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#402 Apr 07 2014 at 6:58 PM Rating: Good
teacake wrote:
Master Shojindo wrote:
Catjeet is really fun so far. He might win the highest level alt race soon.


Plus they're hilarious.


Smiley: lol

Also my DW thundercat is just breezing through stuff that gave my bosmer trouble. Part of it is knowing what I am doing better now, but man that DPS.
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#403 Apr 08 2014 at 8:32 AM Rating: Good
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Man seems like they really improved from beta, seems like those of you playing really like the gameplay and what not. And the launch is going well? except that falling in the world incident. Starting to think about picking it up we shall see.
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#404 Apr 08 2014 at 8:59 AM Rating: Good
It's still got some other problems. Even though I am enjoying it.

The quest flow on starter islands seems really solid. But once you get to your main faction city it really slows down. I know that their is an emphasis on exploration and I do dig randomly finding quests and such while cruising around but I think the XP rate needs to be adjusted some. (Up) This is for PvE I have not tried PvP yet.

But I have covered every inch of certain areas of the map and am still behind the curve for quest and mob level most of the time. I don't mind grinding some but it feels even slower. It's not game breaking for me yet but I feel like it should be looked into. The topic gets a lot of debate on the forums between people saying I'm behind and people saying I'm ahead. The ahead crowd says: "Your not doing it right". But the behind crowd seems to be attempting everything the ahead crowd is doing with different results.

One part of me says, it's all good leveling too fast just makes you bored with the game sooner. But I also think a certain sense of pacing and progress keeps that investment from turning into a slog.

My highest toon is only 11 though so I probably need to play higher before I decide. If going from 9-11 is indicative of the games pace though and the curve scales up it's going to be a long ride for PvE. (I've heard PvP zergers can level faster but I'm not ready to go there yet.)
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#405 Apr 08 2014 at 9:25 AM Rating: Good
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From talking with some other folks who are playing it, if you love the Elder Scrolls series for its story, you'll enjoy the game despite its flaws. (And if you love PVP you are in a happy place.)
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#406 Apr 08 2014 at 9:40 AM Rating: Good
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Catwho wrote:
From talking with some other folks who are playing it, if you love the Elder Scrolls series for its story, you'll enjoy the game despite its flaws. (And if you love PVP you are in a happy place.)


Wait, what?

The entire concept of the game is a massive retcon to the ES lore. I wasn't invested enough in the ES story to make that a serious issue for me (and I'm all about the story), but fans of the ES story have been pretty vocal about their displeasure there...

Unless you just meant "play ES games for atmospheric story" and not the actual plot structures of the universe.
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#407 Apr 08 2014 at 9:52 AM Rating: Excellent
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I thought every ES game was a massive retcon to the ES story?
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#408 Apr 08 2014 at 11:58 AM Rating: Good
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idiggory the Fussy wrote:
Catwho wrote:
From talking with some other folks who are playing it, if you love the Elder Scrolls series for its story, you'll enjoy the game despite its flaws. (And if you love PVP you are in a happy place.)


Wait, what?

The entire concept of the game is a massive retcon to the ES lore. I wasn't invested enough in the ES story to make that a serious issue for me (and I'm all about the story), but fans of the ES story have been pretty vocal about their displeasure there...

Unless you just meant "play ES games for atmospheric story" and not the actual plot structures of the universe.


Maybe ESO "type" stories is what they mean? At least two friends have said they looooooove the story so far in ESO.

I dunno, I never got too involved in the games, which is why I have no pie in the ESO fight, more curiosity as to how things turn out.
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#409 Apr 08 2014 at 11:58 AM Rating: Excellent
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Lore-wise, it's like I always say about the Peter Jackson films: I think you have to look at it as a separate creative act from the source material. Smiley: wink But differences from other ES games aside, it is a very story-driven style of game. The quests are all about story, and stories that build on each other as they go. There's a lot of continuity within a given zone in terms of all the quests being part of a larger story. The choices you make, people you meet, and things you do will actually change your environment, although often in small ways. NPC dialogue, for example, will change based on your fantastic feats. Or a village you liberated will then become a friendly place where you can use vendors and so forth instead of being full of bandits.

Because story and choices matter, skipping the quest text will sometimes make things harder for you, so for people who like to blow through such things and progress as quickly and efficiently as possible, this may not be the game for them.

As far as the behind or ahead question, I've been finding myself a little low for my quests at some times and too high for them at others. I'm only level 15. When I'm underleveled, I think part of the reason is that I'm expected to be going into Cyrodil at this point but I'm too cowardly. Smiley: lol
#410 Apr 08 2014 at 12:01 PM Rating: Good
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Not really, they mostly just move the timeline forward far enough that they can more-or-less do what they want with impunity, as long as they don't directly contradict past events.

Some examples:

In the time when ESO takes place, Cyrodil is supposed to be a massive jungle. When Talos becomes a god, he remakes Cyrodil into the landscape we see in later games. That's significant, as this game takes place 300 years before Talos is born. It's his really big "OH FRICK YEAH I'M A GOD" moment, and this completely erases that from the game.

Imagine Christian mythos in the same context as this. Now imagine that someone just decided the Resurrection didn't happen. It's pretty much that.

This is the change that has a lot of the kinder fans, people actively trying to forgive/ignore every other inconsistency, really pausing. Because it's a huge event in the ES timeline that they just retconned away.

They're trying to excuse a lot of their retcons by the fact that this is a dark age where little written history survived (which is actually because a god merged alternate timelines into one, if I understand correctly, IDK - ES lore gets confusing). But what a lot of fans are taking serious issue with is the fact that:

1. It's being really sloppily done. Everything about this war makes very, very little lore sense in the context of literally anything else in the timeline. So even if it's a dark age and it "could" have happened, it happening would be really weird. The alliances they've set up just make no sense. But they were made because it's all gameplay related. The factions are split by landmass, which is so much less interesting than most ES conflicts, where different races ally and it's very often not about neighbors banding together. Add in the fact that many of these relationships strain credulity...

2. They're being really insensitive about it. Essentially, Zenimax is acting like a little boy. They've been generally really degrading to the longtime fans of the series; people who really invested in the world and its EU. They are really dismissive of peoples' issues with the inconsistencies, and their reactions typically range from "whatever" to "that's stupid anyway."

The EU is a product, and these fans are people who are a big part of providing the revenue for the product (both directly and through brand awareness). It's a shame that Bethesda is the one who is going to take a hit for this, but they made the choice to license the product. /shrug.
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#411 Apr 08 2014 at 12:36 PM Rating: Excellent
I'm not huge on ES lore. I usually don't actually read the books unless I am in a special kind of mood or it's titled "The Lusty Argonian maid". I'm more of a hey look at that cool outcrop of rocks. I'm going to climb that and see what happens type of player. I am able to follow the story fairly well so far as it relates to the zone without reading all of the dialogue. Evil guy in the cave summoning something evil, Check will stab/shoot. Also I'm kinda a big deal with the Queen. Besties.

I dig the scenery in the AD zone so far because it's forested, cherry blossom, upbeat looking. I get burned out on death metal album cover zones.
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#412 Apr 08 2014 at 3:49 PM Rating: Excellent
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teacake wrote:
I'm only level 15.

You made it! You didn't delete! Congrats!

idiggory the Fussy wrote:
Not really, they

They explained all this, and it makes a whole lot of sense (if you're stoned). When Talos did his thing, because he was so godly, he was able to not only change the appearance going forward, but going back also!

Please pay attention from now on or you will miss other big explanations.

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#413 Apr 08 2014 at 4:47 PM Rating: Excellent
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cynyck wrote:

You made it! You didn't delete! Congrats!


I KNOW RIGHT? And now I've got weapon swapping, so there's no looking back. If she's got features she's unhappy with, she's just going to have to live with them like the rest of us.

But I'm still eagerly awaiting any word of a barber shop.
#414 Apr 08 2014 at 5:48 PM Rating: Good
Rolled a 2H + Ardent Flame DK Nord. Mostly just wanted to see the Ebonheart area since it was the only one I have not played yet.

It bums me a little bit that I can't join a thieves guild or DB on my NB characters yet. I've never been much for playing every guild on a single character in ES games. Call me a RP softie but I just like to stick to my theme for the character.
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splash! Silence again.

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#415 Apr 08 2014 at 7:13 PM Rating: Good
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I think my biggest problem in terms of finding a build and sticking with it is that the bonuses from Medium armor are too great for melee characters, but it's hard to gather materials to level, and it isn't as aesthetically pleasing as heavy armor.

The min/maxer in me says "Medium all the way", but the pragmatist says "iron ore is easy to find" and the romantic says "plate armor ****".
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#416 Apr 08 2014 at 8:31 PM Rating: Good
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Quote:
They explained all this, and it makes a whole lot of sense (if you're stoned). When Talos did his thing, because he was so godly, he was able to not only change the appearance going forward, but going back also!

Please pay attention from now on or you will miss other big explanations.


I have literally no clue if this is a joke or not. Either way, I'm convulsing.
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#417 Apr 09 2014 at 4:53 AM Rating: Excellent
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Demea wrote:

The min/maxer in me says "Medium all the way", but the pragmatist says "iron ore is easy to find" and the romantic says "plate armor ****".


Well, it seems like most people are doing a 5/2 split on their armor sets, so even if you wanted to go mostly medium, making heavy your chest piece and something else prominent will still achieve the ****. Smiley: smile

I agree leather is definitely the hardest to find. I kill every wolf I see and it helps. If you have/can find a guildmate crafting something you're not and vice versa, so you exchange all your cloth or wood for their leather, so much the better. My guild is just a small family thing, but we've divvied up all the professions among us for this very reason, and we're leveling our professions much faster for it.
#418 Apr 09 2014 at 7:25 AM Rating: Good
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Demea wrote:
I think my biggest problem in terms of finding a build and sticking with it is that the bonuses from Medium armor are too great for melee characters, but it's hard to gather materials to level, and it isn't as aesthetically pleasing as heavy armor.

The min/maxer in me says "Medium all the way", but the pragmatist says "iron ore is easy to find" and the romantic says "plate armor ****".

There're no appearance slot for clothes?
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#419 Apr 09 2014 at 3:24 PM Rating: Good
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Level 9, leveling has already gotten tedious, and I seem to be out of quests.
#420 Apr 09 2014 at 7:08 PM Rating: Good
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idiggory the Fussy wrote:
Quote:
They explained all this, and it makes a whole lot of sense (if you're stoned). When Talos did his thing, because he was so godly, he was able to not only change the appearance going forward, but going back also!

Please pay attention from now on or you will miss other big explanations.


I have literally no clue if this is a joke or not. Either way, I'm convulsing.

I feel bad now because I knew that would not sit right with you. Yet, I wish I were clever enough to have thought of that on my own. I read it somewhere.

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#421 Apr 09 2014 at 11:37 PM Rating: Good
Level 14.3 on my Bosmer NB archer now. So close to weapon swap! Feeling pretty solid. Got a good workable set of skills. Did several of the level 15 quests while still level 12 earlier. Then after I dinged 13 I went back to an area where there were no NPC's to give out a quest last time I went there and tonight 3 NPC's with quests. Probably a bug last time. Also completed a couple public dungeons for some XP and generally wandered about shooting stuff.

I did have to log out and get a fresh instance/phase for two bugged quests today but was able to complete them after that.
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#422 Apr 10 2014 at 7:27 AM Rating: Good
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teacake wrote:
That said, my WoW blood DK called from 2010, and she said soloing a tank is totally fun. Smiley: cool



soloing arena teams was even more fun.
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#423 Apr 10 2014 at 8:15 PM Rating: Good
15. Aww yeah.

Edit: also second set is now DW. In this case dual axes because I had a blue and a green one waiting. And axes look **** on a horned Bosmer. Revenge of the Trees! Also they are good for butchering before eating my enemies. Elf it's whats for dinner.






Edited, Apr 10th 2014 7:25pm by Shojindo
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An old silent pond...
A frog jumps into the pond,
splash! Silence again.

~ Matsuo Basho
#424 Apr 10 2014 at 10:51 PM Rating: Good
Quick few corrections:

idiggory the Fussy wrote:
Not really, they mostly just move the timeline forward far enough that they can more-or-less do what they want with impunity, as long as they don't directly contradict past events.

Some examples:

In the time when ESO takes place, Cyrodil is supposed to be a massive jungle. When Talos becomes a god, he remakes Cyrodil into the landscape we see in later games. That's significant, as this game takes place 300 years before Talos is born. It's his really big "OH FRICK YEAH I'M A GOD" moment, and this completely erases that from the game.

Imagine Christian mythos in the same context as this. Now imagine that someone just decided the Resurrection didn't happen. It's pretty much that.

This is the change that has a lot of the kinder fans, people actively trying to forgive/ignore every other inconsistency, really pausing. Because it's a huge event in the ES timeline that they just retconned away.


The change might have been retroactive. There are a lot of fan theories on this, like you said. But it's really not cut-and-dry, nothing in the Elder Scrolls lore is.

idiggory the Fussy wrote:
(which is actually because a god merged alternate timelines into one, if I understand correctly, IDK - ES lore gets confusing)


Nah, the Dragon Break you're referring to was a pretty localized section of time. The Warp in the West caused a lot of weird timeline issues, but it's constrained to the three days it happened. The timeline before and after is as intact as you can be when time itself is a literal schizophrenic dragon god.

idiggory the Fussy wrote:
But what a lot of fans are taking serious issue with is the fact that:

1. It's being really sloppily done. Everything about this war makes very, very little lore sense in the context of literally anything else in the timeline. So even if it's a dark age and it "could" have happened, it happening would be really weird. The alliances they've set up just make no sense. But they were made because it's all gameplay related. The factions are split by landmass, which is so much less interesting than most ES conflicts, where different races ally and it's very often not about neighbors banding together. Add in the fact that many of these relationships strain credulity...

2. They're being really insensitive about it. Essentially, Zenimax is acting like a little boy. They've been generally really degrading to the longtime fans of the series; people who really invested in the world and its EU. They are really dismissive of peoples' issues with the inconsistencies, and their reactions typically range from "whatever" to "that's stupid anyway."

The EU is a product, and these fans are people who are a big part of providing the revenue for the product (both directly and through brand awareness). It's a shame that Bethesda is the one who is going to take a hit for this, but they made the choice to license the product. /shrug.


Yeah, pretty much agree with this.

Edit: Also, I'm wondering what the **** ALMSIVI, the Tribunal of Morrowind, the three living breathing gods actually on Tamriel are doing during this whole war. Anyone know what Vivec, Almalexia, and Sotha Sil are up to? Google is returning zilch.

Edited, Apr 11th 2014 1:17am by IDrownFish
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#425 Apr 11 2014 at 6:02 AM Rating: Good
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The sad thing is that, while I have little desire to play this game, specifically, as of yet... I can't help but want to buy it so I can use it to show off my new rig. Smiley: frown
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#426 Apr 11 2014 at 6:20 AM Rating: Excellent
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It's worth it for that alone, Dig - the graphics are really nice. Or maybe I'm just so used to WoW that everything else looks nice. Smiley: wink

I think it's time for me to start over again. I really like the Imperial racials.
#427 Apr 11 2014 at 6:43 AM Rating: Good
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Are Imperials still locked behind a paywall? that really ****** me off.
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#428 Apr 11 2014 at 7:23 AM Rating: Good
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Friend discovered that medium and high render water reflections differently, and it actually looks cooler on medium. Just straight up reflects the light source, it seems.
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#429 Apr 11 2014 at 7:56 AM Rating: Good
idiggory the Fussy wrote:
Are Imperials still locked behind a paywall? that really ****** me off.



Yup. I bought it but for the free horse really. Which is not really worth it. The horse is slow and I forget to bother to use it most of the time.
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#430 Apr 11 2014 at 8:07 AM Rating: Good
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I noticed that in the Let's Play I watched, the free horse is only about 5-10% faster than just running.
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#431 Apr 11 2014 at 8:23 AM Rating: Good
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See, as much as I want my PC to flex its muscle, I also really don't want to give Bethesda the sale for this game. We'll see how long that holds out.
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#432 Apr 11 2014 at 8:40 AM Rating: Excellent
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For me it'll hold out til we see the first 50% off sale, probably.
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I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

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#433 Apr 11 2014 at 8:45 AM Rating: Excellent
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idiggory the Fussy wrote:
I can't help but want to buy it so I can use it to show off my new rig. Smiley: frown

I'd think that a graphic-modded Skyrim would be better for that.
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#434 Apr 11 2014 at 8:46 AM Rating: Good
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I mean, sales on the retail price of MMOs come quickly. The real money in a MMO is in the longterm fees. The big initial purchase is the company capitalizing on the fact that early adopters will pay it, but there's really no reason it's financially necessary.

What's irritating is that the stupid Imperial upgrade will be $20 until they finally roll it into the game (probably with the first expansion).

But I'm really not amused by their decision to provide something as extensive as a race in their CE upgrade package. I think that's absolute crap. Particularly in a game like ESO, where they get unique racial skills that aren't just cosmetic.

In TOR, I would have been ****** if the Twi'lek were behind a paywall. But at least that'd have been just a character skin. This actually comes with unique traits.
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#435 Apr 11 2014 at 8:48 AM Rating: Good
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Jophiel wrote:
idiggory the Fussy wrote:
I can't help but want to buy it so I can use it to show off my new rig. Smiley: frown

I'd think that a graphic-modded Skyrim would be better for that.


But then OTHER people can't see how awesome it is. Smiley: madSmiley: madSmiley: mad
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#436 Apr 11 2014 at 8:53 AM Rating: Excellent
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Erm, the other people can't see your monitor anyway for you to show off your system. What on earth do you think you're going to be showing them over a MMO?
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#437 Apr 11 2014 at 8:58 AM Rating: Good
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Oh they'll know. They'll know.
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#438 Apr 11 2014 at 9:08 AM Rating: Excellent
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idiggory the Fussy wrote:
I mean, sales on the retail price of MMOs come quickly. The real money in a MMO is in the longterm fees. The big initial purchase is the company capitalizing on the fact that early adopters will pay it, but there's really no reason it's financially necessary.
High entry price keeps the population down at launch, that's less hardware you need to buy and then discard in 2 months when the population crashes.
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#439 Apr 11 2014 at 9:17 AM Rating: Good
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Limited releases do the exact same thing, in a more-controlled fashion.

They're obviously free to charge whatever they want. That's capitalism. But let's call a spade a spade; they're charging $60 to monopolize on fans who are early adopters. It's the same reason they have a $20 CE upgrade for "fans" of the series.

It's also gives them the benefit of primarily attracting an early fanbase of people who are already predisposed to enjoy the game, which keeps initial reviews and word-of-mouth more positive than if entry was at a lower price bracket. You'll probably never see the general buzz around a F2P game be as positive as the buzz around a sub game in the first months, assuming equal server stability and such, because of that population disparity.

It's fine if people think it was an acceptable purchase, it's their money. If they want to spend $60 now rather than wait a few months and save, that's 100% their choice, and it's perfectly fine to do so.

But let's just be honest here; there's no reason for a MSRP that matches the market trend for non-subscription games besides the fact that they can get people to pay it. Which is all the justification they need, so let's not try and make it seem more benevolent than it is.
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#440 Apr 11 2014 at 9:43 AM Rating: Excellent
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And a high price does it without any need for a release schedule. Why not let the people decide whether or not they want to pay the price instead of trying to sort them into groups? Two birds with one stone or something.

I dunno, it costs years and millions of dollars it costs to develop an MMO and people are crawling over each other in a desperate bid to give you an extra $50 so they can have the deluxe version that comes with a bonus pair of elf panties and a spiffy neon lion you can ride around on.

There's a point it just doesn't feel like exploitative behavior anymore.

Edited, Apr 11th 2014 8:44am by someproteinguy
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#441 Apr 11 2014 at 10:03 AM Rating: Good
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Taking a race that has been a standard option in ES games and locking it behind a paywall doesn't feel exploitative to you?

We're not talking about a new race, here. Oblivion, Morrowind, Skyrim... They all had 10 playable races included. ESO has 9, and one behind a paywall.

If Skyrim launched with a classic race as day one DLC, you wouldn't think that was exploitative of longterm fans?

And we're not just talking about cosmetic stuff here. I don't give a crap if the CE includes a ton of cosmetic items. I DO care that a small subset of players now have access to an additional racial option with unique passive skills, giving them different build options than what I can access without paying more money.

That's absolutely exploitative.

I'd think this was a dirty move if the races were purely cosmetic; the fact that they aren't makes it really dirty to me.

If they had launched F2P, gave everyone access to Imperials and the rest were unlocks, I wouldn't have an issue with it. I do have an issue with them charging a $60 MSRP, a $15/month subscription, and then still having day one unlocks. That's not okay.
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#442 Apr 11 2014 at 10:17 AM Rating: Excellent
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idiggory the Fussy wrote:
Taking a race that has been a standard option in ES games and locking it behind a paywall doesn't feel exploitative to you?
No.

idiggory the Fussy wrote:
If Skyrim launched with a classic race as day one DLC, you wouldn't think that was exploitative of longterm fans?
No.

idiggory the Fussy wrote:
If they had launched F2P, gave everyone access to Imperials and the rest were unlocks, I wouldn't have an issue with it. I do have an issue with them charging a $60 MSRP, a $15/month subscription, and then still having day one unlocks. That's not okay.
Well if they're clearly superior to the other races I'll buy an argument about P2W stuff. That's not something that has worked out well in games in the long term, and really undermines the idea that it is a "game" per-se (I'd also be really disappointed to see ESO go P2W so soon in it's lifespan). On the other hand if it's just another flavor of racials and some unique looks I can't say it'd bother me at all. I mean, it's not like there aren't other human races as well. I never cared for Imperials anyway... Smiley: lol

Edited, Apr 11th 2014 9:24am by someproteinguy
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#443 Apr 11 2014 at 10:44 AM Rating: Good
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I didn't call it P2W.

And I just fundamentally disagree with you, then. Serious question: what WOULD be exploitative for you?

[EDIT]

To make this clearer, I agree companies are going to take the route that leads to their best profits. I think it's a serious issue with fandom that, by nature, it opens itself up to exploitation in a way that lets companies get away with a lot of crap, because there WON'T be a financial backlash for a company who aggressively exploits brand loyatly.

So I do think it's reasonable to hold companies up to a moral standard in the way they treat their fans, and I'm absolutely going to call them out for exploitative crap that passes the line, for however little that is worth.

It's a big part of my issue with the evolution of Blizzard into Activision-Blizzard. They used to have a very fan-centric approach. Now they have a corporate milk-the-fans approach.

And I think the industry as a whole is far, far worse because of it (not Blizzard specifically, the trend). But because its an industry of fandoms, people are inclined to just take it. Why wouldn't they? They're torn between loyalty to the IP and dissatisfaction with the studios. But their fandom-specific affiliations are generally with the IP, not the studio.

It's sort of like the Enders Game/Orson Scott Card crap. I recommend the book all the time, but I also stress that people should buy it used. Studios are getting more and more control over the distribution of their IPs (and MMOs are obviously a direct service), so you can't be loyal to a product and refuse to support the company practices anymore.

Now you have to support the company practices if you want to access the product. And I think the consumers are the ones who lose in that situation, completely.

Edited, Apr 11th 2014 12:53pm by idiggory
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#444 Apr 11 2014 at 11:12 AM Rating: Excellent
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The biggest thing that comes to mind would be some kind of addiction exploitation. For example, those goodie boxes that you have to unlock with real money keys. If you put items in them that are important for the game then you end up with people rolling the dice constantly and dropping more cash then they really want to. TERA was bad for this with having things like their good Alkahest and Spellbind in the lockboxes, and making people play that RNG nightmare to masterwork stuff.

Creating additional premium content that's necessary to enjoy the game would be a nice example too; but I think we've pretty much lumped that in with P2W stuff. So for example if you have to pay a subscription, then you realize you'll pretty much be excluded from endgame unless you drop the extra $20 for an Imperial character for the racial benefits, I'd consider that exploitative.

1) Optional additional premium content is not exploitative.

2) Necessary additional premium content is P2W (and thus exploitative, or at minimum deceptive).

3) RNG based addiction exploitation is bad.

I'm certain there's about 50 shades of grey in there as well.

Edit: If you want to talk Blizzard, they're in an interesting position of having people with thousands of dollars invested in characters in WoW, and they have to keep paying $15/month for access to them. I'm not going to out-and-out call that exploitative, there's still plenty of reasons people enjoy playing the game, but if you want to argue there are people there who want to move on and are being taken advantage of I wouldn't bat an eye. Of course you can unsub/resub at any time, which would seriously diminish that argument for me, especially with lulls like now in the content where nothing new is happening for a year or so. Nonetheless it's probably getting into that grey zone for some people.

Edited, Apr 11th 2014 10:38am by someproteinguy
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#445 Apr 11 2014 at 2:11 PM Rating: Excellent
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Nothing else to add to the convo, just this.
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#446 Apr 11 2014 at 6:44 PM Rating: Excellent
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I don't think they should have limited Imperials to a higher priced edition. I think that's a completely unnecessary turnoff to customers. There are plenty of cosmetic things to offer in a collector's edition that aren't as major as a race. I also don't think Imperials are pay-to-win. I'm interested in their racials for the specific character I'm building one with, but I don't think they're fundamentally superior to anything else. So I guess I'm somewhere in the middle.

I wouldn't go so far as to say the fans are being exploited. I'm a pretty smart cookie, and I have complete agency in this situation. I know what they're doing. I also know I could wait a few months or a year at the outside and get everything I'm paying for now for a lot less. It's either worth the price to me to get the product now, or it's not, and that choice is entirely my own to make. I think it's a little self indulgent to apply the term "exploited" to such a situation, thereby putting myself in the same company as, say, a minor-runaway-turned-***-worker, you know?

Of course, my credibility is slim when you consider I upgraded to the Imperial edition mainly for the mudcrab.
#447 Apr 11 2014 at 7:49 PM Rating: Good
Wait. There's a mudcrab?
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#448 Apr 11 2014 at 7:52 PM Rating: Good
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Not gonna lie, I had the exact same thought.
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#449 Apr 11 2014 at 7:55 PM Rating: Excellent
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IDrownFish of the Seven Seas wrote:
Wait. There's a mudcrab?


idiggory the Fussy wrote:
Not gonna lie, I had the exact same thought.



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#450 Apr 11 2014 at 9:05 PM Rating: Excellent
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MUDCRAB!

You see what I'm saying?

Worth every freaking penny.
#451 Apr 12 2014 at 11:15 AM Rating: Good
Welp I collected all 15 skyshards, (Omg 5 free points) dinged 16, and finally left Auridon. I'm going to miss that zone, I grew rather fond of it. Grahtwood looks like it has potential though. Jungle Kitty land.

Also yup love my mudcrab. I call him Pinchy naturally.
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