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#1 Jan 18 2012 at 4:46 PM Rating: Decent
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Starting over a new character, was wondering if people used acid bolts/drain bolts after 75 still? Cant decide to do solely leatherworking or alchemy/woodworking/smithing like i had before when I played
#2 Jan 23 2012 at 9:27 AM Rating: Good
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I don't think bolts are as popular as they once were. Since it sounds like you've been a long time, you should be aware that the game has completely changed.

One very valuable resource is http://www.ffxiah.com/ as it puts the AH info from in-game onto the web. You can also see how fast different items sell to determine what is profitable.

I won't lie, old school crafting is dead. The only real profitable craft at this point is Synergy, a new form of "group" crafting that relies on party members to have the necessary skills. That is- synergy recipes can have skill requirements of 100 alchemy, 100 woodworking, and 100 smithing.
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#3 Jan 23 2012 at 10:48 AM Rating: Good
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Acid and **** bolts don't make much gil, but they were never huge profit anyhow.

xypin wrote:
I won't lie, old school crafting is dead. The only real profitable craft at this point is Synergy, a new form of "group" crafting that relies on party members to have the necessary skills. That is- synergy recipes can have skill requirements of 100 alchemy, 100 woodworking, and 100 smithing.

That's what a lot of people think, but it just isn't true. Yes, there are some big synths in synergy, but there is plenty of money in traditional crafting if you know where to look.

Take a look at Silver Ingots, for example. That's a level 20 gold synth (from ores) that can be made for ~20k/stack and sells for ~50k/stack. Not bad for a beginner synth.



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#4 Jan 23 2012 at 11:53 AM Rating: Good
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Silver ores are in limited supply since they're only sold from guild merchants. You'd be lucky to make 1 stack of ingots in an hour since you'll need 48 ores.

In the current state, it is more efficient for a new player to sell crystals and npc junk from leveling a job than level a craft, even if it is just to level 20. By the time a person reaches 70+, farming will take care of itself from xp parties and (if a player participates) voidwatch. This is a result of level sync, cheap cruor gear, free empy gear, and high priced goodies.

Are there still profitable recipes? Of course, but unless someone is addicted and crafting gives you that one high of your day guilty, a player is better off not touching crafting.
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#5 Jan 23 2012 at 4:45 PM Rating: Good
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xypin wrote:
Silver ores are in limited supply since they're only sold from guild merchants. You'd be lucky to make 1 stack of ingots in an hour since you'll need 48 ores.

Some recipes have a limited supply of materials, and some don't. Even when crafting was at its prime, this was still true. I only gave one example to illustrate a point, but there are many recipes, and numerous of them are now MORE profitable than before crafting was declared "dead".

xypin wrote:
In the current state, it is more efficient for a new player to sell crystals and npc junk from leveling a job than level a craft, even if it is just to level 20.

This argument has been around since probably 2005, and aside from the early level 100 crafters, there have always been "better" ways to make gil. But it is not really a black and white, yes/no issue. It very much depends on the individual player, and what that player is good at. The top tier players in one activity will still typically outperform the casual player in another.

xypin wrote:
Are there still profitable recipes? Of course, but unless someone is addicted and crafting gives you that one high of your day guilty, a player is better off not touching crafting.

Crafting has always been better viewed as a long-term investment. Anyone not willing to put in the time and pain should probably steer clear. However, I would say that it is actually easier to get into crafting and make profit at a low level than it used to be. 5 years ago, everyone was hopping on the bandwagon. FFXIAH was relatively new, and made it much easier for people to research profitable synths. As a result, there were virtually no significantly profitable synths in any craft under level 60. If a synth under 60 turned profitable one day, someone was skilling on it and undercutting to break-even or less the next. Now, many of the players who still want to craft are 100 or close. Easy, low-level synths (of stuff that is still in demand) make decent gil because few people are skilling up, and veteran crafters prefer more lucrative items.

Anyhow, crafting now, as a whole, may well have fewer opportunities for profit. But with everyone jumping ship and yelling "crafting is dead", there are fewer people competing for those opportunities. If you ever wanted to level crafting, now is a pretty good time to start.

Edited, Jan 23rd 2012 5:48pm by VxSote
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VxSote: "He Who Stands in Smoking Crater"
BLM, WHM, RNG, RDM, SCH, NIN 99 -- Fenrir (Unicorn) -- Gold 100+, Synergy 80, all subs 60+.
Another Look at Conserve MP
Leader, Screwdriver Dynamis Linkshell
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