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Guide to Fenrir's CrownFollow

#1 Nov 17 2009 at 7:30 AM Rating: Excellent
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Who doesn't love Fenrir:Enhances accuracy?

I'll be performing tests on both this and Morana's Pigaches to quantify the actual bonuses they provide over the next week (or so).
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#2Mellowy, Posted: Nov 17 2009 at 11:23 AM, Rating: Sub-Default, (Expand Post) I don't feel like I need it. So tell me if it is any good. At best I guess it can free up nashira gages if it beats 14 accuracy and 12 skill.
#3 Nov 17 2009 at 11:59 AM Rating: Good
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Not using Shiva on this fight is really asking for trouble. Shiva resists everything, including the paralysis, and can get in 2 Heavenly Strikes or Rushes per summon. It's a lot safer. I wiped once because Ifrit decided not to resist a Blizzaga III and I wasn't far enough away to resummon yet. My Heavenly is only level 1, but I do have Redingote and 5 Matk merits.

Grats on your equipment drops, hope to see the data from them soon.

I personally go SMN/SCH, have an MP pool of around 1400, as long as you use AF to knock down the perp at the start of the fight the longest fight I've had so far brought me down to 250 MP (Only used 1 charge of Sublimation for ~180 during the fight, so technically wouldn't have needed it).

Best of luck to everyone, since it seems we need it for these things.
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#4Mellowy, Posted: Nov 17 2009 at 5:17 PM, Rating: Sub-Default, (Expand Post) It is kind of mysterious how same element avatars resist better than strong element avatars.
#5 Nov 17 2009 at 6:05 PM Rating: Excellent
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It probably stems back to the coding for the Prime Avatars, and the nature of matching elemental damage healing the Prime instead of harming it. Except in the case of pet Avatars, matching elemental damage just deals minimal damage.
#6 Nov 17 2009 at 6:45 PM Rating: Good
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Kegsay I really hate your luck. I'm 0/21 on Morana's shoes and 0/13 now on this crown. Its really getting on my nerves. I've secretly claimed and killed each of these 2 NM's 100% of the time for the past 2 days as smn/nin and sneaking out of the zone before anyone knew i was there to avoid anyone else getting the ToD.

I prefer smn/nin for this fight, prefer to take it slow and easy to avoid making any mistakes. I've yet to have any MP trouble at all.


I use mainly ifrit or shiva for fighting him but I go for ifrit most of the time. Burning strike hits it for 300-560 damage and it's really cheap (48mp). I stay away from using 70 pacts in this fight just because they are really iffy, and if they miss or do low damage at all then you're stuck having to recover that mp. Shiva is good too as doubleslap is less than 100mp still. It takes the NM forever to kill shiva and ifrit. When i had to siphon i just used fire or ice spirit to siphon and kited until i got enough distance to resummon an avatar. Fire spirit hit it with fireIV and flare both for around 784 so good in between damage lol.



Good luck to anyone camping these.

Edit: I think the crown is great considering there is no headpiece that grants accuracy to avatars while meleeing AND during bloodpacts. This piece + relic hands + AF pants +skill gear will make fenrir undisputed the most accurate avatar.


Update edit: 1/15 Finally. Never again

Edited, Nov 17th 2009 8:08pm by shadowkind

Edited, Nov 18th 2009 12:22am by shadowkind
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#7 Nov 22 2009 at 10:57 AM Rating: Decent
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i went 1/20 on fenrir's crown on seraph. Haven't done the shiva feet yet.
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#8 Nov 27 2009 at 5:58 PM Rating: Good
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I've commented on kegsays lj but after a good 7 kills Ive gotten better.

Im missing evoker boots+1s, fancy fey croziers and an ACP body and movement speed. My best avatar is still garuda but she's down right...almost want to say useless because she dies so fast.

I use ifrit or shiva, past couple times I was lucky because it was either firesday or iceday so yay.

I get killed by blizzaga and sometimes blizzard4 something aweful..so usually when I engage, I instantly BP and I run away down that tunnel that leads around back to the big room. Thats where I like to kite. I dont know how others are managing to continously BP when its up or even kite up and down that tunnel. I have such horrible luck that when I decide to get as far away as possible to land a BP I cant run away from blizzards and then ofcourse Im having to deal with hate because Mr Avatar cant hold it.

So other than that initial BP:rage, I usually wont use it again unless its almost dead or if Im feeling super cocky.

I feel safer but its obviously slower...If anybody else is having issues you can just keep shiva/ifrit engaged, run far away, wait for them to die, resummon, run far away, wait for them to die etc. I gave up on /whm for stoneskin (titans stoneskin can last the whole fight if you're lucky) also and /nin just seems useless with -gas...been going /sch because of the amount of mp loss from waiting for my 3 tic avatars to die.

Its a pretty safe method though.

I tried to do it rdm/nin too just like the sarcopsylla..but then I forgot about aggro in that tunnel and that was my bad. Lizardtrap I actually feel safter on smn 8|
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#9 Nov 30 2009 at 10:39 AM Rating: Decent
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Minor note on this guy: He hacks his spells. I've seen him do a couple different things:
1. Switch spell target. I resummoned, Ifrit went and attacked Lizardtrap, Lizardtrap attacked Ifrit back (miss). Then started casting Blizzaga III. I figure sweet, it's on Ifrit for sure, so I run past the NM, triggering Flaming Crush as I go. As I get to about 25'... Ifrit dies. At this point I'm ******* thinking he didn't resist it... until I realize it didn't even hit him. He died because I died lol... I don't know exactly what happened, but never assume this guy has your avatar targeted because he may not even when everything you see tells you it is.
2. Range. He can cast farther than 30'. I've never ever seen this on any other mob before. I was at 30.7 and he landed Blizz IV on me, killing me (worthless blink). Don't stop at 30, keep going to at least 32+

Aside from that I been using the Ifrit / Flaming Crush method to kill. Favor up for MP conservation, use siphon once during the fight, and usually finish with pretty low MP. I tried using Fenrir to stretch my MP out but he died way too fast. He died before my BP was even ready again. Doesn't hurt to use a Coffee Muffin for this guy just to be on the safe side. Kiting with Ifrit is super easy, he lasts forever. I actually found it faster to just release him after 30-40 seconds in order to resummon and do another BP. I'm not a fan of trying to run in and do a 2nd BP on a half-dead avatar.
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#10 Nov 30 2009 at 1:45 PM Rating: Good
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Oh that really hurts when Ifrit is hit with something you figure "Ha..good luck landing that" and it hurts. It's good to know what to expect, because I'm about to go fight this thing and get my crown..I gave up on the other new NM, nothing to do with SMN it's a neck item that gives 4 INT. But I found it funny it would use a dark based attack on my fenrir and he would go down like 75% of his life. I wish everyone luck and keep your sanity on this NM! Thanks for the posts here to make it a little less evil.
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#11 Dec 01 2009 at 2:44 AM Rating: Good
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Quote:
2. Range. He can cast farther than 30'. I've never ever seen this on any other mob before. I was at 30.7 and he landed Blizz IV on me, killing me (worthless blink). Don't stop at 30, keep going to at least 32+


I've been at 30.5" many times and never seen this happen. Perhaps you were lagging?
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#12 Dec 01 2009 at 10:04 AM Rating: Default
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kegsay wrote:
I've been at 30.5" many times and never seen this happen. Perhaps you were lagging?

Nope, no lag. I was at about 27' when he started casting. I jumped back to 30.7 and stood there for a good 3-4 seconds before the spell finally landed. I have one of the most stable connections out of anyone I know, and pretty much never lag. (Yay for Pacific coast!)

The only thing out of the ordinary was elevation differences, but that should effectively increase the distance if anything, not decrease it. (I was pretty much right at the zone line. I was about 5 yalms around that last little bend before the zone, and the NM was about halfway to the next bend.

Edited, Dec 1st 2009 8:07am by Pergatory
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#13 Dec 06 2009 at 11:00 PM Rating: Decent
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finaly Fen Crown 1/47
#14 Dec 07 2009 at 1:11 AM Rating: Excellent
Pergatory wrote:
kegsay wrote:
I've been at 30.5" many times and never seen this happen. Perhaps you were lagging?

Nope, no lag. I was at about 27' when he started casting. I jumped back to 30.7 and stood there for a good 3-4 seconds before the spell finally landed. I have one of the most stable connections out of anyone I know, and pretty much never lag. (Yay for Pacific coast!)

The only thing out of the ordinary was elevation differences, but that should effectively increase the distance if anything, not decrease it. (I was pretty much right at the zone line. I was about 5 yalms around that last little bend before the zone, and the NM was about halfway to the next bend.

Edited, Dec 1st 2009 8:07am by Pergatory


I have noticed this sometimes kiting other mobs as well. While I have little conclusive evidence to back it up I find that if you are already the target of a spell you need to move past 31' to interrupt the spell. This is mostly from soloing worms on RNG in the past, I would stand at max range and shoot at the worms when I saw stone II i would run to 30 feet but the spells would still land. I found that running to 31' eliminated this problem altogether and as soon as I pass that threshold the worms casting animation would stop. I also noticed this once in a while soloing imps dual boxing a RDM I would invite in as I pass for refresh. When i was targeted by a spell I would watch the RDMs screen to see when the imp stopped casting and it seemed to be consistent at 31'.
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#15 Dec 07 2009 at 8:27 PM Rating: Decent
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Ifrit is a monster against this. Fighting Lizardtrap has also given me a new appreciation for Flaming Crush. A 3 hitter that seems to pack some extra fire elmenetal damage.

0/17 so far.

Edited, Dec 7th 2009 6:32pm by Dekusutaa
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#16 Dec 10 2009 at 9:33 PM Rating: Decent
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I prefer using Shiva myself. She lasts longer than Ifrit and Heavenly Strike on average does better damage for me as there's less chance of resist/whiff. Merit pacts do cost more MP so I have to siphon once during the fight and I finish with just enough MP. When I use Ifrit I usually finish with more than enough MP.

I'm 0/i've lost count. Between this and the chigoe (0/37) I am thoroughly disgusted with these new NMs.
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#17 Dec 15 2009 at 3:54 PM Rating: Default
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What is everyones enmity gear for these fights?

I still am too afraid of BPing near NMs because I always seem to pull the NM away from them and get whacked. Sure on stuff like the chigoe I could BP during flares only just to make sure I won't get pummeled while the avatar readies a BP.

I did however solo it down to like 12% with only spirits. Fun fun. Trees suck though, since I ran too close after loosing focus and got a link. I de-aggroed the link by running a lot, but also de-aggroed the NM and while trying to re-get it before it regened, got nuked.

Also still not sure if I dare go SMN/NIN. It seems great for most nukes and will make it easier to BP on for example flares. But if they catch up and hit me, I can't get that HP back at all the whole fight. (Well I guess there are potions, but they tend to ruin spell casting)
#18 Dec 15 2009 at 7:27 PM Rating: Decent
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Haven't really tried the chigoe one. Lizardtrap isn't too rough.


I soloed Lizardtrap 21~23 times now, only died once from an early morning engagement when I wasn't fully all together. I got crown to finally drop last night. Got a 4 nice evoliths out of it as well, though I have not done any synergy as of yet.

There's no need to use spirits. Avatars do just fine. Heck my first 5 kills or so, I'd engage with Carby then run out. Though any avatar that isn't fire or Ice can pretty easily get one-shotted by a blizzard IV or Blizzaga III, limiting the amount of time you have to run away.

Two of the best pets are Shiva and Ifrit. I prefer Ifrit simply because its 3 hit flaming crush decimates Shiva's Rush. This is one fight where 70 BPs shine.

My gear
Perp gear: Yin Yang / Evk. Pgch +1 / Nashira Gages / Evokers Rings/Tamas Ring/Marduk's Tiara/Marduk's Shalwar/Bahamut's Staff/Raptor Strap +1/SMN. Toruqe/SMN Earring /Novia Earring/Steppe Sash/Astute Cape./Hedgehog Bomb

Avatar Enmity +5-4 = +1
PC Enmity = -22

BP gear: Royal Redingote (+15 acc/+7mab mod)/Smn. Pgch +1/ Smn. Brcr. +1/Evokers Rings/Tamas Ring/Marduk's Tiara/Evoker's Spats +1/Fay Staff (+6 attk/+2 mab mod)/Raptor Strap +1/Sacrifice Toruqe/SMN Earring /Novia Earring/Steppe Sash/Astute Cape./Hedgehog Bomb

Avatar Enmity = +2
PC Enmity = -22

I didn't include my -BP gear above as it doesn't really change enmity, though I recommended getting max 45 sec recast on BP timer for this fight. The MP wasted on idling waiting for the next BP is what will cost you the most.



My gear is a bit overkill to be honest. If enmity is a huge issue, swap out Evk. +1 for a neutral piece like Smn. Pigaches and you can get the full +5 enmity from YY Robe.

Your concern regarding NM hate on you is understandable. Here's how you do it.

-Summon pet (Shiva/Ifrit) Enage, pet should hold hate @ start just fine. Immediately BP.
-You should be able to BP once or twice more after the initial BP depending on if your avatar resists the nukes. @ 40% health, I retreat. The path I go it back out towards Bhaflau Thickets
-This gives you MANY advantages. The U-shaped path means that you can actually be in range of yout pet and see its health and be ablel to anticipate when it will die
-2nd is the U-shaped path makes the NM move quite a distance to get to you. If you move up far enough, it should actually lose hate before even reaching you
-3rdly, the U-shaped path allows you plenty of time to summon a spirit, Siphon and summon your Avatar at no danger to yourself
-As long as you summon your avatar a split second before the NM stops moving (from losing hate)the Avatar will path itself to the NM and begin attack.
-Hate issue is solved on your 1st resummon and you don't have to worry about the NM coming for you when you run up to BP.
-Using this strat, I've never had to summon Ifrit more than 3 times, including the initial summon, usually I can kill Lizardtrap with the resummon.

Things to note.
-SJ can be anything. I killed 50% of the time as /THF and 50% as /WHM.
- Always always leave enough kiting room ahead of you to move 30' away from NM incase it catches up and starts casting on you.
-stay out of Paralyga range
-when it casts blizzaga III or bliz IV on you, or you think its casting on you, run out of range and stay out of range. running back in will allow it to complete its cast and you'll still get hit.

Hope this helps and happy hunting.




Edited, Dec 15th 2009 5:46pm by Dekusutaa

Edited, Dec 15th 2009 5:52pm by Dekusutaa
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#19 Dec 16 2009 at 11:18 AM Rating: Default
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Sounds like flytrap is much easier. The chigoe attacks with chigoe speed and do 120 damage per punch. It usually eats through my avatars in some 15 seconds, which means you want to use those seconds to put a distance.

Haven't used correct element though, so could possibly last longer if it casts a spell that can be absorbed.

Quote:
There's no need to use spirits. Avatars do just fine.


It isn't about "need", it is because they are frankly better for me. Same perpetuation (merits), almost instant spell casting (aggro and +skill), constant access to siphon to refill MP.

For nothing but perpetuation I can deal 600-800 damage with them, assuming I'm not unlucky and just get crap spells. I don't remember if using fire on the chigoe is smart though... it would resist his nukes, but he might resist the spirit's too.
#20 Dec 16 2009 at 11:20 PM Rating: Decent
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Not really sure why you're posting about the chigoe NM in this thread.

Kegsay's guide to that NM is pretty much all you need.

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#21 Dec 17 2009 at 8:21 AM Rating: Good
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not a useful post but I'll say it anyway:

got drop after killing it about 25 times ^^ WOOSH!
wasn't expecting anything but a wind cristal, but the crown finnaly dropped.

killed it as smn/thf full buffs before fight (lightspirit prot/shell and stoneskin/blink).
Did some sneak attack/mug/steal too when it was below 10% with one Rush ready to finish it, to make sure TH was actually on it. Not sure if it helped, but then again a 5% droprate is really annoying.
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#22 Dec 19 2009 at 3:10 PM Rating: Default
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Lord Dekusutaa wrote:
Not really sure why you're posting about the chigoe NM in this thread.

Kegsay's guide to that NM is pretty much all you need.



As always, just posting about my experiences. I know my issues on the NM I fight, but I haven't tried this NM and am interested in hearing how similar or different they are. (Both issues and NM fights)

Always interesting to hear if I should change something in my setup. Right now I'm too scared to ever BP during solo due to slow hate buildup and problems with keeping mobs on pet.
#23 Dec 19 2009 at 10:27 PM Rating: Decent
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For sarcopyslla I just killed it on rdm/nin because it was easier for me. Im missing the sneak scroll on /nin lol and I felt it was a waste to keep using oils/powders when I could easily do it on rdm.

not that that helps those who dont have rdm.

Ive not tried it on smn so this is only what Id do in theory as I understand the mechanics of how the nm works and I understand it always sounds easier on paper then it actually is. 8(

I think sarcopsylla is going to be one you're going to have to BP to death whether you risk ripping hate off your avatar or not. Sarcopsylla casts something so frequently Id be kiting it like a rdm anyway minus the DoTs, if you keep running you're not going to get hit and if you get hate cause you're BP:raging it to death then your avatar wont get one shotted neither. This is when Id wish I had those shantotto fast pants me thinks though movement speed is really not necessary..just keep running. When it starts casting flare or maybe fire3 is when Id be running in to BP:rage just make sure you have utsusemi up, flare one shotted me on rdm with dalmy, stoneskin, phalanx and all that other good stuff, smn would be dead x10. Atleast though with your avatar out you shouldnt have that much issues losing claim as I did on rdm.

For sarcopsylla you need /nin, stoneskin and blink isnt going to save you..ustusemi blocks everything but firaga3 which you should always be out of range of cause you shouldnt stop kiting.

I always dragged it over to and kiting around one of the stone fences near where you warp in if you were going to campaign. I wouldnt go to the campaign fort only because of obvious reasons, people and lag.

BP:rages didnt seem to interupt lizardtraps casting so I doubt it'd interupt sarcopsylla either.

If you lose claim on sarc. cause of flare and your avatar doesnt reclaim it, reput up utsusemi cause you gotta go step on it to reaggro it. But run away the instant you reclaim it.

Anyways yeah..if I were to do it on smn, Id play it like a rdm. The hardest part is probably the pull to the campaign fort cause of trees and one set of chigoes on the way but if you hug the wall you shouldnt have any problems.

Sic avatar on NM, run away to fort area, recast avatar when needed, when you get to safe kiting area, wait til it casts something like flare or fire3 (flare has the longer cast time) and BP:rage, run the frick away a good 35'+ (the nm takes stupidly long paths to get to you around some of those fences), kite the dude til it casts flare again (if your avatar is dead/near dead Id use this time to recast and not BP that round), BP:rage, run the frick away again. If you dont have an avatar out then thats fine, just keep running til it casts flare or something and recast. Always keep utsusemi up.

and always keep a visual on the NM cause if you lose claim its hard to see where it went. And dont cast anything when its casting burn 8|

I dont keep track of avatar or my own emnity, theres just no balance when you're BPing.

Sarc. and LT are similar but I thought LT was a bit harder because LT casts alot of -gas which utsusemi doesnt help with but its spells will still one shot you through stoneskin. Most of Sarcs spells are absorbed by utsu and flare takes forever to cast. LT I had to resort to really long battles of essentially shiva/ifrit kiting and no BPs because ripping hate off them killed me every single time. Sarc is probably easier to BP to death in theory. It was easy to dot/nuke to death on rdm atleast lol.

Edited, Dec 19th 2009 11:38pm by Glddaisy
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#24 Dec 20 2009 at 4:33 PM Rating: Default
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Or you could just stop being cheap with yourself and get the sneak scroll for nin. You'll need to buy it eventually.
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#25 Dec 20 2009 at 4:51 PM Rating: Decent
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Cheap? Im just going to assume you were annoyed by somebody and are unable to take it out on them so decided to use that tone on me.

But Im glad you are able to forsee into my future anyway and tell me that on my only three 75 jobs of rdm,whm and smn (smn Im only ever on when Im soloing for fun and I have no immediate plans to lvl another job to 75) that Ill need to buy sneak-jutsu eventually.

Why I dont have the scroll is none of your business nor does it add anything helpful to the post.
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#26 Dec 20 2009 at 5:10 PM Rating: Decent
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I see the benefit of /NIN but I'm also constantly worried about when I get a bad streak, like too many DoTs taking my shadows so I end up eating new DoTs and lose HP that I can't regain.

On /WHM I also only really die to Firega III and when I get cornered. So my usual death cases wouldn't really change with utsusemi. But I think it could allow me to drop a BP when flare is being readied since it takes ages.

As I said I used spirits and the good part is that it is near MP free damage, but the bad part is that it is all luck. I probably kited the darn NM for 30 mins with just DoTs and debuffs from my spirits a while. Positive part is that if I actually knew which DoTs stack, I could probably DoT it a lot (Dia, Choke and what else?) The problem with spirits is of course when they decide to cast tornado before hitting the NM so they just idle while me and the NM runs away. That is actually my most usual way of dying, and probably a reason why using avatars sometimes is smoother.

If I actually could get a run with nuking spirits and Flares from NM, I think I could probably kill it with just spirits in 10 min. But this game never is very luck friendly, as shown by the drop rates.
#27 Dec 20 2009 at 6:37 PM Rating: Good
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Imagine what we could solo if we had such control over our spirits that we could make them cast what we want them to.

If I were to try and DoT kite on smn Id probably do something potentially dumb and go /blm. It'd take an eternity and you dont get much protection other than titans stoneskin but they cast super fast and you do have an avatar to go beat up on it too when it stops running. My buffers only at 42k, Im dumb enough to this some day lol I just wish I had movement speed.
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#28 Dec 21 2009 at 7:34 AM Rating: Good
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If you merit Elemental spirit perpetuation cost to max (-5 perp.)
you can keep them out to kite mobs/nm's

they'll be at 2-3mp/tick (depending on gear/hp)
use the elemental matching the day.

Elemental syphon when possible (recover +-300mp every 5min)
3mp/tick = 60mp/min = 300mp/5min perp.cost for the elemental.

I went 5/5 on acc and 5/5 on Mab, so can't do this.

It's possible to replace carby by them. Dmg wise they would be better than carby tickling them to death with his fluffy tail.

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#29 Dec 22 2009 at 11:28 AM Rating: Good
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If I didnt have rdm who could DoT kite with probably greater survivability, Id probably merit my eles so I could do that, Im still missing evokers feet+1 or else Id srsly consider it all the more. My smn does so very little I barely put any merits into it as is and quite honestly I dont think anybody notices much of a difference in the damage done by my linkshells most pimped out and fully merited smn and any other average smn, sometimes the BPs are so random like that. I dont think they'd notice if I decided to merit my eles instead.

ofcourse after Id pimp out my elementals watch SE add a huge smn update that makes me wish I went 5/5mab and acc instead.


I love how you can use ele siphon when you're running. It was so useful when Id have an uhoh moment during lizardtrap, it was just kind of counterproductive when they cost so much to keep out.
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Name: Daus
Resident of the Kujata server
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#30 Dec 29 2009 at 8:31 PM Rating: Decent
Scholar
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1,210 posts
1/7 on Fenrir's Crown
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~~~~FFXI~~~~
~Various jobs~
#31 Dec 30 2009 at 10:33 AM Rating: Decent
6 posts
Well, with some help from his guide and some posts on here, I managed to bring this guy down. Had to zone it about six times before I got it figured out but luckily nobody was around to see my failure.

Shiva doing just melee while I re-summon was working well but I don't have the -perp or MP pool for that. What ended up working for me was using Shiva and straight double slappin him. Ice spirit seemed to hold up even better than Shiva did when I had to siphon. I did not give it much time to play however since at that point I was running on astral flow. I got shiva back in there cause all he needed at that point were a couple of slaps. Hope that helps someone else.

Oh ya 0/1. So it begins...

*edit*

1/5 I cannot freakin belive it...normally NMs hate to drop stuff for me.

Edited, Dec 31st 2009 3:53am by Sornstarguh

*edit2*

On second thought, I just looked at the clock it was a full moon. Figured I'd mention that since Fenrir is down with the moon phase ect and seeing some of the other drop rate stories. I know full moon helps anyway but maybe it helps even more with this. I fully expected to have to kill it 20+ times.

Edited, Dec 31st 2009 4:02am by Sornstarguh
#32 Jan 27 2010 at 11:07 PM Rating: Good
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914 posts
Anyone find out how much ACC this gives? I have Evoker's Horn +1 so is this better for rage?
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