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#402 Nov 06 2008 at 8:16 PM Rating: Decent
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TP Gear:
Weapon: Thalassocrat >> V. Fork/Skystrider w/Supremacy earring
Sub: Pole Strap
Ranged:
Ammo: Tiphia Sting

Head: Walahra Turban >>(Possibly Askar Zucchetto soon, yes I'm aware that Ace's would be best)
Neck: Peacock Charm >> Love Torque/Ancient Torque
Ear1: Brutal Earring
Ear2: Assault Earring

Body: Askar Korazin
Hands: Dusk Gloves >> Homam
Ring1: Rajas Ring
Ring2: Sniper's Ring >> Ulthalum's/Divisor/Sniper's +1/Toreador's
Back: Forager's Mantle
Waist: Swift Belt >> Speed/Velocious
Legs: Conte Cosciales >> Homam/Ares/Barbarossa/Askar
Feet: Dusk Ledelsens >> Homam/Aurum





WS Gear
Main: Thalassocraft
Sub: Pole Strap
Ranged: None
Ammo: Tiphia Sting

Head: Wyvern Helm, /wait 1 and equip Wyrm Armet for increase in breath damage >> Askar Zucchetto/Gnadbod's
Neck: Peacock Charm (Working on Sea Gorgets)
Ear1: Brutal Earring
Ear2: Assault Earring

Body: Hecatomb Harness
Hands: Hecatomb Mitts
Ring1: Rajas Ring
Ring2: Flame Ring

Back: Forager's Mantle
Waist: Potent belt >> Hopefully Wyrm belt soon
Legs: Conte Cosciales >> Askar(Working on Ares's Flanchard)
Feet: Hecatomb Leggings


As for Homam, I don't have very much room for any other events with my current schedule, but a new Limbus shell doing Apollyon only just opened for recruitment so I may join. Any realistic suggestions that I haven't already listed and that aren't very time/money consuming are more than welcome and appreciated. Will be getting Drakesbane very soon so this is my current Penta WS setup, any suggestions on a Drakesbane setup are welcome as well.

Edited, Nov 6th 2008 11:33pm by JMorrison

Edited, Nov 6th 2008 11:45pm by JMorrison
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#403 Nov 13 2008 at 7:38 AM Rating: Good
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Hey its been a while since I was on Dragoon and with all the updates I just wanted to see how my old drg gear still stacked up and see if you guys thought there were area's I could improve (which I'm sure there are)

Weapon: Thalassocrat
Grip: Pole Strap
Ammo: Tiphia Sting
Head: W.Turban, O-hat, Wyvern helm
Body: Assault Jerkin, Hecatomb
Hands: Dusk
Legs: Homam Cosciales
Feet: Homam Gambieras
Back: A.Mantle+1
Waist: Swift belt
Neck: Chiv. Chain
Ear1: Assault Earring
Ear2: Brutal Earring
Ring1: Raja's Ring
Ring2: Uthalams Ring

I have no Askar stuff because I haven't gotten into Nyzul Isle yet (haven't had time yet) and I haven't gotten the B.Zerehs yet which I really want.




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#404 Nov 13 2008 at 8:59 AM Rating: Decent
Edited by bsphil
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DragoonAnfield wrote:
I haven't gotten the B.Zerehs yet which I really want.
Considering you already have Homam Cosciales, if you aren't capping accuracy, Barbarossa's Zerehs will be a downgrade. If you are capping accuracy, it will be a very small upgrade, and considering the work that goes into getting a pair (and it's ****** drop rate) it's not really worth the effort in my opinion. You can still go for it if you want, but it seems like a monumental waste of time unless you can put them to use on another job.
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#405 Nov 13 2008 at 2:32 PM Rating: Decent
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Just recently got back on DRG which was 59 a week ago and now is 70 lol. Mostly solo or in small parties with friends. So what I will post is most a solo setup for me, because that is what I mainly do on this job.

TP Gear:

Weapon: Gae Bolg
Grip: Mythril Grip +1
Ammo: Bibiki Seashell
Head: Optical hat and AF Hat for healing breath
Neck: PCC
Ears: Fowling, Fenrir's, Minuet
Body: Assualt Jerkin and SH
Hands: AF hands
Rings: Woodsmanx2, Jelly(solo I use this always on birds)
Back: Amemet +1
Waist: Potent Belt
Legs: Barone (AF for healing breath)
Feet: AF feet

WS Gear:

Hands: Custom M Gloves
Rings: STR +3 Rings x2
Feet: Bounding Boots (looking for better lol)

Everything else is the same, also I play as DRG/BLU.
#406 Nov 14 2008 at 10:27 AM Rating: Decent
Edited by bsphil
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PidoGrande wrote:
TP Gear:

Weapon: Gae Bolg
Grip: Mythril Grip +1 > Pole Grip
Ammo: Bibiki Seashell > Smart Grenade > Tiphia Sting
Head: Optical hat and AF Hat for healing breath
Neck: PCC
Ears: Fowling, Fenrir's, Minuet
Body: Assualt Jerkin and SH
Hands: AF hands > Tarasque +1
Rings: Woodsmanx2, Jelly(solo I use this always on birds)
Back: Amemet +1
Waist: Potent Belt > Swift
Legs: Barone (AF for healing breath)
Feet: AF feet > Tabin +1 > Marine M Boots > Amir Boots (72)

WS Gear:

Hands: Custom M Gloves > Tarasque +1
Rings: STR +3 Rings x2
Feet: Bounding Boots (looking for better lol) > Tabin +1 > Marine M Boots > Amir Boots (72)

Everything else is the same, also I play as DRG/BLU.
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Almalieque wrote:
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#407 Nov 19 2008 at 12:37 PM Rating: Decent
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I finally got Drakesbane and am now working on upgrading overall armor. The left side will be TP the right side will be WS, if theres no change well yeah.

Weapon: Thal.
Grip: 2% Double Attack
Ammo: Elvaan Satchet(Friend tossed my grenade so not an option atm)
Head: Walmart ~> Wyvern(Askar in the works)
Earrings: Brutal/Ethereal
Neck: Chiv Chain(Don't really have a means for Yovra atm so gorgets not so much an option)
Body: Homam(Askar in the works)
Hands: Tarasque ~> Drn. Finger Gauntlet's +1
Rings: Raja's/Ulthalam
Back: Amemet(Im hearing go Foragers?)
Waist: Swift ~> Warwolf
Legs: Homam ~> Barone
Feet: Dusk ~> Askar
#408 Nov 20 2008 at 1:13 PM Rating: Good
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vasathealchemist wrote:
I finally got Drakesbane and am now working on upgrading overall armor. The left side will be TP the right side will be WS, if theres no change well yeah.

Weapon: Thal.
Grip: 2% Double Attack
Ammo: Elvaan Satchet(Friend tossed my grenade so not an option atm)
Head: Walmart ~> Wyvern(Askar in the works)
Earrings: Brutal/Ethereal
Neck: Chiv Chain(Don't really have a means for Yovra atm so gorgets not so much an option)
Body: Homam(Askar in the works)
Hands: Tarasque ~> Drn. Finger Gauntlet's +1
Rings: Raja's/Ulthalam
Back: Amemet(Im hearing go Foragers?)
Waist: Swift ~> Warwolf
Legs: Homam ~> Barone
Feet: Dusk ~> Askar


you probably don't have the ACC for askar to beat homam body. everything's pretty good, except hands which should be dusk (and should be your first upgrade). PCC would be nice, but it's a bit pricey for 5ACC. note this thread.

forager's is fine, but it's a waste of gil if you're not rich and/or have no other upgrades to make. (forager's before, say, PCC is folly). 1STR on its own has a chance of doing nothing at all, and it does rather little when it doesn't do nothing.

edit: replacing dusk feet with amir boots isn't a bad idea, though it looks like you might get homam feet eventually, which would remove all situations where amir wins. if you like temporary r/ex gear, amir boots should beat dusk unless you have 2 marches and haste or so.

Edited, Nov 20th 2008 4:14pm by milich
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#409 Nov 20 2008 at 2:39 PM Rating: Good
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Whats the Penta/Drakes belt Ranking look like? Trying to figure out if Wyrm Belt is worth the Points.

So many to pick from in so many different Situations... Life, Sword+1, Potent, WarWolf are all in my Mog... and Af Belt would be rather easy to pick up also... Its Seems like a Nice Blend of Att/Acc, and the Vit would make it kind of fun to macro on for jumps. The other 4 Spawn from Pure Dmg to Pure Acc.

Main: Thalassocraft
Sub: Pole Strap
Ranged: None
Ammo: Tiphia Sting
Head: Wyvern Helm
Neck: Shadow/Flame
Ear1: Brutal
Ear2: Assault
Body: Ares
Hands: Hecatomb
Ring1: Rajas
Ring2: Flame
Back: AM+1
Waist: ?????
Legs: Aurum
Feet: Hecatomb


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#410 Nov 20 2008 at 10:41 PM Rating: Decent
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I've got a quick question about lances pre-75; Gae Bolg, Skystrider, and Imperial Neza, in particular. They all share the same base damage (aside from Skystrider, which is 93), but different delays (551, 492, and 478, respectively). Starting from zero TP, Gae Bolg is a 7-hit; Skystrider and and Imperial Neza are 8-hits (Skystrider has +5TP bonus to jumps to account for also). The one-hit difference in TPing with the Gae Bolg is throwing me off a little; which one would be the best polearm?

My guess is that Skystrider may win out in the end, but I'm really not a good number cruncher, so I have to ask.

Thanks in advance.

Edit: Corrected Skystrider's base damage. Edited a little more for structure.

Edited, Nov 21st 2008 1:54am by jprvoices
#411 Nov 21 2008 at 12:19 AM Rating: Good
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jprvoices wrote:
I've got a quick question about lances pre-75; Gae Bolg, Skystrider, and Imperial Neza, in particular. They all share the same base damage (aside from Skystrider, which is 93), but different delays (551, 492, and 478, respectively). Starting from zero TP, Gae Bolg is a 7-hit; Skystrider and and Imperial Neza are 8-hits (Skystrider has +5TP bonus to jumps to account for also). The one-hit difference in TPing with the Gae Bolg is throwing me off a little; which one would be the best polearm?

My guess is that Skystrider may win out in the end, but I'm really not a good number cruncher, so I have to ask.

Thanks in advance.

Edit: Corrected Skystrider's base damage. Edited a little more for structure.

Edited, Nov 21st 2008 1:54am by jprvoices


gae bolg is the easiest to get (since you want amir boots, unless you're leveling into homam or enkidu feet or something--and you'd still want amir for WS until/unless you have hecatomb feet, + you also want pahl.pants, also mainly for WS but good for TP if you don't have r/ex options like homam, barbarossa, ares).

skystrider + its earring is superior to both, but a sidegrade from thalassocrat at 75. so, if you want to invest in skystrider and keep it forever, that's a good choice, or if you have a decent amount of gil and want to buy skystrider then sell it back for the cheaper thalassocrat, either option is fine.

summary: gae bolg best for the effort, skystrider technically best until thalassocrat (which it occasionally beats).
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#412 Nov 28 2008 at 9:18 AM Rating: Decent
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im an elvaan drg lvl 51 and here is my gear atm:
polearm:mythril lance+1
head:emperor harpin or walkure mask
neck:peacock charm or spike necklace
earrings:beetle+1 x2 gonna update to lvl 45ish soon though
body:brigandine+1
hands:spiked finger gauntlets
rings: 2x woodsman or puissance
back:jaguar mantle
waist:life belt or swordbelt+1
legs: subligar att and Ratt+
feet:volans greaves for jumps or bounding boots

lemme know what i can upgrade ty^^
#413Rahkis, Posted: Nov 29 2008 at 3:02 PM, Rating: Sub-Default, (Expand Post) upgrade lvl51>75
#414 Nov 30 2008 at 11:15 AM Rating: Decent
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Well i dont have much gil atm, but i do plan on doing major farming..... but this is what my current gear setup is currently

not the best but some is only temporary

http://ffxi.allakhazam.com/profile.xml?193356

level 62 DRG... i need to be 75 already

Edited, Nov 30th 2008 2:16pm by Trixtaaaa

Edit: slowly upgrading.. gave up garnet for a Ecphoria Ring (personally for DRG/SAM i think this is better than woodsman, cheaper and adds store tp +1 at the cost of 1 acc i also farmed it myself, makes me slightly happier) and traded in sword strap for pole grip

Edited, Dec 2nd 2008 4:46am by Trixtaaaa
#415 Nov 30 2008 at 2:48 PM Rating: Good
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Trixtaaaa wrote:
Well i dont have much gil atm, but i do plan on doing major farming..... but this is what my current gear setup is currently

not the best but some is only temporary

http://ffxi.allakhazam.com/profile.xml?193356

level 62 DRG... i need to be 75 already

Edited, Nov 30th 2008 2:16pm by Trixtaaaa


focus on getting woodsman/sniper rings (whichever's cheapest), scorpion harness, and chivalrous chain. the garnet/flourite combo is really bad...
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#416 Nov 30 2008 at 4:21 PM Rating: Decent
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nvm... miliched covered it as usual.

Edited, Nov 30th 2008 7:22pm by ketrel
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#417 Dec 02 2008 at 1:38 AM Rating: Excellent
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Master ketrel wrote:
miliched


Is this a new verb?

"Milich": the use of mathematical evidence to either advise or pwn those in need of gear help.

Synonym: "Pahn"

Eg; "You got Pahn'd"

Edited, Dec 2nd 2008 4:39am by Lucinus
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#418 Dec 02 2008 at 5:14 AM Rating: Good
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In Dynamis we have regular points and "Pahn Points".

True Story.
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#419 Dec 02 2008 at 12:54 PM Rating: Good
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MoguePhoenix wrote:
In Dynamis we have regular points and "Pahn Points".

True Story.


notably, we don't have a single member whose Pahn Points are above 0.
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#420 Dec 08 2008 at 12:43 PM Rating: Decent
8 posts
ok, so after reading this thread, I've realized that I should prolly be going with an ACC build. I've just gotten a lot of conflicting info in-game from various peeps, and wasn't sure what to do.
So, as a lvl 50 Hume DRG, this is how my gear looks atm. Please keep in mind that I'm pretty new, this is the first job I'm taking to 75. So I'm working on it slowly so that (hopefully) I can do it justice.


MAIN: Mythril Lance +1
SUB: Brass Grip +1 (Pole Strap in storage)
RANGE: No Item
AMMO: Balm Sachet (Tiphia Sting in storage)
HEAD: Walkure Mask (What next, and when?)
NECK: Spike Necklace (working on PCA or PCC, and have Chiv.Chain fin storage)
EAR1: Tortoise Earring +1 (Have x2 Assualt earrings in storage)
EAR2: Tortoise Earring +1
BODY: Brigandine Armor (SH in storage)
HANDS: Spiked Finger Gauntlets (what next?)
RING1: Ecphoria Ring (Haven't finished CoP, so no Rajas yet ;_; )
RING2: Woodsman Ring
BACK: Jaguar Mantle (Amemet Mantle +1 in storage)
WAIST: Swordbelt +1 (Have Life Belt, guess I'll start using it lol I always bring it to pt's, and change into it if I'm missing)
LEGS: Republic Subligar (when do I change this?)
FEET: Leaping Boots (Gonna work on getting Tabin Boots +1 now that I know)


any and all help would be appreciated, like I said, sorta new (I started in late Apr., and mini-lvl'd a lot of jobs to get an idea of game mechanics before focusing on DRG) and haven't met many people that are willing to help a n00b, so
I've just been trying to figure this out on my own, and wanna make sure of what I'm doing right and wrong.
Thanks in advance XD

Name: Nothing
Server: Asura (switching to Titan soon)
Nation: Bastok Rank5

#421 Dec 08 2008 at 12:48 PM Rating: Good
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a side note-
Had originally bought Dark Mezraq, because I figured that impairs evasion was like giving whole pt an ACC boost, but after reading how little the effect procs, I will be selling it for GKL asap XD

unless I should keep it....?
#422 Dec 08 2008 at 1:52 PM Rating: Excellent
Edited by bsphil
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NothingWay wrote:
a side note-
Had originally bought Dark Mezraq, because I figured that impairs evasion was like giving whole pt an ACC boost, but after reading how little the effect procs, I will be selling it for GKL asap XD

unless I should keep it....?


Doesn't really matter, the difference is minimal between each. Go with the cheaper weapon. Or the one you like the most.
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Almalieque wrote:
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#423 Dec 09 2008 at 4:23 PM Rating: Decent
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lol.
I had put it up on AH, but decided to just stick with it, since I already owned it and all.
Plus...it really does look cool. XD
#424 Dec 10 2008 at 2:03 AM Rating: Excellent
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NothingWay wrote:
ok, so after reading this thread, I've realized that I should prolly be going with an ACC build. I've just gotten a lot of conflicting info in-game from various peeps, and wasn't sure what to do.
So, as a lvl 50 Hume DRG, this is how my gear looks atm. Please keep in mind that I'm pretty new, this is the first job I'm taking to 75. So I'm working on it slowly so that (hopefully) I can do it justice.


MAIN: Mythril Lance +1
SUB: Brass Grip +1 (Pole Strap in storage)
RANGE: No Item
AMMO: Balm Sachet (Tiphia Sting in storage)
HEAD: Walkure Mask (What next, and when?)
NECK: Spike Necklace (working on PCA or PCC, and have Chiv.Chain fin storage)
EAR1: Tortoise Earring +1 (Have x2 Assualt earrings in storage)
EAR2: Tortoise Earring +1
BODY: Brigandine Armor (SH in storage)
HANDS: Spiked Finger Gauntlets (what next?)
RING1: Ecphoria Ring (Haven't finished CoP, so no Rajas yet ;_; )
RING2: Woodsman Ring
BACK: Jaguar Mantle (Amemet Mantle +1 in storage)
WAIST: Swordbelt +1 (Have Life Belt, guess I'll start using it lol I always bring it to pt's, and change into it if I'm missing)
LEGS: Republic Subligar (when do I change this?)
FEET: Leaping Boots (Gonna work on getting Tabin Boots +1 now that I know)


any and all help would be appreciated, like I said, sorta new (I started in late Apr., and mini-lvl'd a lot of jobs to get an idea of game mechanics before focusing on DRG) and haven't met many people that are willing to help a n00b, so
I've just been trying to figure this out on my own, and wanna make sure of what I'm doing right and wrong.
Thanks in advance XD

Name: Nothing
Server: Asura (switching to Titan soon)
Nation: Bastok Rank5



Excellent stuff, especially for being a new player - kudos on looking forward and having key pieces of gear set aside in storage to level into. Just a few notes on what to improve on:

Quote:
HEAD: Walkure Mask (What next, and when?)


Very good. Try to get an Optical Hat at 70 for TP until Turban and for a WS macro piece depending on camp. Wyvern Helm and Walahra Turban @75, along with Askar if you get into Nyzul.

Quote:
EAR1: Tortoise Earring +1 (Have x2 Assualt earrings in storage


I assume you mean Spike Earring x2? Assault Earring is Rare, so you can only have one on you but Assault is the best Earring you can wear, paired with a Brutal at 75. Fowling Earring at 70 to compliment that Assault and the aforementioned Brutal at 75 if you get Sea access by then. If not, Brutal/Fowling combo is totally fine. Assault/Brutal being the best combo.

Quote:
BODY: Brigandine Armor (SH in storage)


SH is great. Try to camp Assault Jerkin if you can but no one's gonna think less of you for not having it as soon as you hit 67. There's a few superior pieces but you can work on that once you hit 75.

Quote:
HANDS: Spiked Finger Gauntlets (what next?)


Perfect, and the best you can get for a long time. The next upgrade is Tarasque Mitts, or the +1 version, at 70. Dusk Gloves at 72 are optimal but by no means mandatory until you can afford them. Definitely something to work on though, as they're cheapish nowadays. Keep the SFG/Tarasque for WS regardless.

Quote:
WAIST: Swordbelt +1 (Have Life Belt, guess I'll start using it lol I always bring it to pt's, and change into it if I'm missing)


Both pieces are great. Work on a Swift Belt for later on, depending how far into CoP you are. Warwolf Belt is another option for a WS piece when you can equip it, depending on your other gear.

Quote:
LEGS: Republic Subligar (when do I change this?)


Feral Trousers at 63 are an option but not gonna give you much over the Republigar. Depends on if you want to see your bare legs or not (I'm a Mithra, so that sh*t is **** regardless) but I personally went with the Feral just for a change of look, although it was a slight upgrade. Keep your Republigar around for leveling lowbie jobs and level capped stuff. Trust me - I've sold and bought back those things so many times for various jobs.

Quote:
FEET: Leaping Boots (Gonna work on getting Tabin Boots +1 now that I know)


Tabin +1 will be just fine for a long time. Amir are great if you do Assaults, Aurum are optimal if you're in a shell that does ZNM and Dusk are great if you wanna stick to AH stuff.








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#425 Dec 10 2008 at 9:56 AM Rating: Good
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For pants most people get Barone at lvl 70. Normal ones are fine and pretty cheap. The more expensive option is Dusk Pants which give a ton of attack but aren't considered must have. If you can afford those then you're good on leg gear until you get homam for TP.
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#426 Dec 10 2008 at 2:08 PM Rating: Good
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I already owned Dusk Trousers for my RDM and THF, I bought Barone when I reached 70, should I keep the Barone for Jump? I have Wyrm Brais for High Jump already, so I basically use the Barone for Jump right now and WS. Not real sure they are even better than Dusk for WS anyway.
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