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Viable Glavoid strat duo/trioFollow

#1 Feb 27 2011 at 3:15 AM Rating: Decent
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I know it's been mentioned before, but I read a lot of mixed testimonials that I have to ask again. I've been sitting at 4/50 shells and 50/50 itza scales for a while now. I need to kill a lot of Glavoids and can't seem to get it right.

Me and a LS friend often duo. I read that WHM MNK can duo Glavoid. We went MNK RDM BLM and he died twice. We also went MNK RDM and died and then a JP group stole. The fourth time we went RDM NIN BRD and he had to brew it @40% because it started to get messy (NIN died) and we lost so many KI already we needed a kill for our trouble. Either tank is gimp or we're doing something wrong. The problem is, even when he turns, he has so much haste/double attack already that he still heals it. I'm thinking of trying this out on THF since I'm confident with my THF's skills. But I still see the same problem, I never did it yet on THF but sometimes when I do try turning for other NM's, my triple attack/double attack/haste is so high that I still hit even though I turn as soon as I see the TP move readied. Sometimes I have to anticipate when it would ready TP move and turn just before it does.

I read that THF should be able to tank this in DD/Haste gear. I'm really hoping to get some input to work a working strategy with the options I have. Any help is appreciated.

Me: THF/NIN in Subtle Blow set, putting Evasion when Subtle Blow wasn't an option, and Haste/AGI to finish up. The reason I prioritize Subtle Blow over haste is to minimize healing Glavoid, I'm also committing the ultimate DD sin and probably won't use RR for the same reason (is this a mistake?). As for Atmas, I was thinking of using:
Atma of the Earth Wyrm (Earth Resist Superior, Damage Taken Minor) <- I think this is important esp if we don't have a stunner.
Atma of the Stronghold (Attack+ Major, Defense+ Major , Regen Major ) or Shrieking One atma
DD or HP atma (RR? GH? SS?)
Capped Evasion, capped Eva merits, capped Spell Interruption Rate merits, capped Haste build for Uts. af3+2 full although won't be equipping feet after getting first TH proc.
5/6 Abyssite of Merit, 3/3 Furtherance
I also have RDM

LS friend: SCH/WHM. Standard healer atmas.
He can also come BRD (with AF3+2 for carols) or MNK or NIN. Full abyssite of merit/furtherance

Third person isn't always an option, but could be BRD (no af3+2) or BLM.

Based on what I read (and death experiences), all members will always be in range of Gorge/Disgorge. and pretty much dd/tank it and turn when it readies TP move. Should be straight forward fight, except when its not >< I plan to switch to full Haste/DD set at last 20%~ for faster kill. It's getting there that hurts.


Those of you who have done this lowman (three people or less), how did you? What atmas/abyssites/gear did you have? What was your setup/strat?

Any help/suggestions is appreciated.
#2 Feb 27 2011 at 10:57 PM Rating: Default
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Stun Disgorge. Doesn't matter who, just someone stun it.
#3 Feb 28 2011 at 12:42 AM Rating: Decent
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Does he turn to the person with hate when he disgorges? Because I 2boxed Minohocao once and tanked it from about 2 o'clock. Every other TP move, including Gorge he would turn to me, but when he disgorged he didn't turn at all and I didn't take any damage.
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#4 Feb 28 2011 at 3:53 AM Rating: Good
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Noodles wrote:
Does he turn to the person with hate when he disgorges? Because I 2boxed Minohocao once and tanked it from about 2 o'clock. Every other TP move, including Gorge he would turn to me, but when he disgorged he didn't turn at all and I didn't take any damage.
Nope, it don't sadly :(

To the op.
The only time I did that one so far I was the 3rd tank and I get into the fight when our mnk got one shot so I jumped into it and well it's a joke. As long it don't gorge / disgorge you :P and when it comes for those 2 moves you can only rely on HP (and stun ?).

Obviously you don't want it get healed, so be sure that your partners know how to handle his moves.


I'm wondering if Migawari: Ichi from NIN can be a solution to counter those move (since I have the job available but not my main).
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#5 Feb 28 2011 at 8:55 AM Rating: Excellent
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Migawari does work. I tanked many of them (for my twash) with a nin buddy. It wasnt till about the last 5 we realized Brd even had a song that is similar and that migawari works. It is also like 1000 needles in that it splits damage among all that are hit by it. It is still very much dangerous for a duo/trio like you describe since it can still hit up to 9k often-ish, (higest i ever saw was a 12k). 'Most' were just 3k (1500 resists etc). It is always in increments of 3k. 3/6/9/12. Still not sure what determines it. Some theories floating around that it might be like a bastardized aflatus solice thing where it gets stronger the more it heals (gorge, bloodweapon, melee during TP, magic during casting etc)

My group usually had ~7+ for most fights (up to 16+ if lots of people needed titles, but they mostly sat in a corner :P). With that many, splitting damage is REALLY nice. Disgorge>Curaga>done.

If we had known those facts when i STARTED this trial (/shakes fist) we could have avoided much pain and suffering. That said the last ~4-5 were a joke and my group was kicking themselves for not knowing this earlier.

I still strongly reccomend Brd+Whm as part of your support team. Bar earth, Earth carol2, and that brd spell thats like migawari, shell5. With all that, you will often straight up resist slowga, and stoneaga 4 is laughable. When we went without a brd, there was noticable more death. Also ups resist on disgorge (not 100% but its still helpful). Also, I personally wore the earth satchet off dragua (occastionally negates earth damage). And wear some HP atmas (and get a move on for your abysites of merit if you havent yet).

His melee hits are a non--issue for a thf's evasion. Just stack up on HP, get earth carol+brd version of migawari and you also wont have quite as much trouble controling damage when it heals since you wont have 2xmarch+apoc etc. Slow and steady is the name of the game on this guy. If your not 100% certain its safe to WS, just dont until you are. Theres not bonus shells for killing it faster :P

Edited, Feb 28th 2011 9:59am by Banalaty
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#6 Feb 28 2011 at 9:59 AM Rating: Good
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*woops double post there >.<*

Edited, Feb 28th 2011 5:01pm by Neraya
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#7 Feb 28 2011 at 9:59 AM Rating: Good
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Didn't know about that BRD song ! Well that's 3 other solution to avoid those annoying move !
- Migawari from and on NIN/
- Sentinel's Scherzo from BRD82+
- Earthen Armor (not ward =P) from SMN82+ with Titan

NIN + WHM + BRD and/or SMN should be the basic setup to take down this then. Well have to find a way to get my friend get onto his brd again ^^.
*edit*
+ THF. Kinda found TH way more noticeable than !!proc on those item (little experience against many carabosse).

Edited, Feb 28th 2011 5:01pm by Neraya
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#8 Feb 28 2011 at 10:03 AM Rating: Decent
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Just have the BRD stand with the NIN if trrioing. Disgorge damage is reduced by the amount of people it hits.
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#9 Mar 01 2011 at 9:36 AM Rating: Good
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Banalaty wrote:
It is also like 1000 needles in that it splits damage among all that are hit by it. It is still very much dangerous for a duo/trio like you describe since it can still hit up to 9k often-ish, (higest i ever saw was a 12k). 'Most' were just 3k (1500 resists etc). It is always in increments of 3k. 3/6/9/12. Still not sure what determines it. Some theories floating around that it might be like a bastardized aflatus solice thing where it gets stronger the more it heals (gorge, bloodweapon, melee during TP, magic during casting etc)

My group usually had ~7+ for most fights (up to 16+ if lots of people needed titles, but they mostly sat in a corner :P). With that many, splitting damage is REALLY nice. Disgorge>Curaga>done...
Ok I got something wrong maybe. Simple question : Is it Gorge or Disgorge that works like 1000 needles ? Or both ?

Edited, Mar 1st 2011 4:38pm by Neraya
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#10 Mar 01 2011 at 10:16 AM Rating: Good
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Oh sorry for the mix up.

Disgorge (evil thing) is 1k needles-like.
Gorge is just an AOE drain HP move. Hits any and all for the same damage.

Edited, Mar 1st 2011 11:17am by Banalaty
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#11 Mar 01 2011 at 10:49 AM Rating: Decent
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Disgorge damage is effected by how many gorges it does inbetween, if I remember correctly.
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#12 Mar 01 2011 at 8:33 PM Rating: Decent
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Quote:
Disgorge damage is effected by how many gorges it does inbetween, if I remember correctly.


I've never seen Glavoid do more than 1 Gorge inbetween Disgorges. Sometimes after Gorge it will use other moves before it settles on using Disgorge, but I'm pretty sure those two moves are always alternated. Someone can feel free to correct me if I'm wrong though, because I've only fought the thing twice; maybe I just haven't seen everything yet.

That being said, I've still seen Gorge do high enough damage to 1-shot occasionally, so I'm wondering what the protection would be (other than things like Migawari) against that if it doesn't split damage like Disgorge does.
#13 Mar 01 2011 at 10:17 PM Rating: Default
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Fynlar wrote:
Quote:
Disgorge damage is effected by how many gorges it does inbetween, if I remember correctly.


I've never seen Glavoid do more than 1 Gorge inbetween Disgorges. Sometimes after Gorge it will use other moves before it settles on using Disgorge, but I'm pretty sure those two moves are always alternated. Someone can feel free to correct me if I'm wrong though, because I've only fought the thing twice; maybe I just haven't seen everything yet.

That being said, I've still seen Gorge do high enough damage to 1-shot occasionally, so I'm wondering what the protection would be (other than things like Migawari) against that if it doesn't split damage like Disgorge does.


Ive never seen gorge do more then like 300 damage. Also if you stun disgorge or jsut get random luck it can gorge more then once between digorges.
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#14 Mar 02 2011 at 2:27 PM Rating: Decent
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Quote:
Ive never seen gorge do more then like 300 damage. Also if you stun disgorge or jsut get random luck it can gorge more then once between digorges.


Quote:
Disgorge damage is effected by how many gorges it does inbetween, if I remember correctly.


If both of these are correct--isn't the best approach to just let it gorge/disgorge?
#15 Mar 03 2011 at 3:33 AM Rating: Good
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SKSmokes wrote:
If both of these are correct--isn't the best approach to just let it gorge/disgorge?

Well I'll quote my self from an other thread.
Neraya wrote:
Desoo wrote:
...The only real issue is gorge....
Minhocao Gorged me for 2500 DMG when I stand with 2.2k HP with Carbonara up :(
If Minhocao could Gorge for that much... I wonder

Banalaty wrote:
Oh sorry for the mix up.

Disgorge (evil thing) is 1k needles-like.
Gorge is just an AOE drain HP move. Hits any and all for the same damage.
So if Gorge don't divide between people who stand nearby...

NP Banalaty, I mixed the whole things before in fact.

Edited, Mar 3rd 2011 10:35am by Neraya
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#16 Mar 03 2011 at 4:23 AM Rating: Excellent
Banalaty wrote:
Oh sorry for the mix up.

Disgorge (evil thing) is 1k needles-like.
Gorge is just an AOE drain HP move. Hits any and all for the same damage.

Edited, Mar 1st 2011 11:17am by Banalaty


Gorge does in fact act like 1000 Needles moreso than Disgorge. Gorge will do a set amount of damage based on certain factors (HP level, etc), and will divide the damage by however many people get hit by it. A Gorge will do far more to a single target than if it were to hit several with the same strength Gorge. Disgorge's damage is in turn based on how much damage was absorbed through the previous Gorge, though sometimes Disgorge can go off without a Gorge preceding it (Glavoid is notorious for that). A Gorge-less Disgorge tends to be extremely weak, but if it's a Disgorge following a Gorge, then it's going to be quite potent. If stunning isn't an option, damage mitigating abilities like Migawari or Earthen Armor helps, as does Barstonra and Shell.
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#17 Mar 03 2011 at 11:18 AM Rating: Decent
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just stun disgorge all the def gear in the world cant stop 9k disgorges
blm is not your only option drk dnc **** even blu works well
and i have seen gorge nom nom up like 1-2k hp back , i've learned its easier to just stun than rather try and figure out all the mechanics that go into it
when it uses blood weapon it i'll fully unload on it DD wise since it cant WS during
se needs to come up with a new thing for NMs this absorbing nonsense while casting magic or WS is crap
glav, rani, raja etc its almost like they dont want you to skillchain


anyway goodluck on pursuit of the ice cream cone on power
#18 Mar 03 2011 at 5:43 PM Rating: Good
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What I've found is that if you're sitting above about 200ish earth resist, you get have a pretty good chance of resisting the damage to the point of being laughable. If you use Atma of the Earth Wyrm, get a resist song or two from a Bard, and have Barstone up, you should be in good shape. The atma is especially nice since it has +100 resist on top of a reduction to damage taken of all types. Really makes things less irritating.
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#19 Mar 03 2011 at 9:26 PM Rating: Decent
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Shell5 (meritted) Barstonra (Barspells meritted) and earth carolls make any of his damage a joke, need to waste an atma slot on earth resist. Just put 1-2 people infront for disgorge if you dont have stun and your fine. Its not going to one shot you with people infront of it.
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#20 Mar 04 2011 at 4:09 PM Rating: Good
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He can disgorge without gorging, in which case it does a multiple of 3000 conal damage. I've heard of 3000, 6000, and 9000.

Gorge has a range of about 12', and I suspect Disgorge has a longer range than that. If you position correctly, you can probably have one guy in gorge range and two guys in disgorge range. You'd have to be willing to deal with Slowga on your mage though.
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#21 Mar 04 2011 at 9:40 PM Rating: Decent
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Byrthnoth wrote:
He can disgorge without gorging, in which case it does a multiple of 3000 conal damage. I've heard of 3000, 6000, and 9000.

Gorge has a range of about 12', and I suspect Disgorge has a longer range than that. If you position correctly, you can probably have one guy in gorge range and two guys in disgorge range. You'd have to be willing to deal with Slowga on your mage though.


Ive never seen that happen and ive had it disgorge without gorging multiple times. Really 1-2 people in range all you need and your fine. You guys are over complicating this.
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