here are the four tags for the magesGeomancer
Geomancer is the earth master class for Magicians.
Requirments: 150 Stamina, 200 Intelligence.
Pet: Badi Elder
Badi Elder Information Database
Pet Level: 54
Type: Tank
Attack: Quad Hit
Element: Earth (PR/DR)
Offensively: Attacks do relativly weak damage, but her melee strike packs a whallop. Her taunts also do a little damage, barely noticeable.
Defensivly: Very High HP, Very High AC. I accidently pulled two Tenacious Frost Giants, yet survived the encounter due to her durability.
Aggro: Draws alot of aggro through taunting, and her melee quads. Holds aggro very well.
Notes: I had alot of fun with Badi Elder. I felt quite invinicble as a Geomancer, and loved owning Tenacious Frost Giants with her. I even went out to Kerra Isle and soloed red conning Enchanting Sirens which are 60 Epic mobs. They were pretty easy actually, but they AoE drain mana so it was kinda slow. I didn't get a chance to use her in PoD, but I suspect she would do tremendously well there considering she's nearly immune to PR/DR. While her melee attacks aren't very good, her critical attack does some serious damage. She holds aggro very well, I was able to chain cast at TFGs while she tanked.
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Aeromancer
Aeromancer is the air master class for Magicians.
Requirments: 150 Agility, 200 Intelligence.
Pet: Djinni Vizier
Djinni Vizier Information Database
Pet Level: 54
Type: Caster
Attack: Single Hit
Element: Air (LR)
Offensively: Melee attacks do little damage, but he chain casts LR and CR direct damage spells, as well an AoE that does major damage to the target.
Defensivly: Low HP, Low AC. Not an adviseable tank, but he -can- solo a Tenacious Frost Giant.
Aggro: Draws aggro through spell damage, mainly his AoE.
Notes: Before I decided on Pyromancer, I was struggling to decide between Efreeti Lord and this pet, Djinni Vizier. He casts very fast compared to the other air pets, and thus excells at damageing the target. I don't suggest useing him on yellow-red conning mobs for soloing, as they will tear through him very fast. There is an exception with LR based mobs, like Animated Lava in Lavastorm. Apparently those mobs cast LR nukes so they only thing that hurts Djinni Vizier are there two-hit melee attacks. I managed to solo them quite easily, and if you didn't know, Animated Lava are 60 Epic mobs. Oh, and Djinni Vizier has a short-duration root spell that he casts every now and then. So far I have found no use for it at all, since it's hard to say when he's going to use it- and then when he does, it doesn't last long enough to do anyone any good.
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Pyromancer
Pyromancer is the fire master class for Magicians
Requirments: 150 Dexterity, 200 Intelligence
Pet: Efreeti Lord
Efreeti Lord Information Database
Pet Level: 54
Type: Damage Dealer
Attack: Quad Hit
Element: Fire (FR)
Offensively: Melee attacks do high damage, critical hit does heavy damage, and has a strong fire nuke he uses quite often.
Defensivly: Mid-Low HP, Low AC. Extremely resistent to fire mobs.
Aggro: Draws aggro through his large damage, just let him get in a full quad before casting.
Notes: I was very happy with what I had to work with as a Pyromancer. Efreeti Lord has some serious damage output, and because of his FR immunity it's extremly easy to farm Guardians of Saftemoot in Erud's Crossing. I just had to throw in a heal every now and then, but other then that he can pretty much stomp them into the ground. So far Efreeti Lord seems to do well at every group i've been in, and it's no wonder there are so many Pyromancers in the game. It is still unclear who does more damage- Efreeti Lord or Djinni Vizier. But I can say that Efreeti Lord does more damage on on lower level mobs (teals and green) so he's good in both farming and xping.
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Hydromancer
Hydromancer is the water master class for Magicians
Requirements: 125 Wisdom, 200 Intelligence
Pet: Ghilan Noble
Ghilan Noble Information Database
Pet Level: 54
Type: Healer
Attack: Single Hit
Element: Water (CR)
Offensively: Melee attacks do very little damage, and direct damage spells don't do much damage either.
Defensivly: Mid-HP, Low-AC.
Aggro: Can draw aggro by healing, but that's about it. Don't count on her to peel away from you with her nukes.
Notes: Ghilan Nobles sole purpose is for magicians who like to solo. You are the damage dealer, and in many cases, you are the tank. She's very resistent to CR mobs, and I recall useing the 43 Ghilan to kill a caster at Vox Castle. This was a long time ago, I think I was level 48 at the time, but it was because of her CR immunity that I survived the encounter. So, imagine her superior form, Ghilan Noble's power in comparison. I'm not sure on the exact numbers of her heals, but I can say the big heal is somewhere in the 1800-2000 range and the little heal is in the 300-500 range. She also has an AoE heal of 150 that she uses while fighting, so actually she is useful during a raid.