Well after Nmuk posted his SK guide, I decided to make this necro guide. There is some things that I need to add in here. Feel free to add whatever, and I will see if I can add it.
Races:
Erudites: Highest INT, main stat for Necros.
3 Racial CMS:
Loping Gait: Movement Rate +10
Growing Ego: PWR Max +150
Undestanding: PoT +5
Growing Ego is ideal for necros and understanding is good at lower levels, but the 5 PoT is pretty futile at higher lvls.
Dark Elves: My personal favorite. STA-INT pretty much evened out.
CMS:
Flash Of Daggers: 1HP attack buff
Blood of Innoruuk: +25 AR
Shroud of Hate: Self- DS
Elven Reflexes: AGI MAX +10 AGi +5 DEX MAX: +10 DEX: +5
The only CM i would recommened for necs is Blood of Inorruuk. The other 3 are ideal for rogues.
Humans: Make worst necs, but best starting position. CMS:
Retreat: Group SoW
Military Training: OFF mod
Leadership: Group WIZ/STA buff
Martial Training: DEF mod
Leadership is key for necs. All the rest are pretty useless for necs.
Gnomes: High int. CMS:
Invention: Pet (takes crits) and +5 PoT
Cantrip: Nuke and + 5 PoT
Oil Slick: Snare
Curiousity: +10 INT PWR MAX +50
The extra PoT is ok at lower levels, but again, it isn't really helpful at higher lvls. Curiosity is decent and oil slick is good. But these depend on what you would like to do.
Ogres: High STA, only have to pump int for a little.
CMS: Clobber: Punch ability
Tough Hide: DEF Mod
Rathe's Curse: STR +10 STA +10 INT -5 CHA -5
Zek's Boon HP MAX +100 HP FACTOR +1
Extra HP never hurt with Zek's boon (Thanks Dark). Rathe's curse takes away int, so I wouldn't recommened it. Tough hide is more for tanks and Clobber isn't worth 20 cms.
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Stats:
INT
STA
WIZ
DEX (highly optional, i wouldn't recommend)
INT is key for a necro's power. Wiz affects the undead spells, and pact rate (more wiz: less life drained from you).
AR is also very good for necros. See if you can grab some gear with AR. Wiz also boosts this (7 TPS to 1 resist), not so great, but still it is something.
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MCS:
LICH :
Reqs: WIZ: 150 INT: 200 500 Pts spent
Need abilities: Teachings of Morthalis 4, Chardith's Boon 4
WIS MAX +50 INT MAX +50 HP MAX -250 PWR MAX +500 AC +250 FR +10 CR +10 PR +10 DR +10 LR +10 AR +10
This MC can go either way: soloing-grping/raiding. The extra resists help with soloing, while the int and pwr helps with nuking.
MCAS:
Lich form: Lvl 24 Pet form (Decaying flesh) which gives PoT at the cost of HoT.
Subversion: Not really sure what this does yet. Anyone know?
DEFILER:
REQS: STA: 200 INT: 200 Points spent: 500
Req. Spells: Mark of Bertoxxulous 2, Plaguebearer's Rune 4
STA MAX +50 HP MAX +200 DEF MOD +2 PR +25 DR +25
This MC is better for sololing. But I have seen perfectly good defilers, make awesome raiders.
MCAS: Corrupt: Life tap proc and Nuke (Thanks Jamonk for these two)
Defile: Nec Pet form
Sage:
REQS: INT: 250 Points spent: 500
Req. Spells: Sage's Knack 3, Sage's Form 3, Sage's Thought 3, Sage's Intuition 3
INT MAX +50 STA +10 AGI +10 DEX +10 WIS +10 INT +10 CHA +10 PWR MAX +250 POT +25
Decent MC. However, lich and defiler offer a little more.
MCAS:
Stoneskin: NEED INFO
Power Induction: NEED INFO
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Racial MCS:
All racial MCS only require 500 points spent.
Gnome: Tinker: AGI MAX +50 INT MAX +50 POT +10
MCAS:
Construct: Summon pet that quads, great pet.
Repair: Heal pet
Tinker is not recommended for Necros. SD or RSD are better then the Tinker Pet, and their mcs offer more options. This MC is recommened for wizzys, and alcs.
Erudite: Scholar:
INT MAX +50 PWR MAX +500 POT +10
MCS: Thirst for Knowledge: PWR MAX +500 POT +20
Erudite's Teaching: INFO NEEDED
Great MC for necs. Great for our power pools.
Human: Mercenary:
STR MAX +25 STA MAX +25 AGI MAX +25 DEX MAX +25 WIS MAX +25 INT MAX +25 CHA MAX +25 HP MAX +200
MCAS:
Expose: Attack and debuff (Thanks Jamonk)
Grizzled: STR +25 DEX +25 HP MAX +250 AC +250
Mercenary is not good for necros. Most MC's offer more.
Dark elf: Chosen:
WIS MAX +50 HP FACTOR +1 POT +20 OFF MOD +1 DEF MOD +1 AR +50
MCAS:
Innoruuk's Aura: DS
Spite: Harmtouch like ability (Thanks Jamonk)
Chosen is a good mc for necros. The extra wiz, PoT, and AR are ideal for necs. Easier to get then lich, defiler, and sage too.
Ogre: Juggernaut:
STA MAX +50 AC +200 DEF MOD +2 FR +5 CR +5 PR +5 DR +5 LR +5 AR +5
MCAS:
Cursed Ogre: STR +50 STA +50 WIS -25 INT -25 CHA -25 HP FACTOR +5
Crush: NEED INFO
Adds to resists and HP, however from what I see, it seems lich and defiler offer more. (Thanks Nash)
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Nec CMs:
Ghostly Death: Pet inviso (25 CMS, need to be lvl 35)
Control Undead (1-5): Charm undead (20 cms, lvl 20 for Control Undead 1, lvl 30 for control undead 2 and so on.)
Dessicate: Extra lifetap: 120 CMS
Plaguebringers Rune (1-5): PR + DR + HP FACTOR boost (only with Plaguebringer's Rune 5) (lvls 20-50, 1=20, 2=30 etc.)
Chardith's Boon (1-5): Adds a STA mod to lifetaps (25 cms)
Mark of Bertoxxulous (1-3): Improves DoTs (30 CMS)
Deadly Covenant (1-5): Improves Pacts (20 CmS) (1=20, 2=30, 3=40, 4=50, 5=60)
Death's Sacrament/Unholy Sacrament: Gives pet weapons (20 Cms) Starts with Decaying FLesh (lvl 24) ends with Swarming Death (lvl 60)
Teaching of Morthalis (1-4): Improved Pet buffs (25 CMS) (lvl 23, 33, 43, 51)
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Feel free to post more information on this and I will add it.
Edited, Sun Dec 19 15:52:12 2004 by PPOPuredarknessFoV
Edited, Sun Dec 19 16:52:32 2004 by PPOPuredarknessFoV
Edited, Sun Dec 19 20:11:03 2004 by PPOPuredarknessFoV
Edited, Sun Dec 19 20:09:09 2004 by PPOPuredarknessFoV
Edited, Sun Dec 19 20:39:13 2004 by PPOPuredarknessFoV