So... when the level cap had increased, I was very excited to cap my summoning skill again and increase elemental siphon even further. However, for those who do not know, elemental siphon caps at 350 skill. That is, with neutral weather/day, 300 is the maximum you can siphon. And then, of course, +10/15/20/25/35% depending on day/weather.
Does this make anyone else kind of sad? To me, uncapped kind of seemed to make sense. As your level goes up, so does your mp pool. More and more to fill. It seemed natural for elemental siphon to go up. Convert doesn't have a cap on it, and as rdm and /rdm level even higher, their converts will only be bigger as their hp pool grows. Sublimation also gets a higher and higher cap as you level. So Elemental siphon is the only one gimped...
Another thing I've been thinking of... I do like the new blood pacts. I am glad they gave fenrir, diabolos, and carbuncle new tricks. However, my predator claws and level 5 wind blade and my level 5 heavenly strike destroy them. So really I'm just sticking to what I used to: Garuda. She's cheap, and effective.
Then perpetuation went up. This makes sense, because we leveled. Just makes you have to do trial of the magians if you want cheaper avatars (ie my free garuda with my bstaff and other gears was gone, so now I just finished -5 garuda staff). While this makes sense... it does kind of suck when you think about it that all other mage jobs don't see an increase in their spell cost or use, but we do. That's how summoner always has been, but it kind of ties in with my next point.
My summoning skill was capped at 75, and with all my +skills and stuff I was sitting at... 331 or 333 I believe. 3/3 Marduk head but didn't upgrade yet, and needed to throw in a few more merits. Now I've leveled, and I'm trying to cap again. I've been soloing skeletons in KRT and stuff just to try to cap skill. And the one joyous thing about skill going up regardless now caps at 350 skill. But now, my wards don't last as long, and my rages aren't as accurate because I am under the skill cap. My scholar didn't lose enfeebling or nuking accuracy when it leveled to 80, and my white mage didn't lose magic accuracy for repose. But summoner, again, is the one who loses out. These things just keep stacking...
I really love summoner, it's my favorite job, and I am happy with the avatars being stronger at 80... and having new blood pacts is nice even if I have better and won't really use them... But it kind of feels like summoner is kind of penalized for leveling up and has to work their *** off to get back to where they were, when everyone else either stays the same (sorry ninja) or gets a boost (hello dancer). The biggest thing I feel that my summoner got this update was convert from red mage sub, which all mages got, and to me that's kind of... sad.
How does everyone else feel about the update now?
Edited, Jul 2nd 2011 2:00pm by Annalise