zomg, kotr for 1k followed by a heavy strike skillchain for light is so uber nub, dont even start to say that it isnt.
oh good sirs, this "knights of the round" weaponskill achieving 1,000 damage preceding a fully buffed heavy strike in completion of a "light" skill chain is quite the laughable concept. why, when out on the icy cliffs of uleguerand range, i myself have achieve true exploits.
wow, with lvl 85 ctc and BT darkness, even /whm i will get a minimum of like 7k. before the update as 90 blu/thf, using gnarled horn, razed runes, and sangine sythe, a sneak attack ctc > BT darkness sc can get up to 17k. um, 5k ctc, then 6k bt, for 6k darkness. add it up.
there i was, stalking a wandering beast through the snow. as i crept up to the monster from the downwind position, i prepared myself for the upcoming battle. i clutched at my previous battles spoils: a horn pried from the the gnarled corpse of a bugard in misareaux, an etching of runes from the chest of an automaton, and the blood-stained reaper of a truly petrifying demon. as this new beast finally came into range, i unleashed my sneak attack. by utilizing my almace's to deadly chant du cygne, i devastated the enemy for 5,000 of its health. the enemy began to take action against me, but my years of battling strange monsters gave me the insight to follow the assault with a chained typhoon coming from the depths resulting in an additional 6,000 of the monsters health falling. the reaction of the damage compounded itself to awe inspiring proportions compounding another 6,000 damage from the now lifeless corpse of the animal. the battle done. i, its victor.
na, u should use kotr more b/c its pro and keep saying how amazing u are
whilst your stories of of said "knights of the round" are compelling and should be spread among the provinces by wandering poets and minstrels alike, i shall challenge thee to ever endeavor onward to greater heights reached only by the most diligent of adventurers.
now with the update /war seems nice because of the double attack and triple attack stack ( even tho i was cheated out of my eponas ring more than a few times... >_<) using /thf is like **** when u actually get that 12-17k darkness skillchain off, but it is really hard to do with out gettting interrupted
whilst the most recent battle strategies of common disciplines have resulted in multiple attacks at a time, nothing can compare to the compounding of excellence forth coming from the chaining of attacks. and this chaining of attacks, with LIMITS THAT EVEN HEAVEN KNOWS NOT OF!
this chaining can reach upwards of the 12-17,000 damage area. and this chaining, likened only to the sweet caress of a woman, to the embrace limited only to lovers, this necessary sharing for the creation of all things in this world. this chaining knows no bounds but those placed upon it by wandering comrades, not knowing of the chaining potential. and whilst they fight for honor and show their mettle in the face of such wavering odds, their quickness to cooperatively slay wandering demons often breaks chains into their smaller constituents.
especially if u have linkshell mates that are too nub to let u do it consistently, ur damage is prolly gonna be worse than a 95 blu/war, assuming that guy stays alive. but with the new defensive spells, im not worried about that much
and while your companions may be striking in their own trained discipline, their actions can be counter-productive to the current damage being unleashed by your own chaining. whilst i myself participate in an increasingly cautious battle plan in order to capitalize on the universal weakness amongst all monsters. and said weakness allows for a multitude of surprise encounters providing the necessary leverage to fully destroy everything the monster is, leaving little else than some organs still in whole, possible a various limb or head. however due to your comrades disrupting the synchronized attack, it may possibly be advantageous to simply employ a different tactic to your fight and simply meet the foe head on and battle in a similar fashion to a soldier. this fighting stance can allow for the maximal amount of damage to be put outforth, it is a style deeply rooted in dangerous encounters and can lead to severe damage taken. alas, for myself, this danger worries me not. i posses the deeply guarded secrets of even the foes i fight in order to continue onward. i harness the winds beneath the fearsome flying dragons of the west, i allude the attacks by creating the false images similar to foes so imaginative that even the most traveled bard would be pressed to describe. travel on adventurers and let my stories empower you to reach for further greatness.