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#1 Aug 19 2011 at 1:20 PM Rating: Good
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http://forum.square-enix.com/ffxi/threads/13085

Quote:
Dragoon

Steady Wing (Lv. 95)
Creates a barrier that temporarily absorbs a certain amount of damage dealt to your wyvern.


This stoneskin better be huge... -_-

Ohhh, I didn't read this part yet. Much happier.

Quote:
Dragoon

The amount of damage wyverns take will be reduced.


Edited, Aug 19th 2011 2:21pm by Byxfluzba
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#2 Aug 19 2011 at 1:49 PM Rating: Decent
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Im hoping this isn't a 15 or 10 minute recast. SS still better be huge.
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#3 Aug 19 2011 at 1:53 PM Rating: Good
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Both abilities combined should make for a great update, IF they're potent enough. If it ends up being a 200 stoneskin on a long timer, along with a -10%DT it'll be almost useless.

However my hopes are on 300-400 stoneskin and a -50%DT effect like avatars have.
#4 Aug 19 2011 at 8:23 PM Rating: Good
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It has to be at least -30% DT for it to mean anything at all tbh, even at -50% wyverns can still nearly be one-shot in abyssea by plenty of NM's. Outside they'll still be taking 600-700 by bigger ga's, which is more then half their hp depending on xp buff or not.
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#5 Aug 20 2011 at 11:14 AM Rating: Good
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I imagine between spirit link, -damage taken and the stoneskin we should be ok.

This also opens the door to new gear and merits down the road that will enhance this stoneskin JA in potency, or reduced timer. Even if its not 100% satisfactory, there is room to grow.
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#6 Aug 21 2011 at 2:05 AM Rating: Default
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i don't see it being a palanx with all their "wyvern should not tank" bs(as if it could).

stoneskin would probably be 1 use only unless it's really pretty much whe wyvern hp or more

i think better would be some kind of really potent sherzo
another good could be some kind of "fan dance" : decreasing with hits -90% damage. (but every damage taken, not just pdt)

of course, best would be if it was all that, but i doubt it. ^^;

if you can fulltime it (or near at least), should be nice.

the job trait seems like stout servant to me. so -5% damage unless we get lot of it.
#7 Aug 24 2011 at 5:39 PM Rating: Good
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While some fine tuning is still being performed, the stats for abilities to be introduced in the upcoming version update have been pretty solidified, so here is some follow up information.

Steady Wing (Lv. 95)
Creates a barrier that temporarily absorbs a certain amount of damage dealt to your wyvern.
The amount of damage nullified:
In instances where the wyvern’s HP is full: 20% of the wyvern’s max HP
In instances where the wyvern’s HP is not at max: 20% of the wyvern’s max HP + the amount of HP lost.

The amount of damage wyverns take will be reduced.
The amount of damage reduction is 40%.

Looking at the details of Steady Wing, some of you might be thinking, “Only 20%!?” However, please take into consideration that a constant 40% reduction in damage will now be applied to wyverns as well.



See:
http://forum.square-enix.com/ffxi/threads/11592-Dragoon-Manifesto-thoughts?p=178646#post178646
#8 Aug 24 2011 at 9:57 PM Rating: Decent
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Thats pretty sweet. I wonder what sort of gear they will introduce that will effect steady wing or the -dmg. Also a possible new merit group at 99? Could have sworn I heard something about this, but I am not sure.
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#9 Aug 25 2011 at 2:26 AM Rating: Good
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Still 1 shot fodder for most worthwhile things... Oh well... Better than nothing.
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#10 Aug 25 2011 at 2:45 AM Rating: Good
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At 90, the wyvern has a whopping 1216HP, an additional 10HP every level from 75.
We can then assume at 95 they will have 1266HP, meaning steady wing will effectively give them 1519 HP(1266+%20 which is 253.2)

Correct me if my math is sh*t, but anything over 2530~dmg will 1shot the pet. Not horrible, but not exactly comforting. sh*t gets a lot safer when you rock PDT or +HP atmas, assuming abyssea.

Let's just hope the recast/duration aren't abysmal or I'll be upset and no one will care.



More edits... Just a thought.

/macro *equip all your +Wyvern HP gear* 15% legs, up to +225 from armor.
/ja Steady wing...

If that works, the steady wing mechanic will think your wyvern has up to 1524? max HP, basically giving you 1828?HP meaning it will take a hit of over 3050 to 1shot your pet.

The real question, if this works like that is... Did you poor schmucks toss your Chanoix's gorget?

Edited, Aug 25th 2011 4:01am by Byxfluzba
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#11 Aug 25 2011 at 5:54 AM Rating: Good
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You forgot to account for the "20% + HP lost". This (to me) means that it would be 20% of its new total plus the amount of HP+ that you use. Macroing in wyvern HP+ gear could make this a pretty serious bonus even if it is already at 100% before you macro pieces in.

Provided of course it works this way, and the timer isn't insanely long, and they don't do something stupid like share the timer with Spirit Link. Pretty much impossible to know until after the update.
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#12 Aug 25 2011 at 8:16 AM Rating: Decent
Lest you all forget, the Wyvern gains +25% HP from 1,000 EXP bonus.
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#13 Aug 25 2011 at 1:11 PM Rating: Good
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They wyvern HP gear macro sounds promising i hadnt thought of that. If the thing about 20% and then adding any hp your wyvern has lost is right, then its kinda like a reverse healing breath for wyvern hp gear. You have 15% from brais+1 means your stoneskin gets all that HP into a stoneskin 1 for 1. The full wyvern HP build will see even more use beyond HB macros and i like that. A lot. If this works, that alone will make this stoneskin rather epic.

Also, yeah i tossed chanoixes. I have the lancers torque that adds more HP anyway :P

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#14 Aug 25 2011 at 1:42 PM Rating: Good
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But the torque doesn't add actual hp though, does it? I thought it just modified the calculations for HB.
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#15 Aug 25 2011 at 2:56 PM Rating: Good
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Lancer's torque RareExclusive
[Neck] All Races
STR +5 Accuracy +5
Enhances effect of wyvern's breath
Lv. 80 DRG

Yeah I'm not seeing the HP+ on it either.

Good thing my chanoix is on a mule!
#16 Aug 25 2011 at 3:24 PM Rating: Good
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I didn't forget to account for anything. 20%+lostHP is the exact same as max hp+20% as far as taking damage is concerned.

Assuming +Wyvern HP swaps will work, here is a dumbed down example:
a 1k HP wyvern gains 200stoneskin, effectively giving it 1200HP.
If that wyvern was beaten for 500dmg, he would have 500hp, and would gain 200 from the 20% of max, and an additional 500 stoneskin, effectively giving him 1200HP.

Same thing if you swapped in say, 200 more HP.
During the abilities triggering, a maxhp'd wyvern would have 1000/1200HP and would gain 240HP(20%) +200 from missing HP, effectively giving him 1440HP, even though his regular max is 1000.
Same thing if he was damaged 500HP, except he would gain 700 extra stoneskin instead of the 200 effectively giving him 1440HP again.

Realistically, with Wyvern mail, chanoix gorget, drachen brais+1, homam gambieras, lancer's torque and earring, you should be able to trick the game into giving your fully healed wyvern 1266HP and 602 stoneskin, effectively giving it 1828hp.
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#17 Aug 25 2011 at 9:29 PM Rating: Good
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Byxfluzba wrote:
Realistically, with Wyvern mail, chanoix gorget, drachen brais+1, homam gambieras, lancer's torque and earring, you should be able to trick the game into giving your fully healed wyvern 1266HP and 602 stoneskin, effectively giving it 1828hp.


I'm not sure how your math is working. 1266 base HP +215 in gear=1481*1.15=1266/1703 HP, for 340+437=777 HP stoneskin, 2,043 effective HP.

With a full XP boost you'd have 1645 without gear, 2147 with, for 429+502=931 stoneskin, 2,576 effective HP.
#18 Aug 25 2011 at 11:00 PM Rating: Good
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It seems to me that with a HP total like that (+ the 40% damage reduction) we are starting to look at a situation where anything that will one shot your wyvern will also (likely)one shot you. Now it becomes a question of how frequently can you put Steady Wing up to prevent multiple weaker AoEs from killing your wyvern where you would survive due to healing.
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#19 Aug 26 2011 at 11:07 AM Rating: Good
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oh...fail....i just knew it added more to HB than chanoix. I hope i didnt toss that ; ;

I dont remember if i tossed it or muled it. THat would **** me off to be a friggin mythic drg (in a few more months :P) and be unable to perfect my builds like this -_-

That would bother me soooooo much you have no idea. /prays i muled it.

Edit:
FOUND IT! Pack rat gene FTW!! Safely in my mog safe. Hadnt even muled it yet.

Edited, Aug 26th 2011 1:17pm by Banalaty
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#20 Aug 26 2011 at 6:05 PM Rating: Good
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Good to hear, hopefully I muled mine as well, would suck if I tossed it.

Yup, I did mule it, thank god for being able to mule ra/ex now, otherwise I may have tossed it before.

Edited, Aug 26th 2011 9:46pm by heldemon
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#21 Aug 29 2011 at 3:47 AM Rating: Excellent
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Starting some testing on it now. So far I know that:

  • It has a 5 minute recast timer.
  • It lasts for 3 minutes.
#22 Aug 29 2011 at 11:54 PM Rating: Good
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Quote:
I didn't forget to account for anything. 20%+lostHP is the exact same as max hp+20% as far as taking damage is concerned.

Except you can heal your wyvern straight after, assuming it's not a shared timer with spirit link.
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#23 Sep 14 2011 at 4:21 PM Rating: Good
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Quote:
I dont remember if i tossed it or muled it. THat would **** me off to be a friggin mythic drg (in a few more months :P) and be unable to perfect my builds like this -_-


Well, even if you did toss it, what would be stopping you from doing the quest again on a mule and then sending it back over?

I can't imagine that being all that much of a pain in the *** for someone doing a mythic.
#24 Sep 16 2011 at 7:58 AM Rating: Excellent
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Quote:
Well, even if you did toss it, what would be stopping you from doing the quest again on a mule and then sending it back over?

I can't imagine that being all that much of a pain in the *** for someone doing a mythic.


Now i remember why i like you Fyn. Your smarter than me! I never even considered that xD
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Twashtar-90
Ryunohige-75: 1/7/2012
Mandau-75: 3/9/2012

Maat-1/1 Thf Meleed (pansies steal)
Some of mah gearz: http://www.ffxiah.com/player/Lakshmi/Aanalaty#item-sets
Join 'People Against The Heart Snatcher' and help put Thfs on the right P.A.T.H.S. today!
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