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Skyrim, or, How I Ruined My LifeFollow

#152 Nov 14 2011 at 11:14 AM Rating: Decent
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Also, this game caps your level at 50?


Really!?

That sucks Smiley: frown
#153 Nov 14 2011 at 11:25 AM Rating: Excellent
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lolgaxe wrote:
I just started playing and killed that first bear with one arrow.

Yay.

Yeah.. Don't expect future encounters with them to go so smoothly. I thought they were pushovers after the starter bear. Kind of found that not to be the case later on. lol

Edited, Nov 14th 2011 12:44pm by MrTalos
#154 Nov 14 2011 at 11:26 AM Rating: Excellent
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Made a silly mistake before; turns out you can get a dog AND a companion. Add in a horse, and your merry band starts packing some serious firepower. Or some nice fodder when you anger a giant Smiley: lol

Other tips I learned:
-You can't fast-travel while overburdened... unless you're on a horse.
-I've heard that holding a torch while you pick a lock decreases its difficulty (apparently it's mentioned in a book in the game, that heating a lock will soften it). Sounds too good to be true, but I'll try it when I get home tonight.
-If you want to know a lot of locations, click the little flags on the maps in a jarl's hall. Each flag will mark the location on your map, allowing you to fast-travel to it.
-Took me a while to realize this, but you can hotkey your favorite spells/weapons instead of using the favorites menu. It's a lot easier to push a 1-9 button rather than pushing Q and manually selecting a spell. Just favorite the spell, then in the favorites menu push the relevant number button. Voila!

Edit: Oops, guess you need to still discover them before you can fast-travel!

Edited, Nov 14th 2011 12:54pm by LockeColeMA
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#155 Nov 14 2011 at 11:29 AM Rating: Excellent
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feelz wrote:
Quote:
Also, this game caps your level at 50?


Really!?

That sucks Smiley: frown

I don't think so; I remember hearing that they make it a "1-50" game, but the level 50 is just a soft cap; after that point it takes a lot more skill experience to level. The hard cap (100 in all skills) puts you somewhere between 70-81 levels, depending on what people have said and whom you believe.
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#156 Nov 14 2011 at 11:29 AM Rating: Good
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You can't fast-travel while overburdened... unless you're on a horse.
Buying a horse immediately!
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#157 Nov 14 2011 at 11:29 AM Rating: Good
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lolgaxe wrote:
I just started playing and killed that first bear with one arrow.

Yay.


How? Did you start with a character that had +10 in archery or something? It's taken me 2 arrows every time I've gone through the tutorial...

xypin wrote:
Also, this game caps your level at 50? So we only get 50 perks...? Now I need to figure out if I should continue with this first character then... wish I could reallocate perks on xbox.


The 50 cap is a soft cap--it just takes a lot longer to level after that. IDK if you still get perks though.

This suggests that the actual cap is 81, and also notes that you might be able to get 100 perks via leveling and quest rewards. IDK though.
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#158 Nov 14 2011 at 11:32 AM Rating: Good
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MrTalos wrote:
Yeah.. Don't expect future encounters with them to go so smoothly in the future. I thought they were pushovers after the starter bear. Kind of found that not to be the case later on. lol
Buzzkillington. Smiley: mad
idiggory, King of Bards wrote:
How? Did you start with a character that had +10 in archery or something? It's taken me 2 arrows every time I've gone through the tutorial...
Don't know. I don't think the Orcs get additional Archery skill. I was in sneak stance and just as the dude that leads you around was talking about sneaking by it I let the arrow fly and the bear never got up.
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#159 Nov 14 2011 at 11:34 AM Rating: Good
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Seriously. Didn't know that about horses, but if true that's awesome. Also, I'm already level 26 and so much left I want to put perks into... looks like it's very careful planning from hereon out!

Is there an in-game way to reset perks (I assume not)? I assume it can be done through the console, though I'm not sure I want to do that quite yet.
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#160 Nov 14 2011 at 11:36 AM Rating: Good
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LockeColeMA wrote:
-If you want to know a lot of locations, click the little flags on the maps in a jarl's hall. Each flag will mark the location on your map, allowing you to fast-travel to it.


Do you have to click each one? I could have sworn that I only clicked a couple, and then had a whole bunch of locations appear on my map.

Also, I didn't know that was enough to fast-travel to them. I'll try that out tonight.
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#161 Nov 14 2011 at 11:39 AM Rating: Excellent
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Eske Esquire wrote:
LockeColeMA wrote:
-If you want to know a lot of locations, click the little flags on the maps in a jarl's hall. Each flag will mark the location on your map, allowing you to fast-travel to it.


Do you have to click each one? I could have sworn that I only clicked a couple, and then had a whole bunch of locations appear on my map.

Also, I didn't know that was enough to fast-travel to them. I'll try that out tonight.

I believe it is; I discovered all the areas before I found out about using the maps Smiley: grin
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#162 Nov 14 2011 at 11:46 AM Rating: Good
That map tip is cool! Will try that when I play later tonight. Thanks Locke.

I pretty much gave up on horses in Oblivion. So far in Skyrim I am sticking to that same philosophy. I found a horse just hanging out in the middle of field once this weekend. It did not say "steal" when I approached it and no one was around so I figured I'd hop on. I rode him to my next quest and when I hopped off he just kind of wandered away. I have not seen him since. O.o?
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#163 Nov 14 2011 at 11:47 AM Rating: Good
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LockeColeMA wrote:
Eske Esquire wrote:
LockeColeMA wrote:
-If you want to know a lot of locations, click the little flags on the maps in a jarl's hall. Each flag will mark the location on your map, allowing you to fast-travel to it.


Do you have to click each one? I could have sworn that I only clicked a couple, and then had a whole bunch of locations appear on my map.

Also, I didn't know that was enough to fast-travel to them. I'll try that out tonight.

I believe it is; I discovered all the areas before I found out about using the maps Smiley: grin

I thought it just added them to the map but you still have to discover it to fast travel to it. I made a point of clicking a lot of them and it still told me I hadn't discovered them and that the best I could do was put an arrow on my map to them.
#164 Nov 14 2011 at 11:49 AM Rating: Good
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MrTalos wrote:
LockeColeMA wrote:
Eske Esquire wrote:
LockeColeMA wrote:
-If you want to know a lot of locations, click the little flags on the maps in a jarl's hall. Each flag will mark the location on your map, allowing you to fast-travel to it.


Do you have to click each one? I could have sworn that I only clicked a couple, and then had a whole bunch of locations appear on my map.

Also, I didn't know that was enough to fast-travel to them. I'll try that out tonight.

I believe it is; I discovered all the areas before I found out about using the maps Smiley: grin

I thought it just added them to the map but you still have to discover it to fast travel to it. I made a point of clicking a lot of them and it still told me I hadn't discovered them and that the best I could do was put an arrow on my map to them.


This is my experience as well.
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#165 Nov 14 2011 at 11:54 AM Rating: Good
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This was posted elsewhere, thought I'd share it here. I'm considering #3 and #4.

http://www.pcgamer.com/2011/11/14/the-10-best-skyrim-mods-so-far/
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#166 Nov 14 2011 at 12:05 PM Rating: Excellent
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Vataro wrote:
This was posted elsewhere, thought I'd share it here. I'm considering #3 and #4.

http://www.pcgamer.com/2011/11/14/the-10-best-skyrim-mods-so-far/

Number 4 looks like a great one. I had issues with the windowed mode; namely that I couldn't resize my game window, and then the game froze until I Ctrl+Alt+Del'ed it.
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#167 Nov 14 2011 at 12:13 PM Rating: Good
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Game crashes happen much less frequently in windowed mode, but I've still had a few problems. Also not playing in full resolution sucks, though I figured out how to change that by just reading the page for that mod.
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#168 Nov 14 2011 at 12:18 PM Rating: Good
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Smithing seems overpowered because it allows you to improve any armour and weapon in the game even magical ones. You can increase the base damage or armour of each item for next to nothing.

If you mine and kill animals then you get pretty good money coming in. Take the trash items convert to armour and sell to the smith standing next to you the whole time.

I noticed a big difference in the difficulty of the game when I switched to my homemade improved dwarf gear over steel/iron mix. It does level out and then get easier again when orc etc are opened up.

As soon as I choose the perk for something the ingots for it appeared in stores even if the gear hadn't yet. (I haven't checked this on a nonsmithing character since I am on first playthrough.)
#169 Nov 14 2011 at 12:23 PM Rating: Good
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If Mazra starts playing this game, he'd love #6.

Edited, Nov 14th 2011 1:28pm by IDrownFish
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#170 Nov 14 2011 at 12:32 PM Rating: Good
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Don't you think Kao'd like it even more?
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#171 Nov 14 2011 at 12:35 PM Rating: Good
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You can take some really awesome screenshots in this game.

Ugh, photobucket shrunk them.
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#172 Nov 14 2011 at 12:56 PM Rating: Good
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Oh wow, people had time to post? Smiley: lol

I ended up focusing on Sneak/Archery/Destructive Magic. And I skyrocketed my smithing just because even though I'm pretty much a mage, finished the main Winterhold questline and pretty much won't need new clothes. Smiley: lol At least I can put the light boots to use.

Spoilering some of the following for potential length.

Smithing is ridiculously easy to level. As far as I found, there's no real benefit to making the higher tier or more complicated things for leveling -- only make them if you need them. Which means...I'm making hundreds and hundreds of Iron Daggers(1 Iron Ore, 1 Leather Strap) or Leather items...Skill Level 80+ now. I'm getting déjà vu with metal bits here!

For Sneak and Archery...
Sneak is about as high as Smithing, just because I'm running everywhere in Sneak. It's a HUGE godsend with Archery. Oh, I also don't carry or use a light source, which might help...

Archery is probably the "lowest" of my higher level skills because I started late with it. However, it doesn't break Sneak. Once I started using it, I've killed dungeon bosses simply by getting in closer, sniping once or twice, then moving out of LOS from where I originally sniped. A lot of minions are one-shots, but some have a few that take 4-5 shots. Some bosses I've even been able to just stay in one location and keep plugging away with arrows. If your sneak is high (so far!), things have to be right on top of you to actually see you and start attacking unless you're standing in a room with no cover, which usually gives you enough time to scurry away and poke some more elsewhere.

Speaking of arrows, you get so many going through the game that I don't see the point of the perk that gives you double the # of arrows. The most of one type I'm sitting on is 714 Ancient Nord Arrows, and I've barely touched those.


For Destructive Magic...
Destructive Magic wasn't as easy to level -- I basically used magic on every single kill I could in the beginning of the game. It's a LOT easier to kill things once you have the perks to halve magicka cost and to get a boosted effect when you equip the same spell in both hands and use them together -- you'll drain your bar faster, but you'll fry their health faster too. After that, everything will get easier as you get used to spellcasting. You really don't need to use the Adept (Firebolt, Lightning Bolt, etc) spells until you get the perk to halve their cost, and when you do, you would want to get the perk to give that staggering effect to your dual-cast spells too. The staggering effect only seems to work with Adept and higher spells though, so no cheesy flamethrower spam...although Dual-cast Flames works really well as a close ranged weenie killer. Works on everything so far--I even can stop a dragon trying to breathe with a well timed firebolt. You have to time it though -- if you just spam, they don't get re-staggered until they come out of the animation.

Fire seems to work on everything short of Flame Atronachs. Electricity and Cold seem a bit more limited use on big nasties -- I have a hard time denting dragons with them, for example.


#173 Nov 14 2011 at 1:01 PM Rating: Excellent
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I enjoyed when I came home to find my cd rom had failed. That was awesome.

But, fixed that in short order. I've been making a nord thief/archer type build. It's incredibly fun sneaking around sniping everyone but what has really made this build awesome is the fact I just got the ranger perk and I can actually move while having a bow drawn.

So far my favorite part of this game I was going into some fort, can't remember which one but its near the start of the 7000 steps to high hrothgar. I see this dude sitting in a chair near the fire so I sneak a little bit closer, get him up in the crosshairs and let an arrow fly. Not sure if I had killed him I shot another one cause I thought I had missed. I continue to clear out the rest of the people I could and move on up to the first guy in the chair. All I see is him slumped over in the chair with two arrows through his skull. I actually said out loud "Headshot!" My wife was in the room with me and I got a pretty strange look.

I've also enjoyed the killing cut scenes where you just impale someone with both weapons into the stomach. First time I saw that I about **** myself with glee. My other favorite one was where I sprinted at this dude and apparently timed my power swing right and just flat out gutted him.

Last but not least my favorite part about this game. I can pause it at will and no longer have say "Just a few more minutes babe" to my wife. She's happy, and I'm Dragonborn.
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#174 Nov 14 2011 at 1:14 PM Rating: Good
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lolgaxe wrote:
MrTalos wrote:
Yeah.. Don't expect future encounters with them to go so smoothly in the future. I thought they were pushovers after the starter bear. Kind of found that not to be the case later on. lol
Buzzkillington. Smiley: mad
idiggory, King of Bards wrote:
How? Did you start with a character that had +10 in archery or something? It's taken me 2 arrows every time I've gone through the tutorial...
Don't know. I don't think the Orcs get additional Archery skill. I was in sneak stance and just as the dude that leads you around was talking about sneaking by it I let the arrow fly and the bear never got up.


Archery while sneaking can trigger Sneak Attack for double the damage at default.
#175 Nov 14 2011 at 1:21 PM Rating: Good
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Anyone know if you poison the shot, if the sneak attack will double the poison damage as well?

Edited, Nov 14th 2011 2:37pm by IDrownFish
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#176 Nov 14 2011 at 1:58 PM Rating: Decent
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my speech skill is at 56, 1h is at 30, and that's about it yet ha ha ha. i have to hit at least two towns now to empty my bags, i'm cleaning out these vendors (though i don't pick up anything under 8g/lb unless i'm headed straight to a vendor.) the 'sell anything to anybody' perk is pretty nice.

i guess you can't refill a weapon unless it's charges are completely gone, eh?

xypin wrote:
Has anyone "cleared" Ustengrav? I picked up the word, got the soul, found the note... and it's still not cleared on my map.


nope, i didn't get that one either. i'm really **** about peeking in every corner before moving to the next room. i think there was one room or hallway i missed, but at the time i didn't feel like going halfway back through to find it. there might have been a lock you didn't pick or something?

Edited, Nov 14th 2011 3:00pm by axhed
#177 Nov 14 2011 at 2:07 PM Rating: Good
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axhed wrote:
I guess you can't refill a weapon unless it's charges are completely gone, eh?
You can recharge an item even if it's not empty- to recharge, you need to select the item then the gem, not the gem then the item. This is opposite of Oblivion and confused me at first.

Quote:
xypin wrote:
Has anyone "cleared" Ustengrav? I picked up the word, got the soul, found the note... and it's still not cleared on my map.
nope, i didn't get that one either. i'm really **** about peeking in every corner before moving to the next room. i think there was one room or hallway i missed, but at the time i didn't feel like going halfway back through to find it. there might have been a lock you didn't pick or something?
I've been all over that fracking dungeon. Even found this hidden room that required the swift shout to reach for jumping gaps... but still haven't cleared it! One of the Skyrim wikis mentions a strange mask, so maybe I need to find that too? Smiley: mad

Edited, Nov 14th 2011 2:08pm by xypin
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#178 Nov 14 2011 at 2:10 PM Rating: Excellent
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axhed wrote:
my speech skill is at 56, 1h is at 30, and that's about it yet ha ha ha. i have to hit at least two towns now to empty my bags, i'm cleaning out these vendors (though i don't pick up anything under 8g/lb unless i'm headed straight to a vendor.) the 'sell anything to anybody' perk is pretty nice.

If you want to do it quick, exit the shop, use "T" to wait for 24 hours, then another 24, and step back in. 2 days is pretty much enough to refill any shop's gold supply.

Quote:
i guess you can't refill a weapon unless it's charges are completely gone, eh?

I can... it seems like you might waste charging power if you have too much filled? The smallest level of soul gem refills exactly half the charges on my Axe of Cold. The next level up completely fills it.
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#179 Nov 14 2011 at 2:20 PM Rating: Good
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IDrownFish wrote:
Anyone know if you poison the shot, if the sneak attack will double the poison damage as well?

Edited, Nov 14th 2011 2:37pm by IDrownFish


I have no idea but doubtful. You really don't need it anyway.

It would be like using a fireball to squish one regular skeeter. :D

Keep in mind that you can get a perk to triple that damage under Sneak.
#180 Nov 14 2011 at 2:32 PM Rating: Good
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I'm starting to wonder how viable a melee stealth character would be, though. Seems to me like most enemies are grouped and tend to really hang out far from the shadows.
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#181 Nov 14 2011 at 2:33 PM Rating: Good
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P.S. Anyone else miffed that you couldn't tell the shopkeep girl in Riverwood that both guys were lying douches? Why do I have to choose to ***** over one--lemme ***** over both! Smiley: mad
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#182 Nov 14 2011 at 2:41 PM Rating: Good
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idiggory, King of Bards wrote:
I'm starting to wonder how viable a melee stealth character would be, though. Seems to me like most enemies are grouped and tend to really hang out far from the shadows.


From my experience with Sneak, As long as you can avoid LOS and go down the backstab side, it SHOULD work very well if you can kill them in one or two swings. Even in a well lit place, they have to be staring at you for a second in order for "DETECTED" to go off most of the time, and they won't do that immediately if you get out of the way of the source of the disturbance (i.e. where you killed the thing). You're still in serious trouble if the eye is open all the way however, because that usually means they're looking/moving right at you or in the right direction. You can move pretty fast in Sneak though.

You WILL want to make an awesome dagger, BTW.



#183 Nov 14 2011 at 2:42 PM Rating: Good
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idiggory, King of Bards wrote:
P.S. Anyone else miffed that you couldn't tell the shopkeep girl in Riverwood that both guys were lying douches? Why do I have to choose to ***** over one--lemme ***** over both! Smiley: mad


Yeah, I told the girl, thinking that there'd be an option to just have her stay clear of both, but no such luck.

idiggory wrote:
I'm starting to wonder how viable a melee stealth character would be, though. Seems to me like most enemies are grouped and tend to really hang out far from the shadows.


Mmm, me too. I still can't get closer than about 10' away from them before they notice me, even if their backs are turned. At what point is it possible to stealth your way right up to an NPC's back unnoticed? I want to do the whole "slit the throat" thing like in the trailers, but no such luck yet.
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#184 Nov 14 2011 at 2:46 PM Rating: Good
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What gear are you wearing? Boots, armor, and movement speed make a big difference in detection unless you have the appropriate perks.
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#185 Nov 14 2011 at 2:47 PM Rating: Good
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Eske Esquire wrote:
idiggory wrote:
I'm starting to wonder how viable a melee stealth character would be, though. Seems to me like most enemies are grouped and tend to really hang out far from the shadows.


Mmm, me too. I still can't get closer than about 10' away from them before they notice me, even if their backs are turned. At what point is it possible to stealth your way right up to an NPC's back unnoticed? I want to do the whole "slit the throat" thing like in the trailers, but no such luck yet.


I think it was around 50 Sneak that I started noticing this from when I'm mowing down Draugr. They would start charging my position but "DETECTED" wouldn't go off immediately anymore. It may have been my perk helping too...
#186 Nov 14 2011 at 2:50 PM Rating: Good
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xypin wrote:
What gear are you wearing? Boots, armor, and movement speed make a big difference in detection unless you have the appropriate perks.


Oops, never took that into account...

Robes of xxxxxxx/Archmage Robes, Circlets, and Light armor types (Elven, Glass) here.

I forget which one, but either the Thieves Guild or Dark Brotherhood will give you default gear that can help as well.
#187 Nov 14 2011 at 2:53 PM Rating: Good
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Ravashack wrote:
xypin wrote:
What gear are you wearing? Boots, armor, and movement speed make a big difference in detection unless you have the appropriate perks.


Oops, never took that into account...

Robes of xxxxxxx/Archmage Robes, Circlets, and Light armor types (Elven, Glass) here.

I forget which one, but either the Thieves Guild or Dark Brotherhood will give you default gear that can help as well.


Yeah I'm wearing Elven boots and gauntlets + leather body armor and an imperial helmet, IIRC. Imma have to track down this thieves guild, methinks. Plus, what I'm wearing doesn't look particularly cool or assassin-y. Looks more like an MMORPG starter set as far as I'm concerned.

But my sneak is probably just around 35-ish right now, so maybe I've still got a bit to go. I really should make a more concentrated effort in that area, considering how much I like using it.

Edited, Nov 14th 2011 3:54pm by Eske
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#188 Nov 14 2011 at 2:59 PM Rating: Excellent
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Eske Esquire wrote:

But my sneak is probably just around 35-ish right now, so maybe I've still got a bit to go. I really should make a more concentrated effort in that area, considering how much I like using it.

Edited, Nov 14th 2011 3:54pm by Eske

I've heard that there are a couple tricks to powerlevel sneak quickly. One is in the tutorial zone, where you can sneak attack your companion; the other is in the Dragonreach dungeons, where after 10PM you can sneak around the guards. I think either way takes maybe an hour or so to max it.

Edited, Nov 14th 2011 4:01pm by LockeColeMA
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#189 Nov 14 2011 at 3:09 PM Rating: Good
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Eske Esquire wrote:
Ravashack wrote:
xypin wrote:
What gear are you wearing? Boots, armor, and movement speed make a big difference in detection unless you have the appropriate perks.


Oops, never took that into account...

Robes of xxxxxxx/Archmage Robes, Circlets, and Light armor types (Elven, Glass) here.

I forget which one, but either the Thieves Guild or Dark Brotherhood will give you default gear that can help as well.


Yeah I'm wearing Elven boots and gauntlets + leather body armor and an imperial helmet, IIRC. Imma have to track down this thieves guild, methinks. Plus, what I'm wearing doesn't look particularly cool or assassin-y. Looks more like an MMORPG starter set as far as I'm concerned.

But my sneak is probably just around 35-ish right now, so maybe I've still got a bit to go. I really should make a more concentrated effort in that area, considering how much I like using it.

Edited, Nov 14th 2011 3:54pm by Eske


I literally ran around with Sneak for the first 15 hours of the game. It really doesn't drop your speed much, and is only a problem when you're trying to keep up with a runner. Running allies I had to unsneak...running enemies just get charbroiled to a crisp, since you can cast spells on the run. You get detected very quickly if you do, but if they're running it really doesn't matter. =X

Thieves Guild starter -- go to the SE town. (Riften I think.)
Assassin's Guild (Dark Brotherhood) starter -- Not sure how I got it, but got a marker for a house in Windhelm(?) (The rebel town!). Break into the house and accept an assassination quest from the NPC inside. You have to go to Riften to accomplish your request so two birds, one stone. After you complete the quest, you MUST rest to trigger a...meeting. You may have to wait for news about your quest to circulate around first though.

I can pull effects of both sets (you get 4 items for each Guild) for you when I get home if no one else has beforehand. Oh, and you CAN improve the Thieves Guild armor at least.
#190 Nov 14 2011 at 3:10 PM Rating: Good
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I seriously need to turn auto-save back on. My memory for saving is just atrocious without save points. I've lost way too much play time...

I still can't decide which direction I want to take my character, though. He's a nord, so I'm thinking a focus on melee. I just don't know how much I'd like to dabble in stealth and magic. Will probably be joining the companions though I don't think I want to become a werewolf.

I figure I'll leave the college and the thieves' guild for another play-through.

So that means Heavy Armor, One-Handed and a Shield, I suppose.
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#191 Nov 14 2011 at 3:21 PM Rating: Good
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I want my Orc to be generally heavy armor and sword & board, but I find myself sneaking everywhere and arrowing everything I can, so I'll probably put points into Heavy Armor and Bow and then focus on One Hand and Block after the fact. I'm only level three (for the fourth time ...), so I figure I've got some time to really think about it. I figure I can use the Orc's racial to compensate on bosses for the time being.

My biggest issue is that Assassins Creed and UMvC3 has a midnight release tonight, and I can guarantee I'll play those a lot the next few days and then slide back into Skyrim.
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#192 Nov 14 2011 at 3:21 PM Rating: Good
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idiggory, King of Bards wrote:
I seriously need to turn auto-save back on. My memory for saving is just atrocious without save points. I've lost way too much play time...

I still can't decide which direction I want to take my character, though. He's a nord, so I'm thinking a focus on melee. I just don't know how much I'd like to dabble in stealth and magic. Will probably be joining the companions though I don't think I want to become a werewolf.

I figure I'll leave the college and the thieves' guild for another play-through.

So that means Heavy Armor, One-Handed and a Shield, I suppose.


Are you worried about leveling too quickly from having extra points accumulating so fast, or just for RP purposes?
#193 Nov 14 2011 at 3:24 PM Rating: Good
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lolgaxe wrote:
[...]
My biggest issue is that Assassins Creed and UMvC3 has a midnight release tonight, and I can guarantee I'll play those a lot the next few days and then slide back into Skyrim.


Oh shi...

Goodbye, sleep.
#194 Nov 14 2011 at 3:31 PM Rating: Good
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Eske Esquire wrote:
idiggory, King of Bards wrote:
P.S. Anyone else miffed that you couldn't tell the shopkeep girl in Riverwood that both guys were lying douches? Why do I have to choose to ***** over one--lemme ***** over both! Smiley: mad


Yeah, I told the girl, thinking that there'd be an option to just have her stay clear of both, but no such luck.

idiggory wrote:
I'm starting to wonder how viable a melee stealth character would be, though. Seems to me like most enemies are grouped and tend to really hang out far from the shadows.


Mmm, me too. I still can't get closer than about 10' away from them before they notice me, even if their backs are turned. At what point is it possible to stealth your way right up to an NPC's back unnoticed? I want to do the whole "slit the throat" thing like in the trailers, but no such luck yet.


I'd say I do melee stealth kills about 15% of the time. I have done the slit-the-throat thing several times, though I don't know when it triggers vs just killing the person. At this point in stealth (level 50-60) as long as someone isn't looking directly at me within 5-10 feet I'm ok. I haven't tried it in dungeons as much, but in camps and in a couple homes I've managed to pick off just about everyone one by one, even in melee. Still not sure if I do it enough to warrant the 15x dagger backstab talent though, even wearing the DB gloves that double backstab damage.
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#195 Nov 14 2011 at 3:38 PM Rating: Good
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Thanks all for the info.

I'm loathe to power or grind levels, so I'll just be raising sneak more-or-less the old fashioned way. I'll head over to Riften tonight and see about the thieves guild.
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#196 Nov 14 2011 at 3:41 PM Rating: Good
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LockeColeMA wrote:
[...]
-If you want to know a lot of locations, click the little flags on the maps in a jarl's hall. Each flag will mark the location on your map, allowing you to fast-travel to it.

[...]

Edit: Oops, guess you need to still discover them before you can fast-travel!

Edited, Nov 14th 2011 12:54pm by LockeColeMA

This reminds me:

The best way to make things easier in the long run is to hike to each of the main cities and visit locations along the way. The sooner you do this, the better.

Save every 5 minutes. :D

If you can't deal with something along the way, dodge it or reload and avoid that area. If you see a location pop up on your compass while traveling and you haven't been there before (i.e. it is just an outline and not filled in), go to it if it is in approximately the same direction.

Doing this saved me a HUGE amount of play time getting to a location. Of course, in-game time is a completely different story. Smiley: lol
#197 Nov 14 2011 at 3:58 PM Rating: Good
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Simple question.

Once you deplete an enchanted item, you can continue to use it w/o the enchant correct?
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#198 Nov 14 2011 at 4:16 PM Rating: Good
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ArexLovesPie wrote:
Simple question.

Once you deplete an enchanted item, you can continue to use it w/o the enchant correct?


Correct.
#199 Nov 14 2011 at 4:19 PM Rating: Good
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Yup. Just every time you swing it you'll get a message saying that it's depleted.
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#200 Nov 14 2011 at 4:24 PM Rating: Good
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Vataro wrote:
Yup. Just every time you swing it you'll get a message saying that it's depleted.


I think that warning message also tells you how to refill as well. I remember getting told how to with a quest item, The Staff of Magnus.
#201 Nov 14 2011 at 4:33 PM Rating: Good
Yeah I only refill my main sword for tough spots or bosses. **** thing goes through juice so fast otherwise.
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