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new modifications to the shadow build im working on.
Discipline Talents (18 points)
Unbreakable Will - 5/5 points
Martyrdom - 2/2 points
Improved Power Word: Fortitude - 2/2 points
Wand Specialization - 5/5 points
Focused Casting - 1/1 point
Improved Inner Fire - 3/3 points
Shadow Talents (33 points)
Spirit Tap - 2/5 points
Blackout - 5/5 points
Shadow Focus - 5/5 points
Improved Shadow Word: Pain - 2/2 points
Mind Flay - 1/1 point
Improved Psychic Scream - 2/2 points
Shadow Reach - 3/3 points
Vampiric Embrace - 1/1 point
Silence - 1/1 point
Shadow Weaving - 5/5 points
Darkness - 5/5 points
Shadowform - 1/1 point
I made my final modifications to the Shadow build im using on pvp. Here is the final spec.
Discipline Talents (18 points) Unbreakable Will - 5/5 points
Improved Power Word: Fortitude - 2/2 points
Improved Power Word: Shield - 3/3 points
Mental Agility - 5/5 points
Improved Inner Fire - 3/3 points
Shadow Talents (33 points) Spirit Tap - 5/5 points
Improved Shadow Word: Pain - 2/2 points
Shadow Focus - 5/5 points
Mind Flay - 1/1 point
Improved Psychic Scream - 2/2 points
Improved Mind Blast - 2/5 points
Shadow Reach - 3/3 points
Silence - 1/1 point
Vampiric Embrace - 1/1 point
Shadow Weaving - 5/5 points
Darkness - 5/5 points
Shadowform - 1/1 point
Notes on changes.
Martyrdom/focused casting only gives you a one shot cast. big deal, power word shield gives you several. this skill is useless.
Wand specialization is useless because anything a couple levels higher will resist nearly every wand cast you throw at it.
I have to eat my words on the shield improvement, its very helpful to be able to recast it faster for getaway situations (otherwise it just eats up your mana).
Mental agility is relatively important because there are many usefull spells that are instacast... power words are, DoT's are, inner fire, renew... you get the picture.
Blackout is nearly useless. the stunn doesn't land very often and it only gives you a couple seconds to do anything. it is completely useless in PVP.
Spirit Tap seems to work for PVP so it is now maxed.
I added a couple points to mind blast as this is the hallmark of the shadow priest. if i had more points to spend this would be maxed but i had to sacrifice for the higher end abilities shadow weaving and darkness.
Basically its really nice to be able to spank people at range, psychic scream, spank, rinse repeat. and if they get **** (E.G. Paladin) and want to shield themselves and heal up... nail them with the silence (usually wait till the shield wears off and you get more damage on them) then take them out.
Had I more points i would max improved mind blast, mana burn (0.5 sec isn't that much in pvp) and a few more in discipline... Holy talents are COMPLETELY USELESS IN PVP. if you believe that the extra little healing is going to keep you alive longer. think again. your **** will be dead just the same when somone double your level comes around to gank. Nothing will work against them anyway. much better to be shadow IMO in village raid defense or offense. the heal spec is for PVE pansies.
I would spec out one with more disciplines but I have to do the shadowform with my undead priest >.< Mabe a disc. speced troll priest will be next. this will be a viable pvp spec as well (rest of the points will be shadow side of course).