But when I took a closer look, Triplus is really good. Rapidus and Auric have to be in just about optimal conditions to beat its DPS even before looking at the "triple dmg+" it has.
I haven't read it on BG or elsewhere myself, but a friend has told me that the Triple Attack Dmg Bonus on the thf AF3 is estimated to be an underwhelming 5%. For no particular reason, I wonder "is the bonus on Triplus the same?"
Either way, while I thought at first that Triplus looked better than Twilight, I now feel inclined to reconsider. The same friend gave me some information on it. I'm not entirely sure its accurate, but it's definitely food for thought for the time being.
Karbuncle wrote:
The Proc rate (on twilight) is 100%, 1/3 on procs and the average TP Drain on non-dark based mobs is 7~10 TP.
And the Added Effect on it can be quite fickle, I know i get spells of HP,HP,HP,MP,MP,TP or something equally lame, but then theres times when i drain 8tp,8tp,5hp,9tp ... which makes up for it. So its like "Randoms hit is random" but it seems like a pretty well split, but realistically to be conservative, I'd try math with it 30%TP, 35%HP 35%MP
And the Added Effect on it can be quite fickle, I know i get spells of HP,HP,HP,MP,MP,TP or something equally lame, but then theres times when i drain 8tp,8tp,5hp,9tp ... which makes up for it. So its like "Randoms hit is random" but it seems like a pretty well split, but realistically to be conservative, I'd try math with it 30%TP, 35%HP 35%MP
First reports of new and exciting things often tend to be overstated. When Alpha and Omega was first played with, Lobi was saying the proc rate had to be 30%. Similarly I heard a lot of people saying the same thing about the Atma of the Apocalypse proc rate. So I wonder if Karbuncle's report might be a bit overstated.
But we can use his first estimate as a base. If he averages 7-10TP per drain, and that averages to 8.5TP/drain, and if it procs 33% of the time, then that's an average of 2.83.. TP/proc. It would only apply proc from the twilight weapon itself, so it's as if 1.42TP/hit. That's a lot. If using, say, Mandau/Twilight in 6 storeTP and 33% DW, you have 4.7TP/hit. So something acting as if adding 1.42 TP/hit to 4.7 is increasing your TP/hit, or tp-gain, by 30%. It's as if having 30storeTP, though less consistent.
My intuition is telling met he drain can't possibly be this powerful, but preliminary estimates equating it to be as powerful as +30 Store TP deserve notice.

