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Wardrobe problems!!!Follow

#1 Apr 22 2007 at 1:20 AM Rating: Decent
Robes of power
+12 Intellect
+8 Spirit
Requires Level 33
Equip: Increases damage and healing done by magical spells and effects by up to 14.
vs
Enchanted Gold Bloodrobe
+10 Stamina
+17 Intellect

I already have most of the mats for each robe (they just sorta... came to me). I am lvl 32 right now and 33 is the minumum lvl for the Robes of power, so I would really like an answer soon...

My current stats are as follows

Stam: 103
Int: 97
Spi: 84
Spelldam: 18
#2 Apr 22 2007 at 7:02 AM Rating: Decent
i'd personally go for the spell damage robes. more spell damage means more life leached from draining abilities, and quicker mob kills.
its all situational, really. do you have a hard time staying alive?
#3 Apr 22 2007 at 12:32 PM Rating: Decent
*
67 posts
I'd sooner go with the Bloodrobe actually. Spirit is rather useless to locks. Stam is arguably *the* stat for locks, with int coming up to a close second. Spelldmg is nice and all, but it's just an upto. This is all imo though. :)
#4 Apr 22 2007 at 1:31 PM Rating: Decent
in answer to smashing's post, no, I don't have trouble staying alive exept in exeptional circumstances (too many adds, getting ganked) 1.4k hp is fine at my lvl, but it would drop to 1.3k If I chose Robes of power


Oh BTW, I'm full afflic, Drain tank spec
#5 Apr 23 2007 at 3:07 AM Rating: Decent
Adoragon wrote:
Robes of power
+12 Intellect
+8 Spirit
Requires Level 33
Equip: Increases damage and healing done by magical spells and effects by up to 14.
vs
Enchanted Gold Bloodrobe
+10 Stamina
+17 Intellect

I already have most of the mats for each robe (they just sorta... came to me). I am lvl 32 right now and 33 is the minumum lvl for the Robes of power, so I would really like an answer soon...

My current stats are as follows

Stam: 103
Int: 97
Spi: 84
Spelldam: 18

STA= Mana points. STA = more spells. STA = hardly ever running OOM. At the level you get the Bloodrobe, +STA is more important than +spell damage. You;ll eventually want lots of spell damage, but not yet. Get the Bloodrobe.
#6 Apr 23 2007 at 9:40 AM Rating: Decent
36 posts
Def go with the Bloodrobe. I had mine since 32 and I'm 36 right now. Sta is what you need over the +spell dmg. Especially since you're affliction specced. The +spell dmg will be over the life of the DoT, not per tick. Usually my DoT's don't even last the entire time so it would be a waste anyway. Not to mention, +14 dmg over 18 seconds kind of sucks anyway.

#7 Apr 23 2007 at 9:59 AM Rating: Decent
I always went Sta (edit, well not always... but I'm into sta now). I maintain a high-sta set (and a damage/balanced set) of armor at 66.

But I've been butting heads lately in hear w/ +damage fanatics.

I used to be ruin/sm and had a full set of "of shadow damage" - this was in my 30s or 40s - got it cheap on the ah. I killed fine in this armor, but a lock can level just fine naked with a bouquet of daisies in his hand.

At 49 I tried BGs and went over to sta/int armor. Never went back to +dam armor, except in nice high-end pieces and now Outlands stuff (which can have +sta, + int and +sp dam). In BG I just died too bloody fast w/out sta. Warrior or Rogue on me? I was dead. Mage crits me? I was so hurt it wasn't funny. Etc.

There's no one way to play a lock. Just know that to settle (at least for me - I'm frankly afraid to go back to the thread, because the person I was arguing against was one of those epeenage-onoverdrive-I'm-never-wrong-doods) an argument I logged on my lock. I put on nearly-full "of Sta" gear (my + sp dam was very low - forgot to take off a ring, which is why it wasn't zero - made sure the +sp dam buff was off).

Went out into Nagrand and found Talbuks. Sicced Felg and cast coa, cor, immo, tap and drain - then wand. Did several same-lvl Talbuks trying to fight the exact same way. I timed the fights. Threw out the time if immo critted. Btw doing this my equivalent hp's were 12k.

Okay, put on my +sp dam gear. It's a mediocre set, one I'm still building, so it's under +500 sp dam - somewhere in mid to mid-high +400.

Attacked same lvl Talbuks as before, same spell order - threw out any immo crits. If there was a difference, it was maybe half a second faster w/ all that +sp dam (and missing all that sta). Now, there are fights where +sp dam matters. Unless I was doing something wrong, and I can't see what - I don't think sp dam + matters all that much for run of the mill grinding and farming. At least w/ my build and relying on dots (classic drain hunt tactic, very efficient).

The basic rule of thumb for lock clothes:

If you're leveling fast, don't pay too much or work too hard for them - you don't really need great gear to grind - so why waste your time and $?

If you're parking at a lvl, say 49, for months of BGing there - get the best you can. Instance-drop (bop) is best, if you can get help getting it, cuz it's free. Player made, if boe, is good - just get mats and pay a tip to someone to make for you - usually the cheapest way.

But to be brutally honest, most locks I meet need to work on their player skills and not their gear. GL!



Edited, Apr 23rd 2007 2:00pm by IponemaGirl

Edited, Apr 23rd 2007 2:01pm by IponemaGirl
#8 Apr 23 2007 at 11:05 PM Rating: Decent
Ok, so I did my math because I still wasnt sure...

Coruption-13.02 damage/0.7233...Dps
CoA-16.8 damage/0.7Dps
Siphon life-9.8 dam/healing/0.32666..Dps

Total DPS bounus from 14 spell damage-1.6466666

Oh yea!.... A whole 1.6 dps versus 100 hp, whatever will I chose????

Anyway, TY for the replies
#9 Apr 23 2007 at 11:15 PM Rating: Decent
**
924 posts
.. awesome. I terrify people.
#10 Apr 24 2007 at 7:48 AM Rating: Decent
consider the problem again when you reach 38. then add the shadoweave pieces (or mageweave) into the equation. currently I'm level 37 have +60 shadow damage +30 fire and 1400 life. simple fact. I can semi tank adds as an affiction spec. 2 mobs 3-4 levels higher? sure, 3 mobs my level to fight? bring it on and i'll go aggro an extra mob as soon as one looks about to die. 3-5 mobs 2 levels below me. do you want fries with that? 3 afficltion spells each with an extra 52 spell damage each,(extra 20-30% damage for each) (and chance for the shadowbolt) add drain life +drain life buffs from the affliction spells. then add. lifesteal... or whatever that spell is called. (x life stolen every 3 seconds in the affliction tree.) I solo eletes my level no problem. only downtime is lifetapping and bandaging every 2-4 sets of mobs. I level quick from clearing mobs fast and I don't bother too much with life/health. that's what my little healtstone is for (or voidwalker if I ever need to sac him.)

if I was going pvp I'd go for stamina though. a dead lock does no damage. for pve go damage based. pps. in instances where the party is lower than the instance level I get highest dps. (sometimes the rogue or mage beats me though not by much.) if instances party is higher than instance level I get middling dps. last point is I go into instances about 2-3 levels after I qualify for it. ie level of boss is 42 I go in at 37-38. hasn't stopped my party from killing the boss or from me getting decent dps on the charts. it's not like I'm the tank and my spells need to always hit.
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