A+ dagger would be pretty awesome to have.
This I will agree with, i would take this. However
but native dual wield is kinda broken, thats half of the super sweet goodness of /NIN. think about it, if THF had native dual wield, i'd just go /WAR, which would lower my survivability, and im not to good on the number crunching, but i think id be dishing out some nice damage. BUT then other classes will complain that THF is to ******** and want their jobs mega-powered also.
Not if you were any good you wouldn't. I had issues with survivability when I first dinged 75 as /war, but back then it was managable with my inferior gear. today it is not. I've tried /war recently "for old times sakes" and I received too much damage, I haven't tried since. I went meriting today so I can give you an idea of what my shadowless thief would be like if it had berserk AND dual wield.
Party setup was as follows: This was a linkshell party, bard bard rdm standard The other melees were the elitest you will see. The red line is a full utsukane 5/5 black belt destroyers awesome off the charts monk (Milich will smile at this), and the blue line is a HNM level dragoon/samurai with full gear, the blue dot indicates the dragoons wyvern. The party was sick, 24k exp/hr and as you will see, my damage was so close to the two I did pull hate. Awesome party was awesome!!
Analyzing the data you will see my accuracy was only 83%, the monks accuracy was 86% and the dragoons accuracy was 87%. 83% is GOOD accuracy for my thief with coeurl subs. Feint was useless because the birds didn't live longer than 15-20 seconds so by the time I added feint the thing was dead. On a related side note THIS
is the power of homam and is also a big reason I will be speccing my Merke Homam style ^^. Moving along..... by looking at the damage you can deduce several things
1:) Utsukane BB destroyers monk really is just THAT sick.
2:) Because this is a linkshell party with the best end game players around, it's an accurate representation of the relative potential of each jobs dd output capabilities.
3:) Most parties will not have end game players, 95% of pickups have sucky players and I'd be tanking it all. and most importantly
4:) My thief put out almost as much DD as the dragoon. The drg never held tp beyond 110%, knew how to use meditate etc etc, he was good! A difference of 3-4% of party damage is more than acceptable to me when you consider what the two OTHER melees and buffs were. I had a LOT of fun in this party, it was REALLY fast paced and off the wall. That said, I don't claim to be the best dd in the game, I am not.But I can keep up with the biggest heavy hitters well enough I NEED shadows. Most parties are not this good, in which case it will be ME taking the highest hate, and had I been able to use Berserk!!!
in that party with dual wield and no shadows I would be dead, leading to me subbing /ninja ANYWAY, just like the monk (whaddya know).
Btw, the monk never invites thieves to merit, but because we're in the same linkshell he made an exception for me. After that party he will continue to make exceptions for me in the future, so this right there should tell you what a good thief is capable of doing. At least for ME going shadowless... is not an option Edited, Mar 27th 2009 3:42am by Melphina