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The official "rate my gear" threadFollow

#302 Aug 16 2008 at 2:38 PM Rating: Decent
Edited by bsphil
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Looks fine, get an o.hat.
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#303 Aug 16 2008 at 6:12 PM Rating: Decent
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SRBarlow wrote:
Well, I just picked up a PCC, so I figured I'd get my gear "rated".

I'm a career DRG and have been building toward 75 for years.

My current level is 70 DRG/SAM

Weapon: Colossal Lance
Grip: Pole
Ammo: Tiphia Sting
Head: Valkyrie's
Neck: Peacock
Earring: Assault / Fowling
Body: Scorpion Harness
Hands: Tarasque Mitts +1
Rings: Woodsman x2
Back: Amemet +1
Waist: Potent Belt
Legs: Conte cosciales
Feet: Tabin Boots +1


I have some friends that are helping me get an AJ. I'm currently 0/3 on Ose. Also, I'm just starting to do assaults for Amir Boots. I macro in some STR rings for WS.

Is there anything else I should be doing for right now? Dragoon is my highest job, so I'm meritless as of now.

Thanks for the advice.


Yeah, O.Hat is a must. Other than that there's just getting stuff for the future.
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#304 Aug 28 2008 at 5:07 PM Rating: Default
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Right now, at 64DRG, I use AF hands for melee since I can't afford SFG and I prefer the extra wyvern acc on them over 3 STR from Hume RSE (3 DEX on both pieces). I switch to RSE hands for WS but I am wondering if Pallas's Bracelets would be better for hands.

I think Penta Thrust has a 20% STR/DEX mod and this would seem almost counter productive to switch. If I used Pallas's Bracelets over RSE I would gain 6 STR, but lose 8 DEX. Does the increase in STR overcome the higher loss of DEX? Please clear this up for me. Here is my current setup for reference:

Main: Grand Knight's Lance
Sub: Pole Strap
Ammo: Tiphia Sting
Head: Walkure Mask(tp)/Drachen Armet(ws)
Neck: Chiv. Chain
Ears: Assault/Spike
Body: Scp. Harness +1
Hands: AF(tp)/RSE(ws)
Rings: WoodsmansX2
Back: Amemet+1
Waist: Life Belt
Legs: Republic Subligar
Feet: Leaping Boots
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#305 Aug 28 2008 at 6:17 PM Rating: Decent
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Wel, it's been proven that 5Str/Dex on AF+1 beats out Pallas, but I'm unsure if 3Dex/Str would. As for TP, I actually agree that unless you can get SFG (or better, later), that AF are better than the other alternatives (Battle Gloves, Jaridah, Hume RSE).

I wouldn't bother macroing in the head for WS, it's pretty garbage for that.

Everything else is decent. If you're tired of subligar, you're 64 so could get Feral Trousers sidegrade.
Also, Tabin Boots+1 were at 59 and are a solid foot piece (better than bounding)

Don't bother with Cermet Lance +1 at whatever that is. Stick with GKL untill either Gae Bolg or Collosal
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#306 Aug 28 2008 at 6:23 PM Rating: Good
Thought I would check in and let everyone who gave me the great advice a few weeks back how I'm going!

I have ascended to level 72 as of tonight, and actually started parsing things. I'm not doing as badly as I thought. In fact, I parsed a party tonight at two different configurations, and here are the results. Note that the party was only a total of maybe two hours, so the numbers are a little low.


70 SCH/WHM 588 0.46 % 0
71 THF/NIN 19888 15.56 % 11161
70 RNG/NIN 34889 27.29 % 52
69 PLD/WAR 6425 5.03 % 4704
70 RDM/WHM 86 0.07 % 0
71 Terrain 53774 42.06 % 26178
71 Cerulean 10535 8.24 % 7813

71 THF/NIN 26957 15.54 % 14507
69 PLD/WAR 8697 5.01 % 6095
70 DRK/NIN 47484 27.38 % 28532
71 Terrain 76427 44.07 % 36526
71 Cerulean 13162 7.59 % 10032


I'm especially proud of Ceru outparsing the PLD. I really wish more PLDs would put a hauby on once in a while. I know that Wyverns are strong - but I was a little baffled by that.

So all in all, it's getting better. I got some better armor pieces, like upgrading to the SH from the peti and can now macro in more pieces for my WS's.

So thanks for the advice!
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#307 Aug 28 2008 at 9:51 PM Rating: Decent
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NoodlesCCCLV wrote:
I wouldn't bother macroing in the head for WS, it's pretty garbage for that.


I thought using the AF head for ws was good because it would cause the wyvern to use the appropriate (mob weakness) breath. If this is the case, wouldn't less resisted breaths beat out a measley 6atk for ws? If that is not the case, I don't have any problem usign something else. There just isn't much at this level to use besides Voyager Sallet for WS. For WS, I can use any of the following:

Empress Hairpin
Walkure Mask
Drachen Armet
Anything else I could get from the AH?

Of these options, which would be the best to WS in?
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#308 Aug 28 2008 at 9:52 PM Rating: Decent
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Please don't take this as anything other than a completely unbias statement - I'm not trying to put you down. But pickup party parses are never useful for anything more than finding out your acc rate. They're useless for comparing yourself to other members because 9/10 others will suck.

15% on a Thief is down right aweful, though I know it's the player not the job. I've parsed 35% in a 4 thf party with the other three at 12%, 22% and 24% or something. And my thief isn't anything special - I have no Homam, no Hecatomb, No Blau, no Sirocco, my SA and TA sets are both about 10-15 Dex or Agi under what I would like aswell.

Don't take this the wrong way; well done on playing your job well enough that you're top DD, but in truth, that's going to be the case for almost anyone who comes on forums like these and reads up on infomtion - and this is because they try.

Parses are also bias as well often because when you know the parse is running, you will ry harder to be most efficient, whereas if you're not, you tend to relax off a bit.

So yeah, well done, but don't rely on parse data like that for anything other than telling you your party sucked. (You can tell because a Wyvern should not be doing more than 3-4% max in a decent party)
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#309 Aug 28 2008 at 11:28 PM Rating: Excellent
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DRK71/NIN35, /vomit.
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#310 Aug 29 2008 at 3:16 AM Rating: Good
I actually only posted it because I found it interesting that I beat out a DRK and a RNG. I expected that the RNG at least would be right there with me. I really didn't do anything differently in the party than I would have done otherwise. I didn't use any expensive special food or **** like that, and half the time I couldn't use hasso because the PLD was **** poor at hate control. - even beyond what is acceptable. I can talk **** because I lived it and this guy was **** poor.

And I agree - the DRK severely gimped himself, and it showed. I was embarrassed FOR him. This is one thing that I hate about partying sometimes on new jobs. I leveled DRK and PLD already and I see how mediocre the general pickup group is. It's pathetic. That DRK barely took hate anyway. /NIN was useless. People will seriously come out to a pt in any old slop.

The party wasn't the greatest by any stretch of the imagination - we were only doing about 11k/hr. But it was my first opportunity to use a parser and I was excited. Give me a break, I know what they are useful for.

It was directed at the people who actually helped me in this thread (you weren't one) so they can see that someone actually listened and is doing well.
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#311 Aug 31 2008 at 2:36 AM Rating: Good
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Ummm heres my current gear:

http://ffxi.allakhazam.com/profile.xml?185928

I swapped out my Venerer ring for the DEX ring because DEX4 = 3 acc anyways and its a free add to crit hits and penta mod too so i got that, today im buying a tiphia sting for ptysbought a tiphia sting because attk/acc+2 helps a lot more then VIT4 in most situations, was gonna get HQ'd Feral feet but none were in stock Tabin Boots +1 again because im a little off on the acc side(getting barone gambieras after i get thala), and then getting a thala for when i hit lv75 and im working on an Ohat to replace my walkure mask

For solo i use Drachen legs, getting Chatenoix gorget in a few days, and last on my list of items im getting next week is a Saurians helm to swap in for HBs.
(finally found a way to make money that i enjoy woot)

Edited, Aug 31st 2008 5:00am by Korokodo

Edited, Sep 2nd 2008 3:44pm by Korokodo
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#312 Sep 02 2008 at 4:15 AM Rating: Decent
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dark mezraq
mythril grip +1
tiphia sting
walkure mask
scorpion harness +1
peacock charm
spiked finger gauntlets
assault earring
spike earring
woodsman ring
ecphoria ring
republic subligar
tabin boots +1
sword belt +1
amemet mantle +1

atm im a 64 galka drg/war, im just noticing lately
my dmg vs other classes is going down and just wondering if its because of my gear setup.
i kinda went way high on my acc vs most things, and i went with Dakr mez because i dont
normally have any problems hitting but it helps out my group
anyone have any suggestions on some stuff i can swap out?
#313 Sep 02 2008 at 8:02 AM Rating: Decent
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well, i asked you time ago, now im 75 and i updated my armor but still need some "end game" changes.

My current merits are 4/8 polearm and 1 on angon.
I use Coeurl sub or Meat Mitchacob depending where i am.
My current gear is:

DRG/WAR
-------
Weapon: Thalassocrat
Grip: Pole grip
Ammo: Smart Grenade (bibiki sea on Jumps or H.Jumps)
Head: Wyvern helm
Neck: Chivalrous Chain
Earring: coral / Fowling
Body: Scorpion Harness
Hands: Tarasque Mitts
Rings: Woodsman/Ecphroria
Back: Amemet mantle +1
Waist: Life Belt
Legs: Barone cosciales (Wyrm brais on H.Jumps)
Feet: Barone gambieras (Drachen greaves in Jumps)

(I get 411 attack w/o any buff and accuracy is ok, but not caped.
I don change nothing for WS here.. i dont have hecatomb, i have to work on it, and life belt and acc rings works better for my than Str rings and Warwolf belt, is that correct? or should i use something? my average damage on ws on colibri camp is about 1200-1600 w/ bard on party, or 900-1400 w/o brd)

DRG/SAM
-------
Weapon: Thalassocrat
Grip: Pole grip
Ammo: Smart Grenade (bibiki sea on Jumps or H.Jumps)
Head: Walahra Turban (wyvern helm on WS)
Neck: Chivalrous Chain
Earring: coral / Fowling
Body: Scorpion Harness
Hands: Tarasque Mitts
Rings: Woodsman/Ecphroria
Back: Amemet mantle +1
Waist: Life Belt
Legs: Barone cosciales (Wyrm brais on H.Jumps)
Feet: Barone gambieras (Drachen greaves in Jumps)

(407 attack, and accuracy is a little better than w/ /war, hasso helps a lot.
Also i use walahra to make a combo with hasso and get 15% haste, is that ok?
here i only change head for ws here, i didnt test /sam yet w/ bard on party, w/o bard the avergae is about 800-1000)

DRG/WHM
-------
Weapon: Thalassocrat
Grip: Pole grip
Ammo: Bibiki Seashell (Smart grenade on ws)
Head: Wyvern Helm (Drachen Armet on healing breath triggers)
Neck: Chivalrous Chain
Earring: Antivenom / Insomnia
Body: Scorpion Harness
Hands: Tarasque Mitts
Rings: Ebullient / Ecphroria
Back: Amemet mantle +1
Waist: Life Belt
Legs: Barone cosciales (Drachen Brais on healing breath triggers)
Feet: Barone gambieras (Drachen greaves in Jumps)

(399 attack here, and accuracy is ok for mobs that i fight soloing, also i use mp earrings and ring for a total of 182mp.. i dont solo for exp, but i tried it on NMs as for example orcs on Wotg and titan and it worked well, should i change something here?)
------

I have a several dude here, should i replace my tarasque for my wyrm finger gaunlets?

And well, i know you will said Scorpion harness<Assault jerkin but i dismiss on trying Ose.. i lose more than 50 hours there and im bored.. so i will stay with my SH til i can get Pahluwan Khazagand or Homam.

Actually im working on Wyrm mail and Wyrm Armet, after that i will spam Cop missions and try to get Homam and ethereal ear, or should i focus on hecatomb before this?

Also i wanna Pahluwan Khazagand, Amir Boots and Pahluwan Qalansuwa from assaults but is hard as **** to found ppl to spam assaults on my server :(
Btw, im on ragnarok if tou wanna invite me to assault :D im only tier 1 :S

Well, that is all.. at least is a little better than the last time is my first job so i do all that i can :)

Thank you for reading me again ^^
#314 Sep 02 2008 at 9:06 AM Rating: Good
Edited by bsphil
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AlbertoMagno wrote:
DRG/WAR
-------
Weapon: Thalassocrat
Grip: Pole grip
Ammo: Smart Grenade (bibiki sea on Jumps or H.Jumps)
Head: Wyvern helm
Neck: Chivalrous Chain
Earring: coral / Fowling
Body: Scorpion Harness
Hands: Tarasque Mitts
Rings: Woodsman/Ecphroria
Back: Amemet mantle +1
Waist: Life Belt
Legs: Barone cosciales (Wyrm brais on H.Jumps)
Feet: Barone gambieras (Drachen greaves in Jumps)

(I get 411 attack w/o any buff and accuracy is ok, but not caped.
I don change nothing for WS here.. i dont have hecatomb, i have to work on it, and life belt and acc rings works better for my than Str rings and Warwolf belt, is that correct? or should i use something? my average damage on ws on colibri camp is about 1200-1600 w/ bard on party, or 900-1400 w/o brd)


For starters, don't macro in VIT for High Jump. The VIT mod is only on Jump. Also, when do you ever get to /WAR to a merit party? I haven't been able to pull that off in months. I pull way too much hate when zerk is up and wind up getting my **** handed to me on a platter.

Don't TP in a Wyvern Helm, you have a turban so stick with that. If you had an o.hat or pahluwan, that'd likely be superior in this build, but haste+5% is definitely better than STR+5 for TPing. Stop macroing in AF feet for Jumps, until someone figures out just what the **** they actually do, if anything at all, it's not worth it. You're very likely to get similar results out of jumping with no foot gear at all, or at best, around what any other foot gear would do. Prioritize Amir Boots over the pahluwan cap or body, as the upgrade to amir from barone is the biggest jump of the three. Oh, and get dusk gloves. By themsevles, they're better than tarasque. T1 assaults suck, once you get higher than that you should have less trouble finding pickup groups or getting LS mates to help out.

When you say your "average ws damage", are you parsing or eyeballing? Keep in mind which of the two is subject to bias. You could probably swap out life belt for Warwolf, but yes, you shouldn't be taking accuracy rings off for STR rings (unless that STR ring is called a Rajas Ring). That of course all depends on how your accuracy parses though, so you get a feel for how much more accuracy you need to hit 95% hit rate for penta. In case you're wondering, the DEX+ on Warwolf is what makes it more of a fair swap, as you aren't losing as much accuracy and are gaining STR and DEX for WSC mods.

Same advice goes for other subjobs, and keep in mind the more you gear for dealing damage while soloing, the faster your target dies, and the less damage you take. Yes, I'd get Wyrm Finger Gauntlets if you can, but use them for WS primarily. Wyrm Armet is great if you like to solo, but I don't see why that has to be mutually exclusive to getting other things done such as CoP missions or sky. Unless of course, you literally don't have enough time in the week to do more than dynamis twice...
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
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#315 Sep 07 2008 at 3:02 PM Rating: Decent
36 posts
Hi all! I'm new to the DRG forums and since I just recently dinged level 50, I thought it was about time I updated my gear and could use some advice!

Level: 50 DRG/WAR
Race: Mithra
Food: Rice Dumpling
Equipment: http://ffxi.allakhazam.com/profile.xml?34929

I also wear Volans Greaves (Jump Acc +4)... which I kind of want to sell back.

I was thinking of replacing my rings with an Assailant's Ring (ATK +5) and a Woodsman Ring (+5 ACC, +5 R.ACC, -10 evasion). Also, I'm thinking that Crow Hose would be a nice replacement for my Cuir Trousers.

Are those good replacements? Any other suggestions? Thanks in advance!

Edited, Sep 7th 2008 7:02pm by Saltat
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#316 Sep 07 2008 at 3:45 PM Rating: Decent
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Wear 2 woodsman rings, assailant's ring is trash.
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#317 Sep 17 2008 at 2:30 PM Rating: Decent
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I've only been playing for a few months and need advice with gear. I'm level 39 close to 40.

Weapon: Lance (I have Behourd Lance for 40)
Grip: Brass Grip +1
Head, body, hands, legs, and feet: Centurion's gear
back: none
waist: I have a Tilt Belt for 40
rings: courage and balance

suggestions?
#318 Sep 17 2008 at 3:09 PM Rating: Good
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JLut wrote:
I've only been playing for a few months and need advice with gear. I'm level 39 close to 40.

Weapon: Lance (I have Behourd Lance for 40)
Grip: Brass Grip +1
Head, body, hands, legs, and feet: Centurion's gear
back: none
waist: I have a Tilt Belt for 40
rings: courage and balance

suggestions?


legs: republic subligar
hands: battle gloves
rings: 2x woodsman

rest is fine.
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#319 Sep 17 2008 at 11:44 PM Rating: Decent
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Also add a pair of Beetle Earrings +1 if you've not already got them.
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#320 Sep 22 2008 at 6:27 AM Rating: Decent
4 posts
whats the next body piece i should get?
#321 Sep 23 2008 at 12:52 PM Rating: Good
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Well this is my first time asking for someone to "rate" my gear but I'm curious as to what you guys think.

Weapon: Thalassocrat
Sub: Pole Grip/Mythril Grip +1
Ammo: Smart Grenade/Bibiki Seashell/Olibanum Satchet
Head: W. Turban/Optical Hat (mainly for WS)
Neck: Chiv. Chain
Earrings: Assault Earring/Brutal Earring/Ethereal Earring/Diablos Earring
Body: SH +1 or Assault Jerkin
Hands: Dusk Gloves/SFG
Rings: Jaeger Ring/Rajas Ring/Flame Ring
Back: Amemmet Mantle +1
Waist: Swift Belt/Warwolf Belt/Potent belt
Legs: Drachen Brais +1/Barone Cosciales
Feet: Rutter Sabatons

I know the main thing I will need to upgrade is feet, but since I may be getting Askar feet or Homam feet soon I was wondering if its ok to keep Rutters on (even during haste build) and just hope and wait for Askar to drop this next week.

I'm thinking about selling Assault Earring and getting Fowling Earring, and selling Potent Belt for now as well.

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#322 Sep 23 2008 at 4:14 PM Rating: Decent
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bootlegman wrote:
I know the main thing I will need to upgrade is feet, but since I may be getting Askar feet or Homam feet soon I was wondering if its ok to keep Rutters on (even during haste build) and just hope and wait for Askar to drop this next week.

Sorry, it's late, so it will be to the point.

1) Askar Feet are crap. 3Str and 2Enmity, they're basically exactly the same as Heroic Boots +1 (Save for Agi instead of chr (moot) and the dmg-2% (negligable))

2) Rutters would last you till homam if you weren't using a haste build. But you are, so they wont.

3) Want to buy boots that will last you to homam? buy Tabin Boots +1 or Dusk Ledelsens.

4) Better yet, do assault for Amir Boots, which are better than Dusk Ledelsens, and will last you untill Aurum or Homam.

5) Better yet still, get Aurum. They're the best thing you could wear.

6) It's spelt Amemet, people. Not Amimit, Ammet, Ammemmet. Amemet. It's not hard. Just look at it in sectons: Am-Em-Et. Like Suppa-no-mimi, Amano-mura-kumo or Yo-ichi-no-yumi
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#323 Sep 24 2008 at 4:38 AM Rating: Decent
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76 posts
Hey there,

I have a few questions (some not related to gear), but I figured it'd be better to make a post here instead of creating a new topic. First off, my equipment at level 57, as a Hume:

Main: Holy Lance (Upgrading to GKL at 60; I'll probably bring a DM along if we fight VT mobs, if the process rate is worthwhile.)
Sub: Mythril Grip +1 (Pole Grip at 60)
Ranged/Ammo: Never got my RSE sachet; grabbing a Tiphia Sting for next level.
Head: Walkure Mask (I use it on non-Valkyrie jobs)
Neck: Peacock Charm
Earrings: Spike Earrings
Body: Scorpion Harness (probably going to sell my JPeti soon)
Hands: Spiked Finger Gauntlets
Rings: Sniper's/Woodsman
Back: Jaguar mantle (Amemet Mantle +1, Noodles, at 61)
Waist: Life Belt/Swordbelt +1 (Life Belt is fulltime)
Legs: Republigar
Feet: Bounding Boots (Tabin +1 at 59; Marine M at 62)


That's my TP gear for now. I don't really have any complaints about it (though feel free to point something out)--what I'm unsure of is my WS set, which doesn't really exist. I eat Meat Chiefkabobs whenever possible, because I believe I have the accuracy to pull it off (and the results are pretty nice; granted, I have no parses to back it up, though I'm sure most will agree that meat grants an amazing bonus).

But, if applicable, how does one go about swapping STR gear when eating meat? I know sushi-eaters tend to have that privilege, but I'm really not sure how to go about this, considering how integral accuracy equipment is to meat-eaters. Swapping out my PCC for Spike Necklace (10 acc > 3STR/DEX) doesn't seem like a good trade-off; neither does SFG for RSE (12atk > 3STR/DEX). I do occasionally swap out an accuracy ring for a STR ring, but, alone, I don't think the STR ring is doing much. Any suggestions?*

*Are there any recommended parsers? I bookmarked kparser, but never got around to downloading it.


Secondly, about food: When are you supposed to make the switch from one attack food to another? Do you wait until your attack is capped from the current food before upgrading, or do you upgrade before you reach the cap? As far as I understand, eating food with too high of a cap will yield less of a bonus than eating something with a cap closer to your base attack. I've been using Chiefkabobs since level 40~, and at level 57, my attack sits at 287 (Chiefkabobs cap at 295). Is there a general rule of thumb for this?


Lastly: Which is the "better" DD sub at 60, /war or /sam? Any particular scenarios where one greatly outshines the other? I've been reading about all the merits of subbing samurai, but such information only seems to apply to meripo, where Seigan is, understandably, a huge help.



Thanks for reviewing. Sorry for the length; I tried to trim off as much as I could.
#324 Sep 24 2008 at 11:20 AM Rating: Decent
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6,580 posts
jprvoices wrote:
Hey there,

I have a few questions (some not related to gear), but I figured it'd be better to make a post here instead of creating a new topic. First off, my equipment at level 57, as a Hume:

Main: Holy Lance (Upgrading to GKL at 60; I'll probably bring a DM along if we fight VT mobs, if the process rate is worthwhile.)
Sub: Mythril Grip +1 (Pole Grip at 60)
Ranged/Ammo: Never got my RSE sachet; grabbing a Tiphia Sting for next level.
Head: Walkure Mask (I use it on non-Valkyrie jobs)
Neck: Peacock Charm
Earrings: Spike Earrings
Body: Scorpion Harness (probably going to sell my JPeti soon)
Hands: Spiked Finger Gauntlets
Rings: Sniper's/Woodsman
Back: Jaguar mantle (Amemet Mantle +1, Noodles, at 61)
Waist: Life Belt/Swordbelt +1 (Life Belt is fulltime)
Legs: Republigar
Feet: Bounding Boots (Tabin +1 at 59; Marine M at 62)


That's my TP gear for now. I don't really have any complaints about it (though feel free to point something out)--what I'm unsure of is my WS set, which doesn't really exist. I eat Meat Chiefkabobs whenever possible, because I believe I have the accuracy to pull it off (and the results are pretty nice; granted, I have no parses to back it up, though I'm sure most will agree that meat grants an amazing bonus).

But, if applicable, how does one go about swapping STR gear when eating meat? I know sushi-eaters tend to have that privilege, but I'm really not sure how to go about this, considering how integral accuracy equipment is to meat-eaters. Swapping out my PCC for Spike Necklace (10 acc > 3STR/DEX) doesn't seem like a good trade-off; neither does SFG for RSE (12atk > 3STR/DEX). I do occasionally swap out an accuracy ring for a STR ring, but, alone, I don't think the STR ring is doing much. Any suggestions?*

*Are there any recommended parsers? I bookmarked kparser, but never got around to downloading it.


Secondly, about food: When are you supposed to make the switch from one attack food to another? Do you wait until your attack is capped from the current food before upgrading, or do you upgrade before you reach the cap? As far as I understand, eating food with too high of a cap will yield less of a bonus than eating something with a cap closer to your base attack. I've been using Chiefkabobs since level 40~, and at level 57, my attack sits at 287 (Chiefkabobs cap at 295). Is there a general rule of thumb for this?


Lastly: Which is the "better" DD sub at 60, /war or /sam? Any particular scenarios where one greatly outshines the other? I've been reading about all the merits of subbing samurai, but such information only seems to apply to meripo, where Seigan is, understandably, a huge help.



Thanks for reviewing. Sorry for the length; I tried to trim off as much as I could.

Ok, here we go. Firstly, your TP set listed:
GKL is your best choice. The proc rate on the Dark Mezraq is not worth building a gear set around. You should consider it as a nice bonus, but nothing more. The proc rate is the same as the Lv75 Mezraq and Thalassocrat. When my Thalassocrat procs, the only thing I do any different is swap to my full STR/Att WS set, instead of my normal one (which has Acc pieces in aswell) when using Penta.
Next, as far as comments about your gear, Weapon/Grip/Ammo is great. Walkure mask is great too, I wouldn't worry about upgrading to the Valkyrie Mask, on my server it's 50k more (70k over 20k) for the 1 more Att. Earrings are good, you could possibly consider an Assault Earring, you dont need it to ding into but it is one of the best earrings, even at 75. You'll find most endgame drgs use Assault/Brutal as their ear combo, so it'll be worth getting sooner or later. Back, Wasit, Legs and Feet are great. Feral Trousers are an aesthetic upgrade at 64 if you so wish, it's down to personal prefference.

Next,
When creating your WS set, what you want to do is base it off your TP set.
That is, once you get enough Accuracy in your TP set that makes you comfortable, look to include that same amount of accuracy in your WS set, or possibly add slightly more if you're not at the acc cap. Swapping Att for Str depends on the Amount. I would probably use SFG over RSE, but I would use AF+1 or Heca over SFG. PCC should stay on over Spike Necklace always, as you can get better trade offs in other slots, and as for Rings, it depends on the rest of your gear aswell. If you don't need the Acc in that slot, it's a pretty good trade off for 5Str at 75. For your WS set currently, I would basically use your TP set. If you use a Haste build later on, or have strong WS options like Hecatomb, then you can think about re-working your set. The most important thing to do is keep enough acc for a good hit rate, then buff it in other slots.
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#325 Sep 27 2008 at 11:05 PM Rating: Decent
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alrdy have 6/6 character made on here and I was too lazy to type so i just took SS of tp/ws gear.

TP:
DRG TP Set

WS:
DRG WS Set

Mainly want to know if I have a good mix in ws set.

I'm not sure yet if i'm going to place PLM merits down, as drg wud just be solo/zerging(angon) situations, so there's lower acc alrdy.

Just got 75 tonight so I could use some tips on merits to get(besides PLM) incase I decide to use it alot more, going for capped Angon first, for LS purposes tho.
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#326 Sep 28 2008 at 2:45 AM Rating: Decent
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Judging by the face you have Tred Scythe and Nagalring aswell, I'm assyming you have Drk leveled. I dont know why they'd make you come drg voer drk to a zerg, unless there really was no other drg on the shell.

WS set looks fine. I'm assuming that's a pixie earring, I'd think Assault or Ethreal might give a bigger boost, lolDEX mod on penta.

5 Angon. Other 5 are down to personal prefference, I'm in favour of 4 Empathy 1 Deep Breathing, as empathy will always swap over shell+protect first, so if you do a lot of soloing, it's annoying to cancel them to give whatever buffs to your wyvern. However, some people favour 5 Deep Breathing as it's a good DoT boost for exp.
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#327 Sep 28 2008 at 3:18 AM Rating: Decent
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Yes, it was Pixie. I guess i'll leave Ethereal in then, thought the str and dex mod was same % on Penta is why I had it in.

And yeah, the only other drg past 37 in shell is a mule, not geared on drg, and missing good r/e gear.

We have about 5 drks in shell, with merc kris' to pass around to them when we start to zerg, I wouldn't mind going as drg for Angon it for a nice boost since 4-5 drks is overkill for most of the stuff. The top 3 of us have almost equal gear/merits, so it's not like i'm needed on drk lol.

I also have job ADD, drg is a nice change from drk and mnk. I would actually prefer to Angon stuff for the time being, but i'm sure i'll move on at some point.. :/

Thnx for the info i'll adjust my macros, trying to get a body upgrade, but thier all looking like thier gonna take more time than I want. Alot more. I'll poke around with Ose some the next few weeks while waiting on Ares' and Homam drops, but I prolly will get more use of SH+1 on most stuff than the AJ.

Edit: Can't type.

Edited, Sep 28th 2008 6:13am by SamuraiKing
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#328 Oct 01 2008 at 10:51 AM Rating: Decent
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The STR and DEX mods are the "same", in that they're both 20% mods, however, these are secondary mods, and on all WSs (Ok, excepting stuff like Spirits Within etc... all normal WSs) there is a primary STR function as well. So while DEX only gives you a DMG boost through the "20% DEX" you see printed on wiki, STR gives a DMG boost in two places, the "20% STR" you'll read on wiki, as well as earlier in the WS formular.

I never learnt the specifics, actually I think I did but forgot them, a regular math wix like milich or bsphil or someone can tell you more
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#329 Oct 01 2008 at 1:28 PM Rating: Decent
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DRG 64

Main: Dark Mez
Sub: Pole(Sub SAM), Mythril+1(Sub WAR)
Ammo: Elvaan RSE sachet
Head: Voyager's Sallet(O.Hat waiting for 70, can get a Walmart Turban for 75 anytime)
Neck: Chiv Chain
Earring1: Spike
Earring2: Assault
Body:SH(AJ waiting for 67)
Hands:SFG TP/Pallas WS
Rings:Woodsman TP/Victory WS
Back:Amemet(Friend stole+1 from me)
Waist: Life Belt TP/Vanguard WS
Legs: Feral(Feels good to wear pants again)
Feet:Bounding

Also wondering what I should be looking at picking up within the next few levels, as well should I get the fourth legs that I see from Bastok in the past for WS?

Edited, Oct 1st 2008 5:29pm by Dathus
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#330 Oct 01 2008 at 2:06 PM Rating: Decent
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Quote:
Main: Dark MezGKL
Sub: Pole(Sub SAM), Mythril+1(Sub WAR)
Ammo: Elvaan RSE sachet
Head: Voyager's Sallet(O.Hat waiting for 70, can get a Walmart Turban for 75 anytime)
Neck: Chiv Chain
Earring1: Spike
Earring2: Assault
Body:SH(AJ waiting for 67)
Hands:SFG TP/Pallas WS
Rings:Woodsman TP/Victory WS
Back:Amemet(Friend stole+1 from me)
Waist: Life Belt TP/Vanguard WS
Legs: Feral(Feels good to wear pants again)
Feet:Bounding

Also wondering what I should be looking at picking up within the next few levels, as well should I get the fourth legs that I see from Bastok in the past for WS?


Amir feet when you can are good. Be ready to upgrade your pants, af +1 is good so is Barone.

Past that only the big upgrades come homam hands feet and body or ares if you can. get a thal, brutal can try for pcc. really your looking better then a lot of other DRGs I see. GL
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#331 Oct 01 2008 at 2:10 PM Rating: Decent
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Quote:
Amir feet when you can are good. Be ready to upgrade your pants, af +1 is good so is Barone.


I see everyone going back to GKL and I wonder why? I have the Eva down proc a lot, so is it worth the loss of giving everyone the effect of Eva down, or just your own ACC up? Always curious on this argument.

I have Barone legs and feet waiting for me, as well as a Thalasso.

Why Amir feet out of curiosity?

I have an EG LS who I do sky/sea with, and I'm just waiting for my turn for Homam as well.

For WS, should I be looking for Heca gear from sky or no?

Also, when I hit 70, use O.Hat for TP and keep Voyager's til 75 when I upgrade to my Wyvern helm, or Voyager's @75 as well?

Edited, Oct 1st 2008 6:25pm by Dathus
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#332 Oct 01 2008 at 2:29 PM Rating: Good
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Dathus wrote:
Quote:
Amir feet when you can are good. Be ready to upgrade your pants, af +1 is good so is Barone.


I see everyone going back to GKL and I wonder why? I have the Eva down proc a lot, so is it worth the loss of giving everyone the effect of Eva down, or just your own ACC up?


yes it's worth the loss. EVA down doesn't proc every fight right at the start of the fight. the difference isn't huge, but GKL is ultimately better.

Quote:
Why Amir feet out of curiosity?


uhhhh, because of their stats...

Quote:
For WS, should I be looking for Heca gear from sky or no?


yes.
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#333 Oct 01 2008 at 3:11 PM Rating: Decent
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Dathus wrote:
For WS, should I be looking for Heca gear from sky or no?


The hands you can skip if you get AF+1 hands. However, they can only be used on Drg. Heca can be used on many jobs, and in that respect, Heca are superior.

The feet and body however, you should get no questions asked.
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#334 Oct 01 2008 at 3:31 PM Rating: Decent
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http://ffxi.allakhazam.com/db/item.html?fitem=10324

this is why.
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#335 Oct 01 2008 at 3:36 PM Rating: Decent
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I plan on getting AF+1 Head, legs and hands so I don't lug around the whole set of AF normally. I can get Heca hands and feet easily, since we smash Suzaku and Byakko a lot in my LS. Body is getting close for my use, as Kirin's being nice with those, but stingy with Crimson legs.

I don't intend on leveling another DD who can use Heca anytime soon anyway, so AF+1 hands are the way, it seems.
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#336 Oct 01 2008 at 4:11 PM Rating: Decent
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if i have centurions body at level 40 should i wait for sh or get something before then?
#337 Oct 01 2008 at 4:26 PM Rating: Decent
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@45 get Home Depot body. I mean uh Brigandine. @55 you CAN get Jaridah peti, which you can then switch for SH. How I did it.
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#338 Oct 01 2008 at 4:31 PM Rating: Decent
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alright, i was thinking about getting brigandine just wasnt sure. thanks
#339 Oct 02 2008 at 4:24 PM Rating: Decent
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73drg here. Couple questions:

1) Marine M Boots > Tabin Boots +1 on TP? Or only swap in for WS?

Stat:

Marine M Boots: 60hp 3str 3dex 2vit 2agi (Hume Male) <--current WS
Tabin Boots +1: 3acc 3eva <--current TP

2) Dusk gloves vs Tarasque Mitts +1 vs Hume RSE Glove: TP & WS

Stats:

Dusk Glove: 3%haste, 5atk
T.Mitts +1: 12atk <--current TP
Hume RSE : 3str 3dex <--current WS

- Condition: Only other haste gear owned being W.Turban(5%); /SAM most of the time(Hasto 10%)

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#340 Oct 02 2008 at 5:46 PM Rating: Good
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Freedoomone wrote:
73drg here. Couple questions:

1) Marine M Boots > Tabin Boots +1 on TP? Or only swap in for WS?

Stat:

Marine M Boots: 60hp 3str 3dex 2vit 2agi (Hume Male) <--current WS
Tabin Boots +1: 3acc 3eva <--current TP

2) Dusk gloves vs Tarasque Mitts +1 vs Hume RSE Glove: TP & WS

Stats:

Dusk Glove: 3%haste, 5atk
T.Mitts +1: 12atk <--current TP
Hume RSE : 3str 3dex <--current WS

- Condition: Only other haste gear owned being W.Turban(5%); /SAM most of the time(Hasto 10%)



(1) is ACC+3 vs STR+3 DEX+3->ACC+2~. STR+3 raises base dmg by 1 75% of the time. marine thus better 75% of the time, tabin+1 like .5% better 25% of the time. i'd wear marine.

(2) is 3% haste vs 7ATT, dusk wins regardless of haste. for WS, tarasqu+1 is probably the way. thats 10~ATT vs base dmg up by 1-2. 10ATT needs to raise dmg by around 1.5% to beat hume RSE 100% of the time, and it likely will. even with a lot of ATT (i used 600 as a base), 12ATT will raise damage by more than 2%, and therefore beat hume RSE.
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#341 Oct 02 2008 at 7:36 PM Rating: Decent
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Hi guys,

I have been playing for about 9 months now and decided to allow drg to be my first 75 job right now he is at lvl 61 and I am seeing all this fancy new gear and have no idea if I am going in the right direction or not. So i was wondering if anyone could let me know if this is okay or if I should be doing something completely different.

Main: Grand Knights Lance
Grip: Mythril Grip +1
Head: Walkure Mask
Neck: Mermans gorget soon to be chivalrous chain or w/e
Earrings: Spike earring and fang earring
Body: Scorpion Harness
Gloves: Spiked Finger Gauntlets
Rings: Ecphoria and Fluorite
Back: Amemet Mantle +1
Waist: Swordbelt
Legs: Drachen Brais
Feet: Drachen Greaves

Also I was wondering i see a bunch of people holding items in there ammo slots is there one of these that is best for my drg/sam?

Thank you very much for any help you can offer. :D
#342 Oct 02 2008 at 8:20 PM Rating: Good
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Freckyb wrote:

Main: Grand Knights Lance - optimal
Grip: Mythril Grip +1 get pole grip
Head: Walkure Mask optimal
Neck: Mermans gorget soon to be chivalrous chain or w/e optimal (excepting PCC)
Earrings: Spike earring and fang earring assault earring / spike earring
Body: Scorpion Harness good, assault jerkin if you can.
Gloves: Spiked Finger Gauntlets optimal
Rings: Ecphoria and Fluorite drop flourite, get woodsman-or-sniper. ecphoria fine.
Back: Amemet Mantle +1 optimal
Waist: Swordbelt get life belt, eat meat
Legs: Drachen Brais useless, get republic subligar or other +offensive stat item.
Feet: Drachen Greaves no one knows what these do for jump, but they have no apparent offensive bonus. tabin+1 are a good option, or crow/raven here and on legs.
ammo: tiphia sting or smart grenade. if you're elvaan, RSE satchet is ok.
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#343 Oct 03 2008 at 5:59 AM Rating: Default
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here i am again with another question.
if i use walahra + dusk gloves + hasso i'm gatting a 18% haste, right? in that case, what is better as feet? Barone or Dusk ledelsens? +2% haste more and 4 attack or 2str +5 attack?

ty again ^^
#344 Oct 03 2008 at 8:32 AM Rating: Decent
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Dusk better than Barone, but Amir beat both.
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#345 Oct 03 2008 at 10:09 AM Rating: Decent
Edited by bsphil
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NoodlesCCCLV wrote:
Dusk better than Barone, but Amir beat both.


This, but adding the qualifier that dusk only loses to amir if you're under ~40% total haste and if your accuracy is <92% while wearing Dusk Ledelsens.

I know it's not as compact and snappy of an answer, but too bad. FFXI doesn't work that way; **** is situational.



Edited, Oct 3rd 2008 1:06pm by bsphil
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#346 Oct 08 2008 at 7:00 AM Rating: Decent
finally picked up a PCC and brigandine +1

I have the full wonder set as well. (TARU RSE)
emp hairpin, +7 atk mask spike necklace
beetle+1 earrings (spike at 55)
battle gloves, chk +3 str rings and a +3 acc ring
(should i upgrade to wood/snipers with a PCC?)
jaguar mantle on my back, brave/life/tilt belts for waist
leaping boots also.

using mythril +1 also carrying AF for sync pts (lvl 49 drg atm)

with this gear, what should i upgrade?
(all i can think of is republic subligar ><)

I see some body armor at 55 (will likely pick up the HQ) and i have AJ waiting.

some lvl 50 gloves coming up too (+atk)

what str/atk gear can i get away with since I have pcc?
(i'm aware it varies some, but i'd like a starting point idea)

can someone please help me with a set-up? maybe a WS gear set and a TP set?

thanks a bunch! will check on this at lunchtime <(^.^)>



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#347 Oct 08 2008 at 8:13 AM Rating: Decent
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ZacheusofGilgamesh wrote:
(should i upgrade to wood/snipers with a PCC?)
jaguar mantle on my back, brave/life/tilt belts for waist
with this gear, what should i upgrade?
(all i can think of is republic subligar ><)

I see some body armor at 55 (will likely pick up the HQ) and i have AJ waiting.

some lvl 50 gloves coming up too (+atk)

what str/atk gear can i get away with since I have pcc?
(i'm aware it varies some, but i'd like a starting point idea)

If you can aford Brig+1, yes get snipers. And Republic Subligar. Akinji (55 HQ) Peti will last you till AJ.

Just having PCC doesn't automatically mean you don't need other accuracy gear so don't be fooled.

Ditch Brave, get Swordbelt+1.

You have penta thrust, best advice is keep the same Acc/Att setup you're using for TP as for WS, as penta needs accuracy to be remotely decent.
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#348 Oct 08 2008 at 9:27 AM Rating: Decent
Quote:
ZacheusofGilgamesh wrote:
(should i upgrade to wood/snipers with a PCC?)
jaguar mantle on my back, brave/life/tilt belts for waist
with this gear, what should i upgrade?
(all i can think of is republic subligar ><)

I see some body armor at 55 (will likely pick up the HQ) and i have AJ waiting.

some lvl 50 gloves coming up too (+atk)

what str/atk gear can i get away with since I have pcc?
(i'm aware it varies some, but i'd like a starting point idea)

'Noodles'
If you can aford Brig+1, yes get snipers. And Republic Subligar. Akinji (55 HQ) Peti will last you till AJ.

Just having PCC doesn't automatically mean you don't need other accuracy gear so don't be fooled.

Ditch Brave, get Swordbelt+1.

You have penta thrust, best advice is keep the same Acc/Att setup you're using for TP as for WS, as penta needs accuracy to be remotely decent.

ah right, i forgot I had swdbelt +1 already.

I'll pick up 2 snipers then, along with subligar ><; akinji when i get to 55.

are you suggesting a meat build here or a sushi build? (sounds like meat)

i understand to hold onto life belt for really evasive stuff (especially if I eat meat) ::which do you recommend? best stuff? avg food? cheap stuff?::

::now, if you're suggesting a meat build... why not wear life belt and 2 +3 str rings?
(isn't 6str [+3 atk] and 10 acc, 12 fire resist > 10acc -15 def +12 atk)::



Edited, Oct 8th 2008 1:34pm by ZacheusofGilgamesh
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#349 Oct 08 2008 at 9:35 AM Rating: Decent
Edited by bsphil
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You should never have to use sushi on DRG in exp ever.
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#350 Oct 09 2008 at 6:53 AM Rating: Decent
isn't 6str [+3 atk] and 10 acc, 12 fire resist > 10acc -15 def +12 atk

see also, above post(s)
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#351 Oct 09 2008 at 11:12 AM Rating: Good
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ZacheusofGilgamesh wrote:
isn't 6str [+3 atk] and 10 acc, 12 fire resist > 10acc -15 def +12 atk

see also, above post(s)


probably not. why are you mentioning stats like fire resist? that doesn't do anything.
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