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#1027 Sep 13 2013 at 11:05 AM Rating: Good
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I'm on Brayflox right now. How much longer after that dungeon comes Titan? Just giving you some context for where I am, so you don't have to wait for me if it'll be a while.
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#1028 Sep 13 2013 at 1:17 PM Rating: Good
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Titan is pretty soon after Brayflox iirc. Just a few more series of quests.
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#1029 Sep 13 2013 at 1:35 PM Rating: Good
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Went into Bray, got my *** handed to me. A lot. Granted, the tank sucked, but still. The amount of damage they were taking was crazy.
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#1030 Sep 13 2013 at 2:29 PM Rating: Decent
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If you need a DD, I'd run Brayflox again. There is some pretty decent gear in there.
#1031 Sep 13 2013 at 2:38 PM Rating: Good
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Cleared it on my second run. Which was actually all people farming gear, which meant that pretty much everything went straight into my armoury chest. Smiley: lol

No upgrades, though.
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lolgaxe wrote:
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#1032 Sep 13 2013 at 2:50 PM Rating: Good
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idiggory wrote:
I have chronic altitis. I will always enjoy the class I am not currently playing more. Smiley: lol

The most curious case of my altitis still remains leveling a second DK in WoW...

I'm torn. I always really liked playing Tanks, so Marauder and Gladiator have a lot of innate appeal. I also enjoy healing, so Scholar and Whm are appealing. But DD can be fun, too...

Do you see where I'm going with this? Smiley: lol

As of right now, I'd say that I'm least interested in Pugilist. So there's that.
I'm a hardcore altaholic myself. I know this is a bit sadistic of me to tell you this, but I leveled a Pugilist to 17 and had a blast. It's a very complex class. You need to not only consider the order of your skills, but the uptime of the de-buffs to manage their own rotation, and the positioning of your character in terms of the mob (side, back, side). When you do it all correctly, no one can touch you in terms of dps. At least at L17.

And there's a L42 cross-class skill called Mantra which is described as: "Increases HP recovery via curing magic by 20% for self and nearby party members." Sounds nice for use with an AoE heal.

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#1033 Sep 13 2013 at 2:52 PM Rating: Good
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Brayflox is really fun. I'll run it if I'm on, and if I'm not running whatever Vataro has been asking me to run that I also need. Something with an 'A' I think?
#1034 Sep 13 2013 at 2:54 PM Rating: Good
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Quote:
When you do it all correctly, no one can touch you in terms of dps. At least at L17.


And as we all know, L17 is the gold standard for comparing dps classes! Smiley: tongue

Seriously though, in my time leveling and going through pretty much all of the pre-50 dungeons, most dps classes seem to be on par with each other numbers-wise and it's dependent on execution and boss mechanics.
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#1035 Sep 13 2013 at 2:59 PM Rating: Good
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I haven't been running meters. I have no idea what anyone is doing. All I pay attention to is the little hate bars and whether all the DPS are focusing the targets I marked (usually if they do, it's by pure happy accident).
#1036 Sep 13 2013 at 5:39 PM Rating: Good
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Vataro wrote:
Quote:
When you do it all correctly, no one can touch you in terms of dps. At least at L17.


And as we all know, L17 is the gold standard for comparing dps classes! Smiley: tongue

Seriously though, in my time leveling and going through pretty much all of the pre-50 dungeons, most dps classes seem to be on par with each other numbers-wise and it's dependent on execution and boss mechanics.
You are not helping! He thinks the one class he can rule out leveling is Pugilist. Yes, I did feel a bit guilty making that statement, which is why I said "at least at L17," but I went ahead and made it anyway because it was for the greater good. Smiley: cool


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"the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger. It works the same way in any country."
Hermann Goering, April 1946.
#1037 Sep 13 2013 at 5:41 PM Rating: Good
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PUGILIST WHAT'S THAT I CAN'T HEAR WHAT YOU'RE SAYING

MOVING ON

Also, Titan get. That was a pretty easy fight, all things considered. We lost two people, but none of us had done it before, and it took too long for people to listen to me when I pointed out the cleave effect. So I was mana starved far more than I'd have liked.

But still, beat him with me and the tank still up.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#1038 Sep 13 2013 at 6:07 PM Rating: Good
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Spoonless wrote:
I haven't been running meters. I have no idea what anyone is doing. All I pay attention to is the little hate bars and whether all the DPS are focusing the targets I marked (usually if they do, it's by pure happy accident).


I run them occasionally, if I remember. They're not perfect but they do give me a decent idea of what I should be striving for for single targets at least. I generally subscribe to "if the mobs/boss died and no one died, then we probably did fine" mentality, but it doesn't hurt to try to improve!
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#1039 Sep 13 2013 at 6:15 PM Rating: Good
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Ding 50!
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#1040 Sep 13 2013 at 10:52 PM Rating: Good
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Stop leveling so fast!!!!!111!!111!Smiley: mad

My highest is 36 Dragoon. I keep getting distracted by crafting. I've got 27 Leather, 22, Carpenter, 20 Blacksmith, 19 Botany, and 17 Mining.
#1041 Sep 14 2013 at 5:33 AM Rating: Good
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Vataro wrote:
Spoonless wrote:
I haven't been running meters. I have no idea what anyone is doing. All I pay attention to is the little hate bars and whether all the DPS are focusing the targets I marked (usually if they do, it's by pure happy accident).


I run them occasionally, if I remember. They're not perfect but they do give me a decent idea of what I should be striving for for single targets at least. I generally subscribe to "if the mobs/boss died and no one died, then we probably did fine" mentality, but it doesn't hurt to try to improve!
I think right now, it doesn't track DoTs, so some classes are going to parse much lower.
#1042 Sep 14 2013 at 9:00 AM Rating: Good
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Turin wrote:
Stop leveling so fast!!!!!111!!111!Smiley: mad

My highest is 36 Dragoon. I keep getting distracted by crafting. I've got 27 Leather, 22, Carpenter, 20 Blacksmith, 19 Botany, and 17 Mining.


I'm a 36 Conjurer right now, but don't have anything else as high as what you list. Arcanist at 15, Botanist somewhat higher.

Spoonless wrote:
Vataro wrote:
Spoonless wrote:
I haven't been running meters. I have no idea what anyone is doing. All I pay attention to is the little hate bars and whether all the DPS are focusing the targets I marked (usually if they do, it's by pure happy accident).


I run them occasionally, if I remember. They're not perfect but they do give me a decent idea of what I should be striving for for single targets at least. I generally subscribe to "if the mobs/boss died and no one died, then we probably did fine" mentality, but it doesn't hurt to try to improve!
I think right now, it doesn't track DoTs, so some classes are going to parse much lower.


That would destroy my Arcanist. XD Between my pet and the 3/4 DoTs I use...
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#1043 Sep 14 2013 at 9:09 AM Rating: Good
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idiggory wrote:
That would destroy my Arcanist. XD Between my pet and the 3/4 DoTs I use...
Yeah. I don't know if it tracks DoT uptime, which would help evaluate how effective the player is, but from what I understand, it doesn't pick up on DoT ticks. On my ACN, it's pretty much apply Thunder, Aero, Bio, Miasma, get Aero and Bio on an add or two, reapply to main target, etc. On bosses, I get to cast Ruin two or three times before reapplying DoTs.
#1044 Sep 14 2013 at 3:47 PM Rating: Good
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In SE's infinite wisdom, they set up the market to sort by retainer name when multiple items appear at the same price level/quantity.

So expect to see a lot of seller names that are variations of Aaaaaaaaaaaa.

And, of course, I named my Vennic.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#1045 Sep 14 2013 at 5:46 PM Rating: Good
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I named mine Valenia and Ta'phira

...
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#1046 Sep 14 2013 at 6:52 PM Rating: Good
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I'm hoping this is one of those changes that will be made quickly due to outcry, now that the news is really breaking. It's ridiculous.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#1047 Sep 21 2013 at 4:03 AM Rating: Good
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So Im late to the game anyone up this late or just me? Xain Rose is my characters name. Or Am I behind the curb and everyones already moved on to a new game?
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#1048 Sep 21 2013 at 5:59 AM Rating: Good
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Still a decent number of people playing. You can pst any of the people in this thread for an invite.

I just took down Garuda. Was slamming my head into that fight yesterday. It is NOT friendly to marauder tanks - so much burst damage. But it was a piece of cake with a Pld. We wiped the first time, because a brd kept moving into the center, so the pillars went down. After that, no problem. (I <3 Regen).

The following cut scene was very satisfying and then very unsatisfying and that thing looked stupid flying away.

Oh, and what a great idea, Alphaunaud, let's rebuild the scion base in the exact same indefensible position that you put it in last time. Simply genius.

I honestly don't know if I'll sub once my free time runs out. I can see me coming back to the game in the future, but not sure it's what I'm looking for right now. I'm doing more grinding than I'm happy about. The story quest alone was sufficient to level for a long time. Once that stopped being true, the going got rough. But, to be fair, I wouldn't be having such an issue if I wasn't trying to save the side quests for future leveling assistance.

That said, it's a shame. There doesn't seem to be fame or any sort of reputations in the game, nor anything else that would make the actual content of leveling more interesting. Well, there ARE, with the GCs, but I don't find them interesting. And I loathe the gear model they use for the armor. Plus, they don't really apply to anything at endgame, and you don't really generate enough seals for the lower-level rewards to bother. I'm not sure what their purpose is actually supposed to be.

I can see a lot of room for improvement, and just including the things I know they said they're already working on adding (housing, GC housing, more primals, etc.) it's interesting.

But I'm also pretty sure that after EQN launches in the next year or two, FFXIV will feel firmly like an MMO of the past.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#1049 Sep 21 2013 at 8:20 AM Rating: Good
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I like a lot about FFXIV, but ultimately the combat class leveling system feels significantly incomplete. It's not hugely difficult to raise a single class and its subclasses to the desired levels, but beyond that the quest tap dries up very quickly. Of course, leveling a tank, I probably have way more quests available on other classes because I get instant queues and can use dungeons for EXP. Being forced to grind FATEs and blow your valuable Leve allowances on a lowbie class can be disheartening. They probably should have made some class-specific sidequests which would not be mandatory to advance your class, but provide some additional class-based story. In its current state, it's probably better to just level alternate characters instead of trying to level all the classes on one character.

I'm undecided on remaining subbed, but it's almost entirely due to my RL job situation. I picked up a second job, and with my regular job, this new one, and the side work I do, I've got about 73-75 hours of work the next few weeks, so I probably won't feel like playing much. Maybe I'll try to get a DD job up to cap in the meantime. My biggest issue is that after working a ton of hours, I'm not usually inclined to pay the requisite amount of attention in order to properly tank. Maybe I'll bring ACN up just so I can have both SMN and SCH available.

Quote:
But I'm also pretty sure that after EQN launches in the next year or two, FFXIV will feel firmly like an MMO of the past.
Probably. The biggest thing about FFXIV is that all the things I feel they've done really, really right are not related to combat classes, which are how the game will be judged. So, regardless of how the crafting and gathering systems are, the game itself is going to be ultimately viewed as your basic WoW-like with a Final Fantasy veneer.

Edited, Sep 21st 2013 10:22am by Spoonless
#1050 Sep 21 2013 at 11:27 AM Rating: Good
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They seem to have a lot planned in coming updates. It's possible they should have left the game in development a little longer, but I can't say the stuff in game is unpolished.

The lack of quests is the biggest issue for me. At most you can get 3 combat classes up to cap with a nonstop fount of quests (assuming you're running Fates at the same time). With, what, 8 class options that's problematic. I've been trying to stretch the story quest on my Whm, just to leave the side quests for other classes.

I also want to punch whichever writer decided it was a good idea to spread the story quests all over the world for no reason. Half the time, it's not even about going to help them with something. It's usually blatant time-wasting to stretch out the story between levels.

Like when Minfilia calls you ON YOUR LINKPEARL, to ask you to come all the way back to Vesper Bay (YAY, no aetheryte crystal there to port to), just to then check in with you. Are you serious? You had a direct line of communication to me right there. I don't ask coworkers in Chicago to fly to NJ just to check in.

And it's not just story quests. The class quest I'm about to do is going to send me all over the world on a pilgrimage to honor an old Whm sage.

In the best case scenario, I get to go node to node in different city states. In the worst case scenario, she'll send me to one, make me come back, send me to another, etc.

It's just... bad game design.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#1051 Sep 21 2013 at 11:45 AM Rating: Good
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I've pretty much stopped playing for those exact reasons. I like the story so far, but the combat is dull and the constant running back and forth for no reason is boring.
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