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#352 Oct 09 2008 at 2:02 PM Rating: Decent
heh, sorry i forgot noone exps on gobs anymore; old habit.

thanks tho; i'll mix and match what i have and see what works on a camp by camp basis.


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Edited, Oct 9th 2008 5:56pm by ZacheusofGilgamesh
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#353 Oct 11 2008 at 1:49 PM Rating: Decent
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Just needing a bit of advice for when I hit 75. I'm going to start farming for some of the gear I get to level into where necessary, and I was curious of if a full haste set-up would be worth it, and what pieces are good to get? My LS is planning another Swift Belt run soon, so I'm hoping to get that at least.
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#354 Oct 12 2008 at 1:46 AM Rating: Good
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this is my only set, what should i work towards tp/ws wise and what can stay the same thanks for any help given
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#355 Oct 12 2008 at 2:19 AM Rating: Decent
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Quote:
Just needing a bit of advice for when I hit 75. I'm going to start farming for some of the gear I get to level into where necessary, and I was curious of if a full haste set-up would be worth it, and what pieces are good to get? My LS is planning another Swift Belt run soon, so I'm hoping to get that at least.
Walahra Turban, Dusk Gloves, you've already mentioned Swift Belt.

Quote:
this is my only set, what should i work towards tp/ws wise and what can stay the same thanks for any help given

Grand Knight's Lance, Pole Grip, Republic Subligar, two Woodsman Rings. SELL DARK MEZRAQ, maybe keep Garrulous/Victory for Wheeling Thrust.

Edited, Oct 12th 2008 6:14am by Lucinus
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#356 Oct 13 2008 at 11:35 PM Rating: Decent
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I'm a 63 Tarutaru Dragoon and I've been trying to figure out what needs tweaking in my current gear setup.

Weapon: Dark Mezraq
Grip: Pole Grip
Ranged: Tiphia Sting (Smart Grenade when soloing)
Head: Valkyrie's Mask (Drachen Armet when soloing and macro'd in on ws's)
Neck: Chivalrous Chain (keep using or get a royal guard collar w/ cp?)
Earrings: Spike Earring x2
Body: Scorpion Harness
Hands: Drachen Finger Gauntlets
Rings: Woodsman x2
Back: Amemet Mantle (will get hq after I get some more gil)
Waist: Life Belt
Legs: Republic Subligar (Drachen Brais when soloing)
Feet: Creek M Clomps (macro in Drachen Greaves on jumps and full time when solo)

Any suggestions with explanations would be much appreciated. So far I've just been trying to go for as much acc as possible and I want to see if I've been gearing myself correctly or not.
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#357 Oct 14 2008 at 12:42 AM Rating: Decent
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Jellytime wrote:
I'm a 63 Tarutaru Dragoon and I've been trying to figure out what needs tweaking in my current gear setup.

Weapon: Dark Mezraq
Grip: Pole Grip
Ranged: Tiphia Sting (Smart Grenade when soloing)
Head: Valkyrie's Mask (Drachen Armet when soloing and macro'd in on ws's)
Neck: Chivalrous Chain (keep using or get a royal guard collar w/ cp?)
Earrings: Spike Earring x2
Body: Scorpion Harness
Hands: Drachen Finger Gauntlets
Rings: Woodsman x2
Back: Amemet Mantle (will get hq after I get some more gil)
Waist: Life Belt
Legs: Republic Subligar (Drachen Brais when soloing)
Feet: Creek M Clomps (macro in Drachen Greaves on jumps and full time when solo)

Any suggestions with explanations would be much appreciated. So far I've just been trying to go for as much acc as possible and I want to see if I've been gearing myself correctly or not.


SELL DARK MEZRAQ, get a Grand Knight's Lance.

Invest in an Assault Earring and maybe Spiked Finger Gauntlets when you get more gil. Maybe Tabin Boots +1 as well if you need extra Accuracy.

DRG can't equip Royal Guard's Collar so don't bother.

There's no need to fulltime Drachen Greaves when solo, your RSE2 will be MUCH better.

Edited, Oct 14th 2008 4:37am by Lucinus
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#358 Oct 14 2008 at 1:16 AM Rating: Good
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so now are you saying dark mezraq is no good period? or for soloing purposes, i mean the evasion down effect happend more often than not for me, so that would in essence help a lot more in a party, but then would it not do just as well depending on what acc+ gear you have
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#359 Oct 14 2008 at 1:43 AM Rating: Decent
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Unless they ninja-boosted the process rate, I'm saying GKL is much, much better than Dark Mezraq and so you should sell it.

It WILL process more often when you solo, probably because you're hitting more often anyway and the Evasion Down has more chances to process; also, you're going to be fighting weaker stuff when you're soloing compared with when you're partying, which also affects process rates of additional effects.

Additionally, we're looking at something like Evasion-10. Mathematically, for that to be better overall than GKL's static Acc+7 boost, you're looking at Dark Mezraq needing at least something like a 11.7% process rate*.

I think the process rate is quite a fair bit lower than that, so just stay away.

*Milich, Bsphil and other maths wizards, please correct me if I'm wrong, but this is how I calculated it: since Eva-10 = Acc+10, and since Acc+7 is 70% of Acc+10, we're looking at 0.7 taken to the power of however many party members there are. I couldn't decide whether to use indices or simply divide through, but the answer only differs by a tenth of a percent anyway.

Edited, Oct 14th 2008 5:37am by Lucinus

Edited, Oct 14th 2008 5:37am by Lucinus
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#360 Oct 14 2008 at 7:51 AM Rating: Decent
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Anywhere where the 7Acc on the GKL gives you 7Acc (ie you're at 91.5% accuracy or below) then yes, GKL will beat Dark Mez.

Dark Mez is still decent, but because it's generally slightly more expensive, there's no point in getting it. Why pay more gil for a worse item?

If you're capped Acc, Dark Mez will win, but you wont be unless you're on sushi in exp, and you shouldn't be using sushi.
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#361 Oct 14 2008 at 9:47 AM Rating: Decent
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I sold my Tabin Boots +1 for my RSE feet. I meant that when I'm soloing I full time the af, because the MP down kills me. I figured the STR on my rse would be better than the boots since I picked up the tiphia sting.

My bad on the collar, didn't even notice who could equip it lol. The assault earring and the spiked finger gauntlets are pretty expensive on my server, but I'll try to get the gil together to get them.
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#362 Oct 14 2008 at 10:26 AM Rating: Decent
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If the MP Down kills you, I'd have to ask how much MP you have and what you're subbing. With /BLU, I get by just fine with about 100 (as a Galka).

Edited, Oct 14th 2008 2:20pm by Lucinus
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#363 Oct 14 2008 at 6:32 PM Rating: Decent
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I have 146 mp and I sub /blu. I go through a lot of that when chaining T Lesser Colibri. As a a taru they tear me up something fierce and I find myself having to trigger 4 HB's in a row whenever I get hit by pecking flurry. Also feather tickle tends to keep me from killing them fast enough and I have to recast cocoon mid fight, and whatever hits land on me before it's back up really hurt me.
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#364 Oct 17 2008 at 10:53 AM Rating: Decent
well then i guess ill be doing a bit o farming when i get back to get that gkl
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#365 Oct 17 2008 at 11:45 PM Rating: Decent
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Jellytime wrote:
I have 146 mp and I sub /blu. I go through a lot of that when chaining T Lesser Colibri. As a a taru they tear me up something fierce and I find myself having to trigger 4 HB's in a row whenever I get hit by pecking flurry. Also feather tickle tends to keep me from killing them fast enough and I have to recast cocoon mid fight, and whatever hits land on me before it's back up really hurt me.
Cripes. Um, I'm not sure what to suggest... what are you setting in the way of BLU-spells? If you're not already doing so, prioritise HP, as it sounds like you're running on a very low HP total. Maybe invest in some Carapace Gauntlets as well (the ones with the Attack+8 DEF+16 latent on them for when you're in yellow or lower)

And I apologise in advance if this seems like a patronising question, but are you getting Sanction Refresh? Personal experience would suggest that my MP pool, at the very least, can drag itself out for about three times as long as normal.

browniebrown wrote:
well then i guess ill be doing a bit o farming when i get back to get that gkl
Good man.

Edited, Oct 18th 2008 3:38am by Lucinus
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#366 Oct 18 2008 at 12:43 AM Rating: Decent
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Just checking in, making sure I'm not missing anything.

DRG 71
Current -> Upgrading to

Main: GKL -> Thalasso
Sub: Pole
Ammo: Elvaan RSE sachet
Head: O.Hat TP/Voyager WS -> Walhala TP/Wyvern WS
Neck: Chiv Chain
Earring1: Spike -> Fowling/Brutal
Earring2: Assault
Body:AJ(Will NEVER get Ares. Working on Morrigans for RDM first)
Hands:SFG TP/Alky WS -> Dusk TP/Alky/Drachen+1 WS
Rings:Woodsman TP/Victory WS -> Woodsman TP/Triumph WS(Have Tamas/Balrahns)
Back:Amemet+1
Waist: Potent TP/WS (Still waiting on SB runs)
Legs: Barone(Needing upgrade items for legs+1)
Feet:Barone -> Amir (doing assaults for this soon)

Any other suggestions that I'll need for when meriting?
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#367 Oct 18 2008 at 1:41 AM Rating: Good
Edited by bsphil
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I would get rid of the RSE sachet and get a smart grenade, or more aptly, a tiphia sting.

Alky's are fine for wheeling thrust, but don't use them for Penta. Just stick to SFG until you get AF+1 or Hecatomb. Keep the Woodsmans on for penta as well.
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#368 Oct 18 2008 at 2:52 AM Rating: Good
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イ輪sごんあ 尾hしt k IME JP off. as i was saying, i was going to make up some lies and give bad advice to recent posters, but i'm too lazy to do it, so just imagine i did if you think that kind of thing is funny. if not, imagine that i didn't do it.
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#369 Oct 18 2008 at 11:06 AM Rating: Good
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Lucinus wrote:
Jellytime wrote:
I have 146 mp and I sub /blu. I go through a lot of that when chaining T Lesser Colibri. As a a taru they tear me up something fierce and I find myself having to trigger 4 HB's in a row whenever I get hit by pecking flurry. Also feather tickle tends to keep me from killing them fast enough and I have to recast cocoon mid fight, and whatever hits land on me before it's back up really hurt me.
Cripes. Um, I'm not sure what to suggest... what are you setting in the way of BLU-spells? If you're not already doing so, prioritise HP, as it sounds like you're running on a very low HP total. Maybe invest in some Carapace Gauntlets as well (the ones with the Attack+8 DEF+16 latent on them for when you're in yellow or lower)


That sounds really odd. I was able to get chain #5 solo with /blm sub at 61--it's risky in comparison after I tried /blu, but in either case, I'm not sure what's giving you so much trouble.

My spell line-up at 61 was: Foot Kick/Power Attack (HB triggers); Sprout Smack*; Cocoon; Pollen; Head ****; Sheep Song and Healing Breeze (Autoregen); Poison Breath and Soporific (Clear Mind; nothing else really matters beyond this points; at any rate, you've probably reached your set points limit); Metallic Body (not required, but has situational promises).

I've soloed around 30k exp on Lesser Colibri alone, going from 61>62 and a bit into that level. You get pretty familiar with their behavior after a while. First and foremost, I would advise you install windower and then install the StatusTimer plugin. The StatusTimer plugin places a little timer beneath your buffs (counting down if the duration is known; if the duration is unknown, the timer will count up). Cocoon lasts 1:30, so when Cocoon is about 2-3 seconds from wearing off, start casting Cocoon; the effect overwrites itself, so you can cast it early and not receive a "No effect" message. If you don't want to install windower/use the plugin, you'll have to use your Cocoon recast as a gauge when to cast; Cocoon has a one-minute recast, so you'll have to guesstimate the other thirty seconds.

Secondly, get a feel for when they'll bust out a TP move. Generally, below 70% or so, they may or may not use a TP move when you use Penta; the lower the mob is when you use Penta, the more likely they'll use a TP move after a ws. You generally want to make sure Cocoon won't be wearing within 10 seconds, and you want to ws after you set off a HB, so you aren't "naked".

Thirdly, you can cast an HB-trigger spell mid-Flurry. Unless you're unlucky and the mob attacks "mid-ws" (sometimes it happens), you can cast a spell even when you're getting wailed on mid-animation without fear of interruption. Power Attack/Foot Kick are so quick, it's rare you'll get interrupted anyways.

*Sprout Smack, I don't know if Slow actually processes or not, but it is a physical spell. It's only one MP more than Foot Kick/Power Attack, so you might want to give it a shot next time--I generally forget to use it, though, since my FK/PA macros are so conveniently placed. I don't think I've had Head ****'s stun process, though.

I can't think of much else that could be giving you trouble. I run with 105 mp, and there's no real trouble there--MP cost does eventually catch up with me, but one tick with Conserve MP is usually enough to keep me going. My setup is fairly similar to yours with a few differences that don't really matter.

Good luck. There aren't really many options, unless Tarutaru have +HP RSE?


Edit: Poison Breath+Soporific gives Clear Mind, not Conserve MP.

Edited, Oct 19th 2008 1:40am by jprvoices
#370 Oct 18 2008 at 12:53 PM Rating: Good
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jprvoices wrote:
Secondly, get a feel for when they'll bust out a TP move. Generally, below 70% or so, they may or may not use a TP move when you use Penta; the lower the mob is when you use Penta, the more likely they'll use a TP move after a ws. You generally want to make sure Cocoon won't be wearing within 10 seconds, and you want to ws after you set off a HB, so you aren't "naked".


note also, if you didn't know, that the way all mobs work in ffxi (except perhaps some select bosses) is that at 25%HP or above, they might use their TP at 100%. at 24% and below, mobs will always use their TP right at 100%.

this can be a useful fact vs colibri, as you can save WS until 26%~ and avoid one last TP move directed at you if you can 1-shot them.
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#371 Oct 19 2008 at 11:31 AM Rating: Excellent
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My RSE gives a nice amount of HP, but takes out of my mp as I mentioned before. I'm not insulted at all with all these suggestions, I appreciate all this feedback. However, I do use sanction refresh and I do use windower, had no idea how that timer worked so I had it disabled. The way you described it makes sense now so I'll put it back in. I'm pretty fast on timing my HB's but sometimes I'm starring at my HP and not paying attention to that Cocoon icon.

It's not that I can't chain when I solo, I get up to 5 every chain. I just feel like I'm having to cast HB way too many times a fight. It seems like every other hit I'm casting the trigger. Here's a list of the spells I set:

Foot Kick
Power Attack
Sprout Smack (use this mostly to trigger HB to keep slow up)
Healing Breeze + Sheep Song (Auto Regen)
Bludgeon, Blastbomb and Bomb Toss (for the STR)
Cocoon
Head **** (for the DEX)
and Blood Drain (for the 5 mp).

Maybe it's just unavoidable with my low HP that I'll have to cast HB so much in my fights. I still enjoy solo'ing/duo'ing though. Got 64 last night, solo'd all of the exp on 63 ^^.

Didn't think I'd be getting solo gear suggestions :P, I was mainly concerned about my pt gear. I get laughed at for soloing most of the time anyways by the 75's killing my colibri so what people think about my gear when I'm by myself doesn't really matter to me.

p.s. Only 50k from my Amemet +1 ^^
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#372 Oct 22 2008 at 3:44 PM Rating: Decent
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Current Gear:

Weapon: Thalassocrat
Grip: Pole Grip
Ranged: Tiphia Sting
Head: W.Turban TP / O.Hat WS
Neck: Chivalrous Chain
Ear1: Brutal Earring
Ear2: Assault Earring(Fowling on solo)
Body: AJ (1/12, yay!!)
Hands: Dusk TP / Tarasque Mitts +1 WS
Rings: Woodsman x2
Back: Amemet Mantle +1
Waist: Life Belt TP / Warwolf WS
Legs: Barone Consciales
Feet: Tabin Boots +1

Questions:
1) ACC vs Haste: With max merit I have 390 acc & 8% Haste. Should I wear Ohat on TP too or stick with Turban? Been thinking about more haste too with Dusk foot & Swift belt, but that'll further lower acc by 10.

2) Where could I find level/evasion of merit mobs other than Greater Colibri(only one with listed stat on wiki when I looked)?

3) Any other suggestions?
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#373 Oct 23 2008 at 2:55 AM Rating: Decent
Edited by bsphil
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Freedoomone wrote:
Current Gear:

Weapon: Thalassocrat
Grip: Pole Grip
Ranged: Tiphia Sting
Head: W.Turban TP / O.Hat WS
Neck: Chivalrous Chain
Ear1: Brutal Earring
Ear2: Assault Earring(Fowling on solo)
Body: AJ (1/12, yay!!)
Hands: Dusk TP / Tarasque Mitts +1 WS
Rings: Woodsman x2
Back: Amemet Mantle +1
Waist: Life Belt TP / Warwolf WS
Legs: Barone Consciales
Feet: Tabin Boots +1

Questions:
1) ACC vs Haste: With max merit I have 390 acc & 8% Haste. Should I wear Ohat on TP too or stick with Turban? Been thinking about more haste too with Dusk foot & Swift belt, but that'll further lower acc by 10.

2) Where could I find level/evasion of merit mobs other than Greater Colibri(only one with listed stat on wiki when I looked)?

3) Any other suggestions?


O hay I think I merited with you a week or so ago.

Turban will be fine, especially once you get an outside source of haste. O.hat/dusk would actually be a tad better with such a low total haste, but trying to differentiate your macros that much based on when you are and aren't getting outside haste sources (hasso/haste spell/march) or madrigal is far too annoying to work around. If you do have dusk feet/swift belt already, you might as well use them. If not, work towards swift and amir boots.

Either way, once you improve that foot slot for TPing, start looking into endgame options for more DD gear: Homam, Hecatomb, Aurum, Ares... Basically up to you on which events you want to or don't want to do.
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#374 Oct 24 2008 at 5:13 AM Rating: Decent
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Quote:

O hay I think I merited with you a week or so ago.

Turban will be fine, especially once you get an outside source of haste. O.hat/dusk would actually be a tad better with such a low total haste, but trying to differentiate your macros that much based on when you are and aren't getting outside haste sources (hasso/haste spell/march) or madrigal is far too annoying to work around. If you do have dusk feet/swift belt already, you might as well use them. If not, work towards swift and amir boots.

Either way, once you improve that foot slot for TPing, start looking into endgame options for more DD gear: Homam, Hecatomb, Aurum, Ares... Basically up to you on which events you want to or don't want to do.


Thx for the advise =)

I will in fact try make seperate TP setups for Haste & Acc. Not too much trouble as can make them seperately somewhere else & when in pt just copy one of them to my TP macro slot.

Seems Swift Belt would be next thing to work on.

Amir boots isn't option for a while as I'm spending all tags on Nyzul for now. Definitely on my to-do list through. Would consider buy Dusk in the mean time once collected more gil(gotta do some BCNMs!!)

& yeah, once have those, not much can be improved AH wise(except multi-million items). Perhaps it would be time to think about join some endgame stuff...
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#375 Oct 24 2008 at 6:15 AM Rating: Good
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Current:

tp/ws
Weapon: edit Thalassocrat
Sub: Pole Strap
Ammo: Smart Grenade/Elv RSE
Head: W.Turban/Wyvern/Ohat
Neck: Chiv.
Ears: Brutal + Assault
Body: AJ/Heca
Hands: Dusk/Wyrm
Rings: Sniper + Rajas
Back: Amemet+1
Waist: Sword+1/Warwolf
Legs: Barone
Feet: Rutters

1) I am the only one lotting DRG in Limbus so for WS is Drachen Gauntlets +1 better than Tarasque +1? And Should I wear Drachen Legs +1 over Barone?

2) I am pretty much next on any Homam piece, so my question is priority with my setup. I'm thinking feet to get rid of that +2% Slow. I know there's Aurum Sabatons but I have never done ZNM's and don't know how long it will be before I end up doing them. Also is the acc from the Homam Body a little overkill for merits?

3) Am I right in thinking that the +DEX from Rajas and Thal equal to +5 ACC and better than using 2 Snipers?

Working on Swift... 0/5 + the times I try to solo it on BST and fail, Elvaan one does not stop triple attacking.

Edited, Oct 24th 2008 1:26pm by MaxsOwner
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#376 Oct 24 2008 at 8:27 AM Rating: Excellent
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I've had a few questions, so I might as well go ahead and post, debating certain pieces for my gear sets, just want to get the opinions around here.

Level 64 Dragoon/Samurai

TP Gear:
Weapon: Dark Mezraq (The evasion down seems to proc at a decent rate, but I am still not convinced it beats out GKL despite what many say. Also, wondering if Cermet Lance +1 would be a worth upgrade over GKL or Dark Mezraq?)
Sub: Pole Strap
Ranged: None.
Ammo: Tiphia Sting (I've tossed my Smart Grenade twice on Blu doing an Assault so... I can't use it anymore unless I get someone else to get me one. Therefore, I went with the sting... not sure if it's better or not though.)

Head: Patroclus's Helm
Neck: Peacock Amulet (I think, if my calculations were correct, that I can not drop down the hits requires to get to 100 TP down one (unlike with Dark) with Chiv Chain, Ecphoria and Rajas, so there would be no point not to use the Amulet.)
Ear1: Assault Earring
Ear2: Spike Earring (Can't bring myself to buy a Merman's Earring...)

Body: Scorpion Harness (Any reason to use Jaridah Peti over Scorpion Harness?)
Hands: Spiked Finger Gauntlets
Ring1: Woodmsan Ring (Don't find any point in using Rajas to TP in if it doesn't lower my hits needed to 100+ TP.)
Ring2: Ecphoria Ring (I suppose I could get another Woodsman Ring, but I like using Ecphoria since there are no stat loses that effect me when soloing on Drg or my other jobs.)

Back: Amemet Mantle +1
Waist: Swift Belt
Legs: Feral Trousers
Feet: Tabin Boots +1

WS Gear
Main: Dark Mezraq
Sub: Pole Strap
Ranged: None
Ammo: Tiphia Sting (Would the RSE sachet be better for WSing?)

Head: Drachen Armet (Was intending to ask if this was a better choice than P.Helm or W.Mask for WSing, but according to earlier posts, it isn't. So... would the Helm or Mask be better for WSing?)
Neck: Chivalrous Chain (I assume that three strength beats out five accuracy for Penta Thrust right?)
Ear1: Assault Earring
Ear2: Spike Earring or Minuet Earring w/ Bard (Seems like the best bet.)

Body: Jaridah Peti (Is 5 attack better than 5 accuracy for Penta Thrust?)
Hands: Spiked Finger Gauntlets (Since Penta has a DEX mod, I chose not to use Pallas for WSing.)
Ring1: Woodsman Ring
Ring2: Rajas Ring

Back: Amemet Mantle +1
Waist: Potent Belt (Personally, I feel the three strength beats out the two accuracy for Life Belt.)
Legs: Feral Trousers
Feet: Tabin Boots +1


Jump
Main: Dark Mezraq
Sub: Pole Strap
Ranged: None
Ammo: Bibiki Seashell (According to this thread, vitality doesn't effect High Jump.. so I guess I should keep Tiphia Sting equipped on High Jump?)

Head: Patroclus's Helm
Neck: Peacock Amulet
Ear1: Assault Earring
Ear2: Spike Earring

Body: Scorpion Harness
Hands: Spiked Finger Gauntlets (12 Attack definitely beats out the loss of 2 vitality... right?)
Ring1: Woodsman Ring (Not worth using strength or vitality rings for jumps since I mainly want the TP Out of them, or at least that's how I feel.)
Ring2: Ecphoria Ring (Same as above.)

Back: Amemet Mantle +1 (Amemet would beat out Smilodon for Jumps right?)
Waist: Potent Belt
Legs: Feral Hose (Originally kept Rep. Subligar for jumps... but... even if only for a few seconds... the subligar stings my eyes.)
Feet: Drachen Greaves (Not sure exactly what this does... Would it be better than the accuracy feet?)


Solo
Weapon: Dark Mezraq (Would Blood Lance be better for soloing? Or a lower delay weapon maybe?)
Sub: Pole Strap (Intending to use Platinum Strap once I hit 65.)
Ranged: None
Ammo: Bibiki Seashell

Head: Drachen Armet
Neck: Chivalrous Chain (Since I don't need the accuracy, I prefer to use the Chain over P.Amulet solo.)
Ear1: Insomnia Earring (Prefer 15 HP/MP over 20 HP.)
Ear2: Stoic Earring (Better than Attack+5, Evasion-5 solo to me.)

Body: Scorpion Harness (Never bothered to get Drachen Mail, but I doubt it would be better than Scorpion Harness solo anyway.)
Hands: Drachen Finger Gauntlets (More defense than Spiked Finger Gauntlets and gives my Wyvern a little boost.)
Ring1: Rajas Ring
Ring2: Ecphoria Ring (Thinking of getting an HP Ring in its stead?)

Back: Amemet Mantle +1 (Are there better options? Maybe try and get a Gigant Mantle when I can equip it?)
Waist: Swift Belt (Not as great solo, thinking of poerful rope or something else to wear solo.)
Legs: Drachen Brais (Nice HP Boost for me and Wyvern, I think it's the best choice for solo.)
Feet: Drachen Greaves (Beter than Tabin Boots +1 for soloing?)

Edit: Just thought about Carapace gear for solo use, though only the hands seem to be practical since I would be intending to stay between the 50~75% hp region.







Edited, Oct 25th 2008 9:55am by Xelltrix
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