Forum Settings
       
« Previous 1 2 3 4 5 6 7 8
Reply To Thread

Dark SoulsFollow

#1 Oct 04 2011 at 8:17 PM Rating: Good
Unforkgettable
*****
13,237 posts
Pretty excellent so far. Archery in it feels much better than in Demon's Souls; the aiming is much improved. I like the campsite mechanic much better than the central hub of DmS, and I like what they did with the magic system.

No real gripes so far. I started as a Wanderer, then rerolled as a Thief. Pyromancer looks fun too, so I might roll one too.
____________________________
Banh
#2 Oct 04 2011 at 8:28 PM Rating: Decent
Scholar
***
1,162 posts
Playing as a wanderer now and thought I was doing pretty good... then I met the Taurus demon.

I'm really loving it so far but it's not a game you play to relax.The open world aspect is probably the best change they made. The bonfires are pretty cool too.
#3 Oct 05 2011 at 6:50 AM Rating: Good
Avatar
*****
19,756 posts
Not gonna lie, I totally want this game. But my to-play pile is huge, and I barely have free time as it is. :/

Is it worth picking it up now, or will waiting for a price drop be fine?
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#4 Oct 05 2011 at 7:10 AM Rating: Good
Unforkgettable
*****
13,237 posts
Did you play Demon's Souls?

I'm not saying that they're the same, but DmS will give you a similar experience for a lot less money right now.
____________________________
Banh
#5 Oct 05 2011 at 7:27 AM Rating: Good
Avatar
*****
19,756 posts
Well, it seems to have fixed a fair number of my gripes with the first one (the Nexus being a good example), which makes me hopeful. :P
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#6 Oct 05 2011 at 9:00 AM Rating: Good
****
6,470 posts
Picked it up yesterday, but spent that night playing Rage first. Good god, Rage is a pretty game.

I'll probably fire up Dark Souls tonight though. Looking forward to it more than I thought I would.

Not sure what class to start with, though...there hasn't been much information on the pros/cons of each. I'm thinking I'll start with either Warrior, Wanderer, or Thief. How useful is the thief's master key?

Edited, Oct 5th 2011 11:01am by Eske
____________________________
Latest Articles:
Monaco: What's Yours is Mine Review

Follow me on Twitter!
#7 Oct 05 2011 at 9:16 AM Rating: Good
Avatar
*****
19,756 posts
I've heard that it can be useful, but also dangerous--some doors early on hide really strong foes.

All the items can be acquired in the game, like in the first one. It's really just about the starting experience.
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#8 Oct 05 2011 at 10:08 AM Rating: Good
****
6,470 posts
Gotcha. Hmm...

Probably thief or wanderer then, depending on which looks cooler.

EDIT: Just realized that there's an english wiki up now. I'm thinking that thief sounds fun. Plus, it looks badass, and it's got one of those cool buckler shields.

Imma get my backstab on.

Edited, Oct 5th 2011 12:09pm by Eske

Edited, Oct 5th 2011 1:04pm by Eske
____________________________
Latest Articles:
Monaco: What's Yours is Mine Review

Follow me on Twitter!
#9 Oct 05 2011 at 11:13 AM Rating: Decent
Scholar
***
1,162 posts
Quote:
Not sure what class to start with, though...there hasn't been much information on the pros/cons of each


It's like Demon's souls, it doesn't really matter after a few hours.You can upgrade any way you want. Your warrior can cast magic and your sorcerer can wear heavy armor and a 2-handed sword if that's what you want.

You will have an easier time at the beginning with some classes and other like the deprived(they start naked) will be pretty hard until you find some armor but there's no long term disadvantage whatever you chose.
#10 Oct 05 2011 at 11:38 AM Rating: Good
****
6,470 posts
feelz wrote:
It's like Demon's souls, it doesn't really matter after a few hours.You can upgrade any way you want. Your warrior can cast magic and your sorcerer can wear heavy armor and a 2-handed sword if that's what you want.


Yeah, I had figured on that, it's just that I wasn't sure how frequent (and how viable) other armor options are. One of the things that annoyed me about Demon's Souls is that my knight's starting armor was more or less as good as it got.

If other options crop up with any regularity, so that I can mess around a little and upgrade things, then it's all good. Sounds like that's the way it'll be, from what I've heard.
____________________________
Latest Articles:
Monaco: What's Yours is Mine Review

Follow me on Twitter!
#11 Oct 05 2011 at 11:53 AM Rating: Decent
Scholar
***
1,162 posts
Quote:
Yeah, I had figured on that, it's just that I wasn't sure how frequent (and how viable) other armor options are. One of the things that annoyed me about Demon's Souls is that my knight's starting armor was more or less as good as it got.


I think the knight is the exception since their selling point is that they have the best starting gear. Other classes like the thief starts with crappy gear so you will have more opportunity to upgrade along the way.
#12 Oct 05 2011 at 12:12 PM Rating: Good
Unforkgettable
*****
13,237 posts
I rerolled Thief after starting as a Wanderer because they have very similar starting stats preferences, but Thieves start at level 5 (as opposed to Wanderer's level 3) and essentially get two gifts (as the key is part of their starting loadout). I'll end up playing her like a Wanderer, preferring scimitars/short swords to knives.

Apparently it's really hard to set up multiplayer with friends, unless you belong to the same covenant.

Edited, Oct 5th 2011 2:15pm by Spoonless
____________________________
Banh
#13 Oct 05 2011 at 12:45 PM Rating: Good
Avatar
*****
19,756 posts
I'm starting to lean towards buying this. :/

That's not okay. Especially since I'll be selling my soul to Bethesda on November 11.
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#14 Oct 05 2011 at 12:46 PM Rating: Decent
Scholar
***
1,162 posts
If you buy this, you won't have a soul to sell comes november
#15 Oct 05 2011 at 12:48 PM Rating: Good
***
1,877 posts
Quote:
Especially since I'll be selling my soul to Bethesda on November 11.


I wish I could say that. Alas you can't sell something to them that they already have. Smiley: frown
____________________________
#swaggerjacker
#16 Oct 05 2011 at 12:51 PM Rating: Good
Unforkgettable
*****
13,237 posts
Well, I'll be buying Skyrim on console, so I'll probably wait until I hear how buggy it is at release, and snag a copy used after they patch it. Smiley: lol
____________________________
Banh
#17 Oct 05 2011 at 1:21 PM Rating: Good
Avatar
*****
19,756 posts
Monsieur Spoonless wrote:
Well, I'll be buying Skyrim on console, so I'll probably wait until I hear how buggy it is at release, and snag a copy used after they patch it. Smiley: lol


You have that much self control? I envy you. I'm going to be foaming at the mouth by Nov. 8t...
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#18 Oct 05 2011 at 1:33 PM Rating: Good
Unforkgettable
*****
13,237 posts
Well I'm probably going to be playing Dark Souls still, given the amount of video game time (or lack thereof) that I have. Plus, I might buy LotR: War in the North on release, depending on if some of my friends do. Looking forward to some fun co-op play.
____________________________
Banh
#19 Oct 05 2011 at 1:37 PM Rating: Good
Avatar
*****
19,756 posts
I'm pretty much planning so that I can drop everything and do nothing but play Skyrim. :P It's a Friday, so that should work out. I only have one class...
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#20 Oct 05 2011 at 1:40 PM Rating: Good
Unforkgettable
*****
13,237 posts
That's the other reason I don't want to grab it at release. Maybe if I can hold off 'til winter break I won't neglect class to play Skyrim all day. Smiley: lol
____________________________
Banh
#21 Oct 05 2011 at 10:04 PM Rating: Good
****
6,470 posts
Okay, after a few hours of playing (and many, many deaths), it's quite clear that I'm not quite meant to be a thief. Or at least, not a parrying one. I've found parrying to be a little...unreliable, for some reason. Switched to my old mainstay, spear and big ol' shield, and that worked much better. I'm much more comfortable hiding behind a big shield and poking things to death. I like the master key though, so I'll just revamp my thief a bit to make it work. It seems like I'll be doing a lot of situational weapon switching, though.

I had an epic battle with Havel that lasted about a half hour. I kept dying because of an obnoxious glitch: sometimes, when I tried to attack, my character would instead freeze, and drop his guard. After a split second I'd have control again and retreat, but then if I approached again, my character would instantly try to perform the old attack, as if it had been queued up.

He pancaked me about 4 times because of it. Smiley: mad

Edited, Oct 6th 2011 12:15am by Eske
____________________________
Latest Articles:
Monaco: What's Yours is Mine Review

Follow me on Twitter!
#22 Oct 06 2011 at 7:32 AM Rating: Good
Unforkgettable
*****
13,237 posts
Backstabbing feels like there's a smaller window than in DmS. I'm still working on my parry/riposte timing.
____________________________
Banh
#23 Oct 06 2011 at 8:16 AM Rating: Decent
Scholar
***
1,162 posts
Parry/riposte is harder this time around. Enemies have multiple attack patterns. You can't really anticipate what they will do, you need to react in a split second. Backstabbing is a lot harder to pull off also. Some mob will keep their backs against the wall, like those annoying skeleton with a shield and a long spear.

I'm completely obsess about this game. I'm at work right now and I can't stop thinking about it. 4 days week-end coming, I'm so gonna play the **** out of this game. I just hope I can keep my sanity.
#24 Oct 06 2011 at 8:47 AM Rating: Good
Unforkgettable
*****
13,237 posts
Those **** spear knights are annoying. They rarely attack unprovoked, so I'll usually do a quick hit on their shield to get them to react, then roll and get one swing in before they shield up again. I get lazy and firebomb them when they drink an estus, sometimes. Smiley: lol
____________________________
Banh
#25 Oct 06 2011 at 10:51 AM Rating: Good
****
6,470 posts
feelz wrote:
Parry/riposte is harder this time around. Enemies have multiple attack patterns. You can't really anticipate what they will do, you need to react in a split second. Backstabbing is a lot harder to pull off also. Some mob will keep their backs against the wall, like those annoying skeleton with a shield and a long spear.

I'm completely obsess about this game. I'm at work right now and I can't stop thinking about it. 4 days week-end coming, I'm so gonna play the **** out of this game. I just hope I can keep my sanity.


The problem for me isn't so much anticipating the attack, but that the window for the parry itself is really hard for me to gauge, and seems a bit finicky. I can't tell at what part of my character's motion the parry window begins and ends, and sometimes it actually seems like the window changes. Plus sometimes it works, and sometimes, even though I'm sure that I got the timing right, the enemy attack goes right through it, even when it's just a normal attack.

It was a bit too unwieldy and high-risk. Best to keep things as predictable as possible with Dark Souls combat, I'm finding. So big fat shield it is. Plus, this way I do less rolling, which means less embarrassing fall deaths.
____________________________
Latest Articles:
Monaco: What's Yours is Mine Review

Follow me on Twitter!
#26 Oct 06 2011 at 12:54 PM Rating: Good
Official Shrubbery Waterer
*****
14,045 posts
On the strong, insistent recommendation of a friend, I picked this up today and plan to begin playing tonight. I guess I'll shelve Gears 3 for now.

Having not played the original, would you folks rate this game as more or less frustrating than the Ninja Gaiden series?
____________________________
Almalieque wrote:
I'm biased against statistics

#27 Oct 06 2011 at 1:30 PM Rating: Decent
Scholar
***
1,162 posts
Quote:
Having not played the original, would you folks rate this game as more or less frustrating than the Ninja Gaiden series?


I'd say less frustrating. Demon's souls and so far Dark souls never feels cheap. You die a lot but almost always because of your own mistake instead of the game killing you because the developer decided that you should die multiple time at that particular part.
#28 Oct 06 2011 at 1:35 PM Rating: Good
Unforkgettable
*****
13,237 posts
Ehh... I'd call it less frustrating, I guess. Mostly because instead of blaming the game like I tended to do with NG, my biggest enemy in Dark Souls is myself. It's not being patient and waiting a boss out to see all his moves before trying to slaughter him; it's killing a boss and feeling so badass after finally doing so that I overextend myself on trash mobs and end up dying, or trying to be fancy and rolling myself off a cliff. 98% of the time that I die, I feel it's my fault.
____________________________
Banh
#29 Oct 06 2011 at 1:48 PM Rating: Good
****
6,470 posts
feelz wrote:
instead of the game killing you because the developer decided that you should die multiple time at that particular part.


Smiley: dubious

I dunno, I get that feeling a lot (based on Demon's Souls). On some level, I get the "they're not cheap deaths" argument, and on another level, I don't. The games definitely have parts where the developers clearly designed things to be excruciatingly frustrating. I gather that there's a part in Dark Souls where enemies will curse you, halving your health, and the effect stacks. That sounds horrible.

That being said, there are an inordinate amount of situations where I'll die like 6 times in a row, before finally realizing that there's a smarter approach. The game makes me feel pretty stupid sometimes. But I've always been a bit more of a run & gunner, and the habit bites me in the **** with this one.

Edited, Oct 6th 2011 3:51pm by Eske
____________________________
Latest Articles:
Monaco: What's Yours is Mine Review

Follow me on Twitter!
#30 Oct 06 2011 at 7:22 PM Rating: Good
Official Shrubbery Waterer
*****
14,045 posts
Smiley: motz

The demons that throw the firebombs are rather frustrating.
____________________________
Almalieque wrote:
I'm biased against statistics

#31 Oct 06 2011 at 7:56 PM Rating: Excellent
Former ZAM Editor-in-Chief
Avatar
**
295 posts
Just wanted to stop by to say that Fony covered Dark Souls in this week's BFF Report: http://www.zam.com/bffreport.html?bffreport=84.
#32 Oct 06 2011 at 9:31 PM Rating: Good
Unforkgettable
*****
13,237 posts
Tip: If you get a Spear (not a Halberd or Polearm), your normal attacks can be done while still having your shield up. This makes killing trash a lot easier.
____________________________
Banh
#33 Oct 06 2011 at 10:06 PM Rating: Decent
Scholar
***
1,162 posts
Ringing the bell on top of the church is the greatest feeling ever!
#34 Oct 07 2011 at 7:25 AM Rating: Good
Official Shrubbery Waterer
*****
14,045 posts
Monsieur Spoonless wrote:
Tip: If you get a Spear (not a Halberd or Polearm), your normal attacks can be done while still having your shield up. This makes killing trash a lot easier.

I've started a Wanderer, and the stamina regeneration with the shield up is rather poor.
____________________________
Almalieque wrote:
I'm biased against statistics

#35 Oct 07 2011 at 8:22 AM Rating: Good
Unforkgettable
*****
13,237 posts
Lower your shield for Stamina regen. I only have it up if I have full or close-to-full Stamina, or if I absolutely need it up. If you have room, a backwards roll will give you enough space to regen Stamina quickly.

____________________________
Banh
#36 Oct 07 2011 at 9:25 AM Rating: Good
****
6,470 posts
Monsieur Spoonless wrote:
Lower your shield for Stamina regen. I only have it up if I have full or close-to-full Stamina, or if I absolutely need it up. If you have room, a backwards roll will give you enough space to regen Stamina quickly.



I believe Rapiers work the same way, IIRC. You can stab with them with a shield up.
____________________________
Latest Articles:
Monaco: What's Yours is Mine Review

Follow me on Twitter!
#37 Oct 07 2011 at 9:29 AM Rating: Good
Unforkgettable
*****
13,237 posts
Yeah. I like the spear for hallways, and for when there's an archer taking potshots at me while I try to kill melee mobs. Oh, and for spear knights. It lets you goad them into attacking without lowering your shield.

I like the scimitar so far for most other things. The "kick" attack is nice, as it's a slash attack followed by a backroll. It's pretty useful for chipping away at some mobs.
____________________________
Banh
#38 Oct 07 2011 at 9:37 AM Rating: Good
Avatar
*****
19,756 posts
How is archery in this one? It seemed somewhat weak last time around.
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#39 Oct 07 2011 at 11:49 AM Rating: Good
Scholar
***
1,162 posts
The only problem with archery is the cost of arrows. The good one cost 50 souls a piece. I can't see myself using it as my primary weapon but it is a must to have some sort of range attack. As a secondary weapon with standard arrows(10 souls each) it is quite useful.

On a side note, did anyone get the drake sword? It is by far the best weapon early game and easy to get. It's a good weapon if someone if having a hard time with the weaker enemies, you can pretty much 1-shot most normal mob.
#40 Oct 07 2011 at 11:54 AM Rating: Good
Unforkgettable
*****
13,237 posts
I like it. Aiming is a bit better. The arrow goes where the reticule is, instead of just off to the side (like in Demon's Souls). I upgraded my longbow to +3 and use it for sniping. It can be really useful to pick off firebombers or enemy archers (or for cutting the tail off the red dragon for the Drake Sword (20-25 arrows)).
____________________________
Banh
#41 Oct 07 2011 at 11:55 AM Rating: Good
Avatar
*****
19,756 posts
Do you find at least cheap arrows regularly in the world? It would suck for an archer-type to be so expensive.
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#42 Oct 07 2011 at 12:04 PM Rating: Decent
Scholar
***
1,162 posts
No that's the problem. You mostly need to buy them and it's not like there's a vendor on every corner. You can find some but not enough to keep you going if your bow is your main weapon.
#43 Oct 07 2011 at 1:25 PM Rating: Good
****
6,470 posts
feelz wrote:
On a side note, did anyone get the drake sword? It is by far the best weapon early game and easy to get. It's a good weapon if someone if having a hard time with the weaker enemies, you can pretty much 1-shot most normal mob.


I did. Haven't really used it yet though, since my character doesn't have the strength to 1-hand it. I'm actually kind of bummed at how absurdly good it is, 'cause I think it's ugly as sin.
____________________________
Latest Articles:
Monaco: What's Yours is Mine Review

Follow me on Twitter!
#44 Oct 07 2011 at 1:28 PM Rating: Good
Unforkgettable
*****
13,237 posts
Eske Esquire wrote:
feelz wrote:
On a side note, did anyone get the drake sword? It is by far the best weapon early game and easy to get. It's a good weapon if someone if having a hard time with the weaker enemies, you can pretty much 1-shot most normal mob.


I did. Haven't really used it yet though, since my character doesn't have the strength to 1-hand it. I'm actually kind of bummed at how absurdly good it is, 'cause I think it's ugly as sin.
It's really good at lower levels, but easily gets outclassed once you upgrade weapons to also deal magical damage. Drake Sword is purely physical damage, and it doesn't scale.

Edited, Oct 7th 2011 3:29pm by Spoonless
____________________________
Banh
#45 Oct 07 2011 at 1:32 PM Rating: Good
****
6,470 posts
Monsieur Spoonless wrote:
Eske Esquire wrote:
feelz wrote:
On a side note, did anyone get the drake sword? It is by far the best weapon early game and easy to get. It's a good weapon if someone if having a hard time with the weaker enemies, you can pretty much 1-shot most normal mob.


I did. Haven't really used it yet though, since my character doesn't have the strength to 1-hand it. I'm actually kind of bummed at how absurdly good it is, 'cause I think it's ugly as sin.
It's really good at lower levels, but easily gets outclassed once you upgrade weapons to also deal magical damage. Drake Sword is purely physical damage, and it doesn't scale.

Edited, Oct 7th 2011 3:29pm by Spoonless


Ah, that's good to hear. I had heard people saying that it was the best weapon for 2/3 of the game.
____________________________
Latest Articles:
Monaco: What's Yours is Mine Review

Follow me on Twitter!
#46 Oct 07 2011 at 1:33 PM Rating: Good
Avatar
*****
19,756 posts
The chances are fairly high that I might be picking this up this weekend, because I might actually have some free time...
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#47 Oct 07 2011 at 1:43 PM Rating: Good
Mike B's report and this thread have me solidly on the fence on this one. Might wait until Steam sale.
____________________________
An old silent pond...
A frog jumps into the pond,
splash! Silence again.

~ Matsuo Basho
#48 Oct 07 2011 at 2:26 PM Rating: Good
Unforkgettable
*****
13,237 posts
Apparently I've been backstabbing wrong. Once you get behind the mob, you just attack. If you're using the movement stick at the same time, you won't backstab, but if you roll behind, stop moving, then attack it's pretty reliable. TIL.
____________________________
Banh
#49 Oct 07 2011 at 2:49 PM Rating: Decent
Scholar
***
1,162 posts
Quote:
Might wait until Steam sale


I don't think you can get it on steam. There's no PC version as far as I know, it's PS3 and
Xbox only. Do they sell console game on steam?
#50 Oct 07 2011 at 4:54 PM Rating: Excellent
Official Shrubbery Waterer
*****
14,045 posts
I finally killed that damned Black Knight guarding the ring! I ran back to the rooftop with the ladder, then just chucked firebombs down on him while he herpderped into a wall. Lol level design exploit!
____________________________
Almalieque wrote:
I'm biased against statistics

#51 Oct 07 2011 at 5:00 PM Rating: Excellent
******
43,631 posts
Demea wrote:
I finally killed that damned Black Knight guarding the ring! I ran back to the rooftop with the ladder, then just chucked firebombs down on him while he herpderped into a wall. Lol level design exploit!
Screenshot
____________________________
George Carlin wrote:
I think it’s the duty of the comedian to find out where the line is drawn and cross it deliberately.
« Previous 1 2 3 4 5 6 7 8
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 46 All times are in CDT
Iamadam, Anonymous Guests (45)