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Skyrim, or, How I Ruined My LifeFollow

#102 Nov 12 2011 at 4:52 PM Rating: Good
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xypin wrote:
The moment I saw dragon bones were weighed 15 and dragon scales weighed 10, I saved up 5000g to buy my house. Of course, not a moment later, some npc marked Azura's Shrine on my map and I knew exactly what I had to do next!


I really hope she gives you the star. In Oblivion, I kinda just always gave up on my enchanted weapons because it was too annoying to recharge them. :P The Star meant never having to carry around and manage soul gems, and that was awesome.
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#103 Nov 12 2011 at 4:52 PM Rating: Good
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xypin wrote:
The moment I saw dragon bones were weighed 15 and dragon scales weighed 10, I saved up 5000g to buy my house. Of course, not a moment later, some npc marked Azura's Shrine on my map and I knew exactly what I had to do next!


I really hope she gives you the star. In Oblivion, I kinda just always gave up on my enchanted weapons because it was too annoying to recharge them. :P The Star meant never having to carry around and manage soul gems, and that was awesome.
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#104 Nov 12 2011 at 4:54 PM Rating: Good
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idiggory, King of Bards wrote:
xypin wrote:
The moment I saw dragon bones were weighed 15 and dragon scales weighed 10, I saved up 5000g to buy my house. Of course, not a moment later, some npc marked Azura's Shrine on my map and I knew exactly what I had to do next!
I really hope she gives you the star.
She does, but since enchanting is a skill, you'll still want to use soul gems instead of carrying souls one at a time to an alter, at least to skill up.
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#105 Nov 12 2011 at 7:13 PM Rating: Decent
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I've found the easiest way to make money early on is mining. The Transmute spell changes Iron ore into Silver ore, and Silver ore into Gold ore. There are a number of mines outside of Markath (a city I woke up in after taking up some dude at the Inn in Windhelm on his offer of a drinking game). I walked out of that place with over 10k gold in ore and jewels. Which for a level 15 is a good chunk of money. Also, I found the Stone of the Lover(also outside of Markath) who's bonus is a increase in all skill rates.

Edited, Nov 12th 2011 8:14pm by Turin
#106 Nov 12 2011 at 7:53 PM Rating: Decent
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Eske Esquire wrote:
Yeah, I tried that a bit. Didn't change anything, but I think I found the problem. I ended up just "stealing" the horse, but it didn't register as being stolen. I think it's just a glitch, or incorrect text.

i had my horse for about 30 minutes before a sabretooth jumped out and killed it before i could dismount and draw my weapons.
#107 Nov 12 2011 at 7:55 PM Rating: Good
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axhed wrote:
Eske Esquire wrote:
Yeah, I tried that a bit. Didn't change anything, but I think I found the problem. I ended up just "stealing" the horse, but it didn't register as being stolen. I think it's just a glitch, or incorrect text.
I had my horse for about 30 minutes before a sabretooth jumped out and killed it before i could dismount and draw my weapons.
Now I want to buy a horse just to see if a dragon will pick it up.

Also, Vile's dog Barbas is a dick, he's pushed me off a cliff twice now.
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#108 Nov 12 2011 at 7:56 PM Rating: Good
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I climbed The Throat of the World!

Nice view. Smiley: grin
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#109 Nov 12 2011 at 8:02 PM Rating: Good
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axhed wrote:
i had my horse for about 30 minutes before a sabretooth jumped out and killed it before i could dismount and draw my weapons.



Sounds like RDR. Smiley: lol
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#110 Nov 12 2011 at 9:57 PM Rating: Good
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Shaowstrike the Shady wrote:
axhed wrote:
i had my horse for about 30 minutes before a sabretooth jumped out and killed it before i could dismount and draw my weapons.



Sounds like RDR. Smiley: lol


I really wish they'd at least let you fire the bow from horseback.
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#111 Nov 12 2011 at 10:27 PM Rating: Good
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axhed wrote:
i had my horse for about 30 minutes before a sabretooth jumped out and killed it before i could dismount and draw my weapons.
Glad I saw that because I was starting to assume it was immortal. I was working on a quest on my horse and got jumped by four bandits. By the time I had managed to get down and kill one, the horse had already killed 2 and the third was almost dead when I got to it.
xypin wrote:
Now I want to buy a horse just to see if a dragon will pick it up.

You might be disappointed. I assume it was a bug but I watched a moose or ram or whatever the thing was go toe to toe with a dragon for a while. My NPC and I took pot shots at it while it flew around but finally it got it's butt handed to it when it decided to attack some giants. Dragons sure aren't the brightest creatures.
#112 Nov 12 2011 at 10:35 PM Rating: Excellent
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You know what makes you feel like a badass? Dragon hunting, and whenever the dragon's about to breathe on you, you use your wards and take no damage at all.

You know what makes you feel like the exact opposite? Getting jumped by a bear right after, then dieing in 3 hits.
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#113 Nov 12 2011 at 10:54 PM Rating: Good
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Yeah, the enemies scale very strangely. I just dominated a dragon, then had the fight of my life against a sabre cat immediately afterwards.

Just had a run in with the headless horseman. Smiley: yikes
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#114 Nov 13 2011 at 3:51 AM Rating: Decent
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I've seen a dragon get bored fighting me and wonder over to a couple of bears to fight them instead. The bears won...

Honestly, I think bears in general are a bit overpowered. I can kick the crap out of a dragon fairly easily now that I've got some decent gear and spells, but bears beat the piss out of me on a regular basis.

Edited, Nov 13th 2011 4:49pm by Turin
#115 Nov 13 2011 at 8:21 AM Rating: Excellent
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Bears and Giants are definitely OP. Also, I'd love for someone to explain Azura's shrine to me. Sounds like something I'd be interested in.

So, I encountered something last night that made me even more impressed with the game. Minor spoilers about a side quest below.

So, I'm doing this quest where I have to collect journal pages from a cave/ruins way up North. The place has droughts and annoying ghost chicks in it. I get into the final room, and sitting there on a throne is the boss guy and one of his ghost women. I try a couple of times to kill them, but I can't seem to take them both easily. So I see that my actual goal (the journal) is in a room behind him, so since I'm a sneaky character I decide to try to sneak around them. Lo and behond, it works. There's another ghost in the next room but she doesn't notice me either, and I make out with the journal, a nice staff, and a few other goodies. So then I get back into the throne room, and I'm about 15 feet behind the throne. I notice something shiny, which turns out to be a soul gem. I take it, and suddenly the ghost chick standing next to the dude on the throne just starts attacking him, and kills him fairly easily. I just sat there with my mouth open. Never expected that to happen. Then she just goes back to standing at the throne as if nothing happens. I walk up, loot his body, and continue on my merry way. Smiley: grin
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#116 Nov 13 2011 at 9:59 AM Rating: Good
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I bet Bethesda switched the code for bears and dragons... or at least that's the way it seems. Even blood dragons aren't that strong (leveled regular dragons).
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#117 Nov 13 2011 at 10:05 AM Rating: Decent
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found 'treasure map iv' ha ha ha... took about ten minutes to find the path and get to the top, for about 150g worth of crap, but it was still too fun.

man, i wish skyrim had the melee combat from witcher 2 or lotr:witn.
#118 Nov 13 2011 at 10:14 AM Rating: Good
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Oh, about Azura's Shrine- Oblivion had the Azura's Star item, an infinite grand soul gem, which was a reward for completing Azura's Star quest.

Azura's Shrine is located south of Winterhold, on a mountain peak. If you reach the dragon burial, you've gone too far. The quest is straightforward, not going to bother posting it, just save before the decision point, though afaik, the reward is the same.
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#119 Nov 13 2011 at 12:09 PM Rating: Excellent
So I happen upon a Stormcloak being held by 4 imperials walking along the road to Windhelm. I decide to free him becuase that's how I roll as a true son of Skyrim. I kill the gaurds and loot their corpses. The prisoner goes running off down the road. I run after him to make sure he is ok. Before I can catch up BAM, bear eats him.

It's a cruel world out there.
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#120 Nov 13 2011 at 12:27 PM Rating: Good
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@Vataro.

The Daedra lords are princes of various realms of Oblivion (think other worlds). There are a bunch of them (eleven?). The Aedra are the ones who gave their being to create the world of Cyrodiil. There may or may not be a deeper distinction between them, but the Aedra are held to be divine gods and bastions of morality, where the Daedra aren't bound by defintions of morality at all, so idk.

ANYWAY, since the Daedra and Aedra are essentially the same "race," there are plenty of Daedric cults in Cyrodiil that worship the Daedra, whose gifts can often be more tangible than the traditional religion (since they are distinct from the world).

In earlier games, there was usually a quest from each Daedric shrine that you could complete (or partially complete) for some kind of reward. These were usually pretty awesome items too. For instance, one item in Oblivion was the Skeleton Key--a lockpick that gave you +40 Lockpicking skill and couldn't break. Azura's Star was another, a re-usable Grand Soul Gem. Etc.

Generally worth seeking all the shrines out. Or at least looking the rewards up online and visiting those.
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#121 Nov 13 2011 at 12:28 PM Rating: Excellent
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Shojindo of the Ten Storms wrote:
So I happen upon a Stormcloak being held by 4 imperials walking along the road to Windhelm. I decide to free him becuase that's how I roll as a true son of Skyrim. I kill the gaurds and loot their corpses. The prisoner goes running off down the road. I run after him to make sure he is ok. Before I can catch up BAM, bear eats him.

It's a cruel world out there.


On my way up to see the Graybeards, I encounter a bard being set upon by a bear. I dismount and manage to kill the bear somehow. After listening to the bard's story, I leave him on the road singing a song, annoyed that he didn't bother to reward me for saving his ass, and that I lost my horse for the trouble. I head on by foot. A hundred feet or so down the road, I accidentally stumble into a troll's den. I back away slowly, but too late, he comes storming out after me. I run, luring the troll back down the path, then make a wide circle around him and continue on.

As I'm leaving the area, I hear the sound of fighting, and notice the troll's health drop every-so slightly. Then it goes back up, and stays there.

Guess he found the bard.

Edited, Nov 13th 2011 1:29pm by Eske
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#122 Nov 13 2011 at 12:55 PM Rating: Good
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Eske Esquire wrote:
Shojindo of the Ten Storms wrote:
So I happen upon a Stormcloak being held by 4 imperials walking along the road to Windhelm. I decide to free him becuase that's how I roll as a true son of Skyrim. I kill the gaurds and loot their corpses. The prisoner goes running off down the road. I run after him to make sure he is ok. Before I can catch up BAM, bear eats him.

It's a cruel world out there.


On my way up to see the Graybeards, I encounter a bard being set upon by a bear. I dismount and manage to kill the bear somehow. After listening to the bard's story, I leave him on the road singing a song, annoyed that he didn't bother to reward me for saving his ass, and that I lost my horse for the trouble. I head on by foot. A hundred feet or so down the road, I accidentally stumble into a troll's den. I back away slowly, but too late, he comes storming out after me. I run, luring the troll back down the path, then make a wide circle around him and continue on.

As I'm leaving the area, I hear the sound of fighting, and notice the troll's health drop every-so slightly. Then it goes back up, and stays there.

Guess he found the bard.

Edited, Nov 13th 2011 1:29pm by Eske

Smiley: lolSmiley: lolSmiley: lol
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#123 Nov 13 2011 at 1:04 PM Rating: Excellent
I'll bet the bard won. That's Something Something The Wanderer. He will sing two songs for you one is about the imperials and one is about the Dragonbourne and Stormcloaks.

I first saw him way north while on a different mission. He was battling it out with a vampire. I gave them both a taste of Fire Breath Shout becuase hey, vampires are scary! Well the vampire went down and bard boy came after me casting crazy spells and was just about to kick my arse when he stopped and was like "Want to hear a song?"

Sounded better than dying to me. I have since seen him again on the entire other side of the world. I listened to both songs but nothing special came from it that I can tell yet.
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#124 Nov 13 2011 at 1:18 PM Rating: Good
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Has anyone "cleared" Ustengrav? I picked up the word, got the soul, found the note... and it's still not cleared on my map.
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#125 Nov 13 2011 at 2:21 PM Rating: Good
A Master Vampire killed my hottie housecarl... Smiley: frown
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#126 Nov 13 2011 at 3:09 PM Rating: Good
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Just picked up the Shout Kynd, which pacifies or scares away animals. TAKE THAT, BEARS.
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#127 Nov 13 2011 at 3:57 PM Rating: Decent
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I joined the Dark Brotherhood, which is sadly changed from Oblivion. They've hit a major decline and live in a cave now and only have five or six members. They no longer follow the Five Tenants and don't even get their jobs from the Night Mother anymore. Though, there are hints that that last bit is going to change. There is a word wall in their HQ though. I don't recall the word right now, but it calls nearby animals to aid you in battle. You also get a pretty decent set of light armor for joining. There are some alternate pieces sitting on a shelf too, so you basically get two sets of armor.

On the topic of WTF moments, I was out exploring around Riften and got attacked by a Troll, nothing too terrible, just need to be careful. In the middle of the fight some random NPC comes up to me and starts talking to me, getting me stuck in a conversation scene. The whole time the troll is beating on me. I died.

Edited, Nov 13th 2011 5:01pm by Turin
#128 Nov 13 2011 at 5:15 PM Rating: Good
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Turin wrote:
I joined the Dark Brotherhood, which is sadly changed from Oblivion. They've hit a major decline and live in a cave now and only have five or six members. They no longer follow the Five Tenants and don't even get their jobs from the Night Mother anymore. Though, there are hints that that last bit is going to change. There is a word wall in their HQ though. I don't recall the word right now, but it calls nearby animals to aid you in battle. You also get a pretty decent set of light armor for joining. There are some alternate pieces sitting on a shelf too, so you basically get two sets of armor.


Can you get to that word wall without joining the brotherhood? In Oblivion, you couldn't enter their sanctuary until you had joined (the secret entrances wouldn't even appear).
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#129 Nov 13 2011 at 5:24 PM Rating: Good
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idiggory, King of Bards wrote:
Turin wrote:
I joined the Dark Brotherhood, which is sadly changed from Oblivion. They've hit a major decline and live in a cave now and only have five or six members. They no longer follow the Five Tenants and don't even get their jobs from the Night Mother anymore. Though, there are hints that that last bit is going to change. There is a word wall in their HQ though. I don't recall the word right now, but it calls nearby animals to aid you in battle. You also get a pretty decent set of light armor for joining. There are some alternate pieces sitting on a shelf too, so you basically get two sets of armor.


Can you get to that word wall without joining the brotherhood? In Oblivion, you couldn't enter their sanctuary until you had joined (the secret entrances wouldn't even appear).


If you can find the sanctuary and know the password Silence, my brother., you might be able to get in without joining. But you'd have pretty good fight on your hands when you get in. Someone sent one of them after me for whatever reason, and it was a good bit tougher of a fight than your average bandit. Oddly enough, having a contract out on me had no effect on my ability to join them. That wasn't the last time someone tried to have me killed. I haven't really wronged anyone so I'm not sure what's going on with that.
#130 Nov 13 2011 at 5:40 PM Rating: Good
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Turin wrote:
idiggory, King of Bards wrote:
Turin wrote:
I joined the Dark Brotherhood, which is sadly changed from Oblivion. They've hit a major decline and live in a cave now and only have five or six members. They no longer follow the Five Tenants and don't even get their jobs from the Night Mother anymore. Though, there are hints that that last bit is going to change. There is a word wall in their HQ though. I don't recall the word right now, but it calls nearby animals to aid you in battle. You also get a pretty decent set of light armor for joining. There are some alternate pieces sitting on a shelf too, so you basically get two sets of armor.


Can you get to that word wall without joining the brotherhood? In Oblivion, you couldn't enter their sanctuary until you had joined (the secret entrances wouldn't even appear).


If you can find the sanctuary and know the password Silence, my brother., you might be able to get in without joining. But you'd have pretty good fight on your hands when you get in. Someone sent one of them after me for whatever reason, and it was a good bit tougher of a fight than your average bandit. Oddly enough, having a contract out on me had no effect on my ability to join them. That wasn't the last time someone tried to have me killed. I haven't really wronged anyone so I'm not sure what's going on with that.


I suppose that, without having to honor the Mother, they don't need to care about leaving missions unfinished. Which might explain why they are in such a bad position now.

And I'm fine with it being a hard fight. I'm just hoping it's possible to get the word.

I find it odd that they would place that one there, though. You'd think they'd make it one at least some way associated with assassins.
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#131 Nov 13 2011 at 6:55 PM Rating: Good
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I picked it up today and started to play. So far just about an hour in, which was enough time to make my character and get through the "learning the game" beginning quest.

My friends from work are going to hate me though, since I'll be playing Skyrim instead of MW3 with them. They already rag on one guy who decided to get Skyrim instead. And while I have MW3, they'll see me online playing Skyrim instead.
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#132 Nov 13 2011 at 8:39 PM Rating: Decent
Dude FPS shooter frag fests are soooo droll. Those games are for the unwashed masses. (I keed I keed I have freinds who love them as well.. but they are not as awesomely smart and sophisticated as me, true story)

In other news I just wanted to add that as a heavy armor SnB Nord bears have never been a problem. I pretty much ownerize them like any other physical attack opponent. But since I have invested 0 in destructive magic (theme character) sometimes it takes me a while with my bow to bring down a dragaon so that I can get him to land in sword range.

My one hand sword damage is sick though. Once I get them down with the fire enchantment and my specialized sword build it's game over.

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#133 Nov 13 2011 at 9:27 PM Rating: Good
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How sad is it that I can't stop looking at the scenery in Skyrim and thinking of Northrend?
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#134 Nov 13 2011 at 9:40 PM Rating: Excellent
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Shojindo of the Ten Storms wrote:
Dude FPS shooter frag fests are soooo droll. Those games are for the unwashed masses. (I keed I keed I have freinds who love them as well.. but they are not as awesomely smart and sophisticated as me, true story)

In other news I just wanted to add that as a heavy armor SnB Nord bears have never been a problem. I pretty much ownerize them like any other physical attack opponent. But since I have invested 0 in destructive magic (theme character) sometimes it takes me a while with my bow to bring down a dragaon so that I can get him to land in sword range.

My one hand sword damage is sick though. Once I get them down with the fire enchantment and my specialized sword build it's game over.


What perks are you using to make this build so good? I've got basically the same character, and though I do all right, I feel pretty underpowered. Have about 60 skill in one-handed right now, maybe 45 in blocking.

Loving the game so far. As soon as I was out of the beginning area, I went to Falkreath instead of Riverwood. Messed around there, completing a bunch of quests; was disappointed that there was no option to buy a house in the town, though. By the end of all that I saved up 5000 gold for the one in Whiterun, so I continued the story; now I'm at the point where I need to find the Graybeards. Part of me REAAAAAALLY wants to do it so I can get better Shouts, but I also enjoy just putzing around doing quests. I still have about half of the quests left in Whiterun. Thoughts so far, with spoilery goodness

1. What's up with werewolves? In Falkreath I got a quest to talk to a guy in prison who ripped apart a little girl; turns out he's a wolf, and gave me a cursed ring. A hop, skip, and a Daedra prince later, I got the ring off, killed the werewolf, and got a nice piece of light armor. But he couldn't control his transformations, and seemed to imply no werewolves could. Then I get to Whiterun and progres through the Companions' line to the point where they forcefeed me blood... now I'm a werewolf. But the Companions can control it? Hmmmm...

2. My experience with partymates so far has been reluctantly positive. I like Lydia too much to use her; I feel like she'll get killed. So I bought a dog from Markareth, and that's working pretty well (except it barks a lot). But he keeps pushing me into awkward spots; and I can't move him out of the way, nor can I make him a packmule like a humanoid companion. Anyone have thoughts a good, reliable, thoroughly disposable sellsword?

3. As said above, I'm going sword and board, for a few reasons. First, it's relatively easy. Second, I got some decent weapons through early quests and the Companions' giving me a Skyforge sword. But I feel like a one-trick pony. I haven't been able to level up my Destruction magic worth a damn (hell, any magic besides restoration). In Oblivion, I played a battlemage that used a combination of elemental weakness spells, long-range casts, and hand-range insta-kills. I hardly ever swung a sword. Can you make your own spells in Skyrim as well?

4. I could use some recommendations on what to focus on when it comes to smithing, mining, and alchemy (the three things I've actually gone out of my way for thus far). Smithing hasn't been bad, except I've only found iron, orichalcum, and gold deposits so far. And while the items aren't bad, I'm finding the exact same on enemies... making me think that enchanting would be much more useful than smithing. Alchemy I'm just lost; I've found a ton of Nirnroot and am hoarding it like a squirrel hoards acorns because it was so damn rare in Oblivion. But from what I've seen, crops regrow and nodes respawn... so should I just experiment? I feel like health potions and potions of strength (for more carrying capacity) would be best right now...?


Think that's all; I'm loving it so far!
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#135 Nov 13 2011 at 9:48 PM Rating: Good
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LockeColeMA wrote:
2. My experience with partymates so far has been reluctantly positive. I like Lydia too much to use her; I feel like she'll get killed. So I bought a dog from Markareth, and that's working pretty well (except it barks a lot). But he keeps pushing me into awkward spots; and I can't move him out of the way, nor can I make him a packmule like a humanoid companion. Anyone have thoughts a good, reliable, thoroughly disposable sellsword?


There's a quest in Dawnstar to cure the people of the nightmares they've been having (lolDarkrai). It's a fun quest, and at the end (if you choose not to kill him) you can pick up a mage companion who also does pretty good melee damage. His accent's annoying, though.

Quote:
3. As said above, I'm going sword and board, for a few reasons. First, it's relatively easy. Second, I got some decent weapons through early quests and the Companions' giving me a Skyforge sword. But I feel like a one-trick pony. I haven't been able to level up my Destruction magic worth a damn (hell, any magic besides restoration). In Oblivion, I played a battlemage that used a combination of elemental weakness spells, long-range casts, and hand-range insta-kills. I hardly ever swung a sword. Can you make your own spells in Skyrim as well?


Sadly, no. Part of the tradeoff for the revamped magic system was that you can't make your own spells any more. Smiley: bah

Edited, Nov 13th 2011 10:49pm by IDrownFish
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#136 Nov 13 2011 at 11:19 PM Rating: Good
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IDrownFish wrote:
How sad is it that I can't stop looking at the scenery in Skyrim and thinking of Northrend?


I keep doing the same thing with Music and LotR.
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#137 Nov 14 2011 at 1:57 AM Rating: Good
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What perks are you using to make this build so good?


Mind you this is a first time play through completely organic build. But I pretty much roll through and gut stab fatality most stuff. Only been challenged a few times, Master vampire, Silver Hand Leader with the Giant Axe etc.

Lets see I'm a Werewolf for one but I don't use it much except for fun especially for ripping throats on Silver Hands since that seems properly thematic.

I have full dwarven armor on atm self crafted all improved to superior, all enchanted with buffs like 40% fire resist on my sheild, extra carry on boots, reduced cost restoration and faster magika regen on chest etc. My Skyforge sword is 10 Fire damage +more if on fire, I mostly use that but also have a fire enchanted bow. I have an alternate bow and sword I use to soul trap to keep my soul gems full. I tend to use the Fire Breath Shout in combat becuase it hits like a truck.

I'm level 17 currently and here are my perks:

Archery: Overdraw 2/5
One Handed: Armsman 3/5
Bladesman 1/3
Block: Sheildwall 2/5
Heavy Armor:Juggernaut 2/5
Well Fitted
Fist of Steel (a wasted point to get to conditioned)
Smithing: Steel Smithing
Dwarven Smithing
Enchanter: Enchanter 1/5
Restoration: Novice Restoration

And that's pretty much it. Does not seem too special but the 60% Sword damage I think from armsman is pretty crucial. I block when I can. I use power attacks and move away from big strikes. I dodge around a corner and pop out a restoration spell if against a big crowd and hurting. I create potions with alchemy out of spare mats and pop them when I need to resist different magic types or dragons.

I plan to work smithing and enchanting to make myself the best armor and swords I can get by hand. It pleases me to have on armor crafted by my own hand and fits my big Nord blacksmith brute roll play for this character. I pretty much plan on investing in the perk tree's above until they are filled out for this play through.

I'm playing with an xbox 360 controller on my PC and the controls are really well molded to a controller for combat and blocking etc.

*edited out some of the drunken... too much with the beer, football and Skyrim yesterday. >.>




Edited, Nov 14th 2011 9:05am by Shojindo
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#138 Nov 14 2011 at 2:40 AM Rating: Good
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Related comic is related.
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#139 Nov 14 2011 at 6:57 AM Rating: Good
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IDrownFish wrote:
Just picked up the Shout Kynd, which pacifies or scares away animals. TAKE THAT, BEARS.

Well be ready to see The bear resists your shout (or whatever it said right before the bear ate my face) Worked some though.
Is there any rhyme or reason to "word" locations? Are there dupes? Two of my characters have the same words but got them in different locations. Well, excluding the first one.

Lost my first horse doing the mage college quest line. It was more than a slightly stupid way for it to get killed but whatever.

The coach is bugged for one of my characters. I select where I want to go and climb into the wagon but the guy just tells me to hurry up and such. Never actually seems to detect me. Means having to fast travel to the nearest known location and then run/ride on horseback the rest of the way to my destination. Sucks a lot!

#140 Nov 14 2011 at 8:12 AM Rating: Excellent
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I lost my horse when a dragon attacked. I dismounted and began fighting, and accidentally hit it with my fire breath. I killed the dragon, and the horse was running away from me so I figured I would just grab it at the stables. Nope, Lydia chased it down and killed it. Smiley: lol
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#141 Nov 14 2011 at 8:14 AM Rating: Good
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#142 Nov 14 2011 at 8:23 AM Rating: Good
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Also learned that you can bind your favorites to 1-9 so you don't have to open it mid combat. Makes it really easy to swap out my resist shield when a dragon lands.

Also, my toughest fight so far was a random Blood Dragon fight.
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#143 Nov 14 2011 at 8:41 AM Rating: Good
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idiggory, King of Bards wrote:
IDrownFish wrote:


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I do this with books.
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#144 Nov 14 2011 at 9:14 AM Rating: Good
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Killing giants is fun. Try to stay around on their back side and keep hamstringing them. I have only killed two of them but it does seem to work. If you mess it up you will know when you go flying.

Favorite moment in the game is after I one shot a dragon.I didn't realize it but the dragon was fighting a named undead who promptly one shot me and knocked me off a cliff after I killed the dragon.

Smithing is way overpowered.

I wonder about what some of the mages are doing in this game with the weird things I have found in their bedrooms. I also wonder about some of the developers.
#145 Nov 14 2011 at 9:45 AM Rating: Excellent
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nyopo wrote:

Smithing is way overpowered.

Explain?

From what I've seen, I REALLY need to take up enchanting. A lot of the effects are downright amazing. But that means I need to find a bunch of good gear to destroy first >_<
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#146 Nov 14 2011 at 10:06 AM Rating: Good
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LockeColeMA wrote:
nyopo wrote:

Smithing is way overpowered.

Explain?

From what I've seen, I REALLY need to take up enchanting. A lot of the effects are downright amazing. But that means I need to find a bunch of good gear to destroy first >_<


It's a worthy investment, from what I've seen. Best to do your destruction early on, while you don't really need the benefits. Then you're free to start enchanting pretty much everything you put on.

I don't know about smithing being overpowered, though I haven't done a ton with it yet. As far as I can tell, it'd take a fair bit of grinding to be able to make all the nicer stuff, and at that point I don't know if it's any more overpowered than any other ability you could grind.


I'm playing mostly as a sneaky archer right now, with a smattering of random other abilities tossed in. Sniping with the bow for a guaranteed 2x, and possibly more, is just too good to pass up.
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#147 Nov 14 2011 at 10:45 AM Rating: Good
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So as expected, sneaking around and 1-shotting people is tons of fun, but I start running into trouble when I can't take people out one by one and end up against 3+ enemies. I also seem to have problems with both types of enemies - melee fighters I can't seem to keep distance on, but when I try to swap to sword + magic for them, I have to chug potions just to keep up. Meanwhile, with magic users, if I try to use archery on them unless I am really careful about staying at a corner and dodging their spells then popping out to shoot, I can get raped really quickly. I've also tried going at them in melee and just beating them down, but that often fails too. I try keeping up lesser ward in my off hand but 75% of the time it just gets broken by any of their spells. Perhaps I need to set up some resistance gear... I just start to wonder if 1) trying to do sneak, archery, destruction, and one-handed all as primary combat skills was too much and 2) should I have maybe not ignored blocking completely? At the very least I should probably go into smithing and work on some actually decent armor (though the bonuses from my current pieces (mostly DB and Thieves' Guild) are pretty hard to give up).

The other issue is that while having a companion is great for being a packmule and also to be a tank, their AI is not the best, they more often than not get in my way, and they're not tanky enough to where they won't die. For now I'm just running without and sometimes I miss having one but a lot of times I don't. I wonder if just summoning an atronarch would be any more useful, but I can't imagine their AI is any better and I don't think I can tell them to wait somewhere if I need to.
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#148 Nov 14 2011 at 10:49 AM Rating: Good
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I just started playing and killed that first bear with one arrow.

Yay.
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#149 Nov 14 2011 at 11:01 AM Rating: Good
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Meanwhile, with magic users


Yeah casters can be tough. I have Nord frost resist and a fire resist on my sheild but those ones that play Sith emperor are the worst. The shock damage hurts bad and also drains my meager mana that I try and reserve for resto to top off after fights.

I usually block or dodge the first salvo then sprint charge them down. At least they are squishy if I can close the distance.
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A frog jumps into the pond,
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#150 Nov 14 2011 at 11:01 AM Rating: Good
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I wouldn't say smithing is overpowered, but being able to make legendary gear helps a lot. I think maxing this out would be the first step I would take on any new game.

Enchanting is ridiculously easy to level... if you have the soul gems. At lv50 skill, I'm still gaining a level for every 2 items I enchant. Recharging items will raise enchanting skill, but only slightly. Any and all soul gems you find should (in my opinion), be saved for skilling up enchanting until lv100 skill. I was lucky though and found a couple weapons with soul trap on them.

Also, this game caps your level at 50? So we only get 50 perks...? Now I need to figure out if I should continue with this first character then... wish I could reallocate perks on xbox.

Edited, Nov 14th 2011 11:15am by xypin
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#151 Nov 14 2011 at 11:05 AM Rating: Good
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Vataro wrote:
So as expected, sneaking around and 1-shotting people is tons of fun, but I start running into trouble when I can't take people out one by one and end up against 3+ enemies. I also seem to have problems with both types of enemies - melee fighters I can't seem to keep distance on, but when I try to swap to sword + magic for them, I have to chug potions just to keep up. Meanwhile, with magic users, if I try to use archery on them unless I am really careful about staying at a corner and dodging their spells then popping out to shoot, I can get raped really quickly. I've also tried going at them in melee and just beating them down, but that often fails too. I try keeping up lesser ward in my off hand but 75% of the time it just gets broken by any of their spells. Perhaps I need to set up some resistance gear... I just start to wonder if 1) trying to do sneak, archery, destruction, and one-handed all as primary combat skills was too much and 2) should I have maybe not ignored blocking completely? At the very least I should probably go into smithing and work on some actually decent armor (though the bonuses from my current pieces (mostly DB and Thieves' Guild) are pretty hard to give up).


Hmm, wonder if I'll start having this problem soon, as that's pretty much the exact build I've been using.
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