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#27 Jul 03 2011 at 5:25 PM Rating: Decent
21 posts
Small update on the blog. It's not dead but it will be a day or two before I finish off the narative style of introduction. Mainly been busy with school and working on my P.C. upgraded it's CPU and motherboard in which it threw a fit over ha ha. And if you are a computer lover with the new line of AMD CPU's on the way a lot of sites are selling off 4 and 6 core processors for good prices. After I finish up the introduction going to do a quicker post about me as a developer such as my style my likes and dislikes and all of that stuff. Then the blog should be more set to get more into detail about the game world and other fun areas. Have about 2 outlines written for the next few posts. Again as much as I sound like a broken record thank you for the feedback and help you have all given me.
#28 Jul 04 2011 at 3:46 PM Rating: Decent
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The blogs new post is up check it out and lemme know what ya think! :)
#29 Jul 04 2011 at 8:36 PM Rating: Excellent
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I'll give it a look-through in the next few days.
#30 Jul 18 2011 at 6:18 PM Rating: Decent
21 posts
Sorry for the huge gap in posts just giving a quick update the blog should have a new post within 2-4 days it's finals week at school so I have been busy as heck with school. Next post will be about getting into the game world with more detail and I will try and attach game screen shots from games that have inspired the design and feel I want the world to have. Thank you again for all of the feedback you have all given me :)
#31 Jul 18 2011 at 9:22 PM Rating: Decent
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Eske Esquire wrote:
On a side note: Don't be so quick to dismiss the Android/iPhone Market. It's a ballooning sector of the gaming industry, and a great venue for budding designers.

You shouldn't dismiss iOS/Android coding jobs in general if you have the skills to get into the market and do a decent job. There's a hell of a lot of money out there in that industry, and with more and more people getting smartphones every day (and at least ~50% of them being iOS/Android, not counting tablets and iPod Touches), the market will only continue to grow for a long while.

It's a much easier industry to get into and see success as opposed to being a game developer.
#32 Jul 19 2011 at 5:04 PM Rating: Decent
21 posts
Heh I gusse I did make it out that I was dismissing it. Not so much that I would never work in the area, but it is not my end goal to be an app programmer it works very well for rookie game devs. But with current technology you are very limited in how big a game can be. But taking the easy way and saying I don't want to achive my dream of being a game developer would really take the amount of school work I have done with working on PC and console engines and throw it out the window. I am not attacking you in anyway just personaly I don't want to be an app dev. for the rest of my life.
#33 Jul 20 2011 at 12:36 AM Rating: Decent
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lglininger wrote:
Heh I gusse I did make it out that I was dismissing it. Not so much that I would never work in the area, but it is not my end goal to be an app programmer it works very well for rookie game devs. But with current technology you are very limited in how big a game can be. But taking the easy way and saying I don't want to achive my dream of being a game developer would really take the amount of school work I have done with working on PC and console engines and throw it out the window. I am not attacking you in anyway just personaly I don't want to be an app dev. for the rest of my life.

That's fine, I was just saying there's much more money involved in being an app dev over being a game dev.

If game development is your passion, go for it.
#34 Jul 22 2011 at 2:05 PM Rating: Good
Overlord Theophany wrote:
lglininger wrote:
Heh I gusse I did make it out that I was dismissing it. Not so much that I would never work in the area, but it is not my end goal to be an app programmer it works very well for rookie game devs. But with current technology you are very limited in how big a game can be. But taking the easy way and saying I don't want to achive my dream of being a game developer would really take the amount of school work I have done with working on PC and console engines and throw it out the window. I am not attacking you in anyway just personaly I don't want to be an app dev. for the rest of my life.

That's fine, I was just saying there's much more money involved in being an app dev over being a game dev.

If game development is your passion, go for it.


Zynga are the prime example of how to make money with mobile/Facebook gaming.
#35 Jul 22 2011 at 6:42 PM Rating: Decent
21 posts
Zynga is a very sucessful company, infact there is a company called Blue Frog Gaming that is only 10 min. from where I live that has made a few great app games "can't think of the titles off of my head" and I see my first job possibly being with them. I'm not against the app and facebook market infact I can be kicking myself in the butt 5 - 10 years from now for not specializing in that area. I'm all for new markets opaning up and increaseing the span of game development. Some of my smaller scripts might work for that area, but I don't see MMO's being supported on them for a loooong time but who knows.
#36 Jul 23 2011 at 1:28 AM Rating: Decent
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lglininger wrote:
Zynga is a very sucessful company, infact there is a company called Blue Frog Gaming that is only 10 min. from where I live that has made a few great app games "can't think of the titles off of my head" and I see my first job possibly being with them. I'm not against the app and facebook market infact I can be kicking myself in the butt 5 - 10 years from now for not specializing in that area. I'm all for new markets opaning up and increaseing the span of game development. Some of my smaller scripts might work for that area, but I don't see MMO's being supported on them for a loooong time but who knows.

Eh, there's already a (small) MMO on the iOS platform that a few of my iPhone-wielding WoW friends are addicted to.

Granted it's obviously not to WoW's standards (or most other decent MMOs), but as tech advances, so will the ability to use them for games.

We never thought we'd see PSX graphics on a handheld as small as an iPhone, and that's already here (and more; look at the graphics of Infinity Blade on the iPad), so who knows what the future holds; it's only game devs pushing what's possible currently that keeps tech progressing for gaming.
#37 Jul 23 2011 at 6:57 AM Rating: Decent
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I don't want to discourage you, but you might want to have a look at this.
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#38 Jul 23 2011 at 4:47 PM Rating: Decent
21 posts
Yeah thats a very true video. The work hours and stress level is one of the first things we learned about in game design 1. It is seen as a lax job but if you look at pictures from inside big devs. most of the workers look like zombies. I understand and understood the duty of it when I started reaserching it when I was younger. In fact a degree in game design and development is one of the hardest degrees to complete. I'm not gonna lie I have and still are hitting huge bumps as I go through the degree. Creativity is one thing but as the video shows there are a ton of different levels then just comeing up with a fun idea and saying bam! buy it.
#39 Jul 23 2011 at 9:28 PM Rating: Decent
21 posts
The next blog post is up, it is an introduction to the game world Selethra. This is only the first of many posts to come, but I wanted to get a feel for the world out and introduce a few of the races rather than just refering to them as "the races". Hope you enjoy it and thanks again for all of the feedback :)
#40 Jul 27 2011 at 9:22 PM Rating: Good
21 posts
The first idea injection is up on the blog about basic movement. The idea injections are not as well composed as a primary post they are posted for the sole reason of getting feedback. Pretty much I just copy and paste the concept from the game design document.
#41 Aug 07 2011 at 12:30 PM Rating: Decent
21 posts
another smaller post has been made. Did not want to do two small posts in a row, but I went out of town for the week and did not have much time to work on the next bigger post. Let me know what ya think! thanks again for the feedback! :)
#42 Aug 20 2011 at 11:48 PM Rating: Decent
21 posts
Next post for the blog should be up in about a day or so. Been working on over hauling a lot of the classes to make them more uniqe rather than have classes with over lapping abilities or classes that are more like classes from WoW or other MMORPGS. Haha had a class that used traps and ranged weapons went through and just deleted all of the trap abilities and gave it more uniqe abilities. Thanks again for the feedback and thank you to the people who have been helping me get the blog in better shape :)
#43 Sep 13 2011 at 9:53 AM Rating: Decent
21 posts
Sorry for the long wait time have been really busy with school work. I have added a new post to my blog that goes into gameplay issues with classes I felt needed to be addressed. Thanks to everyone who has given and continues to give feedback I'll try and get the next gameworld post up when I have some spare time I pretty much have it drafted and written, but it still needs some tweeks.
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