http://forums.riftgame.com/public-test-shard/308216-introducing-rift-streaming-client-pts.html
Quote:
Something we've been quietly working behind the scenes on is finally ready for its debut. Patching is boring, the patches themselves are exciting, but the act of it leaves most wanting. Fortunately we live in the future where everything is streamed and available instantly (or at least darn close to it!) and as luck has it - that future has come to RIFT!
Upon logging into the PTS patcher after the next update you'll see things are working a bit differently under the hood. Here's a run down of what you should experience:
The streaming client allows you to launch the game without having to wait for all the data to be downloaded.
The first time you patch to the streaming client there will be a long initial import process that will convert all the files you had previously downloaded on PTS for use with the streaming client. This is so that you don’t have to download these files all over again.
You will be able to start playing within a few minutes even after a large update and the game will download the necessary data in the background.
The streaming client works best on a 5Mbps or faster connection. If you have a slower connection, it is recommended that you let the patcher finish before attempting to launch the client.
If players and NPCs around you take a long time to load or if you’re not happy with the game experience when streaming, you can close the client and wait for the patcher to finish. Once the patcher has finished your experience will be exactly as it was with the regular client.
Let us know what you think and of course if you encounter any issues - thanks in advance for your feedback!
Upon logging into the PTS patcher after the next update you'll see things are working a bit differently under the hood. Here's a run down of what you should experience:
The streaming client allows you to launch the game without having to wait for all the data to be downloaded.
The first time you patch to the streaming client there will be a long initial import process that will convert all the files you had previously downloaded on PTS for use with the streaming client. This is so that you don’t have to download these files all over again.
You will be able to start playing within a few minutes even after a large update and the game will download the necessary data in the background.
The streaming client works best on a 5Mbps or faster connection. If you have a slower connection, it is recommended that you let the patcher finish before attempting to launch the client.
If players and NPCs around you take a long time to load or if you’re not happy with the game experience when streaming, you can close the client and wait for the patcher to finish. Once the patcher has finished your experience will be exactly as it was with the regular client.
Let us know what you think and of course if you encounter any issues - thanks in advance for your feedback!
Edited, Mar 28th 2012 11:34am by Calthine




