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Free to Play - MaybeFollow

#1 Jun 15 2012 at 4:20 AM Rating: Decent
Drama Nerdvana
20,674 posts
I think it’s more than the free-to-play model – it’s more that there is a lot of competitive offers. If it was just free-to-play games and they weren’t very good it wouldn’t even be a question but there are definitely good games out there and good games coming out, so of course all of this competition impacts your plan with what you want to do.

Asked whether it would be feasible to adapt The Old Republic to a free-to-play model, Lusinchi coyly suggests that the wheels may be in motion for a drastic change.
The MMO market is very dynamic and we need to be dynamic as well. Unless people are happy with what they have, they are constantly demanding updates, new modes and situations. So we are looking at free-to-play but I can’t tell you in much detail. We have to be flexible and adapt to what is going on.

Well, that is bad news.
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#2 Jun 15 2012 at 7:30 AM Rating: Good
Ghost in the Machine
36,439 posts
I think we all know it was only a matter of time before this game got axed. I'm glad they're at least considering F2P rather than just letting it drop like WAR.

I get the feeling that something happened in BioWare a couple of years ago that turned the whole thing unstable as all ****. Look at Mass Effect 3. The game is pretty solid, but some things just seemed embarrassingly half-assed. Like the infamous ending and Tali's reveal. It's like they didn't even try. I get the mental image that management walked in one day during ME3 development and told random developers to pack their **** and sod off, so they just hit Ctrl-S and left. Color-coded ambiguous ending to an epic trilogy franchise ("Still a better ending than ME3" is a meme now, for crying out loud). Crappy shopped images. Blatant copy-paste from Google.

For those of you who finished ME3 and remember the ending cutscene (the one with the father and child), look up 'winter space' on Google Images. Yeah.

I'm not seeing the same passion and creativity from BioWare anymore. Everything about SWTOR feels like a single player RPG turned into an MMO and launched with no one at headquarters knowing what the **** would happen. Bugs that have existed since beta still aren't being handled, or even acknowledged. Communication between developers and the community is as bad as it gets. Customer service was terrible for the first month and still leaves a lot to be desired.

I get that it's their first MMO, but like with ME3, it seems like they managed to ***** up or half-*** things that should have been the primary focus from the beginning.

Hopefully, they've learned a lot from this experience. Hopefully, EA will leave them the **** alone to work their magic. If not, it's all going to end in tears.
Please "talk up" if your comprehension white-shifts. I will use simple-happy language-words to help you understand.
#3 Jun 18 2012 at 11:22 AM Rating: Good
8,779 posts
Sounds like it's something similar to what WoW has had for some time now.
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