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O.Kote vs AF+1Follow

#1 Apr 17 2010 at 6:49 PM Rating: Decent
2,890 posts
Ok asking some interesting questions about Penta and Rana WS builds.

Currently using Alky's for Y/G/K and Rana, and Tarasque Mitts +1 for Penta (sue me its left over from a different build).

I'm interested in getting O.Kotes or SAM AF+1 hands for Rana and Penta, which would be better over all (trying not to load down MH with any more situational gear).

Basically boils down to
11 STR -6 DEX vs

7 STR 7 DEX vs

+20 attack.

Bandu isn't an option as I'll probably never kill the NM off for them.
RoTZ: Complete DM: O
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#2 Apr 17 2010 at 7:15 PM Rating: Good
597 posts
okotes in capped acc (which you should be while spamming crab sushi in merits)
#3 Apr 17 2010 at 7:34 PM Rating: Decent
9,209 posts
I used to use AF+1.
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int stands for int.

#4 Apr 18 2010 at 1:03 AM Rating: Good
10,815 posts
Logiks wrote:
okotes in capped acc (which you should be while spamming crab sushi in merits)

sounds pretty reasonable to me. assuming you're mainly using polearm for birds (or mamool and eating sushi or pizza), kote would be good. otherwise, may as well get some ACC along with the base damage. for numbery stuff, say 20ATT is 5%~6% damage (somewhat absurdly, i used 450ATT, 330DEF, lv81, added 5 to ATT, then multiplied % increase by 4. such is the way of shortcuts). if 7 DEX is 5 ACC, that's around 3%~ damage. so 7 STR has to get 2%~3% to catch up with kote. if base damage is around 120~130 (which it would be), it of course needs to go up 3-4 times to match the ATT. you'll probably get 2 fSTR, and will almost surely get 2 from WSC (since the flooring happens after STR*.2 and DEX*.2 are added together).

so, they're usually close to equal. obviously, kote get better vs higher level or higher DEF mobs, and when ACC caps. if i were to only choose one, i'd probably go AF+1. i deleted my windower macros, but i'm pretty sure i had bandos in for penta actually. (shrug)
retired monk

i wish to be the red comet.
#5 Apr 18 2010 at 12:08 PM Rating: Good
looking at base dmg:
okote = (86+8+FLOOR((0.83*(19+15)),1))*(1.2*(420*1.15*0.875/327-0.4)-0.4)= 81.85
AF+1 =(86+10+FLOOR((0.83*(20+17)),1))*(1.2*(405*1.15*0.875/327-0.4)-0.4)= 77.56


If you're getting more than 5% increase from the DEX->acc on AF+1 you shouldn't be using polearm in the first place. Penta has ****** STR/DEX mods and needs as much atk as it can get, you should definitely use Okote for it.

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