Quote:
The correct priority is pretty much
(Kill shot >) Black Arrow > Explosive shot > Aimed/Multi shot > Serpent Sting > Steady Shot.
You prolly wanna do
(Kill shot >) Black Arrow > Serpent Sting> Explosive shot > Aimed/Multi shot > Steady Shot.
Because SV hunters have a talent that increases all damage they do by 3% if they have a serpent sting on the target. Thats 500 additional damage on your ES (if it normally crits for 5.1k thats 153 damage more per shot and a total of 459 which I rounded, because most of the time the crits won't be 5.1k exactly)
I have a question, about improved stings in the marksmen tree. This is my talent build
Dietoliveko on Shu'halo Just about every hunter Build I have seen includes improved stings because you are always going to have SS on a target. My question is if I take those 2 points out of improved stings and put them in resourcefulness (reduces cooldown of traps and black arrow) do you think that would be wise?
I mean serpent sting is up all the time so imrpoving it's damage seemed like the right thing to do, but when BA is my damage is pretty sick so if I can have that more I think it would be a marginal dps increase?
Comments?