The most recent road map had scheduled for Cait Sith to be implemented around the July to August time frame; however, implementation will be delayed.
As we had a large amount of other things and various requests to work on, we were unable to secure enough time for this and had to lower the priority of Cait Sith.
We apologize for everyone who was looking forward to it.
Once we get some insight into the new implementation timing we will be sure to make an announcement.
Changing the topic for a moment, in the next test server update we will be reducing the recast times for avatars and spirits to a uniform 5 seconds. (Except Odin and Alexander)
While there may not be a big feeling of difference for using multiple avatars, it will become more efficient to switch to an avatar temporarily and then call out a previously used one right away. This will also be quite effective when using the new 2-hour ability, as your Blood Pact timers will be reduced as well, opening up paths for application.
We understand that many of you have been looking forward to the implementation of Cait Sith for some time now and we apologize that we have pushed it back and are making you wait longer.
The development team is would really like to implement this as soon as possible, but they are devoting a lot of their energy to the new jobs on the way as well as completely revamping the special abilities for each job.
Just to give you some insight as to how far along they are with Cait Sith, the avatar can currently be summoned and fight alongside characters; however, no abilities or effects have been added as of yet. Creating effects and adjusting abilities is pretty dense work, but they are working as hard as they can.
We apologize that we cannot give a concrete date for implementation, but we will be sure to let you know of any updates as we hear them.
Edited, Oct 18th 2012 2:25pm by Szabo