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Patch 4.1 and youFollow

#1 Mar 10 2011 at 5:35 AM Rating: Excellent
http://us.battle.net/wow/en/blog/2356431
Quote:

Priests

- Divine Aegis duration has been increased to 15 seconds, up from 12.
- Dispel Magic can only be used on the casting priest as a baseline effect.
- Priests now innately have 100% pushback protection from damage while channeling Divine Hymn and Hymn of Hope.
- Holy Fire damage has been increased to be approximately 30% higher than Smite.
- Holy Word: Sanctuary has a new spell effect.
- Inner Will and Inner Fire now last until canceled.
- Mind Sear damage has been doubled.
- Power Word: Shield duration has been reduced to 15 seconds, down from 30.

Talent Specializations

Discipline
- Absolution (new passive) enables priests to use Dispel Magic on up to 2 harmful effects on friendly targets.
- Atonement now works with Holy Fire in addition to Smite.
- The direct damage portion of Holy Fire can now trigger Evangelism.
- Power Word: Barrier's cooldown has been increased to 3 minutes, up from 2, and its effect has been reduced to 25%, down from 30%.
- It is now possible to remove Weakened Soul effects that were a result of another priest's Power Word: Shield through Strength of Soul.

Holy
- Absolution (new passive) enables priests to use Dispel Magic on up to 2 harmful effects on friendly targets.
- Chakra now lasts until canceled, up from 1 minute.
- Surge of Light can now also trigger from Binding Heal.

Glyphs
- Glyph of Divine Accuracy now also affects Holy Fire in addition to Smite.


Pick one you like the most....

For me, Atonement working with Holy Fire.

Edited, Mar 10th 2011 7:24am by dadanox
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#2 Mar 10 2011 at 7:50 AM Rating: Decent
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I suppose SoL from binding heal. Someone asked me last week why I don't use my own lightwell much. Cos I like binding heal, it gives me serendipity.

The holy fire stuff is a nice little bonus for the atonement spec.
#3 Mar 10 2011 at 8:08 AM Rating: Excellent
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These are mostly changes I don't like, but this will help me:

Quote:
Priests now innately have 100% pushback protection from damage while channeling Divine Hymn and Hymn of Hope.


Runners up are Chakra, Inner Will, and Inner Fire lasting until canceled. Much more convenient.

Will most likely go back to Holy when 4.1 goes live.
#4 Mar 10 2011 at 12:09 PM Rating: Good
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I like the Holy Fire changes the best.

I dislike losing offensive dispel the most. Or maybe the PW:S nerf with no accompanying change to Rapture
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#5 Mar 10 2011 at 1:23 PM Rating: Excellent
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Horsemouth wrote:

I dislike losing offensive dispel the most.


All signs point to you not losing offensive dispel. The notes are worded horribly because they never mention offensive dispels at all, and they certainly make it look that that can't happen anymore. But word is that the PTR tooltip says you can still dispel offensively (1 effect only). IOW, the dispel changes are entirely meant to keep Shadow priests from defensively dispelling their teammates.


Edited, Mar 10th 2011 2:32pm by teacake
#6 Mar 10 2011 at 6:46 PM Rating: Decent
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Chakra needed a buff?

...

Power Word: Barrier needed a nerf?
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#7 Mar 10 2011 at 8:37 PM Rating: Good
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Mozared wrote:
Chakra needed a buff?

...

PW:B needed a nerf?



Chakra wasn't buffed so much as made e-z-mode to keep up.

The PW:B thing was because of 25 mans, same as all of the Disc nerfs.

Edited, Mar 10th 2011 4:37pm by Horsemouth
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#8 Mar 11 2011 at 7:20 AM Rating: Excellent
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Chakra was never really hard to keep up. Then it was easy when they changed it to a flat 60 seconds rather than having to make sure you cast the state's corresponding spell in time. If they're going to make it that simple, I don't see any reason it should be different from a Paladin's auras. Holy still has plenty of buttons to push without there being a need to make the spec "interesting" by making juggling chakra states "challenging."

What I really want to know is what they're going to do with State of Mind now. Didn't they promise us no useless talents in Cata?
#9 Mar 11 2011 at 11:19 AM Rating: Decent
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My main question mark is at the 'why make Chakra so easy to keep up?'. Obviously holy priests were seriously damn hard to play completely right, and it helps with the bloat in that sense, but... Chakra was one of their easiest mechanics in the first place - the way it is now, like you pointed out, they're better off just turning Chakra into paladin Auras.

You ask a good question though - the way I see it there's two options for a new State of Mind. Option A), it turns into a small stat bonus - 'whenever Chakra is up, you gain X amount of stat Y', option B), they nerf Chakra and put some of its stuff into State of Mind. As in a plain heal Chakra doesn't do anything else but give you access to HW:Serenity, while the State of Mind talent re-adds the 10% crit chance on single target heals.
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#10 Mar 31 2011 at 6:53 AM Rating: Decent
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Ahh... finally some improvement to sanctuary. About time.

Holy
Holy Word: Sanctuary healing done has been increased by 35%. In addition, it has a new spell effect.
#11 Apr 01 2011 at 3:47 PM Rating: Good
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Wait...does this mean when I cast Holy Fire my tank will be healed for the same amount as the damage I deal to the mob? Well, once my baby disc priest is high enough level to get Atonement that is.

If so this is amazing.

My disc priest is only level 15, but these changes look awesome.
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#12 Apr 01 2011 at 4:51 PM Rating: Decent
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My slow hippie brain just barely realised that Holy Fire will give Discs a HoT they want to use....
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#13 Apr 01 2011 at 5:30 PM Rating: Excellent
Bigdaddyjug wrote:
Wait...does this mean when I cast Holy Fire my tank will be healed for the same amount as the damage I deal to the mob?


That's exactly what it means. Also don't forget Glyph of Smite and Glyph of Divine Accuracy, and yes, it's awesome.

I have my focus frame just above my raid frames, along with the focus target. Then with the tank as focus, I can easily clickcast holy fire and smite on what ever the tank has targeted.


Edited, Apr 1st 2011 7:33pm by dadanox
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#14 Apr 05 2011 at 10:34 AM Rating: Good
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The Honorable dadanox wrote:
Bigdaddyjug wrote:
Wait...does this mean when I cast Holy Fire my tank will be healed for the same amount as the damage I deal to the mob?


That's exactly what it means. Also don't forget Glyph of Smite and Glyph of Divine Accuracy, and yes, it's awesome.

I have my focus frame just above my raid frames, along with the focus target. Then with the tank as focus, I can easily clickcast holy fire and smite on what ever the tank has targeted.


Edited, Apr 1st 2011 7:33pm by dadanox


O.O (I can't do emoticons or I'd do the jaw-dropping one). That glyph basically means Smite and Holy Fire won't ever miss.

As I said, my priest is only lvl 15. Me and a couple guildies are doing a group where we only level together and only level through instances. My tank is a pally tank so between WoG and Smite/Holy Fire spam I probably won't even need to do any real healing.

I need to figure out how to a target of target macro now, though, so I can just keep the mobs targetted and click on Penance or whatever other heal I need without having to untarget the mob.

Edited, Apr 5th 2011 11:48am by Bigdaddyjug
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#15 Apr 05 2011 at 1:15 PM Rating: Excellent
Bigdaddyjug wrote:
I need to figure out how to a target of target macro now, though, so I can just keep the mobs targetted and click on Penance or whatever other heal I need without having to untarget the mob.


A lot of people will dual purpose a macro, saying if I click on a friendly target cast a healing spell, or if I click on a hostile target cast smite. Another way to go would be to cast smite on your friendly target's hostile target.

I don't think you will find many people who simply keep the hostile mob targeted then cast heal at who ever they are looking at. Healing is more dynamic than that. While I can say that I will smite the tank's target, I can't say I will always heal the bosses target. Heals, shields, and hots are cast on the party member that needs it, whether or not the boss is targeting him.

The nice thing about smite healing is that it is a smart heal. You smite away, and the lowest health target in range will get the heal. It will rotate around party members as needed if more than one is taking damage. At the point I need to cast a direct heal, I simply click on the friendly target needing it, then click back on the hostile target. Remember that I said I focus on the tank, so his hostile target is always there waiting for me to click on it. I don't actually have to find the mob visually.

I keep a macro button on my action bar to set focus on my target if I left click it, or clear focus if I right click it. That way I can quickly set focus on anything I want. A hotkeyed focus macro for mind control and shackle undead is also a good Idea.

I really have fun playing disc. I even made my second spec disc as well, with more emphasis on reflective shield and pvp talents. The patch will give us some more holy fire goodness, although decreasing shield time will put an end to my pre-shielding a group.
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#16 Apr 05 2011 at 1:43 PM Rating: Good
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Ok, so how would I write a macro to:

Cast Heal on my target if I just press the 3 key (just picking a random key)

or

Cast Smite on my target of target if I press alt-3
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#17 Apr 05 2011 at 1:59 PM Rating: Excellent
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Bigdaddyjug wrote:
Ok, so how would I write a macro to:

Cast Heal on my target if I just press the 3 key (just picking a random key)

or

Cast Smite on my target of target if I press alt-3


#showtooltip
/cast [modifier:alt, @targettarget] Smite;[nomodifier, @target] Heal


Personally, I use this macro for my Smiting needs. If someone needs actual healing I'll use Penance, GH or PW:S. Heal sucks it is just there so the macro falls through to something useful if the tank isn't targeting anything.

#showtooltip Smite
/cast [exists,harm,nodead] Smite; [@targettarget,exists,harm,nodead] Smite; [@target] Heal
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#18 Apr 05 2011 at 2:07 PM Rating: Excellent
Bigdaddyjug wrote:
Ok, so how would I write a macro to:

Cast Heal on my target if I just press the 3 key (just picking a random key)

or

Cast Smite on my target of target if I press alt-3


You could do that with regular keybindings, but what I meant was that you simply press 3 and use a macro like

/cast [help] Heal; [harm] smite

That macro casts on your target, but you could use a mouseover macro so that you wouldn't need to actually click your mouse and target before pressing 3.

I personally don't keybind all my spells. I keybind a few hot buttons like fade and mind control, but click cast most healing spells, as well as holy fire and smite.

Personally, I use the Clique addon to do this. I am using it with Grid at the moment as my healing frames, but click works with the blizz frames, or just about any other you might choose. Eventually, you will be wanting to use a good healing raid frames, so you can more easily see things like aggro, your hots, dispelable debufs, and raid debufs.

Edit:
Horsemouth above me gave a little more complete and complex macro. I've just gone over my left click macro, and simplified it a bit to this:

/target mouseover
/cast [dead] Resurrection; [nopet,harm] smite; [nopet,help] Power Word: Shield

The [nopet] allows me to target friendly players when I am mind controlling a healer, without shielding and breaking the mind control when I click on them.

To check out what a macro does there is a handy site http://www.macroexplain.com , which you can paste your macro in and press the "Explain this macro" button.

Edited, Apr 5th 2011 6:24pm by dadanox
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#19 Apr 06 2011 at 8:15 AM Rating: Good
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I've never healed at all before so I'm not sure I could get used to click casting or mouseover macros. I also don't plan on downloading any healing mods like Clique or Healbot or Grid because I play all 10 classes and this priest is my only healer and I don't want to have a mod for just 1 class.

@Horsemouth, I just used Heal as an example. I'll put whichever healing spell makes the most sense in there, probably Greater Heal.
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#20 Apr 12 2011 at 2:49 AM Rating: Decent
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ooh speedier speed bubbles, nice

Body and Soul now increases the target's movement speed by 30/60%, up from 12/30%.
#21 Apr 12 2011 at 3:58 PM Rating: Good
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Callu wrote:
ooh speedier speed bubbles, nice

Body and Soul now increases the target's movement speed by 30/60%, up from 12/30%.


That's what Body and Soul does currently on live. The PTR had either a nerf to the power or a tooltip error, which was reverted/corrected.
#22 Apr 26 2011 at 6:17 PM Rating: Good
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Holy Fire change is pretty sweet, not sure how sweet as Recount and MSBT don't work. Waiting for add ons to stabilize before I try the new stuff out.
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#23 Apr 30 2011 at 10:24 AM Rating: Decent
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I have been waiting for this patch to start a new priest alt. I have never healed so it will be a nice change. I know that you can level in any spec, but I can't decide between disc and holy. The nerf to PW:S made me lean to holy, but perhaps I am overreacting. Any advice would be most welcome.
#24 Apr 30 2011 at 10:43 AM Rating: Excellent
For leveling, if not shadow, go disc. The pw:shield going to 15 sec duration isn't a big deal. It just makes pre shielding an entire 5 man group less attractive. For yourself or tank, it is still just as effective and useful, as well as for slowing incoming damage on a group member. I still love the way disc plays.

Plus, now holy fire does healing! Get the devine accuacy and smite glyphs and be a dps healing machine. I loaded x-perl and set focus on the tank, and show his target. Clique lets me dps his target by click casting HF, Smite, and popping my wings.

It is really fun.

Edited, Apr 30th 2011 12:57pm by dadanox
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#25 Apr 30 2011 at 2:20 PM Rating: Good
Although the divine accuracy glyph isn't necessary until you start running heroics or raiding. :-)
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