Potentcia -> Cuch. mantle, Heafoc -> Alky, Beir+1 -> Piplika belt and maybe ire +1 -> new neck piece (+6str,+6vit....the name escapes me atm). You would be getting 23.5 acc while only giving up 8 STR. Every other slot is more of a 1 to 1 ratio, unless you plan on making acc swords. Perhaps the new +10 acc ammo slot would be a solid choice also.


If someone who knows how to determine statisical significance and ranges on +/-, please show or link to a site so I can figure out how better to do that.

Edited, Sep 23rd 2011 5:48pm by doctorugh
____________________________
Quote:
You can't transform numbers into other numbers like that. It'd just go on forever. That's like witchcraft.


There's one guy I know who
Quote:
is a big deal now.
#10 Sep 24 2011 at 1:22 PM Rating: Decent
**
275 posts
When you say you tested B. Typhoons accuracy against a 'standard blue mage spell', which other spell exactly did you use? Did you only use one? Was it also a single hit?

This is the closest I've been to anyone who's actually confirmed testing the claim that benthic typhoon has less accuracy than most spells, most people just vaguely mention it and I'd wondered where it started.
#11 Sep 24 2011 at 1:41 PM Rating: Good
Scholar
***
1,054 posts
VonCrown wrote:
When you say you tested B. Typhoons accuracy against a 'standard blue mage spell', which other spell exactly did you use? Did you only use one? Was it also a single hit?

This is the closest I've been to anyone who's actually confirmed testing the claim that benthic typhoon has less accuracy than most spells, most people just vaguely mention it and I'd wondered where it started.


I ran against several other one hits, which I know (from previous testing at lvl 75) have +30 acc over melee. (headbutt, vertical cleave). Also vanity dive came up with same acc and HB and VC.



Edited, Sep 24th 2011 2:43pm by doctorugh
____________________________
Quote:
You can't transform numbers into other numbers like that. It'd just go on forever. That's like witchcraft.


There's one guy I know who
Quote:
is a big deal now.
#12 Sep 25 2011 at 4:15 AM Rating: Excellent
***
2,890 posts
Looking over I think I know where SE screwed up badly. Assuming they just reused the SW/SS model of acc, then -40 @100 would of been chosen. Except we cast spells @0 TP, so it would have to go even lower then -40.
____________________________
RoTZ: Complete DM: O
CoP: Complete AN: O
99 SAM, RDM, BLU, WAR, PLD, DRK

lolgaxe wrote:
Nothing in this game is impossible if you set yourself to the task of actually doing it. Even dumb people can only hold you back for so long.


Lucinus wrote:
when you're hefting something that deadly, you don't miss - mobs get the **** out of the way instead...
#13 Sep 25 2011 at 2:22 PM Rating: Excellent
Scholar
***
1,054 posts
So after a bit of testing, some results. The sample size isnt huge but can certainly get some idea. I would like to know better how to determine margin or error, so if someone could clue me on on that....

Target: Ladybugs (THF), that are either DC or EM and read High evasion when checked. The equipment for melee and tested spells remained the same.

Melee: 1102/2187 (50.39%)

Sudden Lunge: 204/308 (66.23%) +31 acc (expected for most blue spells)

Benethic Typhoon 85/174 (48.85%) -3 acc (likely 0 acc and doesnt recieve +acc that other spells get)

Vanity Dive 160/172 (93.02%) +85acc (I was suprised by this, initally I assumed all spells simply got the +30 bonus but never dropped my melee % low enough on previous tests to determine this. It might actually be more than this.

Heavy Strike: 49/243 (20.16%) -60 (So.....thats 90 acc off a typical blue spell and 145 acc or more from vanity dive. Since I hit the absolute lowest % possible on acc, IT COULD BE WORSE!!!)



Conclusion: Heavy Strike is just a fun spell to smash things you could have otherwise smashed with our previous spells and......SE has a wierd sense of humor.
____________________________
Quote:
You can't transform numbers into other numbers like that. It'd just go on forever. That's like witchcraft.


There's one guy I know who
Quote:
is a big deal now.
#14 Sep 25 2011 at 3:41 PM Rating: Good
**
275 posts
So, uh... I guess we could maybe use Heavy Strike in an HNM situation if there's a thief landing feint on the mob?

Cool news about vanity dive though, I guess. Plus it makes accuracy bonus, lol.
#15 Sep 25 2011 at 9:11 PM Rating: Default
Scholar
****
9,209 posts
doctorugh wrote:
So after a bit of testing, some results. The sample size isnt huge but can certainly get some idea. I would like to know better how to determine margin or error, so if someone could clue me on on that....

Target: Ladybugs (THF), that are either DC or EM and read High evasion when checked. The equipment for melee and tested spells remained the same.

Melee: 1102/2187 (50.39%)

Sudden Lunge: 204/308 (66.23%) +31 acc (expected for most blue spells)

Benethic Typhoon 85/174 (48.85%) -3 acc (likely 0 acc and doesnt recieve +acc that other spells get)

Vanity Dive 160/172 (93.02%) +85acc (I was suprised by this, initally I assumed all spells simply got the +30 bonus but never dropped my melee % low enough on previous tests to determine this. It might actually be more than this.

Heavy Strike: 49/243 (20.16%) -60 (So.....thats 90 acc off a typical blue spell and 145 acc or more from vanity dive. Since I hit the absolute lowest % possible on acc, IT COULD BE WORSE!!!)



Conclusion: Heavy Strike is just a fun spell to smash things you could have otherwise smashed with our previous spells and......SE has a wierd sense of humor.

Although it doesn't change the fact that heavy strike really have some accuracy problems, but testing on varying mob level probably doesn't provide an accurate measurement on how much -acc there is. So unless all your target were EM ladybugs, we probably can't infer something accurate.
____________________________
Princess ThePsychoticOne wrote:
int stands for int.

#16 Sep 26 2011 at 3:13 AM Rating: Decent
***
2,890 posts
doctorugh wrote:
So after a bit of testing, some results. The sample size isnt huge but can certainly get some idea. I would like to know better how to determine margin or error, so if someone could clue me on on that....

Target: Ladybugs (THF), that are either DC or EM and read High evasion when checked. The equipment for melee and tested spells remained the same.

Melee: 1102/2187 (50.39%)

Sudden Lunge: 204/308 (66.23%) +31 acc (expected for most blue spells)

Benethic Typhoon 85/174 (48.85%) -3 acc (likely 0 acc and doesnt recieve +acc that other spells get)

Vanity Dive 160/172 (93.02%) +85acc (I was suprised by this, initally I assumed all spells simply got the +30 bonus but never dropped my melee % low enough on previous tests to determine this. It might actually be more than this.

Heavy Strike: 49/243 (20.16%) -60 (So.....thats 90 acc off a typical blue spell and 145 acc or more from vanity dive. Since I hit the absolute lowest % possible on acc, IT COULD BE WORSE!!!)



Conclusion: Heavy Strike is just a fun spell to smash things you could have otherwise smashed with our previous spells and......SE has a wierd sense of humor.


Yep that's what I was beginning to think. -40 would of been understandable, this -90 is complete BS. I understand the spell is only 32mp and 2 set points, but they should of left some utility in it. Now it's just a cheaper way to make Double Attack.

Edited, Sep 26th 2011 9:16am by saevellakshmi
____________________________
RoTZ: Complete DM: O
CoP: Complete AN: O
99 SAM, RDM, BLU, WAR, PLD, DRK

lolgaxe wrote:
Nothing in this game is impossible if you set yourself to the task of actually doing it. Even dumb people can only hold you back for so long.


Lucinus wrote:
when you're hefting something that deadly, you don't miss - mobs get the **** out of the way instead...
#17 Sep 26 2011 at 10:09 AM Rating: Good
Scholar
***
1,054 posts
VZX wrote:
doctorugh wrote:
So after a bit of testing, some results. The sample size isnt huge but can certainly get some idea. I would like to know better how to determine margin or error, so if someone could clue me on on that....

Target: Ladybugs (THF), that are either DC or EM and read High evasion when checked. The equipment for melee and tested spells remained the same.

Melee: 1102/2187 (50.39%)

Sudden Lunge: 204/308 (66.23%) +31 acc (expected for most blue spells)

Benethic Typhoon 85/174 (48.85%) -3 acc (likely 0 acc and doesnt recieve +acc that other spells get)

Vanity Dive 160/172 (93.02%) +85acc (I was suprised by this, initally I assumed all spells simply got the +30 bonus but never dropped my melee % low enough on previous tests to determine this. It might actually be more than this.

Heavy Strike: 49/243 (20.16%) -60 (So.....thats 90 acc off a typical blue spell and 145 acc or more from vanity dive. Since I hit the absolute lowest % possible on acc, IT COULD BE WORSE!!!)



Conclusion: Heavy Strike is just a fun spell to smash things you could have otherwise smashed with our previous spells and......SE has a wierd sense of humor.

Although it doesn't change the fact that heavy strike really have some accuracy problems, but testing on varying mob level probably doesn't provide an accurate measurement on how much -acc there is. So unless all your target were EM ladybugs, we probably can't infer something accurate.


While this test doesn't provide a bottom to the - acc, it does show it is likely at least -60. Meaning I was at 20% (the absolute minimum) on even the dc mobs. Also there are enough melee swings to determine an avg acc on the mobs. since there was no gear swap.

One note: anytime the mob did spiral spin (which was rare), I turned and did **** prior to any melee strikes or casting.
____________________________
Quote:
You can't transform numbers into other numbers like that. It'd just go on forever. That's like witchcraft.


There's one guy I know who
Quote:
is a big deal now.
#18 Sep 26 2011 at 11:08 PM Rating: Decent
Scholar
**
312 posts
i tried it a couple times, im not impressed. its super strong but with that acc, im gonna have to go with this guy

Quote:
I understand the spell is only 32mp and 2 set points, but they should of left some utility in it. Now it's just a cheaper way to make Double Attack.


chain affinity is just too strong to have it miss.
____________________________
99war 99mnk 96whm 99blm 90rdm 99thf 85pld 99bst 99brd 99drg
99blu 99pup 60sch 99dnc 99nin 99sam
50/50 glavoid shells
50/50 itz scales
6/75 orthrus claws
#19 Sep 27 2011 at 2:07 PM Rating: Good
Scholar
***
1,054 posts
After do some number crunching on possible builds for heavy strike, it can still be very useful as a spamable spell, as it is has the ability to be our most MP efficient spell even with the -acc bonus (going to assume -60 below melee for demonstration purpose but intend to test most specifically in the future for exact amount)

VS L103 mob with 450 def:

Delta Thrust(MP 28)(my current build, w/ 2 STR shamshir+3)
STR 210
VIT 100
Blue attack: 560
cratio:0.8444
Acc: 466 (includes +30 bonus, pre-food)
Avg damage: 563
Efficeincy (damage/mp) : 20.1

Heavy Strike (high acc set,w/ 2 STR shamshir+3)
STR 167
Blue attack:539
cratio:1.798
Acc: 466 (includes -60 penalty, pre-food)
Avg damage: 934
Efficeincy (damage/mp): 29.2

This is contingent of course on the fTP (2.25) and mod (75% STR) being correct (was tested by others).

CA/Efflux QC will still outperform the CA/Efflux HS Acc version. Bumping the acc much higher on this spell would come at significant cost, but perhaps my affinity for seeing high numbers can take a back seat to make this a worthwhile spell.
And of course we can keep a backup macro for max damage in abyssea and older content and still get some good screenshots.



Edited, Sep 27th 2011 3:14pm by doctorugh
____________________________
Quote:
You can't transform numbers into other numbers like that. It'd just go on forever. That's like witchcraft.


There's one guy I know who
Quote:
is a big deal now.
#20 Sep 27 2011 at 7:12 PM Rating: Good
Scholar
****
9,209 posts
Outside abyssea, using acc instead of STR will change the efficiency number a lot though.

I spammed heavy strike again last night when helping my friend exp/finishing gkt trial on Monitor in A Grauberg. The miss number is decent, but not that bad. I'll just take it as another slugwinder for BLU.

in fact I found benthic typoon is less accurate this time


Edited, Sep 28th 2011 1:14am by VZX
____________________________
Princess ThePsychoticOne wrote:
int stands for int.

#21 Sep 28 2011 at 2:48 AM Rating: Decent
Scholar
***
1,054 posts
VZX wrote:
Outside abyssea, using acc instead of STR will change the efficiency number a lot though.

I spammed heavy strike again last night when helping my friend exp/finishing gkt trial on Monitor in A Grauberg. The miss number is decent, but not that bad. I'll just take it as another slugwinder for BLU.

in fact I found benthic typoon is less accurate this time


Edited, Sep 28th 2011 1:14am by VZX
]

The efficiency # posted above is outside abby as indicated with the low str. It would get much higher inside.
____________________________
Quote:
You can't transform numbers into other numbers like that. It'd just go on forever. That's like witchcraft.


There's one guy I know who
Quote:
is a big deal now.
#22 Sep 28 2011 at 5:04 AM Rating: Decent
Scholar
***
1,054 posts
More Heavy Strike testing (of my own).

Tested fTP(0%) = 2.0 (certainly not 2.25)

fTP(50%) = 2.25 (0tp w/ 5/5 enchainment)

With Efflux and AF3+2 pants (bonus unsure, seeing reports from +50%->100%) fTP(150->200) = 3.0

Testing efflux with 0/5 enchainment merits and 5/5 enchainment did not result in a damage increase (limited testing but I'm inclined to believe they do not stack). It does appear to stack with and not overwrite actual tp when used with CA, but limited testing on this also.


Tested 2 hour a few times and come up with fTP = 3.67 (going to guess btw 3.5 and 4)

Edited, Sep 28th 2011 6:05am by doctorugh
____________________________
Quote:
You can't transform numbers into other numbers like that. It'd just go on forever. That's like witchcraft.


There's one guy I know who
Quote:
is a big deal now.
#23kimjongil76, Posted: Sep 29 2011 at 6:17 AM, Rating: Sub-Default, (Expand Post) KOTR Heavy Swing = Light. 100 tp and in not so good gear as just testing
#24 Sep 29 2011 at 6:45 AM Rating: Good
***
2,180 posts
Qutrubs are hilarious.

Edited, Sep 29th 2011 3:46pm by zellbaca
____________________________
Louverance: You should spend your next life as a friar, my friend!
Later...
Meransarget: Oh, herro there.
#25kimjongil76, Posted: Sep 29 2011 at 7:50 AM, Rating: Sub-Default, (Expand Post) Was a worm....
#26 Sep 29 2011 at 8:03 AM Rating: Decent
Scholar
***
1,054 posts
kimjongil76 wrote:
KOTR Heavy Swing = Light. 100 tp and in not so good gear as just testing


3800 Heavy swing 3800 Light. Needles to say mob died.


You were subbing sam?.........
____________________________
Quote:
You can't transform numbers into other numbers like that. It'd just go on forever. That's like witchcraft.


There's one guy I know who
Quote:
is a big deal now.
#27kimjongil76, Posted: Sep 29 2011 at 8:07 AM, Rating: Sub-Default, (Expand Post) Nope Blu/whm actually. Wass to tired to notice I wasnt even subbing /sch.
#28 Sep 29 2011 at 9:04 AM Rating: Decent
*
134 posts
Quote:
KOTR Heavy Swing = Light


I wonder if it will close light for Savage Blade, I know it doesn't close anything for CDC.
#29kimjongil76, Posted: Sep 29 2011 at 10:04 AM, Rating: Sub-Default, (Expand Post) Nope Salvage blade wont make light with Heavy swing.
#30 Sep 30 2011 at 11:57 AM Rating: Excellent
kimjongil76 wrote:


Wonder if I also did the Light Skillchain and had a second blu CA goblin rush would that double light? Or use a revitalizer.

Edited, Sep 29th 2011 3:15pm by kimjongil76


No tems this round but did do KoTr 1051. HW 4177 light SC 4700 to the HNM worm

B thunder 2200

These should be much higher if i used temps. atmas atm VV RR and MM

Edited, Sep 29th 2011 3:23pm by kimjongil76


You can't make Double Light doing that, as Goblin Rush only has Fusion properties. It doesn't have Light/Fusion properties.

I would really recommend getting a better sword to use than that Corbenic Sword that you're using as soon as possible. Knights of the Round was never that great of a weaponskill to begin with, and in Abyssea it's even less impressive. Not only that, but the Corbenic Sword's stats are just overwhelmingly subpar in comparison to other swords out there Blu can use. Besides the new haste swords released this past update and besides the obvious Magian weapons, there are swords like the Isador and the Mageblade that will just do you so much better in the long run than to allow you one potentially good skillchain every 13 weaponskills.
____________________________
Lady Jinte wrote:

Vlorsutes' Negotiation Skill rises 0.2 points
Vlorsutes' Observant Parent Skill rises 0.3 points
Vlorsutes' Argument Diffusing Skill rises 0.1 points


My thoughts and reviews on all sorts of sci-fi stuff...and things.
#31kimjongil76, Posted: Sep 30 2011 at 1:57 PM, Rating: Sub-Default, (Expand Post) I have many swords.
#32 Sep 30 2011 at 6:09 PM Rating: Decent
Scholar
**
781 posts
kimjongil76 wrote:
I have many swords.

And i don melee in the sword. Would i unlock KotR to be ready for a Kc 30, any abby HNM or voidwatch. Yes.

The Skillchain in abby is doing 8k

I do use many swords khandras, many lvl 95 MoT, and the fast cast sword. I will use these to melee and such, but they don't out SC KotR/ Heavy Swing Light B thunder what is 10-11k. with MB

I don't have n emp yet. But i sure you can see on test server how well the SC does and when your doing 3-5k HS you wont look back.


Im Confused, you charge up 13 ws to use KotR and CA Heavy Strike, Correct? Can you give an example of the kind of numbers you are putting out, what gear/atmas and if and when you use CA Efflux. I know I can do a savage > Quad cut for total dmg of on average 6-7k; WS+QQ+SC with CA and Ef on. and iff i follow a thf's Eviceration with my own QQ ful TP i can rock out a good 4500-5k with 8% higher Darkness sc bonus. hiting in 9k-10k with CA,E,QQ+SC.

Guess my real question is how much dmg is your KotR putting out that it would shine so bright?
____________________________
Nihcru @ Bahamut
PLD 75
/Salute...
The sword held high with virtue and might,
A Shield in hand protecting what's right,
Through Darkest night may valor shine bright,
May Goddess Altana bless you with her light.
#33 Sep 30 2011 at 7:24 PM Rating: Default
**
639 posts
When I did KoTR / Heavy Swing Weapon skill to Light Skillchain, there was no chance to even MB as mobs would die.

When i did take down HNM, no two how no temps i was doing 3-4k H


And I was only walking around in Af3 gear and refresh atmas as I was exping at the time.

So Today I went out and fought the puk to help a friend with Whte wing in abby.

2500 KotR 7k heavy swing 9k Light SC. I didnt get MB off as way to much hate on me. I don't know why light is stronger then the spell.

I still would swap out KotR sword and put regular melee swords back in. But the sword skillchain makes a great combo opener for NMS or events to open with or use ne powerful WS.

I dont have an emp or WoE yet, but no GR or QQ or BT WS could put ut numbers like that.

Thats why I shared the info and was asking for advice what I could use as a spell f i used a revitalizer to double light, but I figured that out.

If your on the test server you can try out the combo yourself.

Wiki doesn't list the SC combo nor does thsi websit so i tried to provide accutaeinformation and all i get is rate dons and people mocking me





Edited, Sep 30th 2011 9:26pm by kimjongil76
#34 Sep 30 2011 at 11:58 PM Rating: Excellent
kimjongil76 wrote:


2500 KotR 7k heavy swing 9k Light SC. I didnt get MB off as way to much hate on me. I don't know why light is stronger then the spell.

I still would swap out KotR sword and put regular melee swords back in. But the sword skillchain makes a great combo opener for NMS or events to open with or use ne powerful WS.


Wiki doesn't list the SC combo nor does thsi websit so i tried to provide accutaeinformation and all i get is rate dons and people mocking me

Edited, Sep 30th 2011 9:26pm by kimjongil76


I'm not trying to start anything as far as an argument, I have to say that the numbers you're reporting for both Knights of Round and Heavy Strike seem a bit inflated. Knights of Round's modifiers are low enough that it'd be hard for you to hit 2.5k on anything, much less anything difficult like an NM. Then your damage for Heavy Strike with CA and Efflux is again way too high against that particular NM. I was popping CA Efflux Heavy Strikes on Waugyl when showing its capabilities to some fellow Blus and they were only doing half that high at best even with the optimal atma setup for it (VV, RR, and SS).

It's not that your skillchain information is inaccurate, since it was confirmed back on the test server that it had Fragmentation properties, it's that you're advocating the use of a subpar weapon with a mediocre weaponskill and trying to support your reasoning for it with information that just doesn't add up.

The spell is strong I'll give you that, just not near as strong as you claim it regularly is.

Edited, Oct 1st 2011 2:08am by Vlorsutes
____________________________
Lady Jinte wrote:

Vlorsutes' Negotiation Skill rises 0.2 points
Vlorsutes' Observant Parent Skill rises 0.3 points
Vlorsutes' Argument Diffusing Skill rises 0.1 points


My thoughts and reviews on all sorts of sci-fi stuff...and things.
#35 Oct 01 2011 at 12:40 AM Rating: Good
***
2,180 posts
Wait a second, blu doesn't have staff skill!
____________________________
Louverance: You should spend your next life as a friar, my friend!
Later...
Meransarget: Oh, herro there.
#36 Oct 01 2011 at 5:27 AM Rating: Good
**
438 posts
zellbaca wrote:
Wait a second, blu doesn't have staff skill!

Apparently some people are just confused and saying Heavy Swing when they mean Heavy Strike.
#37 Oct 05 2011 at 4:29 PM Rating: Default
*
66 posts
zomg, kotr for 1k followed by a heavy strike skillchain for light is so uber nub, dont even start to say that it isnt. wow, with lvl 85 ctc and BT darkness, even /whm i will get a minimum of like 7k. before the update as 90 blu/thf, using gnarled horn, razed runes, and sangine sythe, a sneak attack ctc > BT darkness sc can get up to 17k. um, 5k ctc, then 6k bt, for 6k darkness. add it up. na, u should use kotr more b/c its pro and keep saying how amazing u are

now with the update /war seems nice because of the double attack and triple attack stack ( even tho i was cheated out of my eponas ring more than a few times... >_<) using /thf is like **** when u actually get that 12-17k darkness skillchain off, but it is really hard to do with out gettting interrupted, especially if u have linkshell mates that are too nub to let u do it consistently, ur damage is prolly gonna be worse than a 95 blu/war, assuming that guy stays alive. but with the new defensive spells, im not worried about that much


Edited, Oct 5th 2011 6:35pm by highlander414
#38 Oct 05 2011 at 10:23 PM Rating: Excellent
***
2,180 posts
What did I just read.
____________________________
Louverance: You should spend your next life as a friar, my friend!
Later...
Meransarget: Oh, herro there.
#39 Oct 05 2011 at 11:23 PM Rating: Excellent
Scholar
**
312 posts
ill translate

Quote:
zomg, kotr for 1k followed by a heavy strike skillchain for light is so uber nub, dont even start to say that it isnt.

oh good sirs, this "knights of the round" weaponskill achieving 1,000 damage preceding a fully buffed heavy strike in completion of a "light" skill chain is quite the laughable concept. why, when out on the icy cliffs of uleguerand range, i myself have achieve true exploits.

Quote:
wow, with lvl 85 ctc and BT darkness, even /whm i will get a minimum of like 7k. before the update as 90 blu/thf, using gnarled horn, razed runes, and sangine sythe, a sneak attack ctc > BT darkness sc can get up to 17k. um, 5k ctc, then 6k bt, for 6k darkness. add it up.

there i was, stalking a wandering beast through the snow. as i crept up to the monster from the downwind position, i prepared myself for the upcoming battle. i clutched at my previous battles spoils: a horn pried from the the gnarled corpse of a bugard in misareaux, an etching of runes from the chest of an automaton, and the blood-stained reaper of a truly petrifying demon. as this new beast finally came into range, i unleashed my sneak attack. by utilizing my almace's to deadly chant du cygne, i devastated the enemy for 5,000 of its health. the enemy began to take action against me, but my years of battling strange monsters gave me the insight to follow the assault with a chained typhoon coming from the depths resulting in an additional 6,000 of the monsters health falling. the reaction of the damage compounded itself to awe inspiring proportions compounding another 6,000 damage from the now lifeless corpse of the animal. the battle done. i, its victor.

Quote:
na, u should use kotr more b/c its pro and keep saying how amazing u are

whilst your stories of of said "knights of the round" are compelling and should be spread among the provinces by wandering poets and minstrels alike, i shall challenge thee to ever endeavor onward to greater heights reached only by the most diligent of adventurers.

Quote:
now with the update /war seems nice because of the double attack and triple attack stack ( even tho i was cheated out of my eponas ring more than a few times... >_<) using /thf is like **** when u actually get that 12-17k darkness skillchain off, but it is really hard to do with out gettting interrupted

whilst the most recent battle strategies of common disciplines have resulted in multiple attacks at a time, nothing can compare to the compounding of excellence forth coming from the chaining of attacks. and this chaining of attacks, with LIMITS THAT EVEN HEAVEN KNOWS NOT OF! this chaining can reach upwards of the 12-17,000 damage area. and this chaining, likened only to the sweet caress of a woman, to the embrace limited only to lovers, this necessary sharing for the creation of all things in this world. this chaining knows no bounds but those placed upon it by wandering comrades, not knowing of the chaining potential. and whilst they fight for honor and show their mettle in the face of such wavering odds, their quickness to cooperatively slay wandering demons often breaks chains into their smaller constituents.

Quote:
especially if u have linkshell mates that are too nub to let u do it consistently, ur damage is prolly gonna be worse than a 95 blu/war, assuming that guy stays alive. but with the new defensive spells, im not worried about that much

and while your companions may be striking in their own trained discipline, their actions can be counter-productive to the current damage being unleashed by your own chaining. whilst i myself participate in an increasingly cautious battle plan in order to capitalize on the universal weakness amongst all monsters. and said weakness allows for a multitude of surprise encounters providing the necessary leverage to fully destroy everything the monster is, leaving little else than some organs still in whole, possible a various limb or head. however due to your comrades disrupting the synchronized attack, it may possibly be advantageous to simply employ a different tactic to your fight and simply meet the foe head on and battle in a similar fashion to a soldier. this fighting stance can allow for the maximal amount of damage to be put outforth, it is a style deeply rooted in dangerous encounters and can lead to severe damage taken. alas, for myself, this danger worries me not. i posses the deeply guarded secrets of even the foes i fight in order to continue onward. i harness the winds beneath the fearsome flying dragons of the west, i allude the attacks by creating the false images similar to foes so imaginative that even the most traveled bard would be pressed to describe. travel on adventurers and let my stories empower you to reach for further greatness.
____________________________
99war 99mnk 96whm 99blm 90rdm 99thf 85pld 99bst 99brd 99drg
99blu 99pup 60sch 99dnc 99nin 99sam
50/50 glavoid shells
50/50 itz scales
6/75 orthrus claws
#40 Oct 05 2011 at 11:41 PM Rating: Excellent
Scholar
****
9,209 posts
Now you just make it worse on purpose, don't you.
____________________________
Princess ThePsychoticOne wrote:
int stands for int.

#41 Oct 05 2011 at 11:56 PM Rating: Excellent
Scholar
**
312 posts
you know how hard it was to make that? i laughed so much i think it took like an hour
____________________________
99war 99mnk 96whm 99blm 90rdm 99thf 85pld 99bst 99brd 99drg
99blu 99pup 60sch 99dnc 99nin 99sam
50/50 glavoid shells
50/50 itz scales
6/75 orthrus claws
#42 Oct 06 2011 at 5:20 AM Rating: Excellent
Scholar
***
1,054 posts
That was a very thoughtful post. I laughed, I cried, I was entranced until the very end. Excellent

Edited, Oct 6th 2011 6:21am by doctorugh
____________________________
Quote:
You can't transform numbers into other numbers like that. It'd just go on forever. That's like witchcraft.


There's one guy I know who
Quote:
is a big deal now.
#43 Oct 06 2011 at 5:51 AM Rating: Excellent
***
2,180 posts
So wait... blu doesn't have staff skill but heavy swing makes light and then something called CTC chains with benthic typhoon?

This **** is bananas.
____________________________
Louverance: You should spend your next life as a friar, my friend!
Later...
Meransarget: Oh, herro there.
#44 Oct 06 2011 at 11:33 AM Rating: Decent
Avatar
**
301 posts
Thanks for the translation figster never woulda figured it out.

Quote:
So wait... blu doesn't have staff skill but heavy swing makes light and then something called CTC chains with benthic typhoon?


1. someone confused heavy swing(staff ws) with heavy strike(blu spell)
2. by CTC he meant CDC(chant du cygne) being a lvl 3 skillchain element WS it probably skillchains with alot of blu spells.


____________________________
Quote:
Busaman the Mighty wrote:
Man I barely remember life before wow. It was hard living in caves for shelter and fending off wild beasts with only a sharpened stick. Men women and children all dying from simple infections Food was scarce, sometimes all we had to eat would be a fallen member of the tribe.

Those were dark days indeed. Thank Raptor Jesus for delivering us from our sins with his only son, the World Of Warcraft


UNBAN ROG
#46 Oct 07 2011 at 1:21 AM Rating: Decent
***
1,286 posts
Seems like this spell was meant for BLU/thf.
____________________________
Danita of Siren
Be rational.
-
-
HappyEnding
My Brute
My Pandora Station
#47 Oct 07 2011 at 3:06 AM Rating: Excellent
Scholar
****
9,209 posts
NatePrawdzik wrote:
Seems like this spell was meant for BLU/thf.

It's the only spell where SA has no use.
____________________________
Princess ThePsychoticOne wrote:
int stands for int.

#48 Oct 07 2011 at 7:02 AM Rating: Excellent
Scholar
***
1,054 posts
Things like auto-crit, but only hit when sneak attack is active makes SE chuckle.
____________________________
Quote:
You can't transform numbers into other numbers like that. It'd just go on forever. That's like witchcraft.


There's one guy I know who
Quote:
is a big deal now.
#49highlander414, Posted: Oct 12 2011 at 4:23 PM, Rating: Sub-Default, (Expand Post) yes, obviously if u could not understand my post u do not have an empy weapon called almace. let me clarify for all of the lolblu people who cant understand what im saying..
#50 Oct 12 2011 at 4:48 PM Rating: Excellent
Scholar
***
1,054 posts
Many years ago, students were taught that each sentence started with a capital letter and then ended with a period. Commas were not a substitute for periods and each sentence would contain its own verb. Basically I just wanted to say "Lighten up, the breakdown of your previous garbled post was funny!". But since I don't have an Almace, I'm an lolblu. Pay me no mind.

Edited, Oct 12th 2011 5:49pm by doctorugh
____________________________
Quote:
You can't transform numbers into other numbers like that. It'd just go on forever. That's like witchcraft.


There's one guy I know who
Quote:
is a big deal now.
#51highlander414, Posted: Oct 12 2011 at 5:45 PM, Rating: Sub-Default, (Expand Post) i get to be an **** b/c i just told what most of u didnt know at all which is basically how to play endgame blu/thf. sorry but ive had a bad day and ffxi **** me off latey because stupid people that hardly log onto events manage to get drops i want and ive put too much time into this stupid LS to change. and yes, imo, my pup is lawl pup, lawl drg lawl nin etc b/c no empy for those(no aftermath). just my opinion, srry, but this game has been out for how many years? pick a job and make it good dont play 15 at once then cry about having no empy because people dont know your main. just becuase u had a job at 75 3 years ago and it was good doesnt mean it isnt nub as **** now at 95 without lots of work. i spent hours of research and months of playtime on blu figuereing this stuff out because i decided to pick one job and learn it. so call me an **** if u want, idc (it stands for i dont care ) doesnt make me liar about the dmg #s i put out on blu.
« Previous 1 2
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 10 All times are in CDT
Anonymous Guests (10)