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Confused warrior lookin for helpFollow

#27 Jun 15 2006 at 3:38 PM Rating: Decent
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1,246 posts
Quote:
they ever get some more all/all robes in this game other then spectors cape an cerimonial robe?


Well lets see theres the Tattered Spectre which no longer drops, Ceremonial vestments, which no longer drop, Spiritmakers Robe, Which no longer drops.


Right now there is a picnic quest to kill ant queens. One of the quests, the one in Klik I believe, will drop a Kiss the Cook robe. Level 1 all/all +50 Charisma. However its a no rent item so when you log off you lose it.
#28 Jun 19 2006 at 10:25 AM Rating: Decent
Tnx for the help i finished my lvl 30 an 40 path quests

should i work on the lvl 35's? an 37's ?
#29 Jun 19 2006 at 12:16 PM Rating: Good
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488 posts
bamcei wrote:
Tnx for the help i finished my lvl 30 an 40 path quests

should i work on the lvl 35's? an 37's ?


yes, might as well goodluck
#30 Jun 19 2006 at 8:34 PM Rating: Decent
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180 posts
do the 35 for the ability, and there is only one 37 that gives an ability.. do that one.. the items from the other two 37 quests didnt have much use for me
#31 Jun 26 2006 at 9:49 AM Rating: Decent
k thx, jest got a set of 48 hba plate gear fer my warrior, im so excited, i just need 5 black sapphires to finish my toon up
#32 Jun 26 2006 at 9:51 AM Rating: Decent
i think they made monks a bit too strong LOL
my lvl 44warrior killing a 40 monk ina duel but he got me down to like 200hp left lol, felt like a wuss lol
#33 Jun 26 2006 at 11:16 AM Rating: Decent
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1,246 posts
Quote:
i think they made monks a bit too strong LOL
my lvl 44warrior killing a 40 monk ina duel but he got me down to like 200hp left lol, felt like a wuss lol


That sounds accurate and BTW monks should be that strong. Monks are made to be soloers. Its fairly apparent in the abilities that they get, Heals, purifys for poison and disease, self buffs for str and dex, a 20 second sow for running from hopeless battles. Monks dont get as many offensive attacks as people think every time you get a new set of abilities you usually get only 2 one buff/heal type and one attack. Besides monks are meant to do damage and warrs were meant to take it. So you took it and he almost beat you, if he used his heals he probably would have beat you.
#34 Jun 26 2006 at 11:21 AM Rating: Good
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488 posts
lol my war pawns monks.....unless those bastards keep healing then its a challenge lol..but 9/10 i win

but my other toons lose badly even my wizzy if i dont SS

Edited, Jun 26th 2006 at 12:22pm EDT by newbtoon
#35 Jun 27 2006 at 12:57 PM Rating: Decent
lol he healed alot, thats why i was scared near the end
1st duel we did he didnt heal, n i was at half health, second time i was at about 5% health rofl

what cn a monk solo ne ways?
i know at lvl 41 i could solo red hexbones(no shield)
but they have low hp. cn a monk solo them before lvl 41 if well equiped?
#36 Jun 27 2006 at 2:48 PM Rating: Decent
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1,246 posts
What cant you solo do you mean? I been soloin TFG's since I was level 51. At level 60 I am soling Frogs with max AR and gob sooths with max AR. Easily I might add.

Not to mention that I have over 5k hp, Almost 7k pow, and 2k AC with my path spell. The 420 agi helps quite a bit too.

Edited, Jun 27th 2006 at 3:49pm EDT by Xenonprime
#37 Jun 29 2006 at 6:39 PM Rating: Good
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488 posts
lol yeah Xenon is right monks are nasty with there heals but it could be like that with all classes all classes can solo anything you just gotta have the right equipment and a decent amount of cms some jsut do it alot faster than others
#38 Jul 05 2006 at 2:12 PM Rating: Decent
oic, how many classes can solo dreadknots?
i heard only hydromancers could? (well i heard they could but i dunno about the only)

what is the best soloing class then? i would guess shaman or hydro from what i have seen with new cms and all

lol an what does rehab do, i heard it resets cm's n character points
does it have any downfalls? any catches?

and i also wanted to ask about what hydros need for base stats, i heard so many things from so many people, like 200int 150wis and 500charisma, n 200int and 125wis....excedra
cuz i want to make the most capable soloer i can possably make rofl

is there a place i can see all the perks and all the downsides of each class and class mastery?
#39 Jul 05 2006 at 2:44 PM Rating: Decent
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1,246 posts
Yea Hydros can solo a dreadnaught but it takes over an hour. Also just about any tank class can do it if they max their AR (theres a video of a WAR soloin a dread as well as Grundle around).

Check Hodstock.com for all your CM and Master class info. and requirements.
#40 Jul 05 2006 at 10:42 PM Rating: Good
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488 posts
lol a wizzy can to....and hod is way outta date, i mean its still good but singforu.tripod.com is alot better and if you just looking for mages MC go into the class section of this and go to mages..and a guy there made a whole list of all the four MC and gave a really good description of em all...telling which is better dueler soloer and **** like that



but while a hydro is a really good soloer all the dmg is gonna fall on you to do(depending on what you are gonna kill) geo is the best soloing tag for a mage that doesnt wanna be the only DMG when soloing
#41 Jul 06 2006 at 10:51 AM Rating: Good
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488 posts
here are the four tags for the magesGeomancer
Geomancer is the earth master class for Magicians.
Requirments: 150 Stamina, 200 Intelligence.

Pet: Badi Elder

Badi Elder Information Database
Pet Level: 54
Type: Tank
Attack: Quad Hit
Element: Earth (PR/DR)
Offensively: Attacks do relativly weak damage, but her melee strike packs a whallop. Her taunts also do a little damage, barely noticeable.
Defensivly: Very High HP, Very High AC. I accidently pulled two Tenacious Frost Giants, yet survived the encounter due to her durability.
Aggro: Draws alot of aggro through taunting, and her melee quads. Holds aggro very well.
Notes: I had alot of fun with Badi Elder. I felt quite invinicble as a Geomancer, and loved owning Tenacious Frost Giants with her. I even went out to Kerra Isle and soloed red conning Enchanting Sirens which are 60 Epic mobs. They were pretty easy actually, but they AoE drain mana so it was kinda slow. I didn't get a chance to use her in PoD, but I suspect she would do tremendously well there considering she's nearly immune to PR/DR. While her melee attacks aren't very good, her critical attack does some serious damage. She holds aggro very well, I was able to chain cast at TFGs while she tanked.
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Aeromancer
Aeromancer is the air master class for Magicians.
Requirments: 150 Agility, 200 Intelligence.

Pet: Djinni Vizier

Djinni Vizier Information Database
Pet Level: 54
Type: Caster
Attack: Single Hit
Element: Air (LR)
Offensively: Melee attacks do little damage, but he chain casts LR and CR direct damage spells, as well an AoE that does major damage to the target.
Defensivly: Low HP, Low AC. Not an adviseable tank, but he -can- solo a Tenacious Frost Giant.
Aggro: Draws aggro through spell damage, mainly his AoE.
Notes: Before I decided on Pyromancer, I was struggling to decide between Efreeti Lord and this pet, Djinni Vizier. He casts very fast compared to the other air pets, and thus excells at damageing the target. I don't suggest useing him on yellow-red conning mobs for soloing, as they will tear through him very fast. There is an exception with LR based mobs, like Animated Lava in Lavastorm. Apparently those mobs cast LR nukes so they only thing that hurts Djinni Vizier are there two-hit melee attacks. I managed to solo them quite easily, and if you didn't know, Animated Lava are 60 Epic mobs. Oh, and Djinni Vizier has a short-duration root spell that he casts every now and then. So far I have found no use for it at all, since it's hard to say when he's going to use it- and then when he does, it doesn't last long enough to do anyone any good.
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Pyromancer
Pyromancer is the fire master class for Magicians
Requirments: 150 Dexterity, 200 Intelligence

Pet: Efreeti Lord

Efreeti Lord Information Database
Pet Level: 54
Type: Damage Dealer
Attack: Quad Hit
Element: Fire (FR)
Offensively: Melee attacks do high damage, critical hit does heavy damage, and has a strong fire nuke he uses quite often.
Defensivly: Mid-Low HP, Low AC. Extremely resistent to fire mobs.
Aggro: Draws aggro through his large damage, just let him get in a full quad before casting.
Notes: I was very happy with what I had to work with as a Pyromancer. Efreeti Lord has some serious damage output, and because of his FR immunity it's extremly easy to farm Guardians of Saftemoot in Erud's Crossing. I just had to throw in a heal every now and then, but other then that he can pretty much stomp them into the ground. So far Efreeti Lord seems to do well at every group i've been in, and it's no wonder there are so many Pyromancers in the game. It is still unclear who does more damage- Efreeti Lord or Djinni Vizier. But I can say that Efreeti Lord does more damage on on lower level mobs (teals and green) so he's good in both farming and xping.
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Hydromancer
Hydromancer is the water master class for Magicians
Requirements: 125 Wisdom, 200 Intelligence

Pet: Ghilan Noble

Ghilan Noble Information Database
Pet Level: 54
Type: Healer
Attack: Single Hit
Element: Water (CR)
Offensively: Melee attacks do very little damage, and direct damage spells don't do much damage either.
Defensivly: Mid-HP, Low-AC.
Aggro: Can draw aggro by healing, but that's about it. Don't count on her to peel away from you with her nukes.
Notes: Ghilan Nobles sole purpose is for magicians who like to solo. You are the damage dealer, and in many cases, you are the tank. She's very resistent to CR mobs, and I recall useing the 43 Ghilan to kill a caster at Vox Castle. This was a long time ago, I think I was level 48 at the time, but it was because of her CR immunity that I survived the encounter. So, imagine her superior form, Ghilan Noble's power in comparison. I'm not sure on the exact numbers of her heals, but I can say the big heal is somewhere in the 1800-2000 range and the little heal is in the 300-500 range. She also has an AoE heal of 150 that she uses while fighting, so actually she is useful during a raid.




#42 Jul 06 2006 at 2:39 PM Rating: Decent
does the int or wiz make ur pets stronger? (for hydros)
i know with high int my pet buff i see the pets hp regen a little faster
like 1hp per 10int or soemthing, is there anything else it does?
or does wisdom do anything?
cuz like im not smart as u guys :P
#44 Jul 11 2006 at 11:32 AM Rating: Decent
i was talkin about for mages lol
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