The personal stories get better if you stick with it Dig. I'm 67 on my thief now and my personal story is getting pretty epic. Even along the way their were memorable characters, tough decisions, and even some loss of a NPC I was quite fond of.
Sure the character acting is not as top notch as SWToR but the game play is better imho. I really like how I can get a good new weapon and totally switch my play style without much of a respec hassle. My trait build is generic enough that I can just swap majors without paying a dime and be just as effective. That might not be true for all classes however.
I started out sword/pistol and pistol/dagger loving for a long time. But since then I have learned to love Dual daggers again and dagger/pistol and discovered ways to use them I never thought possible. Helps keep the game fresh.
In Tera the loose combat was very actiony but no where near as varied once you earned your good stuff. You just used that all the time from the moment you got it. Plus I like how in GW you can still actually tab target. Even though you still hit if you don't with many skills. I will say though on big dragon fights I wish I could lock the dragon. For some reason with 50-100 people around I constantly re-target green allies which gets annoying.
(This is the part where someone tells me I am a noob and the target lock is some button I never bothered to look up yet )
Edited, Oct 2nd 2012 12:43pm by Shojindo