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#352 Oct 09 2008 at 2:02 PM Rating: Decent
heh, sorry i forgot noone exps on gobs anymore; old habit.

thanks tho; i'll mix and match what i have and see what works on a camp by camp basis.


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Edited, Oct 9th 2008 5:56pm by ZacheusofGilgamesh
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#353 Oct 11 2008 at 1:49 PM Rating: Decent
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Just needing a bit of advice for when I hit 75. I'm going to start farming for some of the gear I get to level into where necessary, and I was curious of if a full haste set-up would be worth it, and what pieces are good to get? My LS is planning another Swift Belt run soon, so I'm hoping to get that at least.
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#354 Oct 12 2008 at 1:46 AM Rating: Good
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this is my only set, what should i work towards tp/ws wise and what can stay the same thanks for any help given
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#355 Oct 12 2008 at 2:19 AM Rating: Decent
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Quote:
Just needing a bit of advice for when I hit 75. I'm going to start farming for some of the gear I get to level into where necessary, and I was curious of if a full haste set-up would be worth it, and what pieces are good to get? My LS is planning another Swift Belt run soon, so I'm hoping to get that at least.
Walahra Turban, Dusk Gloves, you've already mentioned Swift Belt.

Quote:
this is my only set, what should i work towards tp/ws wise and what can stay the same thanks for any help given

Grand Knight's Lance, Pole Grip, Republic Subligar, two Woodsman Rings. SELL DARK MEZRAQ, maybe keep Garrulous/Victory for Wheeling Thrust.

Edited, Oct 12th 2008 6:14am by Lucinus
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#356 Oct 13 2008 at 11:35 PM Rating: Decent
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I'm a 63 Tarutaru Dragoon and I've been trying to figure out what needs tweaking in my current gear setup.

Weapon: Dark Mezraq
Grip: Pole Grip
Ranged: Tiphia Sting (Smart Grenade when soloing)
Head: Valkyrie's Mask (Drachen Armet when soloing and macro'd in on ws's)
Neck: Chivalrous Chain (keep using or get a royal guard collar w/ cp?)
Earrings: Spike Earring x2
Body: Scorpion Harness
Hands: Drachen Finger Gauntlets
Rings: Woodsman x2
Back: Amemet Mantle (will get hq after I get some more gil)
Waist: Life Belt
Legs: Republic Subligar (Drachen Brais when soloing)
Feet: Creek M Clomps (macro in Drachen Greaves on jumps and full time when solo)

Any suggestions with explanations would be much appreciated. So far I've just been trying to go for as much acc as possible and I want to see if I've been gearing myself correctly or not.
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#357 Oct 14 2008 at 12:42 AM Rating: Decent
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Jellytime wrote:
I'm a 63 Tarutaru Dragoon and I've been trying to figure out what needs tweaking in my current gear setup.

Weapon: Dark Mezraq
Grip: Pole Grip
Ranged: Tiphia Sting (Smart Grenade when soloing)
Head: Valkyrie's Mask (Drachen Armet when soloing and macro'd in on ws's)
Neck: Chivalrous Chain (keep using or get a royal guard collar w/ cp?)
Earrings: Spike Earring x2
Body: Scorpion Harness
Hands: Drachen Finger Gauntlets
Rings: Woodsman x2
Back: Amemet Mantle (will get hq after I get some more gil)
Waist: Life Belt
Legs: Republic Subligar (Drachen Brais when soloing)
Feet: Creek M Clomps (macro in Drachen Greaves on jumps and full time when solo)

Any suggestions with explanations would be much appreciated. So far I've just been trying to go for as much acc as possible and I want to see if I've been gearing myself correctly or not.


SELL DARK MEZRAQ, get a Grand Knight's Lance.

Invest in an Assault Earring and maybe Spiked Finger Gauntlets when you get more gil. Maybe Tabin Boots +1 as well if you need extra Accuracy.

DRG can't equip Royal Guard's Collar so don't bother.

There's no need to fulltime Drachen Greaves when solo, your RSE2 will be MUCH better.

Edited, Oct 14th 2008 4:37am by Lucinus
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#358 Oct 14 2008 at 1:16 AM Rating: Good
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so now are you saying dark mezraq is no good period? or for soloing purposes, i mean the evasion down effect happend more often than not for me, so that would in essence help a lot more in a party, but then would it not do just as well depending on what acc+ gear you have
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#359 Oct 14 2008 at 1:43 AM Rating: Decent
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Unless they ninja-boosted the process rate, I'm saying GKL is much, much better than Dark Mezraq and so you should sell it.

It WILL process more often when you solo, probably because you're hitting more often anyway and the Evasion Down has more chances to process; also, you're going to be fighting weaker stuff when you're soloing compared with when you're partying, which also affects process rates of additional effects.

Additionally, we're looking at something like Evasion-10. Mathematically, for that to be better overall than GKL's static Acc+7 boost, you're looking at Dark Mezraq needing at least something like a 11.7% process rate*.

I think the process rate is quite a fair bit lower than that, so just stay away.

*Milich, Bsphil and other maths wizards, please correct me if I'm wrong, but this is how I calculated it: since Eva-10 = Acc+10, and since Acc+7 is 70% of Acc+10, we're looking at 0.7 taken to the power of however many party members there are. I couldn't decide whether to use indices or simply divide through, but the answer only differs by a tenth of a percent anyway.

Edited, Oct 14th 2008 5:37am by Lucinus

Edited, Oct 14th 2008 5:37am by Lucinus
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#360 Oct 14 2008 at 7:51 AM Rating: Decent
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Anywhere where the 7Acc on the GKL gives you 7Acc (ie you're at 91.5% accuracy or below) then yes, GKL will beat Dark Mez.

Dark Mez is still decent, but because it's generally slightly more expensive, there's no point in getting it. Why pay more gil for a worse item?

If you're capped Acc, Dark Mez will win, but you wont be unless you're on sushi in exp, and you shouldn't be using sushi.
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#361 Oct 14 2008 at 9:47 AM Rating: Decent
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I sold my Tabin Boots +1 for my RSE feet. I meant that when I'm soloing I full time the af, because the MP down kills me. I figured the STR on my rse would be better than the boots since I picked up the tiphia sting.

My bad on the collar, didn't even notice who could equip it lol. The assault earring and the spiked finger gauntlets are pretty expensive on my server, but I'll try to get the gil together to get them.
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#362 Oct 14 2008 at 10:26 AM Rating: Decent
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If the MP Down kills you, I'd have to ask how much MP you have and what you're subbing. With /BLU, I get by just fine with about 100 (as a Galka).

Edited, Oct 14th 2008 2:20pm by Lucinus
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#363 Oct 14 2008 at 6:32 PM Rating: Decent
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I have 146 mp and I sub /blu. I go through a lot of that when chaining T Lesser Colibri. As a a taru they tear me up something fierce and I find myself having to trigger 4 HB's in a row whenever I get hit by pecking flurry. Also feather tickle tends to keep me from killing them fast enough and I have to recast cocoon mid fight, and whatever hits land on me before it's back up really hurt me.
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#364 Oct 17 2008 at 10:53 AM Rating: Decent
well then i guess ill be doing a bit o farming when i get back to get that gkl
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#365 Oct 17 2008 at 11:45 PM Rating: Decent
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Jellytime wrote:
I have 146 mp and I sub /blu. I go through a lot of that when chaining T Lesser Colibri. As a a taru they tear me up something fierce and I find myself having to trigger 4 HB's in a row whenever I get hit by pecking flurry. Also feather tickle tends to keep me from killing them fast enough and I have to recast cocoon mid fight, and whatever hits land on me before it's back up really hurt me.
Cripes. Um, I'm not sure what to suggest... what are you setting in the way of BLU-spells? If you're not already doing so, prioritise HP, as it sounds like you're running on a very low HP total. Maybe invest in some Carapace Gauntlets as well (the ones with the Attack+8 DEF+16 latent on them for when you're in yellow or lower)

And I apologise in advance if this seems like a patronising question, but are you getting Sanction Refresh? Personal experience would suggest that my MP pool, at the very least, can drag itself out for about three times as long as normal.

browniebrown wrote:
well then i guess ill be doing a bit o farming when i get back to get that gkl
Good man.

Edited, Oct 18th 2008 3:38am by Lucinus
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#366 Oct 18 2008 at 12:43 AM Rating: Decent
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Just checking in, making sure I'm not missing anything.

DRG 71
Current -> Upgrading to

Main: GKL -> Thalasso
Sub: Pole
Ammo: Elvaan RSE sachet
Head: O.Hat TP/Voyager WS -> Walhala TP/Wyvern WS
Neck: Chiv Chain
Earring1: Spike -> Fowling/Brutal
Earring2: Assault
Body:AJ(Will NEVER get Ares. Working on Morrigans for RDM first)
Hands:SFG TP/Alky WS -> Dusk TP/Alky/Drachen+1 WS
Rings:Woodsman TP/Victory WS -> Woodsman TP/Triumph WS(Have Tamas/Balrahns)
Back:Amemet+1
Waist: Potent TP/WS (Still waiting on SB runs)
Legs: Barone(Needing upgrade items for legs+1)
Feet:Barone -> Amir (doing assaults for this soon)

Any other suggestions that I'll need for when meriting?
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#367 Oct 18 2008 at 1:41 AM Rating: Good
Edited by bsphil
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I would get rid of the RSE sachet and get a smart grenade, or more aptly, a tiphia sting.

Alky's are fine for wheeling thrust, but don't use them for Penta. Just stick to SFG until you get AF+1 or Hecatomb. Keep the Woodsmans on for penta as well.
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#368 Oct 18 2008 at 2:52 AM Rating: Good
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イ輪sごんあ 尾hしt k IME JP off. as i was saying, i was going to make up some lies and give bad advice to recent posters, but i'm too lazy to do it, so just imagine i did if you think that kind of thing is funny. if not, imagine that i didn't do it.
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#369 Oct 18 2008 at 11:06 AM Rating: Good
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Lucinus wrote:
Jellytime wrote:
I have 146 mp and I sub /blu. I go through a lot of that when chaining T Lesser Colibri. As a a taru they tear me up something fierce and I find myself having to trigger 4 HB's in a row whenever I get hit by pecking flurry. Also feather tickle tends to keep me from killing them fast enough and I have to recast cocoon mid fight, and whatever hits land on me before it's back up really hurt me.
Cripes. Um, I'm not sure what to suggest... what are you setting in the way of BLU-spells? If you're not already doing so, prioritise HP, as it sounds like you're running on a very low HP total. Maybe invest in some Carapace Gauntlets as well (the ones with the Attack+8 DEF+16 latent on them for when you're in yellow or lower)


That sounds really odd. I was able to get chain #5 solo with /blm sub at 61--it's risky in comparison after I tried /blu, but in either case, I'm not sure what's giving you so much trouble.

My spell line-up at 61 was: Foot Kick/Power Attack (HB triggers); Sprout Smack*; Cocoon; Pollen; Head ****; Sheep Song and Healing Breeze (Autoregen); Poison Breath and Soporific (Clear Mind; nothing else really matters beyond this points; at any rate, you've probably reached your set points limit); Metallic Body (not required, but has situational promises).

I've soloed around 30k exp on Lesser Colibri alone, going from 61>62 and a bit into that level. You get pretty familiar with their behavior after a while. First and foremost, I would advise you install windower and then install the StatusTimer plugin. The StatusTimer plugin places a little timer beneath your buffs (counting down if the duration is known; if the duration is unknown, the timer will count up). Cocoon lasts 1:30, so when Cocoon is about 2-3 seconds from wearing off, start casting Cocoon; the effect overwrites itself, so you can cast it early and not receive a "No effect" message. If you don't want to install windower/use the plugin, you'll have to use your Cocoon recast as a gauge when to cast; Cocoon has a one-minute recast, so you'll have to guesstimate the other thirty seconds.

Secondly, get a feel for when they'll bust out a TP move. Generally, below 70% or so, they may or may not use a TP move when you use Penta; the lower the mob is when you use Penta, the more likely they'll use a TP move after a ws. You generally want to make sure Cocoon won't be wearing within 10 seconds, and you want to ws after you set off a HB, so you aren't "naked".

Thirdly, you can cast an HB-trigger spell mid-Flurry. Unless you're unlucky and the mob attacks "mid-ws" (sometimes it happens), you can cast a spell even when you're getting wailed on mid-animation without fear of interruption. Power Attack/Foot Kick are so quick, it's rare you'll get interrupted anyways.

*Sprout Smack, I don't know if Slow actually processes or not, but it is a physical spell. It's only one MP more than Foot Kick/Power Attack, so you might want to give it a shot next time--I generally forget to use it, though, since my FK/PA macros are so conveniently placed. I don't think I've had Head ****'s stun process, though.

I can't think of much else that could be giving you trouble. I run with 105 mp, and there's no real trouble there--MP cost does eventually catch up with me, but one tick with Conserve MP is usually enough to keep me going. My setup is fairly similar to yours with a few differences that don't really matter.

Good luck. There aren't really many options, unless Tarutaru have +HP RSE?


Edit: Poison Breath+Soporific gives Clear Mind, not Conserve MP.

Edited, Oct 19th 2008 1:40am by jprvoices
#370 Oct 18 2008 at 12:53 PM Rating: Good
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jprvoices wrote:
Secondly, get a feel for when they'll bust out a TP move. Generally, below 70% or so, they may or may not use a TP move when you use Penta; the lower the mob is when you use Penta, the more likely they'll use a TP move after a ws. You generally want to make sure Cocoon won't be wearing within 10 seconds, and you want to ws after you set off a HB, so you aren't "naked".


note also, if you didn't know, that the way all mobs work in ffxi (except perhaps some select bosses) is that at 25%HP or above, they might use their TP at 100%. at 24% and below, mobs will always use their TP right at 100%.

this can be a useful fact vs colibri, as you can save WS until 26%~ and avoid one last TP move directed at you if you can 1-shot them.
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#371 Oct 19 2008 at 11:31 AM Rating: Excellent
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My RSE gives a nice amount of HP, but takes out of my mp as I mentioned before. I'm not insulted at all with all these suggestions, I appreciate all this feedback. However, I do use sanction refresh and I do use windower, had no idea how that timer worked so I had it disabled. The way you described it makes sense now so I'll put it back in. I'm pretty fast on timing my HB's but sometimes I'm starring at my HP and not paying attention to that Cocoon icon.

It's not that I can't chain when I solo, I get up to 5 every chain. I just feel like I'm having to cast HB way too many times a fight. It seems like every other hit I'm casting the trigger. Here's a list of the spells I set:

Foot Kick
Power Attack
Sprout Smack (use this mostly to trigger HB to keep slow up)
Healing Breeze + Sheep Song (Auto Regen)
Bludgeon, Blastbomb and Bomb Toss (for the STR)
Cocoon
Head **** (for the DEX)
and Blood Drain (for the 5 mp).

Maybe it's just unavoidable with my low HP that I'll have to cast HB so much in my fights. I still enjoy solo'ing/duo'ing though. Got 64 last night, solo'd all of the exp on 63 ^^.

Didn't think I'd be getting solo gear suggestions :P, I was mainly concerned about my pt gear. I get laughed at for soloing most of the time anyways by the 75's killing my colibri so what people think about my gear when I'm by myself doesn't really matter to me.

p.s. Only 50k from my Amemet +1 ^^
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#372 Oct 22 2008 at 3:44 PM Rating: Decent
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Current Gear:

Weapon: Thalassocrat
Grip: Pole Grip
Ranged: Tiphia Sting
Head: W.Turban TP / O.Hat WS
Neck: Chivalrous Chain
Ear1: Brutal Earring
Ear2: Assault Earring(Fowling on solo)
Body: AJ (1/12, yay!!)
Hands: Dusk TP / Tarasque Mitts +1 WS
Rings: Woodsman x2
Back: Amemet Mantle +1
Waist: Life Belt TP / Warwolf WS
Legs: Barone Consciales
Feet: Tabin Boots +1

Questions:
1) ACC vs Haste: With max merit I have 390 acc & 8% Haste. Should I wear Ohat on TP too or stick with Turban? Been thinking about more haste too with Dusk foot & Swift belt, but that'll further lower acc by 10.

2) Where could I find level/evasion of merit mobs other than Greater Colibri(only one with listed stat on wiki when I looked)?

3) Any other suggestions?
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#373 Oct 23 2008 at 2:55 AM Rating: Decent
Edited by bsphil
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Freedoomone wrote:
Current Gear:

Weapon: Thalassocrat
Grip: Pole Grip
Ranged: Tiphia Sting
Head: W.Turban TP / O.Hat WS
Neck: Chivalrous Chain
Ear1: Brutal Earring
Ear2: Assault Earring(Fowling on solo)
Body: AJ (1/12, yay!!)
Hands: Dusk TP / Tarasque Mitts +1 WS
Rings: Woodsman x2
Back: Amemet Mantle +1
Waist: Life Belt TP / Warwolf WS
Legs: Barone Consciales
Feet: Tabin Boots +1

Questions:
1) ACC vs Haste: With max merit I have 390 acc & 8% Haste. Should I wear Ohat on TP too or stick with Turban? Been thinking about more haste too with Dusk foot & Swift belt, but that'll further lower acc by 10.

2) Where could I find level/evasion of merit mobs other than Greater Colibri(only one with listed stat on wiki when I looked)?

3) Any other suggestions?


O hay I think I merited with you a week or so ago.

Turban will be fine, especially once you get an outside source of haste. O.hat/dusk would actually be a tad better with such a low total haste, but trying to differentiate your macros that much based on when you are and aren't getting outside haste sources (hasso/haste spell/march) or madrigal is far too annoying to work around. If you do have dusk feet/swift belt already, you might as well use them. If not, work towards swift and amir boots.

Either way, once you improve that foot slot for TPing, start looking into endgame options for more DD gear: Homam, Hecatomb, Aurum, Ares... Basically up to you on which events you want to or don't want to do.
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#374 Oct 24 2008 at 5:13 AM Rating: Decent
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Quote:

O hay I think I merited with you a week or so ago.

Turban will be fine, especially once you get an outside source of haste. O.hat/dusk would actually be a tad better with such a low total haste, but trying to differentiate your macros that much based on when you are and aren't getting outside haste sources (hasso/haste spell/march) or madrigal is far too annoying to work around. If you do have dusk feet/swift belt already, you might as well use them. If not, work towards swift and amir boots.

Either way, once you improve that foot slot for TPing, start looking into endgame options for more DD gear: Homam, Hecatomb, Aurum, Ares... Basically up to you on which events you want to or don't want to do.


Thx for the advise =)

I will in fact try make seperate TP setups for Haste & Acc. Not too much trouble as can make them seperately somewhere else & when in pt just copy one of them to my TP macro slot.

Seems Swift Belt would be next thing to work on.

Amir boots isn't option for a while as I'm spending all tags on Nyzul for now. Definitely on my to-do list through. Would consider buy Dusk in the mean time once collected more gil(gotta do some BCNMs!!)

& yeah, once have those, not much can be improved AH wise(except multi-million items). Perhaps it would be time to think about join some endgame stuff...
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#375 Oct 24 2008 at 6:15 AM Rating: Good
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Current:

tp/ws
Weapon: edit Thalassocrat
Sub: Pole Strap
Ammo: Smart Grenade/Elv RSE
Head: W.Turban/Wyvern/Ohat
Neck: Chiv.
Ears: Brutal + Assault
Body: AJ/Heca
Hands: Dusk/Wyrm
Rings: Sniper + Rajas
Back: Amemet+1
Waist: Sword+1/Warwolf
Legs: Barone
Feet: Rutters

1) I am the only one lotting DRG in Limbus so for WS is Drachen Gauntlets +1 better than Tarasque +1? And Should I wear Drachen Legs +1 over Barone?

2) I am pretty much next on any Homam piece, so my question is priority with my setup. I'm thinking feet to get rid of that +2% Slow. I know there's Aurum Sabatons but I have never done ZNM's and don't know how long it will be before I end up doing them. Also is the acc from the Homam Body a little overkill for merits?

3) Am I right in thinking that the +DEX from Rajas and Thal equal to +5 ACC and better than using 2 Snipers?

Working on Swift... 0/5 + the times I try to solo it on BST and fail, Elvaan one does not stop triple attacking.

Edited, Oct 24th 2008 1:26pm by MaxsOwner
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#376 Oct 24 2008 at 8:27 AM Rating: Excellent
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I've had a few questions, so I might as well go ahead and post, debating certain pieces for my gear sets, just want to get the opinions around here.

Level 64 Dragoon/Samurai

TP Gear:
Weapon: Dark Mezraq (The evasion down seems to proc at a decent rate, but I am still not convinced it beats out GKL despite what many say. Also, wondering if Cermet Lance +1 would be a worth upgrade over GKL or Dark Mezraq?)
Sub: Pole Strap
Ranged: None.
Ammo: Tiphia Sting (I've tossed my Smart Grenade twice on Blu doing an Assault so... I can't use it anymore unless I get someone else to get me one. Therefore, I went with the sting... not sure if it's better or not though.)

Head: Patroclus's Helm
Neck: Peacock Amulet (I think, if my calculations were correct, that I can not drop down the hits requires to get to 100 TP down one (unlike with Dark) with Chiv Chain, Ecphoria and Rajas, so there would be no point not to use the Amulet.)
Ear1: Assault Earring
Ear2: Spike Earring (Can't bring myself to buy a Merman's Earring...)

Body: Scorpion Harness (Any reason to use Jaridah Peti over Scorpion Harness?)
Hands: Spiked Finger Gauntlets
Ring1: Woodmsan Ring (Don't find any point in using Rajas to TP in if it doesn't lower my hits needed to 100+ TP.)
Ring2: Ecphoria Ring (I suppose I could get another Woodsman Ring, but I like using Ecphoria since there are no stat loses that effect me when soloing on Drg or my other jobs.)

Back: Amemet Mantle +1
Waist: Swift Belt
Legs: Feral Trousers
Feet: Tabin Boots +1

WS Gear
Main: Dark Mezraq
Sub: Pole Strap
Ranged: None
Ammo: Tiphia Sting (Would the RSE sachet be better for WSing?)

Head: Drachen Armet (Was intending to ask if this was a better choice than P.Helm or W.Mask for WSing, but according to earlier posts, it isn't. So... would the Helm or Mask be better for WSing?)
Neck: Chivalrous Chain (I assume that three strength beats out five accuracy for Penta Thrust right?)
Ear1: Assault Earring
Ear2: Spike Earring or Minuet Earring w/ Bard (Seems like the best bet.)

Body: Jaridah Peti (Is 5 attack better than 5 accuracy for Penta Thrust?)
Hands: Spiked Finger Gauntlets (Since Penta has a DEX mod, I chose not to use Pallas for WSing.)
Ring1: Woodsman Ring
Ring2: Rajas Ring

Back: Amemet Mantle +1
Waist: Potent Belt (Personally, I feel the three strength beats out the two accuracy for Life Belt.)
Legs: Feral Trousers
Feet: Tabin Boots +1


Jump
Main: Dark Mezraq
Sub: Pole Strap
Ranged: None
Ammo: Bibiki Seashell (According to this thread, vitality doesn't effect High Jump.. so I guess I should keep Tiphia Sting equipped on High Jump?)

Head: Patroclus's Helm
Neck: Peacock Amulet
Ear1: Assault Earring
Ear2: Spike Earring

Body: Scorpion Harness
Hands: Spiked Finger Gauntlets (12 Attack definitely beats out the loss of 2 vitality... right?)
Ring1: Woodsman Ring (Not worth using strength or vitality rings for jumps since I mainly want the TP Out of them, or at least that's how I feel.)
Ring2: Ecphoria Ring (Same as above.)

Back: Amemet Mantle +1 (Amemet would beat out Smilodon for Jumps right?)
Waist: Potent Belt
Legs: Feral Hose (Originally kept Rep. Subligar for jumps... but... even if only for a few seconds... the subligar stings my eyes.)
Feet: Drachen Greaves (Not sure exactly what this does... Would it be better than the accuracy feet?)


Solo
Weapon: Dark Mezraq (Would Blood Lance be better for soloing? Or a lower delay weapon maybe?)
Sub: Pole Strap (Intending to use Platinum Strap once I hit 65.)
Ranged: None
Ammo: Bibiki Seashell

Head: Drachen Armet
Neck: Chivalrous Chain (Since I don't need the accuracy, I prefer to use the Chain over P.Amulet solo.)
Ear1: Insomnia Earring (Prefer 15 HP/MP over 20 HP.)
Ear2: Stoic Earring (Better than Attack+5, Evasion-5 solo to me.)

Body: Scorpion Harness (Never bothered to get Drachen Mail, but I doubt it would be better than Scorpion Harness solo anyway.)
Hands: Drachen Finger Gauntlets (More defense than Spiked Finger Gauntlets and gives my Wyvern a little boost.)
Ring1: Rajas Ring
Ring2: Ecphoria Ring (Thinking of getting an HP Ring in its stead?)

Back: Amemet Mantle +1 (Are there better options? Maybe try and get a Gigant Mantle when I can equip it?)
Waist: Swift Belt (Not as great solo, thinking of poerful rope or something else to wear solo.)
Legs: Drachen Brais (Nice HP Boost for me and Wyvern, I think it's the best choice for solo.)
Feet: Drachen Greaves (Beter than Tabin Boots +1 for soloing?)

Edit: Just thought about Carapace gear for solo use, though only the hands seem to be practical since I would be intending to stay between the 50~75% hp region.







Edited, Oct 25th 2008 9:55am by Xelltrix
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#377 Oct 24 2008 at 11:58 AM Rating: Excellent
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2,285 posts
Xelltrix wrote:
TP Gear:
Weapon: Dark Mezraq (The evasion down seems to proc at a decent rate, but I am still not convinced it beats out GKL despite what many say. Also, wondering if Cermet Lance +1 would be a worth upgrade over GKL or Dark Mezraq?)
Sub: Pole Strap
Ranged: None.
Ammo: Tiphia Sting (I've tossed my Smart Grenade twice on Blu doing an Assault so... I can't use it anymore unless I get someone else to get me one. Therefore, I went with the sting... not sure if it's better or not though.)


I kept both GKL and Dark Mez around but found I used the GKL a lot more. Cermet +1 is optional.
Pole Grip is perfect. Best grip there is atm.
Tiphia beats out Smart Grenade unless your acc is capped.

Quote:
Head: Patroclus's Helm
Neck: Peacock Amulet (I think, if my calculations were correct, that I can not drop down the hits requires to get to 100 TP down one (unlike with Dark) with Chiv Chain, Ecphoria and Rajas, so there would be no point not to use the Amulet.)
Ear1: Assault Earring
Ear2: Spike Earring (Can't bring myself to buy a Merman's Earring...)


I'd keep the PCA on full-time.
Assault is perfect and will last until 75. Fowling at 70 is the next upgrade for the other slot.

Quote:
Body: Scorpion Harness (Any reason to use Jaridah Peti over Scorpion Harness?)
Hands: Spiked Finger Gauntlets
Ring1: Woodmsan Ring (Don't find any point in using Rajas to TP in if it doesn't lower my hits needed to 100+ TP.)
Ring2: Ecphoria Ring (I suppose I could get another Woodsman Ring, but I like using Ecphoria since there are no stat loses that effect me when soloing on Drg or my other jobs.)


Stick with the SH unless, again, if your acc isn't capped.
SFG perfect.
Woodsman/Ecphoria fine.

Quote:
Back: Amemet Mantle +1
Waist: Swift Belt
Legs: Feral Trousers
Feet: Tabin Boots +1

WS Gear
Main: Dark Mezraq
Sub: Pole Strap
Ranged: None
Ammo: Tiphia Sting (Would the RSE sachet be better for WSing?)


I would (and did) stick with Life/Potent for TP over Swift at the moment until you can get a bit more Haste gear to supplement it. Still not a bad choice if your acc is good.
Feral and Tabin good.
Which Sachet? Elvaan would be the only one worth using and even then I'd probably stick with Tiphia.

Quote:
Head: Drachen Armet (Was intending to ask if this was a better choice than P.Helm or W.Mask for WSing, but according to earlier posts, it isn't. So... would the Helm or Mask be better for WSing?)
Neck: Chivalrous Chain (I assume that three strength beats out five accuracy for Penta Thrust right?)
Ear1: Assault Earring
Ear2: Spike Earring or Minuet Earring w/ Bard (Seems like the best bet.)


Depending on if you have the room in your WS macro, you could add a /wait 1 after the WS, then equip the Armet before the breath goes off and still get the bonus.
I use PCC for Penta - I don't even have my Chiv Chain anymore. Wheeling Thrust I just use lolSpike Necklace due to the apparent one-hit WS acc bonus.
Earrings gewd.

Quote:
Body: Jaridah Peti (Is 5 attack better than 5 accuracy for Penta Thrust?)
Hands: Spiked Finger Gauntlets (Since Penta has a DEX mod, II chose not to use Pallas for WSing.)
Ring1: Woodsman Ring
Ring2: Rajas Ring

Back: Amemet Mantle +1
Waist: Potent Belt (Personally, I feel the three strength beats out the two accuracy for Life Belt.)
Legs: Feral Trousers
Feet: Tabin Boots +1


I'd stick with the SH.
Good choice on the SFG. Stay away from the Gigas Bracelets line for Penta but they're great for Wheeling.
Rings, legs and feet good.


Quote:
Jump
Main: Dark Mezraq
Sub: Pole Strap
Ranged: None
Ammo: Bibiki Seashell (According to this thread, vitality doesn't effect High Jump.. so I guess I should keep Tiphia Sting equipped on High Jump?)


Good, good, good. I keep the Tiphia on for Jumps.

Quote:
Head: Patroclus's Helm
Neck: Peacock Amulet
Ear1: Assault Earring
Ear2: Spike Earring

Body: Scorpion Harness
Hands: Spiked Finger Gauntlets (12 Attack definitely beats out the loss of 2 vitality... right?)
Ring1: Woodsman Ring (Not worth using strength or vitality rings for jumps since I mainly want the TP Out of them, or at least that's how I feel.)
Ring2: Ecphoria Ring (Same as above.)


Looks good.

Quote:
Back: Amemet Mantle +1 (Amemet would beat out Smilodon for Jumps right?)
Waist: Potent Belt
Legs: Feral Hose (Originally kept Rep. Subligar for jumps... but... even if only for a few seconds... the subligar stings my eyes.)
Feet: Drachen Greaves (Not sure exactly what this does... Would it be better than the accuracy feet?)


I'd keep the Amemet +1 on.
Potent and Feral are fine.
I'd use the Tabin. Acc > placebo (or 10% damage or whatever was floating around in that other thread. I'm still not sold.)

Quote:
Solo
Weapon: Dark Mezraq (Would Blood Lance be better for soloing? Or a lower delay weapon maybe?)
Sub: Pole Strap (Intending to use Platinum Strap once I hit 65.)
Ranged: None
Ammo: Bibiki Seashell

Head: Drachen Armet
Neck: Chivalrous Chain (Since I don't need the accuracy, I prefer to use the Chain over P.Amulet solo.)
Ear1: Insomnia Earring (Prefer 15 HP/MP over 20 HP.)
Ear2: Stoic Earring (Better than Attack+5, Evasion-5 solo to me.)

Body: Scorpion Harness (Never bothered to get Drachen Mail, but I doubt it would be better than Scorpion Harness solo anyway.)
Hands: Drachen Finger Gauntlets (More defense than Spiked Finger Gauntlets and gives my Wyvern a little boost.)
Ring1: Rajas Ring
Ring2: Ecphoria Ring (Thinking of getting an HP Ring in its stead?)

Back: Amemet Mantle +1 (Are there better options? Maybe try and get a Gigant Mantle when I can equip it?)
Waist: Swift Belt (Not as great solo, thinking of poerful rope or something else to wear solo.)
Legs: Drachen Brais (Nice HP Boost for me and Wyvern, I think it's the best choice for solo.)
Feet: Drachen Greaves (Beter than Tabin Boots +1 for soloing?)


You can get away with mostly anything for solo, it just depends how far you wanna take it. I do macro in Drachen Mail for Healing Breaths though.
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#378 Oct 25 2008 at 12:22 AM Rating: Good
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3,959 posts
Solrain wrote:

Cermet +1 is optional.

Disagree; Cermet+1 pushes you up to a 9-hit build as /WAR even if you have Rajas/Chiv Chain/Ecphoria - arguably if you get at least a 2/5 Penta or are /SAM then this is a bit moot, but if you are /SAM then you could use GKL and a 2/5 Penta to bump you up to 7-hit with just Ecphoria and Chiv Chain.

Additionally, you lose 4 Acc from swapping out from GKL.

Quote:

I would (and did) stick with Life/Potent for TP over Swift at the moment until you can get a bit more Haste gear to supplement it. Still not a bad choice if your acc is good.

This is spot-on, as you need something like 2% extra Haste to make Swift better than Life (I did a comparison between the two with some sample numbers - something like Att 400, Acc 85%, no other Haste - and Life had something like a 2.1% DoT margin in its favour). The Attack nerf really does skew the numbers quite severely.

Xelltrix, I won't go into numbers right now, but GKL really is better - see a post I made about half a page up.
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#379 Oct 26 2008 at 6:06 AM Rating: Good
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Solrain wrote:
I kept both GKL and Dark Mez around but found I used the GKL a lot more. Cermet +1 is optional.
Pole Grip is perfect. Best grip there is atm.
Tiphia beats out Smart Grenade unless your acc is capped.

Think I'll go with GKL then, not sure if I'll upgrade to Cermet Lance +1, I guess I will decide when I get there.


Quote:
Stick with the SH unless, again, if your acc isn't capped.
SFG perfect.
Woodsman/Ecphoria fine.

Would this still be the case at 67 when I can wear my Assault Jerkin? I believe I would have plenty of accuracy to use it... or should I wait until 70 to use it when I gain an Optical Hat?

Quote:
I would (and did) stick with Life/Potent for TP over Swift at the moment until you can get a bit more Haste gear to supplement it. Still not a bad choice if your acc is good.
Feral and Tabin good.
Which Sachet? Elvaan would be the only one worth using and even then I'd probably stick with Tiphia.

With Hasso and Pat.Helm, I have +16% Haste, and always have a Rdm friend so that's 31% Haste, so I think Swift Belt will pretty much kill Life for me since I usually don't have accuracy problems.

And yes, I am an Elvaan.

Quote:
Depending on if you have the room in your WS macro, you could add a /wait 1 after the WS, then equip the Armet before the breath goes off and still get the bonus.
I use PCC for Penta - I don't even have my Chiv Chain anymore. Wheeling Thrust I just use lolSpike Necklace due to the apparent one-hit WS acc bonus.
Earrings gewd.

Unfortunately, I don't have any room to do a /wait, so it really comes down to which piece will benefit me more, Armet, Walkure, P.Helm (or Voyager for that matter).

Quote:
I'd stick with the SH.
Good choice on the SFG. Stay away from the Gigas Bracelets line for Penta but they're great for Wheeling.
Rings, legs and feet good.

All right, will this be the same case with Assault Jerkin?


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#380 Oct 26 2008 at 6:12 AM Rating: Good
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Lucinus wrote:
Disagree; Cermet+1 pushes you up to a 9-hit build as /WAR even if you have Rajas/Chiv Chain/Ecphoria - arguably if you get at least a 2/5 Penta or are /SAM then this is a bit moot, but if you are /SAM then you could use GKL and a 2/5 Penta to bump you up to 7-hit with just Ecphoria and Chiv Chain.

Additionally, you lose 4 Acc from swapping out from GKL.

Not sure if I am misinterpreting what you're saying, but I think it's to stick with GKL if I use /sam? Also, about the 7 hit thing, do you mean using it to WS alone? I say this because TPing in it, PCC+Ecphoria Ring gets the same hits to 100+ as Chiv.Chain+Ecphoria+Rajas with Mezraq, not sure about Cermet Lance +1 though.

Quote:
This is spot-on, as you need something like 2% extra Haste to make Swift better than Life (I did a comparison between the two with some sample numbers - something like Att 400, Acc 85%, no other Haste - and Life had something like a 2.1% DoT margin in its favour). The Attack nerf really does skew the numbers quite severely.

Xelltrix, I won't go into numbers right now, but GKL really is better - see a post I made about half a page up.

Do you mean 2% from a separate source? If so, I have 2% from my head and, of course, Hasso's 10% to boost up the haste total.

Ya, I think I'll definitely go with GKL, Dark Mezraq has seemed like a waste to me (a shame because it looks so bad ***).


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#381 Oct 26 2008 at 6:26 AM Rating: Good
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3,959 posts
Xelltrix wrote:
Lucinus wrote:
Disagree; Cermet+1 pushes you up to a 9-hit build as /WAR even if you have Rajas/Chiv Chain/Ecphoria - arguably if you get at least a 2/5 Penta or are /SAM then this is a bit moot, but if you are /SAM then you could use GKL and a 2/5 Penta to bump you up to 7-hit with just Ecphoria and Chiv Chain.

Additionally, you lose 4 Acc from swapping out from GKL.

Not sure if I am misinterpreting what you're saying, but I think it's to stick with GKL if I use /sam? Also, about the 7 hit thing, do you mean using it to WS alone? I say this because TPing in it, PCC+Ecphoria Ring gets the same hits to 100+ as Chiv.Chain+Ecphoria+Rajas with Mezraq, not sure about Cermet Lance +1 though.

Quote:
This is spot-on, as you need something like 2% extra Haste to make Swift better than Life (I did a comparison between the two with some sample numbers - something like Att 400, Acc 85%, no other Haste - and Life had something like a 2.1% DoT margin in its favour). The Attack nerf really does skew the numbers quite severely.

Xelltrix, I won't go into numbers right now, but GKL really is better - see a post I made about half a page up.

Do you mean 2% from a separate source? If so, I have 2% from my head and, of course, Hasso's 10% to boost up the haste total.

Ya, I think I'll definitely go with GKL, Dark Mezraq has seemed like a waste to me (a shame because it looks so bad ***).


Whoops, totally forgot Patroclus' Helm had Haste on it... yeah, stick with Swift in that case.

As for Cermet+1 vs. GKL. GKL gives you 13.3% TP per hit, no STP, no Barone Jumps. A quick spot of calculation gives 11.65% for Cermet+1, truncated to 11.6% TP because the game doesn't really adhere to mathematical conventions such as rounding.

By 7-hit, taking it in the context in which I set it, I meant 7 hits until 100% TP (counting the WS as a single hit, so long as it's not actually a single-hit Penta). I'm wrong again, however, I should actually have said 6-hit build for GKL - my only excuse is that I probably wrote that post while still waking up.

I will admit I phrased the Cermet+1 objection a bit poorly; if you want me to clarify anything else, just say so.

ADDENDUM: Regarding your query about AJ, I made a numbers thread a while ago showing that in general, AJ comprehensively hands SH its **** on a silver platter, and that there are times when AJ and SH+1 can outdo each other.

Edited, Oct 26th 2008 10:35am by Lucinus

Edited, Oct 26th 2008 10:40am by Lucinus
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#382 Oct 26 2008 at 7:36 AM Rating: Excellent
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2,285 posts
Xelltrix wrote:
Solrain wrote:
Stick with the SH unless, again, if your acc isn't capped.
SFG perfect.
Woodsman/Ecphoria fine.

Would this still be the case at 67 when I can wear my Assault Jerkin? I believe I would have plenty of accuracy to use it... or should I wait until 70 to use it when I gain an Optical Hat?


I put AJ on as soon as I hit 67 and never looked back to SH. I believe there's some math floating around about it but I was always pretty good in the acc department (I had a bunch of nice gear like you, PPC and such). O-Hat definitely helps at 70.

Quote:
Quote:
I would (and did) stick with Life/Potent for TP over Swift at the moment until you can get a bit more Haste gear to supplement it. Still not a bad choice if your acc is good.
Feral and Tabin good.
Which Sachet? Elvaan would be the only one worth using and even then I'd probably stick with Tiphia.

With Hasso and Pat.Helm, I have +16% Haste, and always have a Rdm friend so that's 31% Haste, so I think Swift Belt will pretty much kill Life for me since I usually don't have accuracy problems.

And yes, I am an Elvaan.


Hmm, very good point. I overlooked the /SAM thing, since I only used /WAR in PTs until 70. For Campaign and soloing, your acc should be capped anyway, so Swift would definitely be the clear winner there.

Quote:
Quote:
Depending on if you have the room in your WS macro, you could add a /wait 1 after the WS, then equip the Armet before the breath goes off and still get the bonus.
I use PCC for Penta - I don't even have my Chiv Chain anymore. Wheeling Thrust I just use lolSpike Necklace due to the apparent one-hit WS acc bonus.
Earrings gewd.

Unfortunately, I don't have any room to do a /wait, so it really comes down to which piece will benefit me more, Armet, Walkure, P.Helm (or Voyager for that matter).


Yep, definitely. It's not really worth it unless you use Windower macros but just throwing it out there because it does work with the /wait 1 :)

Quote:
Quote:
I'd stick with the SH.
Good choice on the SFG. Stay away from the Gigas Bracelets line for Penta but they're great for Wheeling.
Rings, legs and feet good.

All right, will this be the same case with Assault Jerkin?


Situational, of course. The only time I used SH post-AJ was when I was in the lower range of Greater Colibri. After a few pathetic Pentas, I sucked it up and put the SH back on (Pahluwan at 72, cuz it's pretty!).

Xelltrix wrote:
Ya, I think I'll definitely go with GKL, Dark Mezraq has seemed like a waste to me (a shame because it looks so bad ***).


I does look bad ***, yea ; ; GKL should last you until 70 when Colossal Lance comes into the picture, which will last until 75 when you can grab your Thalassocrat. Then you can look bad *** again!

Edited, Oct 26th 2008 11:40am by Solrain
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#383 Oct 26 2008 at 11:27 AM Rating: Good
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3,959 posts
Solrain wrote:

I put AJ on as soon as I hit 67 and never looked back to SH. I believe there's some math floating around about it

Here you go
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#384 Oct 26 2008 at 12:41 PM Rating: Decent
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Haha, I just recalled that thread because I remembered reading it before. Hm, so the thread seems like it's saying SH+1 is actually worth the gil I guess, dunno if I want to buy one though lol. Also a debate on Skystrider which I'm looking into. I really like the idea of stacking up TP Bonus items for jumps when I hit 70... I already WS like a madman on crack (though it's got nothing on my Dark in campaign which feels like cheating) so I'm hoping Skystrider ends up being worth it when the price settles down. Dreading killing all the NMs for a Supremacy Earring though...
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#385 Oct 29 2008 at 1:32 PM Rating: Decent
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1,778 posts
TP
Weapon: Thalassocrat
Sub: Mythril Grip+1
Head: W. Turban
Body: Pln. Kazagand (Also have Assault Jerkin, not sure which to use)
Hands: Tarasque (Considering swapping for Hydra)
Legs: Barone
Feet: Amir Boots
Waist: Life Belt
Rings: Ecphoria & Woodsman
Earring: Assault and Fenrir's (Coral at nighttime)
Back: Amemet+1


WS
Head: Wyvern Helm
Body: Pln. Kazagand (Also have Assault Jerkin, not sure which to use)
Hands: Pallas's Bracelets (Also have Tarasque)
Legs: Barone
Feet: Amir Boots
Waist: Life Belt (Also have a Warwolf Belt for Skewer)
Rings: Ecphoria & Woodsman (Also have x2 Ruby Ring on hand)
Earring: Assault and Fenrir's (Coral at nighttime)
Back: Amemet+1
____________________________
Beyond this place of wrath and tears
Looms but the Horror of the shade,
And yet the menace of the years
Finds, and shall find, me unafraid.

It matters not how strait the gate,
How charged with punishments the scroll.
I am the master of my fate:
I am the captain of my soul.

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#386 Oct 29 2008 at 5:35 PM Rating: Decent
Edited by bsphil
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21,739 posts
Tatham, Immortal Lion wrote:
TP
Weapon: Thalassocrat
Sub: Mythril Grip+1
Head: W. Turban
Body: Pln. Kazagand (Also have Assault Jerkin, not sure which to use)
Hands: Tarasque (Considering swapping for Hydra)
Legs: Barone
Feet: Amir Boots
Waist: Life Belt
Rings: Ecphoria & Woodsman
Earring: Assault and Fenrir's (Coral at nighttime)
Back: Amemet+1


WS
Head: Wyvern Helm
Body: Pln. Kazagand (Also have Assault Jerkin, not sure which to use)
Hands: Pallas's Bracelets (Also have Tarasque)
Legs: Barone
Feet: Amir Boots
Waist: Life Belt (Also have a Warwolf Belt for Skewer)
Rings: Ecphoria & Woodsman (Also have x2 Ruby Ring on hand)
Earring: Assault and Fenrir's (Coral at nighttime)
Back: Amemet+1


Use AJ fulltime unless it's an evasive mob. Don't WS in Pallas's. You can use Warwolf for Penta. Don't bother with STR rings for penta, stick with acc+ rings. Get an o.hat or Pahluwan Qalansuwa.
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#387 Oct 29 2008 at 10:09 PM Rating: Decent
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4,902 posts
and get a pole grip
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#388 Oct 30 2008 at 6:43 AM Rating: Decent
4 posts
I guess I'll give it a shot as well..

TP
Weapon: Thalassocrat
Sub: Pole Grip
Ammo: Smart Grenade
Head: W. Turban
Neck: Chiv Chain
Body: A.J.
Hands: Dusk
Legs: Barone
Feet: Amir Boots
Waist: Swift Belt
Rings: Woodsman X2
Earrings: Assault and Brutal
Back: Amemet+1

WS
Head: Optical Hat
Neck: Shadow Gorget
Body: A.J.
Hands: Dusk
Legs: Barone
Feet: Amir Boots
Waist: Warwolf Belt
Rings: Woodsman X2
Earring: Assault and Brutal
Back: Amemet+1

Currently working towards Heca pieces and running up the floors in Nyzul. I've planed on switching to Askar Body full time in TP and maybe even the legs. Only thing I am not sure of, would be if I want to use Askar over Pln. I need to look into them some more.

I also currently like to play DRG more than my BLM, which has Tama's. If I continue to play DRG more and concentrate on this job over BLM, I will swap to Raja's and pair it either with Iota or the AuM ring.

Anyone see anything I should maybe look into?
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#389 Oct 31 2008 at 8:34 AM Rating: Decent
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199 posts
TP

Weapon: Thalassocrat
Sub: Mythril Grip +1
Ammo: Tiphia Sting
Head: Optical Hat
Body: Assault Jerkin (also have a SH, but haven't used it since getting the AJ)
Hands: Spiked Finger Gauntlets (thinking of upgrading to Hydra)
Legs: Barone Cosciales
Feet: Barone Gambieras
Neck: Chivalrous Chain
Earrings: Assault Earring + Spike Earring
Rings: Ulthalam's Ring + Sniper's Ring
Back: Amemet Mantle (I know, gonna upgrade to the +1)
Waist: Potent Belt

WS

Weapon: Thalassocrat
Sub: Mythril Grip +1
Ammo: Tiphia Sting
Head: Wyvern Helm
Body: Assault Jerkin
Hands: Spiked Finger Gauntlets
Legs: Barone Cosciales
Feet: Barone Gambieras
Neck: Chivalrous Chain
Earrings: Assault Earring + Spike Earring
Rings: Ruby Ring x2
Back: Amemet Mantle
Waist: Potent Belt

I figure that it very likely needs work, but try to be gentle. I know there's hardly any difference between the TP and WS setups, but that's mostly because I've found certain pieces that combine both a decent STR and ACC bonus. I'm not a big fan of endgame activities. For now, I'm looking into upgrading my back piece, and maybe upgrading the hands to Hydra Finger Gauntlets to get a little more ACC back.

I've also been wanting to work on a setup for Healing Breath. This is what I have so far.

HB

Head: Drachen Armet
Legs: Drachen Brais
Neck: Chanoix's Gorget

Right now, the Drachen Brais aren't even a part of it, but I thought I'd list them anyway since I do have them in my mog locker. I want to farm up a Leo subligar with my BST so that I can add Wyvern Mail to the setup. But the real problem I face is with the macro. I never feel like I'm doing it right. The way I have it set up now, it switches in the Armet and the chain, casts the spell, then switches back to my normal gear.

/equip Head "Drachen Armet"
/equip Neck "Chanoix's Gorget"
/ma "Dia" <t>
/wait 2
/equip Head "Wyvern Helm"
/equip Neck "Chivalrous Chain"

You see the problem is that all the lines are taken up and I don't have any room to add any more Wyvern HP+ gear. Also, I don't think that I'm giving it enough time for the chain's HP+ to take effect because most of the time, I don't see much of an increase. I've been told that it should be instant, but I'm not sure. I've seen SS of other people with better HB setups. But to me it seems dangerous to stand there for the few secs it takes for the HP+ to show up on the wyvern, 'specially if you're fighting something like sea puks or campaign mobs or some other hard-hitting mob. If someone can help me out and show me a HB macro that uses all these items, that'd be nice.
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#390 Nov 02 2008 at 3:11 PM Rating: Decent
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992 posts
Quote:
Weapon: Thalassocrat
Sub: Mythril Grip +1
Ammo: Tiphia Sting
Head: Optical Hat
Body: Assault Jerkin (also have a SH, but haven't used it since getting the AJ)
Hands: Spiked Finger Gauntlets (thinking of upgrading to Hydra)
Legs: Barone Cosciales
Feet: Barone Gambieras
Neck: Chivalrous Chain
Earrings: Assault Earring + Spike Earring
Rings: Ulthalam's Ring + Sniper's Ring
Back: Amemet Mantle (I know, gonna upgrade to the +1)
Waist: Potent Belt


Sub: Grip can be updated to a Pole Grip or a Brave Grip~
Ammo: Could be changed to a Smart Grenade.
Head: Walahra Turban if you don't need the Acc.
Back: You said you'll fix that eventually :P
Waist: Swift Belt if and when you can.
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#391 Nov 03 2008 at 12:51 AM Rating: Decent
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3,959 posts
ShokotanKnight wrote:
Quote:
Weapon: Thalassocrat
Sub: Mythril Grip +1
Ammo: Tiphia Sting
Head: Optical Hat
Body: Assault Jerkin (also have a SH, but haven't used it since getting the AJ)
Hands: Spiked Finger Gauntlets (thinking of upgrading to Hydra)
Legs: Barone Cosciales
Feet: Barone Gambieras
Neck: Chivalrous Chain
Earrings: Assault Earring + Spike Earring
Rings: Ulthalam's Ring + Sniper's Ring
Back: Amemet Mantle (I know, gonna upgrade to the +1)
Waist: Potent Belt


Sub: Grip can be updated to a Pole Grip or a Brave Grip~
Ammo: Could be changed to a Smart Grenade.
Head: Walahra Turban if you don't need the Acc.
Back: You said you'll fix that eventually :P
Waist: Swift Belt if and when you can.


I really don't have much to say about Brave Grip but I'm not entirely sure if people really know what it does yet in terms of numbers. Pole Grip is, however, a very solid choice, and I don't even believe it's that expensive.

Downgrading from Tiphia to Smart Grenade is a bad, bad idea.

Quick note about Haste gear, which I've mercilessly stolen from Bsphil and paraphrased to suit my own ends; Walahra Turban won't beat O.Hat unless you have another source of Haste OR if O.Hat would have even one point of redundant Accuracy on it.

To the guy ShokotanKnight quoted, get some Dusk Gloves for your TP build, and Alky's/Pallas' Bracelets for what I presume to be your Wheeling Thrust setup.
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#392 Nov 03 2008 at 8:57 AM Rating: Good
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192 posts
littlecatlost wrote:
I've also been wanting to work on a setup for Healing Breath. This is what I have so far.


the best upgrade to healing breath you can get is a saurian helm or wyrm armet. if you wont be doing dyna, then buy saurian soon (wyrm armet is better). you'll notice a difference with that.

i dont know the answer to your macro question, you'd probably have to make at least 2 macros to swap everything.

Edited, Nov 3rd 2008 8:58am by GamalielWise
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#393 Nov 03 2008 at 9:00 AM Rating: Good
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502 posts
right now, I'm 70, but planning for my push to 75. I own both dusk hands and feet for my TP setup. I currently only have tmitts and tabin +1 for WS. I have both hand and feet abjuations for heca. Which first? I was thinking hands.

Edited, Nov 3rd 2008 11:01am by TrotterOfSylph
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#394 Nov 03 2008 at 10:35 AM Rating: Good
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TrotterOfSylph wrote:
right now, I'm 70, but planning for my push to 75. I own both dusk hands and feet for my TP setup. I currently only have tmitts and tabin +1 for WS. I have both hand and feet abjuations for heca. Which first? I was thinking hands.

Edited, Nov 3rd 2008 11:01am by TrotterOfSylph


either is good. my n.hands abj sits in storage b/c i upgraded AF hands a long time ago, but if you don't plan on doing that, hands/feet about the same. if you have amir boots, i'd say hands first definitely. if not, again, either fine.
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#395 Nov 04 2008 at 7:34 AM Rating: Decent
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1,571 posts
Ok I could use some help. I've been back for like two months from a 2 year break. I have never done Nzule, Salvage or Enjr, I've lost my endgame shell (have dynamis though whoopydoo) and I also don't have a Limbus shell.

I USUALLY go Drg/war but I was Drg/Sam in dyna Xcar last night and was doing terrible. What can I do to see some immediate increases in dmg?



TP Gear:
Weapon: Thasso-
Sub: Pole Strap
Ranged:
Ammo: Angon

Head: Walarha
Neck: Chiv Chain
Ear1: Merman's Earring
Ear2: Brutal

Body: Homam Corazza
Hands: Dusk Gloves
Ring1: Sniper's Ring
Ring2: Raja's
Back: Amemet Mantle +1
Waist: Swift Belt
Legs: Dusk Trousers
Feet: Barone Gambieras





WS Gear
Main: Thasso-
Sub: Pole Strap
Ranged: None
Ammo: Angon

Head: Hecatomb Hat
Neck: Chivalrous Chain
Ear1: Merman's Earring
Ear2: Brutal

Body: Hecatomb Harness
Hands: Hecatomb Mitts
Ring1: Flame Ring
Ring2: Rajas Ring

Back: Amemet Mantle +1
Waist: Warwolf
Legs: Barone Cosciales
Feet: Hecatomb Leggings

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#396 Nov 05 2008 at 7:10 AM Rating: Decent
26 posts
I'm only level 58 taru (was close to 59 but blah other people getting me killed ><) and i have all the gear I'm going to be getting planned out up to 63 (right now i don't want any advice on post 63) I'm just curious what yall think of my gear selection

By the time I'm level 63 i will have all of this (also the link in my sig should go to my characters profile page where all equipment i'm currently wearing is up to date)

Main: Grand Knights Lance
Sub: Sword Strap (I looked at the Mythril Grip +1 and yeah its nice but i prefer attacking faster)
Head: Walkure Mask
Neck: Chivalrous Chain
Ear1: Spike Earring
Ear2: Spike Earring
Body: Scorpion Harness
Hands: Enkelados's Bracelets
Ring1: Sun Ring
Ring2: Ecphoria Ring
Back: Amemet Mantle
Waist: Potent Belt
Legs: Feral Trousers
Feet: Creek F Clomps (macro Tabin Boots +1 when using ws)
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#397 Nov 05 2008 at 8:21 AM Rating: Good
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3,959 posts
If you like attacking faster, you'll use a Pole Grip. Sword Strap is a downgrade, trust me on this (my equipment guide's got reasons why you should avoid it)

Please don't say you're full-timing Enky's...
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#398 Nov 05 2008 at 9:21 AM Rating: Good
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Lucinus wrote:
If you like attacking faster, you'll use a Pole Grip. Sword Strap is a downgrade, trust me on this (my equipment guide's got reasons why you should avoid it)

Please don't say you're full-timing Enky's...


As Lucinus is bringing up, lowering your delay doesn't always help, with 2h classes like ours it sometimes hurts your damage.

CrestedBooka wrote:

Main: Grand Knights Lance
Sub: Sword Strap (I looked at the Mythril Grip +1 and yeah its nice but i prefer attacking faster)As mentioned, Pole Grip
Head: Walkure Mask
Neck: Chivalrous Chain
Ear1: Spike Earring
Ear2: Spike Earring
Body: Scorpion Harness
Hands: Enkelados's Bracelets WS only,use AF, or Acc gloves(Battle Gloves, Jaridah Bazubands, or even Tabin +1)
Ring1: Sun RingAcc Ring
Ring2: Ecphoria Ring
Back: Amemet Mantle
Waist: Potent Belt
Legs: Feral Trousers
Feet: Creek F Clomps (macro Tabin Boots +1 when using ws)I'd use Tabin fulltime and swap on WS, maybe. Probably not.


Edit: Aesthetic fixes. Make sure you reach Milich's post bellow :P


Edited, Nov 5th 2008 2:19pm by Souji
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#399 Nov 05 2008 at 11:13 AM Rating: Excellent
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people need to stop TPing in STR rings. let me repeat this several times, in different colors, so everyone sees it before they post.

if you're TPing in courage ring, garnet ring, puissance ring, sun ring, victory ring, ruby ring, triumph ring, or flame ring, YOU'RE DOING SOMETHING WRONG ALREADY. switch with mighty ring (lv14-34), venerer ring (34-40), woodsman/sniper(+1) (40-75), rajas ring (60-75), ulthalum's ring (whenever). NEVER TP IN STR RINGS, IT'S NEVER A GOOD IDEA.


people need to stop TPing in STR rings. let me repeat this several times, in different colors, so everyone sees it before they post.

if you're TPing in courage ring, garnet ring, puissance ring, sun ring, victory ring, ruby ring, triumph ring, or flame ring, YOU'RE DOING SOMETHING WRONG ALREADY. switch with mighty ring (lv14-34), venerer ring (34-40), woodsman/sniper(+1) (40-75), rajas ring (60-75), ulthalum's ring (whenever). NEVER TP IN STR RINGS, IT'S NEVER A GOOD IDEA.


people need to stop TPing in STR rings. let me repeat this several times, in different colors, so everyone sees it before they post.

if you're TPing in courage ring, garnet ring, puissance ring, sun ring, victory ring, ruby ring, triumph ring, or flame ring, YOU'RE DOING SOMETHING WRONG ALREADY. switch with mighty ring (lv14-34), venerer ring (34-40), woodsman/sniper(+1) (40-75), rajas ring (60-75), ulthalum's ring (whenever). NEVER TP IN STR RINGS, IT'S NEVER A GOOD IDEA.


people need to stop TPing in STR rings. let me repeat this several times, in different colors, so everyone sees it before they post.

if you're TPing in courage ring, garnet ring, puissance ring, sun ring, victory ring, ruby ring, triumph ring, or flame ring, YOU'RE DOING SOMETHING WRONG ALREADY. switch with mighty ring (lv14-34), venerer ring (34-40), woodsman/sniper(+1) (40-75), rajas ring (60-75), ulthalum's ring (whenever). NEVER TP IN STR RINGS, IT'S NEVER A GOOD IDEA.


people need to stop TPing in STR rings. let me repeat this several times, in different colors, so everyone sees it before they post.

if you're TPing in courage ring, garnet ring, puissance ring, sun ring, victory ring, ruby ring, triumph ring, or flame ring, YOU'RE DOING SOMETHING WRONG ALREADY. switch with mighty ring (lv14-34), venerer ring (34-40), woodsman/sniper(+1) (40-75), rajas ring (60-75), ulthalum's ring (whenever). NEVER TP IN STR RINGS, IT'S NEVER A GOOD IDEA.


people need to stop TPing in STR rings. let me repeat this several times, in different colors, so everyone sees it before they post.

if you're TPing in courage ring, garnet ring, puissance ring, sun ring, victory ring, ruby ring, triumph ring, or flame ring, YOU'RE DOING SOMETHING WRONG ALREADY. switch with mighty ring (lv14-34), venerer ring (34-40), woodsman/sniper(+1) (40-75), rajas ring (60-75), ulthalum's ring (whenever). NEVER TP IN STR RINGS, IT'S NEVER A GOOD IDEA.


people need to stop TPing in STR rings. let me repeat this several times, in different colors, so everyone sees it before they post.

if you're TPing in courage ring, garnet ring, puissance ring, sun ring, victory ring, ruby ring, triumph ring, or flame ring, YOU'RE DOING SOMETHING WRONG ALREADY. switch with mighty ring (lv14-34), venerer ring (34-40), woodsman/sniper(+1) (40-75), rajas ring (60-75), ulthalum's ring (whenever). NEVER TP IN STR RINGS, IT'S NEVER A GOOD IDEA.


people need to stop TPing in STR rings. let me repeat this several times, in different colors, so everyone sees it before they post.

if you're TPing in courage ring, garnet ring, puissance ring, sun ring, victory ring, ruby ring, triumph ring, or flame ring, YOU'RE DOING SOMETHING WRONG ALREADY. switch with mighty ring (lv14-34), venerer ring (34-40), woodsman/sniper(+1) (40-75), rajas ring (60-75), ulthalum's ring (whenever). NEVER TP IN STR RINGS, IT'S NEVER A GOOD IDEA.


people need to stop TPing in STR rings. let me repeat this several times, in different colors, so everyone sees it before they post.

if you're TPing in courage ring, garnet ring, puissance ring, sun ring, victory ring, ruby ring, triumph ring, or flame ring, YOU'RE DOING SOMETHING WRONG ALREADY. switch with mighty ring (lv14-34), venerer ring (34-40), woodsman/sniper(+1) (40-75), rajas ring (60-75), ulthalum's ring (whenever). NEVER TP IN STR RINGS, IT'S NEVER A GOOD IDEA.


people need to stop TPing in STR rings. let me repeat this several times, in different colors, so everyone sees it before they post.

if you're TPing in courage ring, garnet ring, puissance ring, sun ring, victory ring, ruby ring, triumph ring, or flame ring, YOU'RE DOING SOMETHING WRONG ALREADY. switch with mighty ring (lv14-34), venerer ring (34-40), woodsman/sniper(+1) (40-75), rajas ring (60-75), ulthalum's ring (whenever). NEVER TP IN STR RINGS, IT'S NEVER A GOOD IDEA.


people need to stop TPing in STR rings. let me repeat this several times, in different colors, so everyone sees it before they post.

if you're TPing in courage ring, garnet ring, puissance ring, sun ring, victory ring, ruby ring, triumph ring, or flame ring, YOU'RE DOING SOMETHING WRONG ALREADY. switch with mighty ring (lv14-34), venerer ring (34-40), woodsman/sniper(+1) (40-75), rajas ring (60-75), ulthalum's ring (whenever). NEVER TP IN STR RINGS, IT'S NEVER A GOOD IDEA.


people need to stop TPing in STR rings. let me repeat this several times, in different colors, so everyone sees it before they post.

if you're TPing in courage ring, garnet ring, puissance ring, sun ring, victory ring, ruby ring, triumph ring, or flame ring, YOU'RE DOING SOMETHING WRONG ALREADY. switch with mighty ring (lv14-34), venerer ring (34-40), woodsman/sniper(+1) (40-75), rajas ring (60-75), ulthalum's ring (whenever). NEVER TP IN STR RINGS, IT'S NEVER A GOOD IDEA.



Edited, Nov 5th 2008 2:16pm by milich
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#400 Nov 05 2008 at 11:24 AM Rating: Decent
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724 posts
lol, agreed. Str ring is failure, that's why molione's set is a failure.
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#401 Nov 05 2008 at 1:48 PM Rating: Good
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950 posts
milich wrote:
people need to stop TPing in STR rings. let me repeat this several times, in different colors, so everyone sees it before they post.

if you're TPing in courage ring, garnet ring, puissance ring, sun ring, victory ring, ruby ring, triumph ring, or flame ring, YOU'RE DOING SOMETHING WRONG ALREADY. switch with mighty ring (lv14-34), venerer ring (34-40), woodsman/sniper(+1) (40-75), rajas ring (60-75), ulthalum's ring (whenever). NEVER TP IN STR RINGS, IT'S NEVER A GOOD IDEA.


You forgot white text!
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