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Skyrim, or, How I Ruined My LifeFollow

#1327 Feb 19 2012 at 12:32 AM Rating: Decent
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Ohhhh ya, I forgot about that, totally slipped my mind.
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#1328 Feb 19 2012 at 8:35 AM Rating: Good
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rdmcandie wrote:
Ohhhh ya, I forgot about that, totally slipped my mind.


I, too, completely forgot this was an option.
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#1329 Feb 21 2012 at 12:39 PM Rating: Excellent
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LockeColeMA wrote:
Banish.

Holy crap, banish. You make a fortune off even the weakest weapon with the weakest banish enchant. Something like 500 gold on an iron dagger?

Of course, the flip side is that I have yet to find a weapon with a banish enchant to learn yet Smiley: grin

I found a Banish weapon on a merchant the other day. Cost me nearly 8k out of my 25k stash but was well worth it.

Iron Dagger+Banish+Turn Undead+Petty Gem = $$$
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Belkira wrote:
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#1330 Feb 21 2012 at 1:01 PM Rating: Good
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I put Banish and Paralyze on all the Ebony weapons I find... and the only time I can sell them for full value is if I buy a bunch of stuff first to pad the npc's pockets. Fences just don't have enough gold, I'm afraid Smiley: frown
#1331 Feb 21 2012 at 1:44 PM Rating: Excellent
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Yeah, there's some chick in the mage college who has 2k on her but everyone else I find is in the 500-800 range. I never did a rogue path to unlock fences so I make due with what I can. So far it's worked out because I financed my expensive spell tomes with it.

You reminded me though that I got a Paralyze weapon last night and switched Turn Undead to Paralyze.
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#1332 Feb 21 2012 at 1:47 PM Rating: Good
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When I finally got around to magic skills, I would enchant a weapon, stack on the fortify barter gear, then sold my weapon to the npc that I bought spells from.

Since I had not done Thieves guild quests, the "sell anything" perk helped a lot.
#1333 Feb 21 2012 at 1:48 PM Rating: Excellent
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Jophiel wrote:
make due do


I believe.

I've been waiting to get ya ever since that "segway" gaffe a few months ago.
#1334 Feb 21 2012 at 2:05 PM Rating: Good
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I found a mod that makes a merchant you frequent have more gold, in case there's that one merchant you regularly dump stuff off at.
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#1335 Feb 21 2012 at 2:26 PM Rating: Excellent
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Eske Esquire wrote:
Jophiel wrote:
make due do
I believe.

You are correct. Smiley: thumbsup
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#1336 Feb 21 2012 at 2:58 PM Rating: Good
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Jophiel wrote:
Yeah, there's some chick in the mage college who has 2k on her but everyone else I find is in the 500-800 range.

I think the "base" gold for most merchants (i.e. the amount that auto-replenishes every 24 hours) is generally 500-750. It does build up over time though.

Also, unlocking the first fence via Thieves Guild quests is easy as pie. It's just two short, simple quests in Riften, and the first fence is 2k gold to start, which increases for each additional fence you unlock.
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#1337 Feb 21 2012 at 5:07 PM Rating: Decent
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If you bothered to level speech you can waste get a number of perks that increase the amount of gold merchants have by quite a bit. If you invest in their business you can get even higher.
#1338 Feb 21 2012 at 5:55 PM Rating: Good
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Turin wrote:
If you bothered to level speech you can waste get a number of perks that increase the amount of gold merchants have by quite a bit. If you invest in their business you can get even higher.


I don't even understand why they included Speech skills, to tell you the truth. Maybe it's just me, but I'm finding gold WAY easier to come by in Skyrim than in earlier versions. I've never had any need for cash, really. I pretty much always just use drops, since merchant gear levels up with you, but drops are often set to slightly higher than you. First thing I do with light armor users is find a Thalmor, take them out, and steal their Elven Armor...
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#1339 Feb 21 2012 at 6:01 PM Rating: Excellent
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I had planned to do that at one point for roll play story purposes. I was going to have my guy be like the mafia boss merchant king. Able to sell any good any where with money invested across the kingdom.

Then I think I saw a butterfly or something.
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#1340 Feb 21 2012 at 6:03 PM Rating: Good
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Master Shojindo wrote:
I had planned to do that at one point for roll play story purposes. I was going to have my guy be like the mafia boss merchant king. Able to sell any good any where with money invested across the kingdom.

Then I think I took an arrow to the knee.
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#1341 Mar 03 2012 at 1:08 PM Rating: Excellent
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Well, I completed the main quest. Little disappointed that I can't kill Ulfric without swearing an Oath to the empire (I assume, since trying to kill Ulfric on my own just treats him as an essential NPC) since I don't really feel like swearing any oaths but I am sympathetic to the queen in Solitude.

I suppose I'll return to other games now since I don't want to start all over but spending my days running courier quests and retrieving lost helmets for random farmers is a bit anticlimatic after defeating the great evil threatening the fabric of existence.
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#1342 Mar 03 2012 at 1:24 PM Rating: Good
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Jophiel wrote:
Well, I completed the main quest. Little disappointed that I can't kill Ulfric without swearing an Oath to the empire (I assume, since trying to kill Ulfric on my own just treats him as an essential NPC) since I don't really feel like swearing any oaths but I am sympathetic to the queen in Solitude.

I suppose I'll return to other games now since I don't want to start all over but spending my days running courier quests and retrieving lost helmets for random farmers is a bit anticlimatic after defeating the great evil threatening the fabric of existence.


The Brotherhood questline is the most epic in the game IMHO. The main quest had some cool moments but nothing as epic as near the end of the Dark Brotherhood.
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An old silent pond...
A frog jumps into the pond,
splash! Silence again.

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#1343 Mar 03 2012 at 1:57 PM Rating: Good
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Jophiel wrote:
Well, I completed the main quest. Little disappointed that I can't kill Ulfric without swearing an Oath to the empire (I assume, since trying to kill Ulfric on my own just treats him as an essential NPC) since I don't really feel like swearing any oaths but I am sympathetic to the queen in Solitude.

I suppose I'll return to other games now since I don't want to start all over but spending my days running courier quests and retrieving lost helmets for random farmers is a bit anticlimatic after defeating the great evil threatening the fabric of existence.


Yeah, I was annoyed that I couldn't wage my personal war against Ulfric. Even more annoyed that I couldn't make myself the new emperor. I'm the DRAGONBORN. If people want me to kill Alduin for them, then they better be willing to make me their king.

This is actually one of my issues with the ES games, in general. Because they don't want to make your choices non-canon, and because they don't want to implement any kind of save game transfer, then you don't ever really influence anything in the games. Yeah, your actions are important to the main story, but you don't make any real decisions, and you are always nameless (and even race-less).

Granted, Skyrim is better than the past games, since who wins the civil war IS in your hands. I am a little curious to see how that goes for the next installment, but I'm guessing that there's just going to be some kind of event that makes it, more or less, irrelevant. Hell, set the next game 1k years later, and put it in Valenwood, and they can get away not mentioning anything about the Dragonborn or the civil war.
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#1344 Mar 03 2012 at 2:45 PM Rating: Excellent
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Yeah. I killed Alduin and am head of the Mages College but people still shrug when I walk by and the idiot wizard in Dragonsreach still says "If you think you have the aptitude, you should try applying at the wizard's college..." Smiley: mad

Went pure mage through the whole thing; only weapon I used was an enchanted dagger for soul trapping. All cloth "armor" as well. Didn't feel underpowered (lots of dual enchanted +Magicka Regen/Destruction bonus gear helped) but I haven't played melee to actually compare. Maybe I'm horribly underpowered but have the luck not to notice since I haven't felt the alternative.
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#1345 Mar 03 2012 at 7:53 PM Rating: Good
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Hopefully if there is an ES6 (or any future Bethesda games in that matter) npc's will actually know about some of your previous ventures and react accordingly. Heck at least be able to see how I am speced or geared and change conversation accordingly.

Magic is gimped if you compare it to be able to one shot dang near anything as melee or bows. Smiley: tongue
#1346 Mar 04 2012 at 9:18 AM Rating: Default
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Only issue with that is you are a new dude and the games generally take place several hundred years apart. So if you were the hero of Oblivion, it makes sense no one knows you in Skyrim because it was 200 years prior.

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#1347 Mar 04 2012 at 9:21 AM Rating: Good
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How does that have anything to do with what they're talking about?
#1348 Mar 04 2012 at 2:17 PM Rating: Good
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Am I the only one who sided with the Stormcloaks?
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#1349 Mar 04 2012 at 2:25 PM Rating: Good
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After finishing the war, I was surprised when I found all the Jarls just hanging out in the basement of the Blue Palace- no bars, no guards, just a room full of Jarls.
#1350 Mar 04 2012 at 2:34 PM Rating: Good
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My brother-in-law did, I think.

I just couldn't do it. I can understand the anger of the Stormcloaks, but I can't support Ulfric as a leader. He's weak, he's selfish, he's racist, he's a tool of the Thalmor, he doesn't care who he hurts with his campaign, he's created a polarized system where you are either with him or deserve death (where the Empire supporters are free to be critical of its actions). His actions towards the Dark Elves and Argonians is horrible. And if that wasn't enough, his attack on Whiterun (considering it was remaining truly neutral) was unacceptable.

Plus, the Stormcloak supporters in general are idiots. Ulfric talks about raising up strong Jarls, but all his supporters are the most pathetically weak leaders in Skyrim. Seriously awful, awful leaders. We have that corrupt one down in Riften who doesn't care at all for her people or their problems. There's the senile leader of Dawnstar, who is just kinda pathetic. And finally the Winterhold leader, who hates mages despite the fact that the college is the only thing keeping his hold from becoming completely desolate (not to mention the fact that he hates them for something he has no reason to suspect they did).

HA, no.

Not to say Imperial Jarls are awesome--they aren't. The spoiled kid in Falkreath is pathetic, as is Igmund of Markarth (for being way too corrupt, though he's definitely a better choice than the Silver-Blood that Ulfric wants).

Best Jarls (as far as being leaders goes) are Idgrod Ravencrone and Balguuf the Greater. One's pro-Empire, the other is neutral (and eventually pro-Empire). I can actually respect Elisif, too, since it seems to me that she is lost (not having expected this level of responsibility), but is genuinely looking for the best way to help her people. And, unlike the Stormcloaks, she openly acknowledges and validates their concerns, without polarizing the issue between one side or the other. She also doesn't seem to be acting out of desire for the crown.
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#1351 Mar 05 2012 at 9:58 AM Rating: Excellent
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I haven't played in a while, but I ended up siding with the Stormcloaks, mostly because that was the dude I followed out of the tutorial area. He helped save my bacon so I just ended up with the Stormcloaks. I absolutely hated the whole Whiterun thing. I had done the questing in there and got a house and then Ulfric wants to attack it. So I go to Whiterun to talk to the Jarl and there's no option to drop allegiance to the Stormcloaks at that point. I should have been able to side with the Jarl of Whiterun and help with the defense, even if I had been with the Stormcloaks to that point.

I think I lost where I was supposed to go in the main story, and ended up playing other games.
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