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What abyssea NM's can YOU Solo?Follow

#52 Jan 11 2011 at 7:12 AM Rating: Good
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Desoo wrote:
...The only real issue is gorge....
Minhocao Gorged me for 2500 DMG when I stand with 2.2k HP with Carbonara up :(
I do lack of Abyssite of Merit and didn't have any HP atma. So I'll agree with saying this could be soloable but still tough.

Another way to lower Gorge > Magic Def / reduction Gear/Atma and/or Earth Resistance since this is a magic earth based move apparently.


Edited, Jan 11th 2011 2:12pm by Neraya
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#53 Jan 11 2011 at 10:27 AM Rating: Good
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Just soloed both Tefenet and Muscaliet. Neither are hard at all. They just require a bit of planning.

For Tefenet:
The only things you need to worry about is mortal blast and blink of peril. Both are gaze attacks, and can be avoided by turning away. Fight unlocked, turn whenever he uses a TP move, and he'll go down in no time.

For Muscaliet:
Wiki makes it sound like heat breath is going to own you, but if you get hit with it, it's your fault. Whenever he uses heat breath, he'll turn a random direction first. So long as you move if/when he turns your direction, you'll never get hit with it. Other than that, he's a simple solo.

Both were done with mounted champion/hero/zenith atmas. Was gearing up to attempt Minhacao again, and that's the best of my HP atmas atm :/ As you can see, I wasn't using anything special. I meleed both in my nothing-spectacular evasion set, with less than capped eva.

yataghan/acc kila/
emp/nothing with eva/
dragon harness/war gloves/sniper's/alert
nomad's/mithran stone/aurore/aurore

Like I said, nothing special. Went with dragon harness over scorpion harness because of the -ice for Tefenet, and the -10% breath damage for Muscaliet, but that's really not necessary.
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#54 Jan 11 2011 at 11:12 AM Rating: Good
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Quote:
Muscaliet


I soloed this without any regen atmas at all. I just used RR + GH + VV. Heat Breath should never hit you because he turns in 90 degree angles when he uses it. I just get up close and personal and take him down in a few minutes. He can't hit me for crud and he has no attacks that penetrate shadows. Its one of the easiest solos out there.

Edited, Jan 19th 2011 10:36am by Melphina
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#55 Jan 11 2011 at 11:20 AM Rating: Good
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Yeah, that was the point I was trying to make. Even with sub-par atmas, he was cake. Took a while to kill, but I wasn't geared/atma'd for damage. Popped him mostly just to see how it'd go, and if I were to do it again, I'd definitely go with DD atmas. If I wasn't clear, both were easy as ****, and the regen wasn't needed. It's just what I had on at the time.
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#56 Jan 19 2011 at 8:20 AM Rating: Decent
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Did Div-E Sepid, no special strategys, used RR and Impenetrable, and tanked in evasion gear.
Never took many hits and the damage I did take was regened with impenetrable pretty quick, didn't use bugle call, but planned to flee while hundred fists was in effect
#57 Jan 19 2011 at 9:00 AM Rating: Decent
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If you picture a compass where you stand on one of the cardinal directions (north, south, east, or west) you will be safe because his heat breath can only hit northeast, southeast, northwest, and southwest


Just tried this, sood facing directly west, first heat breath went on an angle and hit me for 550 dmg, immediatly did another right in my face for 2000+
#58 Jan 19 2011 at 9:39 AM Rating: Good
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Quote:
If you picture a compass where you stand on one of the cardinal directions (north, south, east, or west) you will be safe because his heat breath can only hit northeast, southeast, northwest, and southwest


Just tried this, sood facing directly west, first heat breath went on an angle and hit me for 550 dmg, immediatly did another right in my face for 2000+


I edited that to remove the cardinal directions thing. When he uses heat breath he does turn on a 90 degree angle, and I spawn him by standing on the same spot every time and I've never gotten hit by Heat Breath yet. I think I was trying to use the compass example to give a better idea of how it worked. I always spawn him by standing on the same spot but I'm not sure what the exact direction is, so maybe I'll just throw out a screenshot sometime for clarification. Nevertheless, if you find a good spot to stand his heat breath can be completely avoided.

Edited, Jan 19th 2011 10:42am by Melphina
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#59 Jan 19 2011 at 10:02 AM Rating: Good
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Either way he has a rather long charge up and faces the direction hes gonna blow with plenty of time to just move if he does it. Also, there is enough time to setup a SA or SAWS. So Id recommend moving anyway just to take advantage of that over picking the right spot. Its so easy to dodge, no reason not to.
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#60 Jan 20 2011 at 4:00 AM Rating: Decent
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It wasn't so much the heat breath, I noticed him turn so could have avoided it by moving, just wasn't expecting a 2nd one back to back, might go back and try when I get another pop set
#61 Jan 20 2011 at 8:38 AM Rating: Good
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Minhocao Gorged me for 2500 DMG when I stand with 2.2k HP with Carbonara up :(
I do lack of Abyssite of Merit and didn't have any HP atma. So I'll agree with saying this could be soloable but still tough.

Another way to lower Gorge > Magic Def / reduction Gear/Atma and/or Earth Resistance since this is a magic earth based move apparently.


Not sure if you mean gorge or disgorge. Disgorge on minhacao is easily avoided because he wont turn for disgorge. He does turn on some moves, but just stay on his side/back and he will never hit with disgorge ever. Glavoid DOES turn towards the tank at all times so it doesnt work on him (/cry). I dont think gorge is earth damage as it is an HP drain move. Disgorge IS earth damage. However -mdt gear stuff has no effect on disgorge. A war buddy of mine (completed the Empy Gaxe 50x glavoid junk) has faught glav well.....a lot. But he told me yesterday that he has tried -mag damage gear sets and everythig with no effect on disgorge.

Earth resist DOES help against disgorge though. My most recent fight (did x3) I had a good whm and brd. Earth carol2/march for songs and a well geared whm barstonra. There were a number of disgorges over 3 glavoids and a few were resisted, not many, but a couple (1.5k damage etc). Also, with all the bar-earth stuff, the slowga only landed maybe half the time and stoneaga4 wasnt nearly as painful. Generally made the fight smoother overall. Over the last ~7 fights I have done, the disgorges have almost universally done 3000 damage even. My 'new' build for tanking glavoid puts me at 3800 hp. On the most recent set of 3x glav last weekend, I actually ate some ~6ish disgorges to the face and never died once. It was SO empowering xD

I got hit with a 6k one a while back when fighting in an alliance. I have never been hit for 6k when i was solo or duo tanking. I really thing it has something to do with either the number of people healed via gorge, or (a theory my war friend has) its a bastardized aflatus solice>Holy where the amount of HP glav heals (phy when he TPs, Magic when he casts and maybe gorge and bloodweapon) will make disgorge damage go up. Either way, the fewer people on it/hurting it the better.

The barspells/carols are nice, but not anything remotely reliable for disgorge, but toss in the slowga/stonega spam and the more resist, the better anyway. The only way to survive disgorge regularly I have found is:
*Have 2 tanks in case one eats it (also makes hate reset under 50% when it bloodweapons a non-issue so reccomended anyway)
*Have enough HP to survive 3k disgorge (normal amount) and a stray hit after that while getting shadows back up(i have 3800 now when i fight him now and havent died to disgorge since)

Another 'theory' from war friend that seems logical is that disgorge might be breath damage and thus, -breath damage taken gear/atmas might be the way to go since -mag damage taken doesnt do jack. But I havent tested it yet. So far, high HP 2x tanks is what i have found to work and im sticking with that for now.

In case people are wondering what im doing for HP:
Mithra Thf/nin
5/6 Merit abyssites
8/8 HP merits
Atma: RR, 2x HP superior atmas (Impreg. Tower, ebon hoof)
Full time HP gear: Rings-Meridian/BQueen ring. Back-Gigant mantle. Earrings-Bloodgem/Suppa. I just remove all my back/rings/earrings besides those into satchel instead of making new macros :P

Hope this is useful to someone xD
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#62 Jan 20 2011 at 9:14 AM Rating: Decent
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Does glavoid have any sort of regain? Don't see it on wiki but a lot of people are lazy about updating wiki. I've only fought him twice.

Evasion wise do you bother with any or go full damage with your remaining non-HP pieces?

In another topic here it's been theorized that twilight knife comes with a TP drain on every hit, regardless of whether or not it drains TP/HP/MP. Could you limit your disgorge exposure with a twilight knife? (either single or DWed).

Also, because I've only fought him twice when we had 2 tanks well supported by a small army of mages, I've never had any experience with kiting. If you do go down to a giant disgorge is it possible to kite while weak wears or is fast cast stonega IV going to eat you?

As for pop sets do you run around and kill/trigger each of the NMs or do you farm amber? Doesn't look like you can get a full glavoid popset from amber like you can for, say EE in Konschtat.
#63 Jan 20 2011 at 9:33 AM Rating: Good
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Great Info Ban, almost convinced me again to go for it... then I remembered that Serra won't pop for me...
But still, I need it for my quest fight so good info. It's just that right now, I really do lack of HP bonus stat, gear wise, atma wise and further more, abyssite wise :( Well mnk friend will do the job meanwhile :P

Same question as above regarding collecting KI. It's not that NM are hard. But it can be painful to gather all KI solo, time wise I mean. (and sadly no dual-box available here >.<)



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#64 Jan 20 2011 at 10:48 AM Rating: Good
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i've done enough glavoids to complete both my friends gaxe and my dagger.

From my experience, the single best way to defend against disgorge is to have ppl soak its damage. A good combo that would make every fight a breeze could be something like thf + rdm + whm. THF meleeing solo with subtle blow build + GH will floor tp feed (first tp move will likely happen around 70% hp). Rdm would nuke and soak damage by standing in melee range. RDM is good for that because they can take care of themselves, and if things go wrong they can hold glavoid indefinitely. WHM healer is a given, it's so much healing power that they can stay in melee range to soak damage and won't ever make a swet.

Anyway, disgorge is only dangerous if it's done without a previous gorge. In this case it will do a random and probably high damage. I think i've seen one that would have done over 12k if a single character was in range. Otherwise it's easilly manageble, and there are a number of means to that. An example would be having stoneskin up on everyone (specially for gorge). Earth resist helps against both moves i think. At least i've seen a lot of very low gorges/disgorges (0-100 to each person), can't remember/never noticed if i had stoneskin or not tho.

For a thf tanking i think it's very important to have RR and GH. The other atma could be a hp one or that new 100 earth resist one, or even an offensive one if you have enough support/damage soakers. There is no need to bother with meleeing in evasion gear. Evasion will be capped, like it's capped for most (if not all) nms from the first 2 abyssea exps. Meleeing with capped subtle blow it's important tho, specially when low manning. And it's easy for us to do that with little trade offs: Dragon harness, heed ring, rajas, agasayas neck and auric dagger, and we'll actually be over the cap.

On the farming issue: The fastest way is to cleave, no way around that (you can too get full pop sets from gold chests Sksmokes). And this is specially favored if you have more ppl with you to hold KIs. Shouldn't be a problem if you ask in your ls for exp leechers, i doubt there would be no replies lol. Competition on mandy camp will ruin things a lot tho. Actually, competition don't even need to be at mandy camp. It seems ppl found a limition that only 50 chests can be up at the same time in the whole zone. That makes cleaving very frustrating when you get 10 chests from a whole pull.

That being said, getting KIs from nms can be done kinda fast too if you have 100% red (or near). My friend and I were usually able to get 2 full pops in 1.5h if no issues appeared (again, competition lol). It's not so bad, but it's not 4-5 full pops per hour from cleaving.


Edited, Jan 20th 2011 12:01pm by Laphine
#65 Jan 20 2011 at 1:42 PM Rating: Good
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My war friend has a taru whm bot so he just fell cleaved everything. He would invite LS people to come leech exp for jobs/subs/merits/whatever and in exchange they would just hold pop sets for him. It was really ingenious and im jelous. I 'almost' leveled war up just to imitate that method.

Ultimately I just farm my sets with Thf+Rdm by actually killing the NMs. It takes be a decent afternoon after work to farm 2 sets (me +bot). So far most have taken me about 3-4 hours of actual in-abyssea time (sometimes i take breaks and stuff) to get both chars from 0/4 to 4/4. It can vary on particularly good or bad luck with KI drops since i basically only have dagger to work with. If you can do it with say, Nin/war+mage, you would be far better off simply due to procing red more often than not.

Once in a while I can find someone to jump in and proc red on the last NM that i need for my set that is being stubborn.

Its not quite as fast as cleave farming, but its targetable. If i am 3/4 i can just target that NM until i get KI instead of praying for the right box to drop. It is also on my own time which has value in itself, but that is because i can dualbox it whenever i want. My general 'plan' is to farm 2 sets during weeknights at some point, draft people to kill x2 on fri or sat. Farm up a second set x2 asap after that and draft more help on sat night or sun to pop another 2. Repeat next week. I also check AH frequently for the pop items throughout the week as it saves me time, but they are rare-ish on my server. Its not as ideal as cleaving and having a buncha LS/friends leech exp and hold bajillions of pops to spam in a marathon, but it will get the job done eventually. 15/50 right now.

I have found it very difficult to find people to help me grind away at getting pop sets regularly as it takes HOURS no matter what method chosen. It is much easier to have pops ready and bringin the calvary for 2-3ish glavs at a time.

Basically, the 'better' method (cleave or NMs) depends on your jobs, ability to find helpers for red, and ability or lack of dual box. It is sad, but every single person in my LS with an empyream (5), or who is well on their way(me :P) can dual box. It is really that painfully obvious. These mobs have NOTHING to use as a carrot to drag people to help you for WEEK after WEEK besides their goodwill. These mobs drop junk and no gil. If you can find the help, its doable. For most, that comes in the form of another char they control :S
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Some of mah gearz: http://www.ffxiah.com/player/Lakshmi/Aanalaty#item-sets
Join 'People Against The Heart Snatcher' and help put Thfs on the right P.A.T.H.S. today!
#66 Jan 20 2011 at 4:11 PM Rating: Decent
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That's kind of what it boils down to. The real way to do empyreans is to find 3 other competent players who also want an empyrean and then take turns farming pops/killing each others' NMs. The problem is most players like this are kind of serious and requires a serious schedule commitment. Like you said, the ability to 2-box really comes in handy.

Good information. Subtle blow + twilight knife might make the likelihood of disgorge one shot much less likely.

Any reason he can't be kited in 12% movement speed if tank death does occur?
#67 Jan 20 2011 at 5:06 PM Rating: Good
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Don't think it can be kited. Only moment i ran away from him was to get from the pop area to the fight area (usually near 8). He could reach me easily but i could outrun his spells just as easy (probably not slowga, can't remember).

In my case, when that 12k disgorge happened everyone died lol. The RDM was thankfully using apoc atma and kept using bio + rr to prevent depop until everyone was ready. Glavoid also doesn't aggro, not that this matters much.

The cleaving i did with a mnk friend that needed chloris buds. Mnk can "cleave" pretty well with cataclysm, and we thfs can help with aeolian too. My war friend ended up not cleaving lol, instead he stayed sch to aoe phalanx with double duration. But yeah, trading chloris pops for glavoids are a very nice deal to speed things up and i completed the trial in 3 days, with about 10h runs each day.

Edited, Jan 20th 2011 6:06pm by Laphine
#68 Jan 25 2011 at 6:03 AM Rating: Decent
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On whether Fluorescence can be stolen or not the answer is yes. I stole it twice today but didn't get to check the actual attack that it gives though I'll probably check tomorrow.

First time I stole I don't think I had enough TP for a WS so this happened:
Pic 1

The second time Ovni wasn't so lucky:
Pic 2

Edit: Also an Evisceration in first pic for reference.

Edited, Jan 25th 2011 4:04am by RhondaTheSly
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#69 Feb 03 2011 at 5:40 PM Rating: Decent
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On the farming issue: The fastest way is to cleave, no way around that


Quote:
My war friend has a taru whm bot so he just fell cleaved everything.


We can do the same almost as fast with Aeolian Edge. War isnt the only job that can aoe farm boxes. Blu and Mnk are both great as well as anyone with Aeolian Edge. Its not as easy as an out of the box war but it works great with many setups and only takes 2 people (although 3 is way better gogo mnk+thf+healer).



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