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#27 Apr 08 2011 at 9:04 PM Rating: Good
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Well, the Dwarves already present a significant problem for the chantry. The whole idea of the Maker is that the Fade is his domain, and that it is where we go when we die.

Well, Dwarves don't. They aren't connected to the fade, which is why they are resistant to magic. It takes a large amount of magic to bring them there, it seems, like with Varric in DA2 and Dwarves/the Warden in DA:O.

So where do Dwarves go? Did the maker make THEM? Why should they care?

Anyway,

I don't think the Maker will be corrupt. Why? Because he's already painted a far cry from the normal god-figure. He is said to have abandoned his creations, which suggests that he isn't omni-benevolent. It's been suggested that he couldn't save Andraste (or wouldn't), so he might not be omnipotent. And I haven't really seen anything to suggest he's Omniscient.

He's also depicted as being somewhat vain, among other things.

With a diety that's already so far from being pure and good, I don't see any reason for him to be corrupt. I mean, say he created the Darkspawn to teach the world a lesson or for revenge. You don't really need to redefine the Maker at all to make that work.

I'm gonna guess it'll work something like this:
The Maker is the strongest of a hierarchy of gods.

The elven gods are next. I'm going to guess that they are actually spirits that the maker created, but who grew powerful enough that he couldn't reliably control them.

The old gods are like the elven gods, but instead of being fade spirits, they were dragons in the real world. Perhaps they were created by the maker, but made powerful by the elven gods (but managed to usurp power from them by making deals with mortals).

Darkspawn are probably a byproduct of a war between these three factions. Maybe the actual conflict corrupted the mortals that got caught in it, and the enmity turned them into monsters.
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#28 Apr 08 2011 at 10:18 PM Rating: Good
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idiggory wrote:
Well, the Dwarves already present a significant problem for the chantry. The whole idea of the Maker is that the Fade is his domain, and that it is where we go when we die.

Well, Dwarves don't. They aren't connected to the fade, which is why they are resistant to magic. It takes a large amount of magic to bring them there, it seems, like with Varric in DA2 and Dwarves/the Warden in DA:O.

So where do Dwarves go? Did the maker make THEM? Why should they care?
Actually, I think he did. Think about Sandal for a moment, specifically, this quote:

Quote:
Sandal: "One day the magic will come back. All of it. Everyone will be just like they were. The shadows will part and the skies will open wide. When he rises, everyone will see."
I think the dwarves used to be connected to the Fade, but when the Maker went away, he severed their connection in the process(whether on purpose or by accident). When he returns, they'll once again be whole.
#29 Apr 08 2011 at 10:55 PM Rating: Good
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I never heard Sandal say that--at which part of the game is it?

And it seems weird that he would know that. If he's able to work enchantments, it is because he's even less connected to the fade than normal Dwarves (like the Tranquil). Because he seems to be able to touch raw lyrium without being affected, where even Dwarves try to avoid that (according to that merchant in Orzammar in DA:O).

So is Sandal prophesying, saying something he knows, or repeating what he's been told?
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#30 Apr 09 2011 at 12:31 AM Rating: Good
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idiggory wrote:
I never heard Sandal say that--at which part of the game is it?
He said it to me once, at random when talking to him, in my estate, but only when I was playing as a mage. I don't know if you can even get him to say it as another class, since I haven't been able to.

idiggory wrote:
And it seems weird that he would know that. If he's able to work enchantments, it is because he's even less connected to the fade than normal Dwarves (like the Tranquil). Because he seems to be able to touch raw lyrium without being affected, where even Dwarves try to avoid that (according to that merchant in Orzammar in DA:O).
I've read theories that he might be MUCH older than he appears, as well.



idiggory wrote:
So is Sandal prophesying, saying something he knows, or repeating what he's been told?
That would be the million dollar question.
#31 Apr 09 2011 at 4:53 AM Rating: Good
Thing is, the only people who are saying the Maker went away, are the Chantry themselves.

Don't believe everything you hear...

And as for the Dwarves not being connected to the Fade, my personal thoughts is that exposure to high amounts of Lyrium has built up a natural resistance. Am I right in thinking that Sandal was a surface Dwarf? He won't have had this exposure... therefore, savant or not, he may be a natural Mage for this reason.

Also, does anyone remember all the drama that went on with Andraste's Ashes in DA:O? Some of the events there make you wonder just exactly what went on, all those years ago. The Chantry can paint any pretty pictures they want. It doesn't make it true.

This game seems too focused on Religion for the Grand Cleric not to be involved in some way in the conclusion of this story. And my feelings are that it won't be good...

Either way, I feel for Leliana. I'm looking forward to seeing what happens in DA2, when I kill her on my new playthrough of DA:O. It'll certainly mix things up a bit.
#32 Apr 09 2011 at 5:32 AM Rating: Good
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Likibiki wrote:
Am I right in thinking that Sandal was a surface Dwarf? He won't have had this exposure... therefore, savant or not, he may be a natural Mage for this reason.
I think that's probably not it.
Quote:
Sandal is not Bodahn's biological son, but was found in one of Bodahn's many journeys into the Deep Roads and is since cared for by his 'father'. According to Bodahn, Sandal may be lyrium addled due to the exposure to lyrium in the Deep Roads.
Specifically he was found in the Deep Roads, so non-exposure to lyrium is unlikely. More likely it's the opposite, IMO.
#33 Apr 09 2011 at 6:01 AM Rating: Decent
The One and Only Poldaran wrote:
idiggory wrote:
So is Sandal prophesying, saying something he knows, or repeating what he's been told?
That would be the million dollar question.


There is a scene were he complains about an old lady scaring him while in bed. At first I thought it may be Leandra's ghost since the seen always happens after she dies. However maybe he is seeing demons and spirits.

Edit: Clarification.

Edited, Apr 9th 2011 8:02am by Laxedrane
#34 Apr 09 2011 at 7:06 AM Rating: Good
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I also figured it was Leandra. Pity that nothing ever comes from that.

[EDIT]

I think Sandal's abilities are probably entirely due to lyrium poisoning (or whatever you want to call it) and he was just a normal dwarf beforehand.

Think Meredith and her lyrium sword. Exposure gave her some amazing powers.

Edited, Apr 9th 2011 9:09am by idiggory
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#35 Apr 09 2011 at 7:08 AM Rating: Good
The One and Only Poldaran wrote:
Likibiki wrote:
Am I right in thinking that Sandal was a surface Dwarf? He won't have had this exposure... therefore, savant or not, he may be a natural Mage for this reason.[/quote

I think that's probably not it.

[quote]Sandal is not Bodahn's biological son, but was found in one of Bodahn's many journeys into the Deep Roads and is since cared for by his 'father'. According to Bodahn, Sandal may be lyrium addled due to the exposure to lyrium in the Deep Roads.


Specifically he was found in the Deep Roads, so non-exposure to lyrium is unlikely. More likely it's the opposite, IMO.


Fair enough, guess I was wrong on that front. Ah well.

Still, this now makes me wonder what Sandal's back story really is (if they planned one, they might have just thrown him together. Not everything has to have a reason, after all). Weird how Sandal can survive in the Deep Roads, when entire troupes of Dwarves and Grey Wardens get slaughtered. I guess in DA2 we did see a little example of his runecrafting skills, but even so... would he even have known about Enchantment back then?

Hmmm...
#36 Apr 09 2011 at 7:15 AM Rating: Good
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I edited my last post as well, but I might as well make a new post for the second part of my response. :P

IRL, Savants are generally either autistic or suffered some kind of brain trauma. They gain some incredible specialized skills, but it often has a pretty huge cost.

I'm thinking Sandal was based on the latter. He wasn't born with the skills, but gained them as his brain tried to continue functioning despite the lyrium.

Though it is possible that he's supposed to be an autistic type character, which would be why he was abandoned. Then he might have had the ability, or have developed it.

[EDIT]

I find it interesting that this game seems to confirm that lyrium actually does help Templars, despite Alistair's doubts in DA:O. The talent texts for Templars mention that lyrium infusing the blood gives them an innate resistance, without having to focus on avoiding spells. And we know you gain at least SOME powers from it (though who knows it those help the actual anti-Mage abilities like Smite).

Edited, Apr 9th 2011 9:20am by idiggory
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#37 Apr 09 2011 at 8:21 AM Rating: Good
I'm hoping for some quality DLC for DA:2. Hopefully lots and lots more back story... and if we're going down the DA:O mini-story route, maybe one for Isabela, one for Varric, and a couple for the Champion (although how that would work after the end of DA:2, I'm unsure of).

Perhaps even something for Cullen. I predict one for Aveline too.

As for an actual Awakening-type expansion, I'm not sure how they'd proceed with it. Maybe something to take us from the end of DA:2 to the beginning of DA:3?

They've left so many things open-ended (imo on purpose) and I NEED TO KNOW WHAT'S GOING ON, DAMMIT!
#38 Apr 09 2011 at 12:45 PM Rating: Good
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Likibiki wrote:

Either way, I feel for Leliana. I'm looking forward to seeing what happens in DA2, when I kill her on my new playthrough of DA:O. It'll certainly mix things up a bit.


I killed Leliana on my playthrough, and she was still in the ending (ALIVE)! No difference (that I could see) whatsoever.

Edited, Apr 9th 2011 8:46pm by Eiden
#39 Apr 09 2011 at 6:32 PM Rating: Good
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*Some loose spoilers in this post. I honestly don't remember what was written before the edit--if you haven't beat DA2, or care about DA:O/DA2 spoilers, don't read it.*

That was a glitch then. Question, did your epilogue in DA:O mention her, despite the fact that she died? I know that was an existing glitch (that I think was patched).

The game probably just reads your epilogue to decide what happens in DA2...

Did you do more than one playthrough of DA:O? Because you might have loaded the wrong one.

[EDIT]

Nope, I'm wrong. The Devs confirmed that Leliana does survive the events of DA:O, regardless of the warden's actions. I suppose that just means that she isn't "killed" so much as "left for dead."

They might also explore that in DA3, where I assume she'll have ACTUAL screen time, not the small bits that she had in DA2. For example:

AFAIK, there is only one crisis point for Leliana--the Urn of Sacred Ashes. I suppose they'll just pass off "killing" her there as divine intervention, like having the urn's guardian save her or something.

Or they may just leave the loophole. And I can't exactly blame them. At some point, you need to just say that certain options aren't canon--you can't support EVERY possibility if you want the characters to last throughout games. On that note--how does the game handle a Warden that sacrificed themselves? Who is Leliana looking for?

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We're not saying what happened in that chamber never occurred... in fact, we're not saying anything yet, with regards to Leliana. You're free to make all the assumptions you like, of course



Edited, Apr 9th 2011 11:54pm by idiggory
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#40 Apr 09 2011 at 10:35 PM Rating: Good
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idiggory wrote:
Or they may just leave the loophole. And I can't exactly blame them. At some point, you need to just say that certain options aren't canon--you can't support EVERY possibility if you want the characters to last throughout games. On that note--how does the game handle a Warden that sacrificed themselves? Who is Leliana looking for?
The Orlesian warden from Awakenings?
#41 Apr 10 2011 at 7:12 AM Rating: Decent
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idiggory wrote:
Or they may just leave the loophole. And I can't exactly blame them. At some point, you need to just say that certain options aren't canon--you can't support EVERY possibility if you want the characters to last throughout games. On that note--how does the game handle a Warden that sacrificed themselves? Who is Leliana looking for?


Pretty much. Especially considering that, IIRC, in DA:O it is actually possible to kill off every single member of your party except Morrigan.
#42 Apr 10 2011 at 9:11 AM Rating: Good
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#43 Apr 10 2011 at 10:34 AM Rating: Decent
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#44 Apr 10 2011 at 12:15 PM Rating: Good
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Ah, right, I forgot about that.

And you can kill Alistair? WHY WOULD ANYONE WANT TO DO THAT?!

He's like an adorable puppy!
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#45 Apr 10 2011 at 12:19 PM Rating: Decent
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idiggory wrote:
Ah, right, I forgot about that.

And you can kill Alistair? WHY WOULD ANYONE WANT TO DO THAT?!

He's like an adorable puppy!


I know. Gods, it near broke my heart, but I was trying to do a playthrough as a thoroughly evil *******.
#46 Apr 10 2011 at 12:53 PM Rating: Good
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Ugh, I still need to do an evil play-though, as well as one where Alistair kills the Archdemon, to finish my Plat. But I haven't been able to bring myself to do it, because I adore him. D:

He better be a major character in the next game!

I want him and my Elf Mage Warden to have more screen time!

That, or for him to dump her and decide he's more into my male Hawke. :)
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#47 Apr 12 2011 at 8:25 PM Rating: Decent
idiggory wrote:
I also figured it was Leandra. Pity that nothing ever comes from that.



I had a thought on this.... What if he seeing Flemith?
#48 Apr 12 2011 at 9:12 PM Rating: Good
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I feel like we would have seen something along those lines if it was.

Even if that just amounted to Flemeth in the epilogue smirking or something. ANYTHING to suggest that she had been watching Hawke's progress.
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