-More DD-oriented gear for avatars. SE has gotten better at adding avatar-orientated gear, but I want more options, specifically to make their normal tping (you know, because SE still won't let us do real damage more than once every 45 seconds). More items like Moepapa Stone, and such.
I've always felt that the focus was supposed to be on the big, hate-free damage spike, and not DoT. Most (all?) of those bits of gear that "Enhance Avatar Attack" only apply only to our Rages after all. Of course, given that our BP timer is still held back to a 45 second minimum, that makes us fall behind the damage curve far too much to really be taken seriously. Since I'm also doubting SE will ever give us that 30 second timer, I can see haste gear being an almost acceptable compromise.
-I want Wards to affect other people's avatars. I'm sure this is just a result of SE's fear of making anything at all affect pets, but whenever I'm duoing with another SMN, it annoys me to bits that my Garuda's Whispering Wind doesn't touch his Garuda. You mean to tell me SE, that the goddess or whatever of wind, can't feel a gust of wind originating 2 inches away from her?
Oh, man! This one has always bugged me, too. Avatars should at least be able to buff/heal other avatars.
-Somewhat less seriously, I want to be able to command Dark Spirit to warp me.
I can just see this one now... SE will add this to the Dark Spirit, and then "balance" it by just adding it to the Dark Spirit's standard spell rotation! Next time you give the Assault command your Dark Spirit starts casting Warp II on the healer... Frantically, you and the Black Mage try to desperately stay on top of Cure spells! And that's when it starts casting Retrace on the tank...