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What abyssea NM's can YOU Solo?Follow

#27 Dec 22 2010 at 8:15 PM Rating: Excellent
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Grats Mel, thats pretty awesome. Mind telling us a bit more about the fight? Strat? Things to watch out for etc?


There really isn't too much to be said. I fought Ovni twice. The first time I used Razed + Stronghold + Impentrable for a 30 hp/tic regen. I whittled him down much slower and he got off 6 or 7 2hr's before I killed him. The second time I was much more aggressive and he only 2hrd twice and I killed in less than half the time.

Ovni's accuracy is pretty terrible so if you have a good evasion set you can tank him. I have over 2500 hp inside abyssea since I have all six abyssites of merit (if you don't have them, GET them... they HELP). I'm also very good about utsusemi recasting, and I've become a pro at recasting ichi through ni and using NI to cover AoE, and the rest is using my eva swap when needed. The only things I really watched out for was this

1:) Bring Antidotes --- Vitriolic Barrage is not only a 1,000 damage shadow stripping AoE, it also has a bad poison effect. You will want to remove poison fast.

2:) When Ovni uses Invincible I swap to evasion and ready feint + acid bolt for when it wears. Simple enough.

3:) Watch out for Fluorescence. That boost can destroy you.

4:) Ovni does not use charmga, but he still has Torrential Torrent and it's annoying when he takes your cloths and weapon off.

The rest was pretty easy. Bloody Bolts DO work on him for full drains (I usually got back ~ 80 hp per bloody bolt) and acid bolts work wonders. I usually countered Primal Drill and Concussive Oscillation with my shadows, but if I got hit with gravity I used Flee to remove it (I always use flee to counter gravity when I'm tanking). Aesthitic Fog is countered nicely by the stromghold, so I never took any additional damage when I got hit with drown, and the rest was just tanking him to the ground.

My first battle was prolonged because I was playing defensive. I think it took about 20-25 minutes. My second go around I swapped out the impentrable atma for VV and went on an all out attack. I had 15 hp/tic less regen but I spent much less time trying to protect myself and more time tearing through his HP. I used several temporary meds my second time around as well as my 2hr toward the very end, but I was zerging him at that point and I could have avoided using them by being more careful. I got a megalixir from both kills anyway and my azure was capped so I just restored my 2hr after. In this case my best defense was a strong offense, but tbh he isn't that hard with 3 atma's and good key items.

That right there is the real secret. I can use 3 good atma's plus I have the 6 abyssites of merit and 3 furtherance's. Ovni is a piece of cake with that stuff.

Edited, Dec 22nd 2010 9:23pm by Melphina
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#28 Dec 23 2010 at 4:33 PM Rating: Good
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That is so epic.

For me duo town has been frown town. After taking another back to back blizzaga4 for 2.2k+ and TP move for 1.5k, my feeble 3k hp, mdt set, and alt rdm cure4 have proven fail to defeat Iratham. Maybe I need more hp and an whm on my alt. I'm jealous others have duod it and I haven't.

On the other hand the misereaux caturae that drops the DW boomerang was easy for duo.

Edited, Dec 23rd 2010 10:35pm by Shamaya
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#29 Dec 24 2010 at 1:39 AM Rating: Decent
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Melphina wrote:
Watch out for Fluorescence. That boost can destroy you.


Was dispelling Flourescence with aurasteal part of your strategy? Do you feel it can it be done without?

edit:

Thanks Mel. I think I love you! lol I just did my first solo tonight....no drop tho :(. You were right, he wasn't all that hard (as long as you are prepared. Thanks for the tips) and I still only have 2 atmas.

Coolwhip belt for me soon! YAY!


Edit 2: 0/3 on Belt. 1/3 on mage body. But its definitely farmable with a quick repop.

Edited, Dec 24th 2010 5:31am by ThiefKiller
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#30 Dec 24 2010 at 7:34 AM Rating: Excellent
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Was dispelling Flourescence with aurasteal part of your strategy? Do you feel it can it be done without?


I don't have aura steal merited so no, it's just something to pay attention to. Repop is approximately 15 minutes after ToD and while I probably got lucky (I didn't trigger blue !! for my bullwhip) the belt is farmable if you're prepared. As you saw, he isn't too hard now.
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#31 Dec 24 2010 at 11:35 AM Rating: Decent
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Funny story, I dropped a few merits into aurasteal because I've been sitting on 20/20 for a while and I haven't exactly been riding my feint timer lately.


I tried to steal flourescence 5 times and was unable to do so (or dispell it). Very strange.
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#32 Dec 24 2010 at 11:59 AM Rating: Decent
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It only lasts until the next attack. Its a boost effect. If it gets a melee round off, its gone and you cannot dispel/steal it.
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#33 Dec 24 2010 at 1:40 PM Rating: Decent
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Yeah, I tried to time it so that I got it in before it got a round off. Maybe I just had porr timing.
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#34 Dec 24 2010 at 3:41 PM Rating: Decent
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You might try timing it based on the first message of it using it before the one with the onvi gaining the buff maybe? Server lag can be a *****. I personally just ignore it. Just wish blue was easier to proc duo.

Which reminds me, people don't like it when you forget/just react and hit evisceration when it's then blue and already been proced. I have only done it on Onvi, and it sucked.
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#35 Dec 24 2010 at 7:05 PM Rating: Good
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I believe we have only scratched the surface of what a good thief is capable of soloing now, and I have so many things I want to say but if I was to put them all in words it would be too long and people wouldn't read it. There are a lot of powerful temporary items inside abysea as well as gear choices and unique atma's. Resist traits DO work, I resisted Ahlmuk's graviga a lot, and I even resisted Raja's graviga earlier this week. Our resist gravity trait is no joke, and there are a lot of atma's with resist traits which I may consider trying out. Furthermore there are some GOOD temp items

Cruor Prospector
Lucid Potion I
Lucid Potion II
Catholicon
Dusty Elixir
Stalwart's Tonic
Champion's Tonic
Lucid Potion II
Lucid Elixir I
Healing Powder

Baston Prefect

Lucid Potion III
Lucid Elixir II
Lucid Wings I
Cleric's Drink
Dusty Wing
Sprinter's Drink
Monarch's Drink --- REGAIN
Berserker's Tonic (Double Attack)
Fanatic's Drink----- Physical Shield (1 minute)
Fool's Drink --- Magic Shield (1 minute)

Dominion Tactician
Doom Screen -- 2 minute NEGATE Doom
Amnesia Screen -- 2 minute NEGATE Amnesia
Terror Screen -- 2 minute NEGATE Terror
Petrify Screen -- 2 minute NEGATE Petrify
Poison Screen -- 2 minute NEGATE Poison

And we can farm some more items from boxes and mobs. Here's just a few examples

Megalixir (Ovni)
Fanatic's Powder (AoE physical shield)
Fool's Powder (AoE Magic Shield)
Revitalizer (duh!)

The worst thing a mob can do is My hp == 0 and I may need to home point or reraise (oh no) so I like to think big, and some of that stuff is very nice. Imagine whittling down Megantereon to 50% hp then popping Perfect Dodge and using a conjunction of Amnesia Screen and Doom screen and Fanatics Tonic/powder to render him powerless for 2 full minutes (bring remedies for paralysis), or using a combination of both Fool's Tonic, Fool's Powder, and then Petrify Screen + healing potions to take out Tunga. What about Luhgarhoo? Yeah it can already be soloed easily enough but use a Terror Screen and his final 30-40% will be gone in no time flat. What about mobs that may have an Aura effect? When I got my Indigo Abyssite of Merit the Doom Screen countered Xilbaba's Doom Aura (it had no effect), so things with a wicked Poison aura.... use Poison screen. You can already solo Alectryon but poison/petri screen allows for a full zerg.

Combine this with the massive versatility Atma's have (a lot of resistance stats, max hp boosts, crit, regain, regen, physical and magical damage reduction, movement speed, it's all there), and I think we can really push the limits.

I gave the Atma of the Despot a test drive two nights ago and I was sadly disappointed. I poked Bakka and the first blizzaga III was absorbed (healed for 0 damage at full hp) but the next 10 ice nukes I ate for full damage so it's been a let down so far. Nevertheless I see a lot of stuff I can tinker with, and I want to play with soloing a lot more in the coming months just to see what I can REALLY do.

Edited, Dec 24th 2010 8:10pm by Melphina
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#36 Dec 25 2010 at 11:58 AM Rating: Decent
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Atma of the Siren Shadow makes Gierimund a joke. Love this atma!!!!!

Major attack, Major evasion, Major Resist Paralyze.

His main difficulty was the constant and very powerful paralyze he would hit you with. I just soloed him about 10 times to get all 8 of my head seals and with Siren Shadow the paralyze never stuck on me once. The evasion is also quite broken. Also spent some time soloing Chickcharney for hand seals and he could NOT hit me. Regular ***** VT I was fighting for pop item, tanked 4 at a time and might have had to recast shadows once.
#37 Dec 25 2010 at 12:05 PM Rating: Decent
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Melphina wrote:
Brought to you by the combined might of The Razed Ruins, The Voracious Violet, and The Stronghold I give you

Ovni solo

Bullwhip belt is mine. I did that just before a small group of my friends and I ran out to abyssea-Altep today to brew down Rani into oblivion. Afterward we did the same to Raja in Abyss-Grauberg. The 2 most difficult Catuare's are done as well as 7/9 bosses. This has been a good day.

Edited, Dec 22nd 2010 10:42pm by Melphina


Way way back when we all wore scorp harness I used to hate it for fighting Couerls. I noticed a huge difference in the paralyze with just -10 ice. Without id get hit occasionally and it would last for maybe 10 seconds. With scorp, it would stick every time for a long time ~2 min. And this was comming from a TW mob.

So I see something with -50 to every element and it scares the **** out of me. A bit more haste is nice, but I'm not sure it is worth the cost of having every enfeeble in the game hit you 100% of the time for full effect.

Edit: Congrats on that amazing feat though. quite impressive.

Edited, Dec 25th 2010 1:06pm by Everydamnnameistaken
#38 Dec 25 2010 at 12:32 PM Rating: Good
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Way way back when we all wore scorp harness I used to hate it for fighting Couerls. I noticed a huge difference in the paralyze with just -10 ice. Without id get hit occasionally and it would last for maybe 10 seconds. With scorp, it would stick every time for a long time ~2 min. And this was comming from a TW mob.


I agree

Quote:
Atma of the Siren Shadow makes Gierimund a joke. Love this atma!!!!!

Major attack, Major evasion, Major Resist Paralyze.

His main difficulty was the constant and very powerful paralyze he would hit you with. I just soloed him about 10 times to get all 8 of my head seals and with Siren Shadow the paralyze never stuck on me once.


And I wrote

Quote:
Resist traits DO work, I resisted Ahlmuk's graviga a lot, and I even resisted Raja's graviga earlier this week. Our resist gravity trait is no joke, and there are a lot of atma's with resist traits which I may consider trying out


I believe in magic evasion and I also don't like the 75 hp hit I take on bullwhip, but it's still a great belt. I like to try and solo mobs just because I can to see what I'm capable of. I soloed Tunga down to 25% today with a combination of petrify screen, fools drink, some temp cure items, dusty wing and monarchs + stalwarts + champions drink. I chose thf/war and added begressor but at 25% his chainspell dispelga hit my petrify screen and negated my petri shield 1 minute too early. Break did me in, but I could have beaten that if I had a second mana shield (fools powder as well as drink). I'm gonna try again sometime though, and now I wanna try thf/.war zerg on megantereon with amnesia/doom screen/fan drink.

EDIT: So darn close. I got Megantereon down to 13% with my combo before my drinks wore. I need a bit of practice with timing. I KNOW I can do it. I want to say I soloed it. As for tunga... I can duo him easily with my above strat. One of my BLM friends and I grabbed petri screen and fools powder and unloaded on him and he was dead in 50 seconds. That was a fun zerg!! 3/3 itza set now, but I'm going to keep trying these alone just because I want the satisfaction of being able to say I did it solo.

Edited, Dec 25th 2010 1:53pm by Melphina
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#39 Dec 28 2010 at 4:20 PM Rating: Decent
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Banalaty wrote:
As I also duo with a dual boxed rdm (gimp though he may be :P) ill list what ive done lately.


Ika-Roa(drops thf hand+1 seals)



Do you mind elaborating a little on that particular duo? This is what I do a lot and tried Ika-Roa as Thf, Blm/Brd and Rdm for max Yellow !! flagging. We never ended up flagging - it must have been a WHM spell or a spell I don't have as /nin, but it was not easy by anymeans. I macro'd in what little -MDT and MDB gear I have but it got insanely spammy near the end.
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#40 Dec 29 2010 at 1:51 PM Rating: Good
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And here we are, I just soloed Tunga

Rather than go into detail on the fight I'm just going to tell you what I did to prepare and link you to the battle chatlog.

I did this Thief/war. I saved up a sh*tload of temporary medicines beforehand and entered Atthwa with the goal of taking on the infamous caster flea one on one. I built tp up beforehand and used the following

Atma of the Razed Ruins
Arma of the Gnarled Horn
Atma of the Dark depths

for a capped critical rate of 95%. The rest is buffs, a zerg, and a lot of temp items. Check it out.... the battle log is below. This was awesome.

Screenshot 1
Screenshot 2
Screenshot 3
Screenshot 4
Screenshot 5
Screenshot 6
Screenshot 7

In screenshot 7 you can see my cry in party chat only to be followed by the message "there are no party members". Also I did not have protect or shell on (you can see this in my original screenshot taken just after the battle). I got my key item and now I am 3/3 on an itza set, alongside a friend whom we duod last time. I'll be getting a few more itza scales in the near future. I farmed the other 2 out of gold boxes before work yesterday.

I can honestly say that THAT was a challenging solo. His dispelga could have stripped my petrification shield at the start and I'd have been dead, and I think I forgot to use my champions tonic and stalwart/champions gambir as well as my monarch';s drink in the chaos. I discovered that champions drink/gambir have an additional effect on top of crit rate of adding a high level of haste from noticing I was hasted several times when soloing. This was a challenging and entertaining battle. No god drinks required, but I'll be damned if that wasn't intense!!

Edited, Dec 29th 2010 2:58pm by Melphina
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#41 Dec 29 2010 at 2:14 PM Rating: Good
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Do you mind elaborating a little on that particular duo? This is what I do a lot and tried Ika-Roa as Thf, Blm/Brd and Rdm for max Yellow !! flagging. We never ended up flagging - it must have been a WHM spell or a spell I don't have as /nin, but it was not easy by anymeans. I macro'd in what little -MDT and MDB gear I have but it got insanely spammy near the end.


IIRC, I just went thf/nin and rdm/whm. Shell5 is a must. I also kept up barwater full time. Otherwise it was fairly standard. My go-to Atmas for dual box are RR (duh), SS (HP20% and crit damage), and GH (Big Agi=subtle blow/eva and crit rate boost).

Other than that its pretty standard. I have slow/para2 both capped on rdm. Stick blind, keep haste up etc. The only other thing i did was start using Addle.

For the most part, its smooth sailing when its debuffed to **** with para2/slow2/blind. The only real danger is the aga spells, but when its all said and done, there were a lot of layers of defense. Para2 ate a few of them, addle gave lots of time to try to intterupt with evis if TP was available, or just intterupt with a flurry of high crit rate melee. If it did get off, then there was still barwater (REALLY gimped enhancing skill on rdm. Its still like 220 at lv 90) to help resist. If it got past all of that, there is still shell5 and my 3 of 4 HP cruor buff i have and 20% HP boost from SS. If HP gets dangerous, still have 2 more emergency buttons of Divine seal C4 to recover to safety faster, and PD to buy time to get shadows and spam C4 to safe zone well before next spell.

I was really worried about this fight, but it seems that at higher HP it doesnt always use waterja>waterga back to back. It often just used one. Also, it doesnt cast on the normal mage mob 'timer' of every ~45 sec of whatever it is. It doesnt have that spell timer like most mage mobs. It seemed really random. I am still not sure if its casts are a TP move, or just random like some mobs 'randomly' use mightystrikes or bloodweapon multiple times. Either way, it didnt cast spells very often and allowed plenty of time to recover even with gimpy C4 spam.

If it is a TP move, the additional people might have been part of the problem.

This is not to say i didnt have quite a few close calls, but overall, it is very doable. An enfeebled slow/para2+blind+addled mob just isnt very dangerous. Survive the spells with multiple layers of defence (Para, addle for more time to intterupt, barwater, Shell5, HP boost atma) with a few emergency tricks (Divine seal, P.Dodge, various healing temps) and things have to go really really bad to actually kill you. Though i never actually used any temp items which i probably should have at a few points.

Hope that helps.
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#42 Dec 29 2010 at 5:34 PM Rating: Decent
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Thanks.
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#43 Dec 29 2010 at 11:16 PM Rating: Decent
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Well just tried to dual box glavoid. All was well until about 62%. I even got stupid yellow proc off water ninjutsu -_-

Got 1shotted with shell5 and an HP superior atma+HP major Atma+cruor buffs+barstone by a 2900+ disgorge.

The whole "Mnk+whm can kill anything in abyssea" crap is getting old. We get it. Mnks have lots of HP. That shouldnt be the single solitary requirement to kill EVERYTHING. There is something VERY wrong when i have a better chance at killing a mob by leveling up my alt accounts lv 75 gimp *** Galka mnk wearing a SH than my leeted out thf that has been tweaked for year after year.

/goes off to build another glavoid pop and get more abyssites of merit since HP is the only stat that matters anymore.
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Always just feels like a cheapshot to get 1shotted. I love to loose If I can adjust my strategy for the next go around. When I loose a fight, I want to look back and say 'what could I do differently'. Getting 1shotted doesnt allow that to happen (when buffed up). I cant think of 1 thing I could have done to have lived through that short of taking off all DD atmas and fighting in HP gear (making hate an issue and the fight drag on from a 20 min fight to a 60+). Mitigating 90% of its damage, staying on top of everything, killing it quickly only to just explode at the mobs behest is infinitely frustrating. Especially when I see rather avg (not terrible, but nothing to bow down to) mnk/WAR I know that dual box whms just waltz around killing virtually anything he wants. Not wearing -damage gear. Not counting shadows. Just facetanking as mnk/war getting C6 spammed and can kill even more difficult things than glavoid. Its quickly becoming a rather large pet peeve of mine.

/rant off

Edited, Dec 30th 2010 9:52am by Banalaty
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#44 Dec 30 2010 at 7:38 AM Rating: Decent
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Aggressor Antlion THF/NIN solo, easy, very easy...

- Caped Evasion with Job Traits will cover all your evasion need. No need for Atma and/or gear.
- Haste Gear, to cast ichi and leave ni "in case".
- Echo Drops to cure from silence
- Temp Medicine, in case of of hits or Regen Atma could be enough but I preferred Stronger DD Atma.
- Offensive Atma to speed up the process (I went with RR & Hybrid Beast, do not have VV yet).
Really nothing hard, just hit him hard, the hound is much more tougher than this.

Beside that, I fell with the same problem than Banalaty. I can duo many things with a Cure Support but not if the /target can do over 2k damage... I miss still 3 Abyssite of Merit, well finally got above 2k and pop 2.2 with Carbonara.

By the way, this became my first food choice because I realised that HP is more a matter in Abyssea than anywhere else. Everything else can be covered with medicine, support & atma.

Side on DUO part, Kampe. Same require nothing more than damage but this time a support to spam cure & paralyna.
Maybe Atma of the Rapid Reptilian & Atma of the Siren Shadow (or any with paralyze resist trait) could be useful but really not mandatory with right support (any mage job, even /whm41+ with right atma).
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#45 Dec 30 2010 at 3:12 PM Rating: Good
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Some real good stuff in here in the evolution of solo/lowman with Melphina and Everyname showing the importance of screens/drinks and resist traits/stats. Personally I still want to take out Warbler for another abyssite of merit. Would like to load up on some screens and try that duo some time.

I agree that Ika Roa, the pugil for hand seals, is a very easy duo.
The one point to be illuminated that we keep coming back to is: HP

There's not much else to it other than that. Play standard, keep HP at max and cure fast after any -ga's. With no mistakes and 2k or perhaps 2.5k, you won't get 1-2 shotted. And if that doesn't happen, you're basically invincible.

I totally feel your pain, Banalty. I'm glad someone said it, cuz that's the biggest mechanics/balance problem right now, I feel. Right now with so much gear coming out and all the powerful atma/abyssites/gear, most people are just letting the endorphins run wild and rejoicing at how much of a pimp they've become.. when really it's just that the new content is simply very easy. Eventually after the level is capped and abyssea becomes old news, the puppy-love for power will wear and we'll all realize that the game is just not very challenging right now. And things could get very boring if things stay permanently as-is.

I agree, there's something a bit silly about Mnk/War with no shadows, the easiest and plainest job to play in the game, just running around brainlessly blood-tanking and firing off stupid 1-hit WS's for 3k dmg. And just getting cure6-bombed. And if it isn't a long attrition battle, they still have hundred fists so that they can duo zerg without the need of a bard.

If you compare where thief stands now though and where it stood before, it's certainly not worse off on the food chain at least. After Mnk, we're the obvious go-to job for DD tanking, along with Nin. Right now, clever gear combinations and trying to find the optimal amount of DD stats, evasion, and subtle blow just is not much of an issue. Most of the hard mobs can be evasion tanked in a DD set with the right atma. Thief's massive evasion is more massive than ever before, but it just doesn't really matter much anymore either. Right now we really need to focus on maximizing HP as a top priority for low man. HP from atma and abyssites. HP from food (carbonara). And HP from gear. Some that I can think of are: bomb queen ring, meridian ring, gigant mantle, bloodbead earring, cassie earring, bloodbead ring, and bloodbead gorget.

When I was doing Iratham recently, I had about 2.9k HP in my evasion set, and something like 3.1k in DD. I had, iirc, 4 merit abyssites, atma of the ebon hoof, carbonara, gigant mantle, and meridian ring.
Unfortunately even that wasn't enough. I'm assume he can curse and follow up with Blizzaga IV or Shadow Wreck. That would be devastating. But right now I can't survive his usual combo.. past 50%, unless you're really lucky, he'll eventually hit you with Blizzaga IV followed by Shadow Wreck. With an MDT set and resists, I can get Blizzaga IV down to a reliable 2k or under. But Shadow Wreck, which he seems to love using right after, has hit me for 1.7k and can occasionally do more. I don't know if I can possibly get 3.7k but to think that that's what I'd need to do to compete with a Mnk is just silly. Iratham can resist stun with shield up. Seems like, for fights like this where you can get 2-shotted, Rdm as a duo partner could simply be coming obsolete.

So with a Whm partner and a well timed Cure VI, I could potentially survive that combo. Blizzaga IV bringing me from 2.9k to 900HP. A cure VI bringing me up to 2k+ HP. With enough HP and a perfectly timed cure, one could survive a following 2k TP move just barely. More HP, MDT, and resist would be the next best option to maximize on luck, after moving from a Rdm to a Whm alt. I'm sure Banalty agrees with me, that lately Cure4 is feeling just a liiiiiiittle weak. Who needs a Rdm for refresh, convert, and debuffs these post-atma days.
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#46 Dec 30 2010 at 8:59 PM Rating: Decent
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Banalaty wrote:
Well just tried to dual box glavoid. All was well until about 62%. I even got stupid yellow proc off water ninjutsu -_-

Got 1shotted with shell5 and an HP superior atma+HP major Atma+cruor buffs+barstone by a 2900+ disgorge.

The whole "Mnk+whm can kill anything in abyssea" crap is getting old. We get it. Mnks have lots of HP. That shouldnt be the single solitary requirement to kill EVERYTHING. There is something VERY wrong when i have a better chance at killing a mob by leveling up my alt accounts lv 75 gimp *** Galka mnk wearing a SH than my leeted out thf that has been tweaked for year after year.

/goes off to build another glavoid pop and get more abyssites of merit since HP is the only stat that matters anymore.
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Always just feels like a cheapshot to get 1shotted. I love to loose If I can adjust my strategy for the next go around. When I loose a fight, I want to look back and say 'what could I do differently'. Getting 1shotted doesnt allow that to happen (when buffed up). I cant think of 1 thing I could have done to have lived through that short of taking off all DD atmas and fighting in HP gear (making hate an issue and the fight drag on from a 20 min fight to a 60+). Mitigating 90% of its damage, staying on top of everything, killing it quickly only to just explode at the mobs behest is infinitely frustrating. Especially when I see rather avg (not terrible, but nothing to bow down to) mnk/WAR I know that dual box whms just waltz around killing virtually anything he wants. Not wearing -damage gear. Not counting shadows. Just facetanking as mnk/war getting C6 spammed and can kill even more difficult things than glavoid. Its quickly becoming a rather large pet peeve of mine.

/rant off

Edited, Dec 30th 2010 9:52am by Banalaty


Does -MDT/MDB/Earth Resist gear work for disgorge? I thought I read somewhere that it didn't but I can't remember for the life of me. If it does, THF can put together a niche -MDT/MDB set to survive it most likely.

If not, RR + 2 other defensive atma + a slightly modified HP build might be a good balance of HP/DD?

Edited, Dec 30th 2010 10:00pm by ThiefKiller
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#47 Dec 31 2010 at 1:21 PM Rating: Decent
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Well just tried to dual box glavoid. All was well until about 62%. I even got stupid yellow proc off water ninjutsu -_-

Got 1shotted with shell5 and an HP superior atma+HP major Atma+cruor buffs+barstone by a 2900+ disgorge.

The whole "Mnk+whm can kill anything in abyssea" crap is getting old. We get it. Mnks have lots of HP. That shouldnt be the single solitary requirement to kill EVERYTHING. There is something VERY wrong when i have a better chance at killing a mob by leveling up my alt accounts lv 75 gimp *** Galka mnk wearing a SH than my leeted out thf that has been tweaked for year after year.

/goes off to build another glavoid pop and get more abyssites of merit since HP is the only stat that matters anymore.


RR, face away and evasion tank until weak wears?
#48 Dec 31 2010 at 2:23 PM Rating: Default
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Banalaty wrote:
mnk/WAR I know that dual box whms just waltz around killing virtually anything he wants. Not wearing -damage gear. Not counting shadows. Just facetanking as mnk/war getting C6 spammed and can kill even more difficult things than glavoid. Its quickly becoming a rather large pet peeve of mine.



I'm not at this point yet. I dual box my thf with a blm/whm, but I have not tried anything as challenging as this. 3 options for you that i see...

1) We still have 9 more levels to raise. You might get some new tools to do this in those levels.

2) What is your earth resist? You aren't wearing bullwhip belt are you? There are a lot of seemingly useless atma, that are made for specific fights. Atma of the Earth Wyrm will give you +50 to earth resist (Disgorge is earth dmg) plus some minor damage reduction. This should be enough to allow you to use two DMG atma for good hate and stay alive from a disgorge.

3) Go level MNK. I love thief too. It will always be my main. But considering that you can level a job from 1 to 90 in a weekend now, you should just swap to MNK for this particular fight. I'm assuming its the shells you are after and not the thrill of saying "I did it on THF"

Good luck on your next try.
#49 Dec 31 2010 at 3:17 PM Rating: Decent
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While the different Atma options is a good thing to keep in mind, 'go level mnk' isn't really a useful addition to the Thief Forum's "What abyssea NM's can YOU Solo?" thread.
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#50 Jan 11 2011 at 3:40 AM Rating: Good
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Got 1shotted with shell5 and an HP superior atma+HP major Atma+cruor buffs+barstone by a 2900+ disgorge.

Assuming disgorge is magical damage, you might want to consider completing WotG (I know, it's a pain...). It grants an MDB: superior atma that I swear by these days. I run with measly 1900 hp, and I haven't died to Carabosse since I got it. Before getting that atma, I used to run with hp atma and 2350 hp, and I routinely died if she caught me with stun/dispel shadows and tornado 2/aero 5 to the face (and baraero didn't proc partial resist).

Quick math (assuming you had fully merited shellra 5 there) would drop that 2900 to just under 2000 with WotG atma.
#51 Jan 11 2011 at 6:50 AM Rating: Good
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Didn't see any mention of Minhocao. I was playing around with aeolian edge and he was up, so I pulled him for the lulz. Turns out he's pretty soloable. The only real issue is gorge. With better atmas (was using beyond/full moon/mounted champion) I'm pretty sure I'd have won. Bring echo drops for aeolian void, and HP atmas/abyssite of furtherance merit to deal with gorge and it shouldn't be too hard.

Edited, Jan 11th 2011 9:51am by Desoo
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