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rogue survivability in dungeonsFollow

#1 Sep 10 2010 at 1:27 PM Rating: Decent
are there any ways to increase the rogue's survivability with dungeon bosses? when a boss starts in on an aoe or or other special attack (i.e. spinning around the room) im usually screwed. is there a way to avoid this?

thanks
#2 Sep 10 2010 at 1:46 PM Rating: Good
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1,463 posts
Evasion, cloak of shadows, feint, sprint, disarm.

What did I miss?

edit: kick?

Edited, Sep 10th 2010 7:46pm by devzzz
#3 Sep 10 2010 at 2:03 PM Rating: Decent
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13,048 posts
devzzz wrote:
Evasion, cloak of shadows, feint, sprint, disarm.

What did I miss?

edit: kick?

Edited, Sep 10th 2010 7:46pm by devzzz

Feint/Evasion/CloS is usually more than enough.

Feint alone is generally enough that you can stand in AoE and keep DPSing.
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