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#152 Jun 07 2014 at 8:21 AM Rating: Good
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"Only the Mighty" might be one of my least-favorite quests. My decks are rarely heavy on >5 mana cards.
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#153 Jun 07 2014 at 10:04 AM Rating: Good
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Make a quest deck, get REKT in casual, but complete your quest!
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#154 Jun 07 2014 at 2:11 PM Rating: Excellent
I saw that post, and I feel like the lightwell is a ****** example. Current card text:
Quote:
At the start of your turn, restore 3 Health to a damaged friendly character.


Adding "random":
Quote:
At the start of your turn, restore 3 Health to a random damaged friendly character.


Maybe it's just me, but I don't think that makes it all too difficult to understand? I don't think that's too many quantifiers at all.
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#155 Jun 07 2014 at 4:38 PM Rating: Good
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I think it's not so much ease of understanding, but more how easily new players can pick things up. They don't want people to have to sit and think about the card text just to understand the basics of how to play it.

The bigger thing, from what I can tell, is them wanting to cut all language they can, to leave room for future card expansion that won't require too much work to standardize things. Which I do get, as long as they are situations where the random really isn't necessary.
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#156 Jun 09 2014 at 7:25 AM Rating: Good
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I got to 16 briefly with my Rogue deck, then was back to 18, then i reshuffled, decided I needed to get the Gadgetzan Auctioneer card. Then ended after a few games of shuffling cards around, I dumped the Gadgetzan Auctionner (which I had to disenchant cards to make..Smiley: mad). Ended up back very close to my original build and am back at 17. I'll give it one more play session and see if I can get anywhere.

Time to go mess with the Hunter again I guess. After all the sneaking around with the Rogue, I like it's straight-forwardness.
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#157 Jun 09 2014 at 9:21 AM Rating: Good
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Got drunk and tried to play Priest in Arena for my daily quest rewards. Bad idea. 0-3 the dream. Smiley: lol
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#158 Jun 09 2014 at 11:18 AM Rating: Good
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Priest's hero power is just so underwhelming in arena. Their class cards I also feel lack power compared to other heroes... then again, I think a lot of people who pick priest in arena fail because they want to do gimmicky stuff with inner fire and buffing minions... but silence is reasonably common in arena. As is hard removal. Arena is all about value minions, and priest unfortunately does not have many class cards with high value.
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#159 Jun 09 2014 at 4:32 PM Rating: Good
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Priest's steal cards are also a lot better in the controlled environment of non-arena play, where you can more reasonably predict deck makeup. Obviously there's still a probability aspect, but it's better than having to deal with chance AND a whole lot of unknowns.

My biggest success in arena was 11 wins with, iirc, Paladin. Mage would probably be my next choice.

Paladin's so forgiving, with so many shields, heals, and the ability to toss more into your field when needed. I think Mage is great, but it's slightly more dependent on your draws (both in building the deck and in game).
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#160 Jul 23 2014 at 6:16 AM Rating: Good
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Time to bump the HS thread.

Due to my current home computer situation (I'm using my hubbies laptop) and simply the time of year, I've not really indulged much in gaming. Hearthstone however is the perfect game for both playing on a laptop and for not getting too involved.

Curse of Naxxramas, the games first expansion, was released yesterday. You play against cg bosses. There will be 5 'dungeons' in the expansion, one opening each week. You'll have to buy access to each dungeon with gold. So you'll either need to save your gold or fork out some dough.

The first dungeon opened last night and is a 'freebie'. There are three bosses. I defeated them without much trouble on 'normal' mode, but with my strongest deck (Hunter). After you defeat the bosses you get some class battles - those too were fun but not impossible. Now I'm left with 'hard' mode. It's hard. It's going to require building a deck specifically to counter each boss.

In the end, the expansion introduces new cards. Some of which will only be available by completing each dungeon.

I've been impressed with Blizzard. I never played any of their games before this, and still have not dropped a dime into HS, but they seem to be a pretty responsive, customer driven company (at least in comparison to other gaming companies).

Anyone else try out the new expansion?
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#161 Jul 23 2014 at 8:21 AM Rating: Good
Elinda wrote:

I've been impressed with Blizzard. I never played any of their games before this,


Smiley: dubious

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#162 Jul 23 2014 at 8:26 AM Rating: Good
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I played for a little while last night... but the lag was terrible. Each move took like 15 seconds... which meant each turn was a minute or two longer than it needed to be. Really adds up, especially when even the AI's turns are taking that long. It is fun, but I'm a little sad at the amount of content in the first wing. All I have left is the Hard Modes... and while yes, those are going to be exceedingly difficult ***** Anub'rhekan and his 4/4s for 2 mana), if there's nothing after that I'm going to be rather disappointed.
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#163 Jul 23 2014 at 8:31 AM Rating: Good
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It was slower than normal game play, but not frustratingly so...except for the double Ooze card. That one card seemed to slow things up quite a bit.
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#164 Jul 23 2014 at 8:33 AM Rating: Good
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Master Shojindo wrote:
Elinda wrote:

I've been impressed with Blizzard. I never played any of their games before this,


Smiley: dubious


I know right!

I spent four+ years playing Warhammer with EA Mythic. My sense of customer service was really thrown out of whack.
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#165 Jul 23 2014 at 11:02 AM Rating: Good
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Anub wrecked my Paladin deck last night. Granted, I didn't get the best draws, but still.

Paladin 2 mana ability - 1/1 minion.
Anub 2 mana ability - 3/1 minion.

Not so enjoyable. My Pld deck requires me to maintain board control primarily through trading. But with the sheer ability of Anub to toss out minions, through both the hero power and the strong deathrattles, he was just always ahead. Every time I got a solid combo down to try and gain some ground, he would just toss out his AoE and wreck it.
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#166 Jul 23 2014 at 11:09 AM Rating: Good
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idiggory the Fussy wrote:
Anub wrecked my Paladin deck last night. Granted, I didn't get the best draws, but still.

Paladin 2 mana ability - 1/1 minion.
Anub 2 mana ability - 3/1 minion.

Not so enjoyable. My Pld deck requires me to maintain board control primarily through trading. But with the sheer ability of Anub to toss out minions, through both the hero power and the strong deathrattles, he was just always ahead. Every time I got a solid combo down to try and gain some ground, he would just toss out his AoE and wreck it.
My hunter deck is pretty scrappy, but beat it ok. You could probably build one with cards on hand.

In heroic mode the Anub-dude hero's ability is a 4/4 minion (and he starts with 45 health)..
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#167 Jul 23 2014 at 3:45 PM Rating: Excellent
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Elinda wrote:
idiggory the Fussy wrote:
Anub wrecked my Paladin deck last night. Granted, I didn't get the best draws, but still.

Paladin 2 mana ability - 1/1 minion.
Anub 2 mana ability - 3/1 minion.

Not so enjoyable. My Pld deck requires me to maintain board control primarily through trading. But with the sheer ability of Anub to toss out minions, through both the hero power and the strong deathrattles, he was just always ahead. Every time I got a solid combo down to try and gain some ground, he would just toss out his AoE and wreck it.
My hunter deck is pretty scrappy, but beat it ok. You could probably build one with cards on hand.

In heroic mode the Anub-dude hero's ability is a 4/4 minion (and he starts with 45 health)..


I tried him once on Heroic. It was not pleasant. Since Heroic mode gives you no cards (that I know of) I may stay clear of that.

I really like the solo adventure. The Class Challenges are fun so far, the bosses are not too easy and not unfair either (Normal mode Smiley: lol) and their abilities and signature cards are a good adaptation of their original abilities in the WoW raid.
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#168 Jul 24 2014 at 6:23 AM Rating: Good
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I made a few attempts on Heroic Anub last night. I did best with a Shaman deck. Got the hero down to 22 health, but then ran out of cards. I held him off for a long time with Priest but never damaged him much.

I'm thinking Paladin. Hold off as much damage as possible until you can build one of them giant 20+ damage minions.
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#169 Jul 26 2014 at 7:52 AM Rating: Good
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I had fun with heroic naxx. I found heroic anub to be harder than Maexxna.
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#170 Jul 26 2014 at 8:39 AM Rating: Good
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Heroic Anub decimated me this morning.

But I did manage to win against the rest quite easily with a beast deck. My Paladin just couldn't keep up with the rate he could toss out strong minions.
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#171 Jul 28 2014 at 8:02 AM Rating: Good
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I've refrained from buying any packs over the last week and managed to save enough gold for the tomorrow's wing!! Smiley: grin
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#172 Jul 28 2014 at 8:11 AM Rating: Good
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I wish the unlock wasn't $20. That's expensive enough that it makes me hesitate. I mean, the new challenges are fun and all, but it's not really THAT much content.

And the 700 gold is essentially the choice between 35 assorted cards or, what, 9 specific cards? That's a rough choice. On the one hand, this is the only source of those 9 cards, and they're solid, and they include at least 1 legendary.

On the other hand, there are still plenty of normal cards I'd want that aren't so rare.

And back on the original hand, each time I open a pack, I do usually dust at least one card.

So I'm not sure.
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#173 Jul 28 2014 at 10:05 AM Rating: Good
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Originally I was just going to buy the rest of the expansion, but then saw what little content there was. Plus I got a chunk of gold for first chapter, making it seem more reasonable to buy the next chapter with gold rather than cash.
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#174 Jul 28 2014 at 10:40 AM Rating: Good
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Played through the first wing on Normal with my Paladin deck. Lost once on the boss with the missile bomb ability because I didn't get my cheap cards early enough so I had too many cards in my hand. Zoo should wreck that fight, I'd think.

Might take on Heroic this week. Not sure about buying it with cash, since I don't think I'd bother clearing it with every class or anything like that. I play mostly Arena, and right now I can ladder as high as I need to in order to get card backs without the new cards anyway. I might see if I can put aside gold for it.
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#175 Jul 29 2014 at 10:48 AM Rating: Good
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Bumping this thread to the first page.

Today's unlock, The Plague Quarter.........
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#176 Jul 30 2014 at 1:48 PM Rating: Decent
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Played again last night, but didn't see any options for unlocking the new Plague Quarter..perhaps because I had a 0 coins balance?

I also tried a heroic again after getting destroyed by Anub'Rhak and Maexxena (seriously....0 cost for that **** web removal hero power!!) and quite easily beat the Grand Widow with my Priest deck. I pretty much won it with just using a beefed up lightwell as she ignored it completely as it constantly healed me and I just kept pumping it's stats up and beating her down.

It would be nice if we won coins for playing this Naxx edition.
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#177 Jul 30 2014 at 4:13 PM Rating: Good
They didn't unlock the Plague Quarter until 11:59 PM PST on Tuesday night. So while they were saying Tuesday, they really meant Wednesday.

I assume the others will go much the same.
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#178 Jul 30 2014 at 10:56 PM Rating: Excellent
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Heroic Loatheb can go die in a fiery pit of ****. It took me probably 50+ tries to get him down, Starting off with a 3/6 taunt and a 3 dmg hero power for 0 and he always goes 2nd.

The way I beat him was Luck + priest cheese. All 1-3 cost spells creatures, and hoped I got a Shadow Word pain to to out the taunt 2nd turn, or the combo of Boar with charge + Holy smite to pop the spore to kill it.

If I didnt get the 2nd combo He was guaranteed 6 dmg to me, but 75% time he would pull out 1~2 of those >NSFW< GOD ****, @#%^ING CHEAP ***, ***** 1 cost 2/3 Deathsteads or w/e the horse is called with Charge, with the deathrattle 3 dmg to player if it dies. Because you know he has 99 health. So sometimes first turn he would take 10 life from you, and have fun stopping him next turn with your 2 mana.

The worst part is if you overcame the starting board, and he didnt have any steeds or you managed to take out his played cards, He would A) Trent all your creatures (after you buffed them up with spores), B) Copy your spore buffed up creature and 1 shot you next turn, C) You were 3> health because previous rounds of play he got you down.

Heigan wasn't so bad a few changes to that priest cheese deck, like having Stoneskin Gargoyles ((3)1/4; Regens to full health at the beginning of your turn + Divine spirit + PW: Shield or Inner fire. And it nulls his Hero Power (3 dmg to the first creature on the left ). Then a few silences to stop his demons and a little luck hoping the starting board demon summons something small and stupid when you kill it.

I went to bed then. Seriously though F~ Loatheb

Edited, Jul 30th 2014 11:58pm by BeanX
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#179 Jul 31 2014 at 7:59 AM Rating: Good
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I did the new stuff last night. I really had fun with the new bosses (on normal difficulty). I beat the first with my Rogue and the last two with hunter. The first boss took me a three or four tries (had to dump the Hunter for the Rogue - minions were bad), but loatheb dropped one of his spores right off so I threw out a bunch of little minions and ended up with 5 minions with +10 damage on the board on turn 5 I think. He didn't last long after that.

The Hunter challenge was the best though....SPIDERS!!!



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#180 Aug 01 2014 at 7:48 AM Rating: Good
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I'm building a Shaman deck for ranked play starting this season.

Any advice?
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#181 Aug 01 2014 at 8:43 AM Rating: Good
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Elinda wrote:
I'm building a Shaman deck for ranked play starting this season.

Any advice?
Out of curiosity, do you have any Legendaries of note?

It depends on how you like to play. If you are comfortable building and maintaining a significant board presence, a Bloodlust build can work very well. If you have access to some of the Naxx cards, they can help significantly, particularly the Nerubian Egg and Haunted Creeper, as they take a bit to completely clear. Harvest Golem is good for this too.

Edited, Aug 1st 2014 10:47am by Spoonless
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#182 Aug 01 2014 at 9:49 AM Rating: Good
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I like to run winspeakers for the winfury.
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#183 Aug 01 2014 at 10:00 AM Rating: Good
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Spoonless wrote:
Elinda wrote:
I'm building a Shaman deck for ranked play starting this season.

Any advice?
Out of curiosity, do you have any Legendaries of note?

It depends on how you like to play. If you are comfortable building and maintaining a significant board presence, a Bloodlust build can work very well. If you have access to some of the Naxx cards, they can help significantly, particularly the Nerubian Egg and Haunted Creeper, as they take a bit to completely clear. Harvest Golem is good for this too.

Edited, Aug 1st 2014 10:47am by Spoonless

I only have Hogger and Onyxia. I did use Hogger in Shaman deck, but just pulled it out and replaced it with the new taunt card (5/4 I think, that spawns another taunt on death). Onyxia is a pretty useless card for me as i usually run agro decks. I should dust it and try and make something more useful, but the dust recovery rate discourages me from destroying cards.

I reworked and started playing the Shaman deck last night - won 7 out of 8 games. That was just in casual though; not terribly representative of ranked. It knocks down zoo decks pretty good - which is encouraging. The new sleeper cards work really well with the shammy.

Edited, Aug 1st 2014 6:01pm by Elinda
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#184 Aug 01 2014 at 5:50 PM Rating: Good
Guys, do the Hunter challenge if you haven't yet. It's really easy if you can mulligan it properly.
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#185 Aug 02 2014 at 4:32 AM Rating: Good
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IDrownFish of the Seven Seas wrote:
Guys, do the Hunter challenge if you haven't yet. It's really easy if you can mulligan it properly.

Smiley: lolSmiley: lolSmiley: lol
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#186 Aug 04 2014 at 6:23 AM Rating: Good
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I've done the Hunter challenge like three times since beating it. Just cuz it's fun.

The Shaman is still promising. I was having difficulty in ranked play - lost my bit of rank I'd gained for August. I had to dust some cards and made a Doomhammer. That's helped, though the deck still doesn't seem very competitive.
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#187 Aug 04 2014 at 7:52 AM Rating: Good
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Make sure you mulligan for a good hand.
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#188 Aug 06 2014 at 6:30 AM Rating: Good
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Bump.....

Next up: The Military Quarter. [:salute:]

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#189 Aug 07 2014 at 2:39 AM Rating: Good
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I'm poor (atm) and to lazy to farm the gold to unlock it (I'm at like 440/700).

Edited, Aug 7th 2014 3:39am by BeanX
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#190 Aug 07 2014 at 6:51 AM Rating: Good
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I haven't done it yet. I only played enough yesterday to get my daily quest done.

I figure I'll save the content for the weekend.

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#191 Aug 08 2014 at 4:20 AM Rating: Excellent
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So far I have finished everything the three quarters have to offer, except the heroic bosses. Somehow those do not appeal to me much. The boss design is nice but the AI often plays painfully bad.
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#192 Aug 08 2014 at 4:43 AM Rating: Good
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Y'know, opening the bosses up to be PVP options would be a cheap way to add more content. It wouldn't be part of the ladder, but one player would have the boss deck and the other whatever deck they built. Could be fun.

Also, I actually almost lost on my first attempt at the Horsemen. I didn't, but I was worried. Finally pulled out an owl, which let me strip the effect from the last horseman instead of killing him, so I could just punch the hero instead (the shield is a card effect of the horsemen minions)
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#193 Aug 14 2014 at 2:56 AM Rating: Excellent
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Construct Quarter has opened yesterday. Patchwerk was a nice change of pace. With an unmodified deck he can be quite the pain.
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#194 Aug 14 2014 at 7:59 PM Rating: Decent
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Dunno how I never noticed it before, always in a hurry I guess, but after Googlin' some info on an unrelated matter....you can reroll one daily quest a day!
So when you get a 40 gold one, you can opt to reroll it in hopes of getting one of the (rarer) higher gold daily quests, by clicking the tiny red x in the upper right hand corner of that quests display box.

Small detail, but it's the little things in life.....
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#195 Aug 14 2014 at 8:01 PM Rating: Good
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I don't even reroll them for the gold issue. I reroll them because "ew, no, I don't want to do that."
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#196 Aug 15 2014 at 5:43 AM Rating: Good
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Know what's crap? Baron Rivendare's effect isn't multiplied with multiple Barons. I would have just beat Grobbulus on my Mage if I knew that.

Got two Barons back from my secret, played them with a Nerubian Egg, took the egg out with my hero power AND 2 Nerubians. Not 4.
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#197 Aug 15 2014 at 6:53 AM Rating: Good
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idiggory the Fussy wrote:
Know what's crap? Baron Rivendare's effect isn't multiplied with multiple Barons.

I had read that somewhere.

I'm slowing down on this game. I've only done the first two wings of Naxx. I'm still logging in every day to get my daily quests done, but that's about all.

Maybe after vacation I'll be re-invigorated.

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#198 Aug 15 2014 at 7:30 AM Rating: Good
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I'm slowing down, but the opposite way. I did Naxx, but I consistently don't do dailies.
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#199 Aug 15 2014 at 9:20 AM Rating: Excellent
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I still do the dailies but I always wait till I have three of them and then do all of them at once. Most of the time 2 or (if you're lucky) all 3 overlap, which can save you quite a bit of time.
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#200 Aug 21 2014 at 6:04 PM Rating: Excellent
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Have done all of Naxx non-heroic now plus all class challenges. Also managed to beat the first four heroic bosses. Those sure are tough!

I'd say I have a decent cardpool but some legendaries/epics and even some rares are missing or in case of the epics and rares I only have one. With the decks I can throw together it took me 15-20 tries for each of those bosses, maybe some more for Noth. And that was after reading up on suggested decks and building as close as I could to those.

I'm not sure if I will push until I have every heroic boss down. It just can get so frustrating. Has anybody here cleared everything?
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#201 Aug 21 2014 at 6:10 PM Rating: Good
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Since there aren't heroic rewards, I probably won't attempt them at all, tbh.
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