I haven't started playing just yet, but on the 'New Job Ideas' post, I read the following, the most important parts are bolded.
"The only class belonging specifically to the healer role; the White Mage, also tends to be a taboo in parties, though less so than the Black Mage. White Mages receive spots in parties when no working group of two support jobs is available. Along the same lines of spent MP is wasted MP, White Mages do not offer abilities like refresh or convert to extend their MP pools indefinitely like a Red Mage. The addition of a new healing specific class could alienate the current White Mage community. They already have a difficult time finding merit parties, if their special position in end game was compromised there would likely be a large out cry. Without a system revision making a healing specific class more preferable than dual support jobs, an addition of a new healing specific class seems foolhardy. (Original post, now semi-irrelevant)
SE pulled a power move with the release of Dancer and it turned out quite well. Because Dancer is a TP based healer it does not push White Mage out of its end game role. In addition the ability for White Mages to now sub Scholar enhances the longevity of their MP pools allowing them to be more effective in both end game and party situations."
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I've been wanting to play a healer, and one of the best things about healers in any game is quick parties (of course, I like healer game play in general). Is the White Mage now a viable end game class, like the later part of the message since it is , or is it still 'taboo' endgame. If so, would Dancer then be a more 'viable' healer? If both are lousy endgame choices, should I then just go with Corsair and do ?


