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#1 Dec 27 2009 at 12:26 AM Rating: Excellent
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http://wiki.ffxiclopedia.org/wiki/Kitron_Macaron

Has anyone heard of these? It has been suggested that these boost synthesis in some way and I'm curious if anyone knows more.
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#2 Dec 27 2009 at 11:35 AM Rating: Good
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Quote:
It has been suggested that these boost synthesis in some way and I'm curious if anyone knows more.


There are several related foods with similar flavor text, namely:

Cherry / Coffee Macaron
Sugar / Chocolate / Coconut Rusk

I have also heard speculation that the effect is to slightly reduce the break rate. As to the truth of the rumored special effect, I don't know.

Edit: See post below for more details.

Edited, Dec 29th 2009 1:49pm by Guppie
#3 Dec 27 2009 at 4:39 PM Rating: Decent
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Oh man this is gonna be a nightmare to test.

It wouldn't surprise me if foods could affect crafting results though. The things that food might do (and I can think of) are:

1) Reduce risk of break.
2) Reduce materials loss on break.
3) Boost to skill.
4) Straight boost to HQ chance.

(1) and (4) are probably worst to test, but would be testable via the same mechanism. Find some synth where the NQ is more or less break even, but you have a very low HQ chance (trumpet shells come to mind). Do 200-300 synths without the food to establish a baseline (and uncertaintly). Then do 200-300 synths with the food to see if there's a difference.

For 2, you'd just need to get a couple of breaks w/o another thing that affects material loss w/ break.

For 3, check something that you're 1 skill off of, see if your HQ rate is really different.
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#4 Dec 28 2009 at 10:25 AM Rating: Good
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Boost to skill is easy to test if you have sufficiently low craft level, since it doesn't let you synth something you're 16+ levels under. But yeah, agreed the rest are a nightmare. :/ Especially if these are craft specific. But could SE be that mean? >.> Well, it is SE...

Isn't moglification supposed to reduce material loss on break? I've yet to see the difference on that so if it's on the same scale, I'm afraid it's impossible to test.

Edited, Dec 28th 2009 11:32am by Sharain
#5 Dec 29 2009 at 3:04 AM Rating: Good
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Just curious, but from where does this eating-food-to-improve-crafting idea stem? I mean, is there any specific occurrences, or is it all just assumed?
#6 Dec 29 2009 at 12:42 PM Rating: Excellent
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BotItBlack wrote:
Just curious, but from where does this eating-food-to-improve-crafting idea stem? I mean, is there any specific occurrences, or is it all just assumed?


In my case, it comes from the Japanese FFXI wiki (Google Translation):
http://translate.google.com/translate?hl=en&sl=ja&tl=en&u=http://wiki.ffo.jp/html/18422.html

Quote:
Single skill that is synthesized and the required rate of failure in case of synthetic products and skills have reached the limit of 5% but * one by to get a composite effect of eating macaroons, failure rate is 0.5% be reduced to 1-2% before and after (lower rates of failure most Kitoromakaron).


The machine translation is a bit difficult to understand, but I'm not pulling this out of nowhere.
#7 Dec 29 2009 at 1:10 PM Rating: Good
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People are speculating about it, because

1. The description mentions that it is food beloved by artisans

2. SE seems to have been trying to introduce crafting enhancements lately

3. Nobody can find any other visible effect.

There's some interesting chatter on Japanese sites, which unfortunately I can read only through a translator:

http://translate.google.com/translate?hl=en&sl=ja&u=http://wiki.ffo.jp/html/18422.html&ei=SFM6S8CqH5S6lAfyroynBw&sa=X&oi=translate&ct=result&resnum=4&ved=0CBUQ7gEwAw&prev=/search%3Fq%3D%2522Kitron%2BMacaron%2522%26hl%3Den%26lr%3Dlang_ja%26num%3D50

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#8 Dec 29 2009 at 7:00 PM Rating: Good
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On the mogification front, it does reduce the materials you loose on a break. With mogification active it's actually pretty rare to loose all materials. However, when the single material you loose is the one that was 90% of the cost of the synth, that doesn't help much.
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#9 Jan 04 2010 at 10:36 AM Rating: Good
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tordall wrote:
1) Reduce risk of break.
2) Reduce materials loss on break.
3) Boost to skill.
4) Straight boost to HQ chance.


Probably 2). If crafters hate anything, it's losing materials.
It's a 30 minute food after all, so it can't beat anything that currently costs 70-150k GP or costs 360 gil for a few minutes. Material loss reduction would be on par with a semi-permanent moghancement/moglification.

Nice to have, but I'm not paying 50k/12 for it, lol.

Think I have some kitrons on mule still...
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#10 Jan 05 2010 at 4:52 AM Rating: Excellent
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The Japanese text there would mean:

Normally when your skill has reached the cap, the failure rate would be 5%.
However, after eating the item, the failure rate would be reduced to somewhere around 0.5~2%.
Kitron Macaron would have the most redcution rate amoung all Macaron.

Edited, Jan 5th 2010 2:59am by timmyofalex
#11 Jan 05 2010 at 10:32 AM Rating: Excellent
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The recipie is actually very simple and quite cheap, but it does require the key item Patissier. Quoting the wiki

Quote:
Cooking (75-76)

Yield: Kitron Macaron x2
HQ 1: Kitron Macaron x4
HQ 2: Kitron Macaron x6
HQ 3: Kitron Macaron x8

Fire Crystal
Patissier (Key Item)

* 1 x Maple Sugar
* 1 x Lizard Egg
* 1 x Almond
* 1 x Kitron



There isn't anything expensive in there and it can HQ on 3 different tiers. Kitrons sell in the range of 8-10k a stack and the rest is pocket change. If you can make them there isn't really any harm in eating one if you don't plan to head out to battle anytime soon, and for the various crafting mules many people have it's actually very appealing.

I just grabbed two stacks of them on fenrir for 20k each which is 12 hours worth of food, and the supply is pretty decent. To me that's a reasonable markup and is appropriate compensation for the cooks time/effort to make them (plus the key item involved). While I'm not usually big on superstition, in this case I see little harm in trying it out for that price. Being a high level crafter AVOIDING breaks alltogether is more important to me than trying to retain materials after the fact. When stuff like angel skins and orichalcum and khroma ores and siren's hairs and divine logs etc etc etc work as they do when you break, for the cost of a macaron I'd be willing to play the superstition game even if it may give me no benefit.

EDIT: I'm adding some extra information to this. I just tried one of these out and the animation is exactly the same as the one you get from using a guild oriented belt. I used a kitron macaron and the sound and effect and animation were all identical, I actually almost thought I used my goldsmiths belt by mistake. This food screams synthesis oriented of some nature. It gives no visible stats of any form, no boost to MP or HP, no hMP or hHP, and no MAB (tested that myself as well) so it's affecting a hidden stat. I trust that it has a connection to synthesis, and that's good enough for me. I'm sold.

Edited, Jan 8th 2010 10:01am by Melphina
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#12 Feb 03 2010 at 10:32 AM Rating: Decent
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Quote:
The Japanese text there would mean:

Normally when your skill has reached the cap, the failure rate would be 5%.
However, after eating the item, the failure rate would be reduced to somewhere around 0.5~2%.
Kitron Macaron would have the most redcution rate amoung all Macaron.


A bit offtopic, but is it confirmed (either player testing or SE confirmation) that the failure rate is only 5% for being at or above the skillcap?

When I'm crafting items with a skill cap that is matching my current skill, I still grab advanced synth support out of paranoia. Is it neccesary?
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