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#1 Aug 27 2010 at 6:08 AM Rating: Excellent
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The jobs listed below will each welcome an existing trait to their ******* upon reaching the specified level, beyond which the degree of mastery will increase in stages.

THF Lv.83 Dual Wield



Edited, Aug 27th 2010 9:12am by Lobivopis
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I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#2 Aug 27 2010 at 6:38 AM Rating: Good
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Wonder at what level will THF get native Dual Wield III, could it be.... level 249????

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#3 Aug 27 2010 at 7:02 AM Rating: Good
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OmegaTyrant wrote:
Wonder at what level will THF get native Dual Wield III, could it be.... level 249????

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#4 Aug 27 2010 at 7:08 AM Rating: Excellent
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Called part 1... now to wait for the patch note saying "THF Dual wield is not overwritten by by the Dual ield trait of /DNC or /NIN. This is performing as expected"
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#5 Aug 27 2010 at 10:04 AM Rating: Default
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What do you mean "called part 1"?

Its not like they listed the DW version DNC got as anything other than dual wield.
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#6 Aug 27 2010 at 1:33 PM Rating: Decent
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BAH HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

DW I @ 83


BAH HAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA


GG SE, GG.
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#7 Aug 27 2010 at 2:37 PM Rating: Excellent
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Guess now would be a good time to open up a lube business...

Anyone interested in some of Slippery Seri's Slick Salve? Only $4.99!
#8 Aug 27 2010 at 2:40 PM Rating: Good
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LordTrey wrote:
What do you mean "called part 1"?

Its not like they listed the DW version DNC got as anything other than dual wield.


Slightly incorrect.

Dancer's update notes: http://www.playonline.com/pcd/topics/ff11us/detail/5561/detail.html

Under the picture of the ceourl. "The "Dual Wield" job trait will become available to dancers at level 20, with the degree of mastery increasing in stages thereafter."

THF's updates notes: http://www.playonline.com/pcd/topics/ff11us/detail/5767/detail.html

"The jobs listed below will each welcome an existing trait to their ******* upon reaching the specified level, beyond which the degree of mastery will increase in stages."

"THF Lv.83 Dual Wield"
So we're looking at DWII at 99 unless we have outstanding DW progression, which means /NIN will still be best.

EDIT: If you didn't mean that we could be having a DNC deal and actually get higher than DW1, my apologies, I misunderstood.

@Seriha As long as it doesn't take the weapon or hands slot, sure.

Edited, Aug 27th 2010 4:41pm by ElvaanTHF
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#9 Aug 27 2010 at 2:44 PM Rating: Excellent
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Leg slot, naturally.
#10 Aug 27 2010 at 2:47 PM Rating: Good
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Seriha wrote:
Leg slot, naturally.


Sold.
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#11 Aug 27 2010 at 11:11 PM Rating: Excellent
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#12 Aug 28 2010 at 4:44 AM Rating: Good
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I see yours and raise you this.
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#13 Aug 28 2010 at 12:15 PM Rating: Excellent
I swear SE are among the most pernicious wish-granters I've ever seen. Skillfully, they have taken something Thieves have dreamed about for years, dangled it front of our faces by giving it to Dancers first, stabbed us with it, and are now just twisting it around in the wound and laughing. And we the ever hopeful saps that we are will be back on our feet down the line thinking someday they'll have to give us something good.

/sigh.

Edited, Aug 28th 2010 1:16pm by AldousCayo
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#14 Aug 29 2010 at 10:28 PM Rating: Good
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Honestly, this might be giving them too much credit, but SE has to realize that it's so very pointless to give so many brand new job traits (especially at base levels) to jobs at such a high level. Once the level 99 cap has been established, they will have to re-map and re-enstate job ability tiers to better spread out over 99 levels. The way it will look (as they have it now) is just ridiculous.
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#15 Aug 30 2010 at 12:20 AM Rating: Good
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Lewkis wrote:
Honestly, this might be giving them too much credit, but SE has to realize that it's so very pointless to give so many brand new job traits (especially at base levels) to jobs at such a high level. Once the level 99 cap has been established, they will have to re-map and re-enstate job ability tiers to better spread out over 99 levels. The way it will look (as they have it now) is just ridiculous.


I really don't think they care. They're just in the "oh what the ****, let 'em have some fun for a while" stage at this point having convinced themselves that everyone is going to switch to FFXIV and that they won't have to worry about FFXI for much longer anyway.
____________________________
Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#16 Aug 30 2010 at 12:44 AM Rating: Good
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I say lvl 50 for the first tier wouldv'e worked better so people wouldn't /thf for DW 49 and under, which is my guess as to why Square was too scared to start the first tier lower like DNC got it, but that's just my take on it.

Dreamlike situation would see tiers at 50 70 and 90 finally giving us III but for them, that's "just asking too much" im sure...

I would seriously like this, but it seems at best all we can hope for is a II somewhere so at least our version of DW isnt worse than a DNC's, or /NIN will yet again prevail for THF while /DNC remains great in situations where shadows are not a factor.
#17 Aug 30 2010 at 4:26 AM Rating: Default
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They didn't realise this...
They have made lots of people left game because of Ninja ...
and now they know that second highest population is Thief and here go ...

SE "GTFO you lots, go join FF14!"

Me "FU SE ! Do I care to pay you more money to make my game life even worse?!"

Boycott!!!
I would suggest people not to play their game, but... nobody would boycott and let them carry on to upset people!

LOL

#18 Aug 30 2010 at 6:57 AM Rating: Decent
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I guess I just feel like they're using this implementation of the abilities as sort of a test run to see how they work with the jobs. Then later, they'll revamp the whole thing.
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#19 Aug 30 2010 at 3:27 PM Rating: Decent
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Lewkis wrote:
I guess I just feel like they're using this implementation of the abilities as sort of a test run to see how they work with the jobs. Then later, they'll revamp the whole thing.


The hope naive is strong in this one.

Edited, Aug 30th 2010 5:27pm by ThiefKiller
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#20 Aug 31 2010 at 1:08 AM Rating: Decent
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If it helps, I haven't actually played XI in a lot of months. Just been keeping an eye on updates and whatnot, sometimes perusing the forums.

Anyway, as I said in my first post, it's probably giving SE too much credit, but what I said would be the smart thing to do. The way the abilities are laid out right now (level wise) is really nonsensical.
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#21 Aug 31 2010 at 8:48 AM Rating: Excellent
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I love what the player base has turned into these days. Back in the day most of the people still posting here would defend SE and say they had a reason for blah blah blah. Now even all those people are so 'broken' they know SE is ******* with them.

Part of me wishes to come back and just see all the changes and how things turn out from now to 99, but I know I'll never do it (because I'd never make it past level 76/77 lol). This FFXIV beta better be ******* amazing and different (and I'm certain it's not) or it's probably only going to get tonight or tomorrow of my time.
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#22 Aug 31 2010 at 8:18 PM Rating: Excellent
I'm totally on the same page SES.

With all the disappointment I've had so far with the level updates, I for one wish they'd have just left the game alone. /sigh, maybe by the time 99 rolls around I'll have changed my mind, because XIV just is not catching my attention thus far. **** it, I've gone and depressed myself.
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#23 Sep 01 2010 at 9:05 AM Rating: Excellent
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You guys are missing the point, THF is going to make a kick-*** sub at lvl 166
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#24 Sep 01 2010 at 7:54 PM Rating: Good
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Maybe SE thinks the reason THFs use /NIN is so they can offhand a Thief's Knife and this is their way of fixing it.

Edited, Sep 1st 2010 10:54pm by Lobivopis
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Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#25 Sep 01 2010 at 7:57 PM Rating: Decent
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SirEaglestrike wrote:
I love what the player base has turned into these days. Back in the day most of the people still posting here would defend SE and say they had a reason for blah blah blah. Now even all those people are so 'broken' they know SE is @#%^ing with them.

Part of me wishes to come back and just see all the changes and how things turn out from now to 99, but I know I'll never do it (because I'd never make it past level 76/77 lol). This FFXIV beta better be @#%^ing amazing and different (and I'm certain it's not) or it's probably only going to get tonight or tomorrow of my time.


There is no THF in FFXIV. You can make a THF-like.. thing.. out of Gladiator with skills from Lancer, but it's not called a THF and doesn't really feel like playing THF. Also you are gimping yourself by using a dagger which in FFXIV is pretty much a second rate weapon intended for mage classes and such.

If I can't be a THF I have no interest in FFXIV.

Edited, Sep 1st 2010 10:58pm by Lobivopis
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Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#26 Sep 02 2010 at 3:06 AM Rating: Good
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I think pugilist is rather thf-like too. I do agree it's pretty freakin retarded. Out of the original non-advanced 6 jobs in XI, thief is the only one that doesn't have a real equivalent in 14. For now I'm going pugilist but I do agree hmm, maybe the lack of Thf in 14 is a very big reason why I have only a mild interest in it.
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#27 Sep 02 2010 at 7:17 AM Rating: Good
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I have similar feelings on XIV too, but I still intend to make a thief-like character even if it gimps me, even if just to try it out. Still, the very idea that there's no true Thief or Dagger class in XIV kind of proves to me that SE has no idea what to do with the job in XI.
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#28 Sep 02 2010 at 3:41 PM Rating: Decent
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I am still believing THF will get some NEW and INTERESTING traits and abilities between 80 and 99.

Seriously, if I were paid to think this **** up, maybe I might be a bit more imaginative than, "how about dual wield?"

There are still a tone of things they could add, half of which they could just rip off of other games if they were feeling extra lazy. The possibilities are endless.

Sadly my prediction is: Lvl 99 - Mug II (Steals 50% more gil. To compensate the recast timer has been doubled.)
#29 Sep 04 2010 at 8:13 AM Rating: Decent
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Quote:
This FFXIV beta better be @#%^ing amazing and different (and I'm certain it's not) or it's probably only going to get tonight or tomorrow of my time.


My wife and I were doing the first few stages of beta testing for 14.. And while I know it was obviously early development, I (and maybe her, we never really discussed it that much, which should say something) felt pretty disappointed. I was so excited reading things about the upcoming game, and then again when we got selected for beta.. And then I discovered it was a slightly-altered/upgraded version of XI with a few different systems. We were planning on buying a PC and PS3 copy and getting into it since we both quit XI months ago, but I don't think it'll happen anymore.

Anyway, as it stands now, I wouldn't recommend anyone holding their breath for 14. I miss Vana'diel :(
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#30 Sep 04 2010 at 8:55 AM Rating: Decent
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Lewkis wrote:
Quote:
This FFXIV beta better be @#%^ing amazing and different (and I'm certain it's not) or it's probably only going to get tonight or tomorrow of my time.


My wife and I were doing the first few stages of beta testing for 14.. And while I know it was obviously early development, I (and maybe her, we never really discussed it that much, which should say something) felt pretty disappointed. I was so excited reading things about the upcoming game, and then again when we got selected for beta.. And then I discovered it was a slightly-altered/upgraded version of XI with a few different systems. We were planning on buying a PC and PS3 copy and getting into it since we both quit XI months ago, but I don't think it'll happen anymore.

Anyway, as it stands now, I wouldn't recommend anyone holding their breath for 14. I miss Vana'diel :(


Yeha, I've been playing the Beta. If you are like me, coming from FFXI to FFXIV, will be a let down. They did mention that they didn't release all of the game in the Beta...but I can't see them completely changing the game between now and then to make it interesting.

Then again I have talked to people that like it. Matter of oppinon I suppose. I probably won't be playing it. Especially since there really is no Thief class to speak of (even though FFXI THF is probably the worst representation of the class in the ENTIRE FF series).
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#31 Sep 04 2010 at 12:22 PM Rating: Good
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My CPU can't run FFXIV too long without overheating because my fan is a piece of crap. Even then, the game is so slow- client side and server side, forcing actions to wait 2 seconds before they actually work. That's a long time when you're getting attacked by a monster. :(
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#32 Sep 06 2010 at 7:43 PM Rating: Decent
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Heh, so I got my beta key around when my last post was. Spent some time out doing stuff while downloading the beta. Finally get back home and my download is complete today...I no longer have an active beta account. So yeah, they gave me less than two weeks of time to download and play their beta. The beta was the ONLY thing that was going to allow me to give the game a shot and they're ******* with me over it. So oh well. Guess I need to see if I can get my girlfriend into WoW, since Cataclysm will be a wonderful expansion.
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#33 Sep 06 2010 at 10:32 PM Rating: Good
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Haha. Well ehh, yeah I got in through the BG beta invite and I logged maybe an hour of time before that phase closed and open beta opened. But yeah, beta is open now. So you gotta go in your square enix account management area and accept/add the service just like you did w/ the closed beta.

For anyone having trouble downloading FFXIV updates, my friends taught me that you can go into the my documents / my games / ffxiv .. folders and open the torrents manually using your favorite torrenting software. And it is actually a lot more reliable than SE's XIV downloader.
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#34 Sep 06 2010 at 11:16 PM Rating: Good
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How are you liking the Beta so far?
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#35 Sep 07 2010 at 2:12 AM Rating: Good
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It's fun, but mostly cuz my friends and I get quite belligerent and then get on Skype and play together. It's good being re-united in that way with friends who left to WoW long ago.

But as for the quality of the game I'd say mediocre so far but I can't judge yet. It is great to not play with lag if you have a good enough computer, since it's not using an archaic PS2 emulation engine. The graphics are impressive but I actually expected more because of all the hype. The targeting is horrible without a controller. There are bugs and frequent disconnects. People apparently have already found out how to POS hack, though apparently the fishing/crafting is so far ok. The story seems ok so far but the voice acting is meh and it was promised that there would be more of it.

The battle system isn't perfect. It's cool having a lot of buttons to press but when you stack them and hit them rapidly, you get stuck in animations just like in XI. So if you're constantly doing something it's almost impossible to do things like use a counterattack ability, or run out of range of certain TP moves throat-stab style.

Mostly I don't feel like I have a good sense of direction in the game. I haven't heard of any endgame content so it really hampers motivation. I don't feel excited to strive towards goals, because I haven't found any goals worth having.

But I do enjoy the game more each time I play it and as I learn more about it. If they can fix the bugginess that would be great, but to me the game will depend entirely on the quality of endgame imo, as any long time MMO player would probably agree, and as gaming companies should have learned by now.
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#36 Sep 07 2010 at 5:14 AM Rating: Decent
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It is a very good looking game but there are a few rough spots in the graphics and effects that need to be fixed/improved.

The "splash" effect when you walk through water is terrible and makes FFXI's look good.

The WS effect (as in the effect when you use a WS not the WS itself) looks very, very bad also (screen darkens and a spotlight illuminates your character) This looks even cheesier than it sounds. FFXI's WS effect looks better.

Streams don't really seem to actually flow, nor does the ship seem to move through the ocean. They need to make the water look like it's actually moving instead of just sitting there rippling.



As far as gameplay is concerned I can't stand it. The whole game feels more like a theme park than an actual world. You can pretty much teleport anywhere instantly and it's possible to run from any city to the next at lvl 1 in 15 minutes and encounter nothing dangerous on the way.

The "holy **** I'm a hundred miles from nowhere and everything wants to eat my face" feeling that FFXI has just doesn't exist in this game.



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Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#37 Sep 07 2010 at 5:18 AM Rating: Good
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I'm just trying to get other peoples impressions of it for added perspective. So far...underwhelmed seems to be the word that keeps coming to my mind.

As you said, especially because of the hype.

I may dig a little deeper these next couple of days.

Edit:

Also because I'm a loser and I can't turn anything into a Thief .... Q Q

Edit 2:

The fact that I have to hit buttons any time I want to do ANY kind of attack is annoying to me.

Edited, Sep 7th 2010 7:21am by ThiefKiller
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#38 Sep 07 2010 at 5:20 AM Rating: Good
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Shamaya wrote:
But as for the quality of the game I'd say mediocre so far but I can't judge yet. It is great to not play with lag if you have a good enough computer, since it's not using an archaic PS2 emulation engine.


FFXIV's code is still very obviously written with consoles in mind first and PC second and isn't very well optimized for the PC. They are still using the same offscreen drawing "virtual screen" method that FFXI used. Go into the config and set the "buffer" to "half" and watch what happens. Setting it to "double" is basically the same as FFXI's supersampling trick.



Edited, Sep 7th 2010 8:22am by Lobivopis
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Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#39 Sep 07 2010 at 7:48 AM Rating: Good
Quote:
The "holy sh*t I'm a hundred miles from nowhere and everything wants to eat my face" feeling that FFXI has just doesn't exist in this game.


And that's a terrible feeling to lose. I liked horrible deathtrap zones like Halvung and Arrapago. Some of the raids in WoW have the Dynamis like feeling that if you link this or run in to far you've ****** the run, but I haven't had had the pleasure of sneaking around true-aggro mobs that will tear your face off anywhere but FFXI.
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