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#252 Oct 06 2010 at 4:49 PM Rating: Good
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The Kits do not seem to be working. :(
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#253 Oct 06 2010 at 5:56 PM Rating: Good
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Catt wrote:
I started up a server for myself. If anyone's interested shoot me a PM.


Is it 192.168.1.1?
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#254 Oct 06 2010 at 7:06 PM Rating: Good
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Shaow, I filled in the hole on the ocean side of your cave. I don't know who dropped the TNT there. I also filled in the side of the mountain under Vataro's tower facing your area that was blasted too.

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#255 Oct 06 2010 at 7:14 PM Rating: Good
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Screenshot

My bridge, with the balcony from my house underneath overlooking the valley. The bridge leads to the start of a castle. Yes, it's floating in the air on the other side. I haven't decided what I want to do under the castle.
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#256 Oct 06 2010 at 7:25 PM Rating: Good
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Front view. Fountain and pond.
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#257 Oct 06 2010 at 9:42 PM Rating: Good
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I don't want to play online with you guys because I am not as creative as you. Smiley: frown
#258 Oct 06 2010 at 10:07 PM Rating: Good
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Screenshot

Update, I built a second story on it. Made two gardens ontop of the first story, planted a tree in each of them.

I have a dirt staircase leading up to the top because the only way to get grass to grow on dirt is if it's near grass already. Unfortunately when there is only one grass touching one dirt, it takes forever for it to spread. I made grass on an island earlier and it took almost a whole day for it to even spread halfway across the land bridge. Almost two days to spread over most of the island.

Hopefully tomorrow it will have reached the top of my castle so I can remove the dirt staircase and just wait for it to spread up top. I also planted torches everywhere ontop of it because trees and grass only grow in the light, and torch light counts.


Also, we don't care if you aren't creative, you can still join us.
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#259 Oct 07 2010 at 12:48 AM Rating: Good
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Belkira the Tulip wrote:
I don't want to play online with you guys because I am not as creative as you. Smiley: frown
You're probably more creative than I. I mainly just run around and get lost.
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#260 Oct 07 2010 at 5:30 AM Rating: Good
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I'll try to be less creative if it means you can join us Belk! It's a lot of fun :).
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#261 Oct 07 2010 at 5:38 AM Rating: Good
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Belkira the Tulip wrote:
I don't want to play online with you guys because I am not as creative as you. Smiley: frown


Don't worry, if you have problems creating with the blocks you can always create with the TNT.
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#262 Oct 07 2010 at 5:39 AM Rating: Good
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I am a fan of getting creative with the TnT.
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#263 Oct 07 2010 at 5:48 AM Rating: Good
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Oh god dammit... I just burned my house down. I was trying to build an Aperture Science Emergency intelligence Incinerator
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#264 Oct 07 2010 at 5:50 AM Rating: Good
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Why the **** were you trying to build that inside your house?
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#265 Oct 07 2010 at 6:02 AM Rating: Good
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So that if I return to my house with an inventory full of gravel and dirt, I just throw it into my incinerator and never have to worry about it cluttering my inventory again.

I thought I would be fine because the basement is made out of cobblestone, unfortunately I forgot the roof of my basement is was wooden and the fire can jump 2 blocks from the lava to the ceiling. You would be amazed at how fast a fire spreads through a wooden house. I then flooded my house by throwing water everywhere to try and salvage it, I failed.
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#266 Oct 07 2010 at 8:30 AM Rating: Decent
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Belki, you need to get online.
#267 Oct 07 2010 at 10:14 AM Rating: Good
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Quote:
You would be amazed at how fast a fire spreads through a wooden house.


No, I wouldn't. :P

Also, Belk needs to play!
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#268 Oct 07 2010 at 10:27 AM Rating: Good
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Man, my creations are nothing compared to what you guys have!

Well, I do have a sprawling (but empty) underwater base connected to an epic tree house with a water elevator for quick and easy access surrounded by a beach full of cacti... but still!

Tirith, great pics!
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#269 Oct 07 2010 at 10:57 AM Rating: Good
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EbanySalamonderiel wrote:
Aperture Science Emergency intelligence Incinerator


Wha..?

I'll hop online when I can. I sort of stopped playing Minecraft when I got DragonQuest 9.

And because I still couldn't find my house, so I deleted that world in anger.
#270 Oct 07 2010 at 11:25 AM Rating: Good
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Belkira the Tulip wrote:
so I deleted that world in anger.


If only the real world was this easy...
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#271 Oct 07 2010 at 11:32 AM Rating: Good
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If you join my server you won't lose your house again, unless you set it on fire.
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#272 Oct 07 2010 at 11:37 AM Rating: Decent
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Shaowstrike wrote:
If you join my server you won't lose your house again, unless you set it on fire.
Or have someone else do it for you. -.-
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#273 Oct 07 2010 at 11:48 AM Rating: Good
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That's what happens when you build your base downhill of someone else's.

Edited, Oct 7th 2010 1:48pm by Shaowstrike
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#274 Oct 07 2010 at 11:54 AM Rating: Decent
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Shaowstrike wrote:
That's what happens when you build your base downhill of someone else's.
It isn't! It actually stands on higher ground.

Edited, Oct 7th 2010 2:22pm by Ikkian
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#275 Oct 07 2010 at 12:51 PM Rating: Good
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Still what happens when you build too close to a giant tower of doooooooooooooom! :P
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#276 Oct 07 2010 at 1:34 PM Rating: Decent
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Vataro wrote:
Still what happens when you build too close to a giant tower of doooooooooooooom! :P
It wasn't of doom before you went all stupid with lava!
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#277 Oct 07 2010 at 1:43 PM Rating: Good
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Yes it was, did you never read the sign I had next to the door? :P
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#278 Oct 07 2010 at 1:46 PM Rating: Good
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Don't make me log in and level both places.
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#279 Oct 07 2010 at 2:49 PM Rating: Good
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Shaowstrike wrote:
Don't make me log in and level both places.
You already made me lose the base I was working on because it was apparently 750ish away from spawn, and we now get ported if we're farther than 550 away. Smiley: crymore

I don't really care; it sucked anyway.

Edited, Oct 7th 2010 4:49pm by Spoonless
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#280 Oct 07 2010 at 2:50 PM Rating: Good
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Im building myself a pimp palace, complete with Diamond tipped Gold pillars... I need more gold though, so if anyone has alot going spare, dump it in one of the various chests next to my growing pimp palace and I will be eternally grateful.
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#281 Oct 07 2010 at 3:20 PM Rating: Decent
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I quit, my cabin burned up again somehow. -.-
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#282 Oct 07 2010 at 3:27 PM Rating: Good
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Duke Ikkian wrote:
I quit, my cabin burned up again somehow. -.-


Why don't you build your next one away from Captain Pyro, hmm? Seriously it's sort of your fault for rebuilding in range of an active volcano.
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#283 Oct 07 2010 at 3:35 PM Rating: Good
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facepalm.jpg

i still dont get why anyone would build anywhere near somebody else. the map is huge, people!
#284 Oct 07 2010 at 3:58 PM Rating: Excellent
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Don't worry Ikkian, I added a fix to prevent lava from burning down stuff and a little bit a payback for you.
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#285 Oct 07 2010 at 4:03 PM Rating: Good
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Lol... please tell me that moon isnt photoshopped in, and that you did in fact just summon the moon to crush his lava mountain.
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#286 Oct 07 2010 at 4:13 PM Rating: Good
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The moon is actually there, but it can only be seen from my client. It's a client-side terrain mod, if you want it you have to get the picture from this thread and follow the directions to install it from this video.


Server is back up btw.

Edited, Oct 7th 2010 6:13pm by Shaowstrike
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#287 Oct 07 2010 at 9:01 PM Rating: Good
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I don't know how to talk in game... Smiley: laugh
#288 Oct 07 2010 at 9:05 PM Rating: Good
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press 't'
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#289 Oct 07 2010 at 9:41 PM Rating: Good
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Hey Spoonless, I fixed that range issue. You should be able to get back to your base now.
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#290 Oct 07 2010 at 11:28 PM Rating: Good
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I'm building my house, but Ikkian says it's way far away from everyone. So... I'll have to level some mountains (or make some tunnels) and connect me to you.
#291 Oct 08 2010 at 1:21 AM Rating: Decent
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Original tower with more work.

Screenshot

Alternate view.

Screenshot

It's pretty cool walking through the trees on the stairs now.

Screenshot
#292 Oct 08 2010 at 11:37 AM Rating: Good
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Belkira the Tulip wrote:
I don't know how to talk in game... Smiley: laugh


Seen and not heard, etc.
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#293 Oct 08 2010 at 11:49 AM Rating: Good
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Hey Paskil, you should try to make a waterpark ride using boats and stone canals.
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#294 Oct 08 2010 at 11:58 AM Rating: Good
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Shaowstrike wrote:
Hey Paskil, you should try to make a waterpark ride using boats and stone canals.


Goddamnit, I was going to do that.

I'll admit that Paskil's area is already pretty well suited to the task, though. I was going to build one from scratch.
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#295 Oct 08 2010 at 12:01 PM Rating: Good
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Vataro wrote:
Shaowstrike wrote:
Hey Paskil, you should try to make a waterpark ride using boats and stone canals.


Goddamnit, I was going to do that.

I'll admit that Paskil's area is already pretty well suited to the task, though. I was going to build one from scratch.


Is it bad that falling off of Vataro's skybridge or leaping from a cliff makes my stomach turn a little? Sort of like being on a roller coaster.
#296 Oct 08 2010 at 12:15 PM Rating: Good
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Belkira the Tulip wrote:
Vataro wrote:
Shaowstrike wrote:
Hey Paskil, you should try to make a waterpark ride using boats and stone canals.


Goddamnit, I was going to do that.

I'll admit that Paskil's area is already pretty well suited to the task, though. I was going to build one from scratch.


Is it bad that falling off of Vataro's skybridge or leaping from a cliff makes my stomach turn a little? Sort of like being on a roller coaster.


It wouldn't be an issue if Vataro's structures actually met the standard building code.
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#297 Oct 08 2010 at 12:23 PM Rating: Good
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Shaowstrike wrote:
It wouldn't be an issue if Vataro's structures actually met the standard building code.


There's a code?
#298 Oct 08 2010 at 12:25 PM Rating: Good
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Belkira the Tulip wrote:
Shaowstrike wrote:
It wouldn't be an issue if Vataro's structures actually met the standard building code.


There's a code?


No, he's just making fun of my penchant for building very high structures.
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#299 Oct 08 2010 at 12:26 PM Rating: Good
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Belkira the Tulip wrote:
Shaowstrike wrote:
It wouldn't be an issue if Vataro's structures actually met the standard building code.


There's a code?


Yeah, put safety rails on bridges and stairs. Don't build lava towers near forests and wood based homes, don't build your home out of TNT, etc.

It's a good thing we're invincible in Multi-player, because you would have died from that height if you fell in Single player.
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#300 Oct 08 2010 at 12:29 PM Rating: Good
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Shaowstrike wrote:
Belkira the Tulip wrote:
Shaowstrike wrote:
It wouldn't be an issue if Vataro's structures actually met the standard building code.


There's a code?


Yeah, put safety rails on bridges and stairs. Don't build lava towers near forests and wood based homes, don't build your home out of TNT, etc.

It's a good thing we're invincible in Multi-player, because you would have died from that height if you fell in Single player.


Yea, I'll have to get rid of that skybridge if/when invincibility ever gets fixed. =/
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#301 Oct 08 2010 at 12:33 PM Rating: Good
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Vataro wrote:
Shaowstrike wrote:
Belkira the Tulip wrote:
Shaowstrike wrote:
It wouldn't be an issue if Vataro's structures actually met the standard building code.


There's a code?


Yeah, put safety rails on bridges and stairs. Don't build lava towers near forests and wood based homes, don't build your home out of TNT, etc.

It's a good thing we're invincible in Multi-player, because you would have died from that height if you fell in Single player.


Yea, I'll have to get rid of that skybridge if/when invincibility ever gets fixed. =/


Why? It just makes it even more exciting. If somebody dies and loses valuables its their own fault for not banking em before doing something stupid.
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