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Master Classes for DummiesFollow

#1 Aug 29 2004 at 1:53 PM Rating: Decent
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Ok well, I know it might be a hassle scrolling through this stuff, but I hope you enjoy!





Tanks

PALADINS


Guardian Master Paladin Master Class

Guardian 200 STA MAX +50 HP FACTOR +2 AC +100 DEF MOD +2 Req. Level: 55
STA: 200 Points spent: 500
Req. Masteries: Ancient Birthright 4
Description: ?

Divinity 75 HP MAX +250 FR +20 CR +20 PR +20 DR +20 LR +20 AR +20 Req. Level: 60
Req. Masteries: Guardian
Description: ?

Guardian's Aid 75 Gives Abilities: Guardian's Aid Req. Level: 60
Req. Masteries: Guardian
Description: ?




Crusader Master Paladin Master Class

Crusader 200 STR MAX +50 HP MAX +500 OFF MOD +2 Req. Level: 55
STR: 200 DEX: 125 Points spent: 500
Req. Masteries: Religious Zeal 4, Glorious Cry 4
Description: ?

Crusader's Aura 75 Gives Abilities: Crusader's Aura Req. Level: 60
Req. Masteries: Crusader
Description: Crusaders can summon a healing aura that heals their entire party each time the crusader is struck.

Resolve 75 AGI +50 AC +500 OFF MOD +2 Req. Level: 60
Req. Masteries: Crusader
Description: ?






SHADOWKNIGHT



Slayer Master Shadowknight Master Class

Slayer 200 STR MAX +50 INT +50 HP MAX +350 OFF MOD +2 Req. Level: 55
STR: 200 STA: 150 INT: 150 Points spent: 500
Req. Masteries: Malignant Shroud 2, Infernal Hatred 3
Description: Slayers excel at slaughter and mayhem.

Infernal Bond 75 Gives Abilities: Infernal Bond Req. Level: 60
Req. Masteries: Slayer
Description: Slayers can drain health with a brush of their hands.
Comments: Ticking lifetap doing roughly 500 damage and 250 heal per tick. 1250 power cost, 60 recast.

Cursed Touch 75 Gives Abilities: Cursed Embrace, Cursed Grasp, Cursed Touch, Cursed Kiss
Removes Abilities: Death's Embrace, Death Grasp, Pain Touch, Death's Kiss Req. Level: 60
Req. Masteries: Slayer, Infernal Hatred 4
Description: Slayers can drain health with a brush of their hands.

Curse of Bertoxxulous 0 Gives Abilities: Curse of Bertoxxulous
Removes Abilities: Hand of Bertoxxulous Req. Abilities: Hand of Bertoxxulous
Req. Masteries: Cursed Touch
Description: ?





Death Knight Master Shadowknight Master Class

Death Knight 200 STA MAX +50 STA +10 AC +300 DEF MOD +2 Req. Level: 55
STR: 200 STA: 200 Points spent: 500
Req. Masteries: Tainted Blood 3, Parasitic Bond 3
Description: Death Knights are often feared for their cursed power over death.

Undead Servitude 75 Gives Abilities: Undead Servitude Req. Level: 60
Req. Masteries: Death Knight
Description: Summons an undead servant that serves as a familiar.
Comments: Summons Undead Servant, a level 40 non-attacking familiar.
Comments: Undead Servant buffs caster with 50 INT, 65 PR/DR/AR, and 300 power.
Comments: Undead Servant also buffs caster with Shroud of Death, a drain proc buff with an INT modifier. Heals for 116 at 400 INT.

Banshee Wail 75 Gives Abilities: Scream of Death Req. Level: 60
Req. Masteries: Death Knight
Description: A horrendous scream damages and weakens your enemy.
Comments: Debuffs monster, plus 900ish damage, for 890? power. 2 cast, 1 recast.






WARRIOR



Defender Master Warrior Master Class

Defender 200 STA MAX +50 HP MAX +500 AC +200 Req. Level: 55
STA: 250 AGI: 150 Points spent: 500
Req. Masteries: Defender's Resolve 3, Controlled Defense 3
Description: ?

Defender's Guard 75 Gives Abilities: Guard Req. Level: 60
Req. Masteries: Defender
Description: ?
Comments: Self-buff giving 1050 AC (at 55 WIS). 600 duration, 4 recast. Probably has Wisdom modifier.

Defender's Toughness 75 FR +25 CR +25 PR +25 DR +25 LR +25 AR +25 Req. Level: 60
Req. Masteries: Defender
Description: ?

Immortal Guard 0 Gives Abilities: Immortal Guard Req. Abilities: Immortal Skin
Req. Masteries: Defender's Guard
Description: ?





Hero Master Warrior Master Class

Hero 200 STR MAX +50 AGI +50 HP MAX +500 OFF MOD +2 DEF MOD +2 Req. Level: 55
STR: 200 STA: 200 Points spent: 500
Req. Masteries: Hero's Shout 4, Hero's Blood 3
Description: ?

Hero's Mantle 75 DEX +50 HP MAX +500 OFF MOD +2 Req. Level: 60
Req. Masteries: Hero
Description: ?

Hero's Blow 75 Gives Abilities: Hero's Blow Req. Level: 60
Req. Masteries: Hero
Description: ?
Comments: Strong taunt with high damage (1k+). 5 second recast, 470 power.





TANK MASTER CLASS (For ALL tanks)


Soldier Master Tank Master Class

Soldier 200 STR MAX +50 STA MAX +50 DEF MOD +2 Req. Level: 55
STR: 200 STA: 200 Points spent: 500
Req. Masteries: Soldier's Grace 3, Soldier's Knack 3, Soldier's Brawn 3, Soldier's Toughness 3
Description: ?

Veteran 75 HP MAX +500 AC +250 Req. Level: 60
Req. Masteries: Soldier
Description: ?

Soldier's Cry 75 Gives Abilities: Soldier's Cry Req. Level: 60
Req. Masteries: Soldier
Description: ''Ho! Over here beast, meet your bane!''
















Healers/Priests


CLERIC



Exorcist Master Cleric Master Class

Exorcist 200 WIS MAX +50 PWR MAX +200 POT +10 OFF MOD +2 PR +25 DR +25 Req. Level: 55
WIS: 250 Points spent: 500
Req. Masteries: Turn Undead 4, Inquisitor's Brand 3
Description: Begone foul spirits. You cannot stand before the might of my god!

Divine Revival 75 Gives Abilities: Divine Revival Req. Level: 60
Req. Masteries: Exorcist
Description: Mastery over death gives exorcists divine resurrections.
Comments: 80% debt reduction resurrection.

Exorcise 75 Gives Abilities: Exorcise Req. Level: 60
Req. Masteries: Exorcist
Description: Undead fear nothing, except exorcists.





Faithful Master Cleric Master Class

Faithful 200 CHA MAX +50 CHA +10 HP MAX +500 DEF MOD +2 Req. Level: 55
WIS: 200 CHA: 200 Points spent: 500
Req. Masteries: Testament of Faith 3, United Faith 3
Description: The unyielding faith of true believer is a mighty power.

Light of Faith 75 Gives Abilities: Faithful Healing Req. Level: 60
Req. Masteries: Faithful
Description: Faithful give themselves to divine power enabling them to heal in concentrated bursts.
Comments: 3-tick HoT for 952 power, heals for 866 + (CHA/3) per tick.

Mark of Faith 75 Gives Abilities: Mark of Faith Req. Level: 60
Req. Masteries: Faithful
Description: Faithful mark their enemies with faith, allowing their allies to heal themselves as they battle.
Comments: Reverse damage shield (cast on monsters), which heals attackers for a small amount (up to 25?) per swing.






DRUID



Wilding Master Druid Master Class

Wilding 200 WIS MAX +50 HP MAX +500 FR +10 CR +10 PR +10 DR +10 LR +10 AR +10 MOVEMENT RATE +15 Req. Level: 55
STA: 150 WIS: 200 Points spent: 500
Req. Masteries: Nature's Sway 3, Wild Runner 1
Description: ?

Wild Growth 75 Gives Abilities: Wild Growth? Req. Level: 60
Req. Masteries: Wilding
Description: Wildings call upon nature to quickly heal their companions.
Comments: Targetable heal for (650+(CHA/4)) plus (350+(CHA/4)) on players in AE range.

Wild Nature 75 Gives Abilities: Wild Nature? Req. Level: 60
Req. Masteries: Wilding
Description: Reclusive and solitary, wildings are able to take nature's form.
Comments: Self-buff giving Illusion:Badi, +120 str/agi, and +1200 HP.




Storm Caller Master Druid Master Class

Storm Caller 200 DEX MAX +50 PWR MAX +500 LR +25 Req. Level: 55
DEX: 200 Points spent: 500
Req. Masteries: Stormy Coat 3
Description: ?

Call Lightning 75 Gives Abilities: Call Lightning Req. Level: 60
Req. Masteries: Storm Caller
Description: Storm Callers invoke lightning from the sky, dealing great damage to NPCs.
Comments: Lightning-based nuke. Does (1368 + 15% DEX) damage for 393 power. 2 cast, 7 recast.

Thunderous Mark 75 Gives Abilities: Storm Caller's Curse Req. Level: 60
Req. Masteries: Storm Caller
Description: Thunder sounds each time a storm caller's enemy is struck, causing damage.
Comments: Defensive proc buff (cast on mob) which inflicts lightning damage on the mob every time it is struck.
Comments: 60 second duration, 600 recast.






SHAMAN



Elder Master Shaman Master Class

Elder 200 WIS MAX +50 CHA MAX +50 CHA +50 Req. Level: 55
WIS: 200 CHA: 150 Points spent: 500
Req. Masteries: Tribal Champion 3, Ursine Sway 4
Description: ?

Tribal Ward 75 Gives Abilities: Tribal Ward Req. Level: 60
Req. Masteries: Elder
Description: ?
Comments: Delayed healing buff. Target receives a 4-tick HoT when struck, healing 550 per tick.

Elder Form 75 Gives Abilities: Elder Form Req. Level: 60
Req. Masteries: Elder
Description: ?
Comments: Self-buff giving Illusion:Polar Bear, 225 STR, and 1250 HP.





Mystic Master Shaman Master Class

Mystic 200 WIS MAX +50 PWR MAX +500 POT +20 Req. Level: 55
STA: 200 WIS: 200 Points spent: 500
Req. Masteries: Affliction 3
Description: Shaman mystics hold power over the spirit world.

Umbral Curse 75 Gives Abilities: Umbral Curse Req. Level: 60
Req. Masteries: Mystic
Description: Mystics call upon the spirit world to weaken their target.
Comments: Debuff of some sort.

Spirit Shield 75 Gives Abilities: Spirit Shield Req. Level: 60
Req. Masteries: Mystic
Description: Mystics call upon the spirit world to shield and heal an ally.
Comments: Reverse damage shield buff (cast on players), heals player for around 27 per hit taken. 986 power cost, 600 duration, 600 recast.





DIVINER MASTER CLASS (Works for ALL Healers/Priests)



Diviner Master Priest Master Class

Diviner 200 WIS MAX +50 STA +15 DEX +15 WIS +15 CHA +15 PWR MAX +250 POT +15 Req. Level: 55
WIS: 250 Points spent: 500
Req. Masteries: Diviner's Presence 3, Diviner's Wisdom 3, Diviner's Form 3, Diviner's Fortitude 3
Description: Patient and wise, diviners are advisors to both nobility and common folk.

Divine Touch 75 Gives Abilities: Divine Touch Req. Level: 60
Req. Masteries: Diviner
Description: ?
Comments: Stacking heal for (700 + (CHA/4)). 668 power, 3 cast, 27 recast.

Soothing Prayer 75 Gives Abilities: Soothing Prayer Req. Level: 60
Req. Masteries: Diviner
Description: ?
















Melees/DD's


BARD


Minstrel Master Bard Master Class

Minstrel 200 CHA MAX +50 CHA +50 PWR MAX +500 Req. Level: 55
AGI: 200 CHA: 150 Points spent: 500
Req. Masteries: Musician's Knack 3, Harmonic Perfection 3
Description: ?

Destructive Dirge 75 Gives Abilities: Destructive Dirge Req. Level: 60
Req. Masteries: Minstrel
Description: Minstrels really bring down the house.
Comments: Melee-range AE attack. 1200ish damage, 548ish power cost, 0 cast, 60 recast. Requires 1HP or 1HS equipped.

Power Ballad 75 Gives Abilities: Power Ballad Req. Level: 60
Req. Masteries: Minstrel
Description: Minstrels sing ballads, giving power to their compatriots.
Comments: Group power refill, one tick at 1000 power. 60 recast, 2000 power to cast. The net cost to the bard is 1000 power.



Gypsy Master Bard Master Class

Gypsy 200 AGI MAX +50 AGI +10 DEX +50 OFF MOD +1 DEF MOD +1 MOVEMENT RATE +10 Req. Level: 55
STR: 150 STA: 200 AGI: 200 DEX: 150 Points spent: 500
Req. Masteries: Bardic Expertise 4, Choral Celebration 3
Description: Musical by nature, wandering gypsies are gracious hosts. Watch the purse strings though; they have a reputation for theft.

Light Finger 75 Gives Abilities: Light Finger? Req. Level: 60
Req. Masteries: Gypsy
Description: Charming and light fingered, gypsies rob with amazing grace.

Seasoned Traveler 75 OFF MOD +2 DEF MOD +2 MOVEMENT RATE +25 Req. Level: 60
Req. Masteries: Gypsy
Description: Gypsies learn self defense during their extensive wandering.





MONK

Ninja Master Monk Master Class

Ninja 200 DEX MAX +50 PWR MAX +500 OFF MOD +2 Req. Level: 55
STA: 200 DEX: 150 Points spent: 500
Req. Masteries: Focused Strike 3, Natural Stance 3
Description: ?

Manticore Tail 75 Gives Abilities: Manticore Tail Req. Level: 60
Req. Masteries: Ninja
Description: ?
Comments: High-damage ranged attack. Deals (1256 + (20% STR)) damage for 393 power. 0 cast, 15 recast.

Shadow Walker 75 Gives Abilities: Vanish
OFF MOD +1 Req. Level: 60
Req. Masteries: Ninja
Description: ?
Comments: Self-buff combining invisibility and SoW. 2 minute duration, 0 cast, 30 recast.



Sensei Master Monk Master Class

Sensei 200 STR MAX +20 STA MAX +20 AGI MAX +20 DEX MAX +20 STR +10 STA +10 AGI +10 DEX +10 HP MAX +250 OFF MOD +1 DEF MOD +1 Req. Level: 55
STA: 150 AGI: 150 WIS: 125 Points spent: 500
Req. Masteries: Enlightened Mind 3
Description: Masters of their body, sensei monks are fierce in combat.

Healing Touch 75 Gives Abilities: Mend Other (Lvl 1), Bandage Other (Lvl 15), Compress Wounds (Lvl 25), Salve Wounds (Lvl 35), Knit Wounds (Lvl 45), Heal Wounds (Lvl 54) Req. Level: 60
Req. Abilities: Mend (Lvl 1), Bandage (Lvl 15), Compress (Lvl 25), Salve (Lvl 35), Knit (Lvl 45), Heal (Lvl 54)
Req. Masteries: Sensei
Description: A Sensei can heal others with a touch of their hands.
Comments: Replaces self-only heals with targetable heals.

Enlightened Body 75 STR +25 STA +25 AGI +25 DEX +25 HP MAX +250 Req. Level: 60
Req. Masteries: Sensei
Description: Sensei hone their bodies to a focal point.

Healing Touch of Nife 0 Gives Abilities: Touch of Nife
Removes Abilities: Mending of Nife Req. Abilities: Mending of Nife
Req. Masteries: Healing Touch
Description: A Sensei can heal others with a touch of their hands.





RANGER

Hunter Master Ranger Master Class

Hunter 200 DEX MAX +50 OFF MOD +2 MOVEMENT RATE +10 Req. Level: 55
AGI: 200 DEX: 200 Points spent: 500
Req. Masteries: Quick Shot 4, Quick Blade 4
Description: ?

True Shot 75 Gives Abilities: True Shot Req. Level: 60
Req. Masteries: Hunter
Description: Hunters are masters with the bow
Comments: High-damage bow attack. Deals (575 + (DEX * 3)) damage, 362 mana cost, 6 recast.

Jolt 75 Gives Abilities: Jolt Req. Level: 60
Req. Masteries: Hunter
Description: Masters of the hunt, hunters can confuse their prey with a well placed shot.



Forester Master Ranger Master Class

Forester 200 AGI MAX +50 HOT +20 OFF MOD +1 Req. Level: 55
AGI: 200 DEX: 200 Points spent: 500
Req. Masteries: Forester's Boon 3, Thorny Wild 3
Description: ?

Thorny Grasp 75 Gives Abilities: Thorny Grasp Req. Level: 60
Req. Masteries: Forester
Description: ?

Flame Lick 75 Gives Abilities: Flame Lick Req. Level: 60
Req. Masteries: Forester
Description: ?





ROGUE

Assassin Master Rogue Master Class

Assassin 200 DEX MAX +50 OFF MOD +2 PR +25 Req. Level: 55
AGI: 150 DEX: 250 Points spent: 500
Req. Masteries: Assassin's Skill 4, Poisoner's Talent 5
Description: Masters of stealth and slaughter, assassins are widely feared for thier killing prowess.

Poisoned Blade 75 Gives Abilities: Poisoned Blade Req. Level: 60
Req. Masteries: Assassin
Description: ?
Comments: Roughly 3400 dmg for 495 power, 600 recast

Muscle Lock 75 Gives Abilities: Muscle Lock Req. Level: 60
Req. Masteries: Assassin
Description: A magical poison erodes enemy muscle tissue, lowering strength and agility.
Comments: STR/AGI debuff. 840 power cost, 3 cast, 300 recast, 5 range.



Burglar Master Rogue Master Class

Burglar 200 AGI MAX +50 OFF MOD +2 DEF MOD +1 MOVEMENT RATE +20 Req. Level: 55
AGI: 250 DEX: 150 Points spent: 500
Req. Masteries: Acrobatic 4, Roof Runner 4
Description: ?

Quick Hands 75 Gives Abilities: Quick Hands? Req. Level: 60
Req. Masteries: Burglar
Description: ?
Comments: Double steal, generates zero aggro. 0 cast, 12 recast, 225 power.

Silent Blades 75 Gives Abilities: Silent Blades? Req. Level: 60
Req. Masteries: Burglar
Description: ?
Comments: Low- or zero-aggro melee attack. 1300ish damage, 90 recast.





MELEE/DD MASTER CLASS (For ALL Melees/DD's)

Bravo Master Melee Master Class

Bravo 200 AGI MAX +50 DEX MAX +50 OFF MOD +2 Req. Level: 55
STR: 200 STA: 200 AGI: 200 DEX: 200 Points spent: 500
Req. Masteries: Bravo's Grace 3, Bravo's Knack 3, Bravo's Toughness 3, Bravo's Brawn 3
Description: Agile and quick, bravos are deceptively ferocious in battle.

Blade Dance 75 Gives Abilities: Blade Dance Req. Level: 60
Req. Masteries: Bravo
Description: ?
Comments: AE melee damage skill. Roughly 1300-1400 damage to nearby targets.

Poise 75 Gives Abilities: Poise Req. Level: 60
Req. Masteries: Bravo
Description: Bravos are masters of the deadly dance of combat
Comments: Self-buff giving 50 STR/AGI/DEX/STA, and stacks with other buffs. 30 minute duration.
















Casters


ALCHEMIST

Transmuter Master Alchemist Master Class

Transmuter 200 INT MAX +50 INT +10 POT +10 PR +25 DR +25 Req. Level: 55
WIS: 175 INT: 250 Points spent: 500
Req. Masteries: Scientific Method 3
Description: Transmuters possess the power of transformation.

Creative Transmutation 75 Gives Abilities: Creative Transmutation? Req. Level: 60
Req. Masteries: Transmuter
Description: ?
Comments: Summons Transformative, a lore, tradable, 1-charge pill giving Illusion:Ogre, 125 STA/STR, and 1250 HP.

Transmutative Mixture 75 Gives Abilities: Transmutative Mixture? Req. Level: 60
Req. Masteries: Transmuter
Description: ?
Comments: Debuffs monster, plus Illusion:Rat



Metabolist Master Alchemist Master Class

Metabolist 200 WIS MAX +50 HP FACTOR +2 PR +50 Req. Level: 55
WIS: 250 INT: 175 Points spent: 500
Req. Masteries: Reconstructive
Description: Alchemist master class

Miraculous Mix 75 Gives Abilities: Miraculous Mixture Req. Level: 60
Req. Masteries: Metabolist
Description: Miraculous Mix creates a healing potion.
Comments: Summons LORE Miraculous Draught, which heals 4 ticks * 650 and follows food rules.

Immunity 75 PR +125 DR +125 Req. Level: 60
Req. Masteries: Metabolist
Description: Some metabolists are nearly immune to poison and disease.





ENCHANTER

Spellbinder Master Enchanter Master Class

Spellbinder 200 CHA MAX +50 CHA +20 PWR MAX +500 Req. Level: 55
INT: 150 CHA: 200 Points spent: 500
Req. Masteries: Entrancing Charm 4
Description: ?

Binding Grasp 75 Gives Abilities: Binding Grasp Req. Level: 60
Req. Masteries: Spellbinder
Description: Spellbinders wield powerful mind control magicks, allowing them almost complete control over charmed creatures.
Comments: Charms up to level 54 mobs, 1 hour duration.

Mana Flow 75 Gives Abilities: Mana Flow Req. Level: 60
Req. Masteries: Spellbinder
Description: ?
Comments: Group power refill, 300 power per 4 ticks.



Animator Master Enchanter Master Class

Animator 200 INT MAX +50 INT +20 HP MAX +500 Req. Level: 55
INT: 200 CHA: 150 Points spent: 500
Req. Masteries: Animation Adept 4
Description: ?

Grand Animation 75 Gives Abilities: Grand Animation Req. Level: 60
Req. Masteries: Animator
Description: Animators have mastered their art, allowing them to animate complex objects.
Comments: Summons Grand Animation, a level 54 pet.

Rune of Animation 75 Gives Abilities: Rune of Animation Req. Level: 60
Req. Masteries: Animator
Description: A powerful rune that animates the target's weapon, causing it to strike on it's own accord.
Comments: 600+ dmg melee-proc buff. 1 second cast, 600 recast, 1800 duration.
Comments: The damage from the proc given by this buff scales with INT.

Rune of the Stormlord 0 Gives Abilities: Rune of Karana Req. Abilities: Stormlord's Touch
Req. Masteries: Rune of Animation
Description: ?
Comments: High-damage melee-proc buff. 1 second cast, 600 recast, 1800 duration.
Comments: The damage from the proc given by this buff scales with DEX.





MAGICIAN

Aeromancer Master Magician Master Class

Aeromancer 200 AGI MAX +25 INT MAX +50 AGI +25 PR -15 DR -15 LR +50 MOVEMENT RATE +15 Req. Level: 55
AGI: 150 INT: 200 Points spent: 500
Req. Masteries: Aeromancy 4
Description: Aeromancers wield air elementals with a masterful flair.

Djinni Alliance 75 Gives Abilities: Summon Djinni Vizier Req. Level: 60
Req. Masteries: Aeromancer
Description: Aeromancers have powerful allies in the plane of air.

Djinni Blood 75 Gives Abilities: Djinn Bolt
LR +25 Req. Level: 60
Req. Masteries: Aeromancer
Description: Aeromancer's extensive work with the elements has altered them.



Hydromancer Master Magician Master Class

Hydromancer 200 WIS MAX +25 INT MAX +50 WIS +25 PWR MAX +250 FR -25 CR +50 Req. Level: 55
WIS: 125 INT: 200 Points spent: 500
Req. Masteries: Hydromancy 5
Description: Hydromancers use their elemental mastery sparingly, conserving it for times of dire need. They are often accompanied by a Ghilan noble.

Ghilani Alliance 75 Gives Abilities: Summon Ghilan Noble Req. Level: 60
Req. Masteries: Hydromancer
Description: Hydromancers have powerful allies in the plane of water.
Comments: Ghilan Noble buffs caster for 550 HP, 100 CR, and a 130 HP regen tick. Heals caster for 1660 (or 515 if major heal has not reset).

Ghilani Blood 75 Gives Abilities: Ghilan Wash
CR +25? Req. Level: 60
Req. Masteries: Hydromancer
Description: ?
Comments: CR-based nuke. 1150ish damage for 285 power. 2 cast, 3 recast, 30 range.



Geomancer Master Magician Master Class

Geomancer 200 STA MAX +25 INT MAX +50 STA +25 AC +400 PR +30 DR +30 LR -25 Req. Level: 55
STA: 150 INT: 200 Points spent: 500
Req. Masteries: Geomancy 5
Description: Geomancers are stolid masters of earth elements. They are often accompanied by a Badi elder.

Badi Alliance 75 Gives Abilities: Summon Badi Elder Req. Level: 60
Req. Masteries: Geomancer
Description: Geomancers have powerful allies in the plane of earth.

Badi Blood 75 Gives Abilities: Badi Crush
DR +25 Req. Level: 60
Req. Masteries: Geomancer
Description: Geomancer's extensive work in the elemental planes has altered their makeup.



Pyromancer Master Magician Master Class

Pyromancer 200 DEX MAX +25 INT MAX +50 DEX +25 FR +50 CR -25 MOVEMENT RATE +10 Req. Level: 55
DEX: 150 INT: 200 Points spent: 500
Req. Masteries: Pyromancy 5
Description: Pyromancers wield fire elements with brazen abandon. They are often accompanied by an Efreeti lord.
Comments: Summons a level 54 Efreeti Lord.
Comments: Efreeti Lord buffs caster with Efreeti Rune, giving +50 FR and DEX.

Efreeti Alliance 75 Gives Abilities: Summon Efreeti Lord Req. Level: 60
Req. Masteries: Pyromancer
Description: Pyromancers have powerful allies in the plane of fire.

Efreeti Blood 75 Gives Abilities: Efreeti Strike
FR +25 Req. Level: 60
Req. Masteries: Pyromancer
Description: Pyromancers exposure to fire and flame has altered them.





NECROMANCER

Lich Master Necromancer Master Class

Lich 200 WIS MAX +50 INT MAX +50 HP MAX -250 PWR MAX +500 AC +250 FR +10 CR +10 PR +10 DR +10 LR +10 AR +10 Req. Level: 55
WIS: 150 INT: 200 Points spent: 500
Req. Masteries: Teachings of Morthalis 4, Chardith's Boon 4
Description: ?

Lich Form 75 Gives Abilities: Lich Form Req. Level: 60
Req. Masteries: Lich
Description: Liches transform themselves into undead, causing them to regain power and lose life.

Subversion 75 Gives Abilities: Subversion Req. Level: 60
Req. Masteries: Lich
Description: Liches can subvert their life force granting an ally some power.



Defiler Master Necromancer Master Class

Defiler 200 STA MAX +50 HP MAX +200 DEF MOD +2 PR +25 DR +25 Req. Level: 55
STA: 200 INT: 200 Points spent: 500
Req. Masteries: Mark of Bertoxxulous 2, Plaguebearer's Rune 4
Description: ?

Corrupt 75 Gives Abilities: Corrupt Req. Level: 60
Req. Masteries: Defiler
Description: Defilers corrupt their allies' physical nature, granting them a temporary undead state, which allows them to drain life from thier enemies.

Defile 75 Gives Abilities: Defile Req. Level: 60
Req. Masteries: Defiler
Description: Crazed with infection and disease, defilers sacrifice their very bodies to kill their enemies.





WIZARD

Channeler Master Wizard Master Class

Channeler 200 INT MAX +50 PWR MAX +500 POT +10 AR +25 Req. Level: 55
Points spent: 500
Req. Masteries: Channeler's Bounty 2, Channel
Description: ?

Arcane Shock 75 Gives Abilities: Arcane Shock Req. Level: 60
Req. Masteries: Channeler
Description: ?
Comments: Deals 1112 + (30% DEX) damage and roots target for 12 seconds. 428 power, 1 cast, 15 recast.

Mana Blast 75 Gives Abilities: Mana Blast Req. Level: 60
Req. Masteries: Channeler
Description: ?
Comments: Deals 1368 + (30% DEX) damage for 856 power. 1 cast, 3 recast.



Sorcerer Master Wizard Master Class

Sorcerer 200 DEX MAX +50 PWR MAX +500 POT +10 AR +25 Req. Level: 55
Points spent: 500
Req. Masteries: Wizard's Fury 4, Sorcerous Maelstrom 4
Description: Sorcerers scorch the earth and sear the skies with their awesome power.

Icy Mastery 75 Gives Abilities: Icy Fury? Req. Level: 60
Req. Masteries: Sorcerer
Description: Sorcerers are masters of elemental damage.

Flame Mastery 75 Gives Abilities: Flaming Fury? Req. Level: 60
Req. Masteries: Sorcerer
Description: Sorcerers are masters of elemental damage.

Lightning Mastery 75 Gives Abilities: Thunderous Fury? Req. Level: 60
Req. Masteries: Sorcerer
Description: Sorcerers are masters of elemental damage.





CASTER MASTER CLASS (For ALL Casters)

Sage Master Caster Master Class

Sage 200 INT MAX +50 STA +10 AGI +10 DEX +10 WIS +10 INT +10 CHA +10 PWR MAX +250 POT +25 Req. Level: 55
INT: 250 Points spent: 500
Req. Masteries: Sage's Knack 3, Sage's Form 3, Sage's Thought 3, Sage's Intuition 3
Description: ?

Stoneskin 75 Gives Abilities: Stoneskin Req. Level: 60
Req. Masteries: Sage
Description: ?
Comments: Self-buff giving 75% damage mitigation. 30-36? sec duration, 600 recast.

Power Induction 75 Gives Abilities: Power Induction Req. Level: 60
Req. Masteries: Sage
Description: ?
Comments: Self-buff giving PoT +500. 24-36? sec duration, 600 recast.






All of this information came from http://www.hodstock.com

















Ok! Whew...I know that all these things are on www.hodstock.com
I also know that Allakhazam probably has seomthing like this.

I just wanted to make this more convinient for people who had Master Class questions.

I hope you guys find this helpful!

Edited, Sun Aug 29 14:54:03 2004 by Soprino
#2 Aug 29 2004 at 1:54 PM Rating: Decent
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uhhhh Sop thanks! dont no y u did this, because theres a website for all this, but hey its another post
#3 Aug 29 2004 at 2:00 PM Rating: Decent
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I thought it was idiot's guide.... copy cats!
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#4 Aug 29 2004 at 2:00 PM Rating: Decent
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Yeah, well I was doing homework on the cpu so I figured why not.



Edited, Sun Aug 29 17:29:15 2004 by Soprino
#5 Aug 29 2004 at 2:39 PM Rating: Decent
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Also I want to add that the Sage MC for casters is mainly if you want to be really good in duels.
#6 Aug 29 2004 at 2:44 PM Rating: Decent
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Nash already did all this, it only takes a simple click of his name...jus' sayin.
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#7 Aug 29 2004 at 2:45 PM Rating: Decent
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Unless you haven't heard, Nash loses his premium tomorrow.
#8 Aug 29 2004 at 2:47 PM Rating: Decent
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Incase you haven't heard, you keep all your bookmarks even when you lose premium.
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#9 Aug 29 2004 at 2:51 PM Rating: Decent
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Ok, well thats not what Nash says.

Anyways Nmuk, I just wanted to be helpful.

Also, if someone comes to Alla looking for MC help, the first thing they think isnt going to be: I should probably check Nashua's bookmarks, although I have no idea who he is.
#10 Aug 29 2004 at 2:53 PM Rating: Decent
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Nashua wouldn't know, because he has never had a premium account with Allakhazam that has expired. If you click on my name, I still have links, but if Nashua hadn't already done this, GJ.
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#11 Aug 29 2004 at 2:54 PM Rating: Decent
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Quote:
Also, if someone comes to Alla looking for MC help, the first thing they think isnt going to be: I should probably check Nashua's bookmarks, although I have no idea who he is.


Did you skip over this part?
#12 Aug 29 2004 at 2:57 PM Rating: Decent
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Did yuo forget that old threads get bumped to the bottom?
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#13 Aug 29 2004 at 2:58 PM Rating: Decent
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If you find a thread like this I will apologize.
#14 Aug 29 2004 at 3:00 PM Rating: Decent
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That's not the point. So ALL Nashua's work will go to waste 'cause you just directly copy info from Hod? It will be annoying to see this thread at the top of the first page every day, it wil evnetually go to the bottom of the page.
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#15 Aug 29 2004 at 3:02 PM Rating: Decent
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I'm not trying to make Nash's work go to waste. You are thinking that I am thinking about myself.

No, I am thinking about other people who have questions about MC's.

If you want you can make a thread that says: Go to Nashua's bookmarks for MC help
#16 Aug 29 2004 at 3:04 PM Rating: Decent
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Quote:
I'm not trying to make Nash's work go to waste.


Then don't make a thread that does. What's the point of having TWO MC lists on the same site? What's the use. A simple "Click on Nashua's name", would have been better then posting all that crap..
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#17 Aug 29 2004 at 3:06 PM Rating: Decent
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Sop, do you really think anyone will read this post if they have a question about mc, the answer is no. Maybe a few. But one, no one wants to scroll through all of that. Two, hodstock.com has all the information and easier to find. Three, eventaully this post will be no where near the top, so no one will go searching for your work. I dont know, maybe your trying to be somewhat helpful, but maybe your trying to look like a good person. I dont know who you are, but people can look up there own MC things on hod. If they have a question, its usually which is preffered, not the stats. I never had a problem with you, but we dont need to give help where none is needed.
#18 Aug 29 2004 at 3:08 PM Rating: Decent
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Hey, if you quit posting in this thread, it will fall to the bottom more quickly.
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#19 Aug 29 2004 at 3:11 PM Rating: Decent
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I don't see why all of you have a problem with me trying to help.

Nmuk, I already states, but you dont seem to understand, than nobody is going to think the first thing to do is click Nashua's name. They just don't know.

I'll let this thread drop, but I think you guys are dumb asses for thinking I'm trying to steal Nash's stuff.

Also PPO, its easier to scroll through one big list instead of clicking many links.

That post is not that hard to scroll through the way I formatted it.
#20 Aug 29 2004 at 3:14 PM Rating: Decent
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Sop, why not just post "Click on Nash's name" instead of posting that, it would be much easier.
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#21 Aug 29 2004 at 3:15 PM Rating: Decent
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No it wouldnt you dumb ***.

If someone comes here looking for MC Help, they aren't going to click on a ******* thread taht says click Nash's name.

Also, this thread is easier to scroll through a list than find Nash's name, click it, then go through many links to find yours.

Just **** off your being retarded.
#22 Aug 29 2004 at 3:17 PM Rating: Decent
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Quote:
I don't see why all of you have a problem with me trying to help.


Your helping where its not needed, but nice attempt to help (Not sarcasm)


Quote:
Also PPO, its easier to scroll through one big list instead of clicking many links.


Plz call me pure, puredarkness, idc, not the name of the server i am on plz, and i that list is enormous, and you only have to click- class mastery list, and what race and class you are, so its not many links at all


Quote:
That post is not that hard to scroll through the way I formatted it.


It is still a lot to go through
#23 Aug 29 2004 at 3:19 PM Rating: Decent
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How 'bout keeping the threads original name, but instead of COPYING all that crap just put "Click on Nash's name"

And no, with Nash's links, you can see it alot easier, it looks neat, unlike this which is a bunch of copied crap smooshed together.

Edited, Sun Aug 29 16:19:48 2004 by Nmuk
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#24 Aug 29 2004 at 4:20 PM Rating: Decent
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Nmuk if I think that making a thread about MC's is a way of helping people Im going to ******* do it.

Nash's bookmarks arent raising any money, so I don't need an *** **** like you to tell me to advertise them.
#25 Aug 29 2004 at 4:22 PM Rating: Good
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nursie bookmarked em u fool! still i dont lose my bookmarks. also btw...did u jus copy mine?
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#26 Aug 29 2004 at 4:23 PM Rating: Decent
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Quote:
also btw...did u jus copy mine?


No I got this from Hodstock.com
#27 Aug 29 2004 at 4:24 PM Rating: Good
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umm...thats now my info. 1/3 of its worng lmoa. i looked at the Magician stuff. You copied from Hodstock...u idiot.
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#28 Aug 29 2004 at 4:25 PM Rating: Good
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hodstock isnt fully completed and accurate...
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#29 Aug 29 2004 at 4:25 PM Rating: Decent
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Omg, I ******* said I got my info from hodstock 5 times in that post.

dont you start being an *** hole also.
#30 Aug 29 2004 at 4:27 PM Rating: Good
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Quote:
hodstock isnt fully completed and accurate...
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#31 Aug 29 2004 at 4:28 PM Rating: Decent
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Nash Im just trying to ******* help, but you guys are making this a big ******* case.

If you just left the thread alone it would have died eventually,
#32 Aug 29 2004 at 4:29 PM Rating: Good
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no what im saying is its not 100% accurate.
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#34 Aug 29 2004 at 4:30 PM Rating: Good
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Quote:
Req. Masteries: Aeromancy 4


no its 5

Quote:
Req. Masteries: Geomancy


not its 5

------------------

jus an example
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#35 Aug 29 2004 at 4:31 PM Rating: Decent
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Quote:
Instead you did a sh*tty copy-paste and tried to make it look like you did the work yourself.


You ******* dumb ***! I not only said that I got all my info from hodstock, I DID PUT A ******* LINK TO HODSTOCK.COM THERE

IF YOU WOULD STOP BEING AN *** AND READ IT YOU WOULD HAVE KNOWN
#36 Aug 29 2004 at 4:35 PM Rating: Decent
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Did you put the link in after you were called out?

Whats the point of pasting all that **** then putting the link at the very bottom? Seems like a very inefficient way to do it.
#37 Aug 29 2004 at 4:36 PM Rating: Good
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mines better! i hav racial and Were-Hunter stuf! Smiley: lol
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#38 Aug 29 2004 at 4:38 PM Rating: Decent
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No, I had the link in there from the very start. I did the edit to add the Priests to Healers










I don't understand why instead of flaming me you guys could have just let it die.

Just because I made a mistake doesn't mean you guys can be **********









Quote:
mines better! i hav racial and Were-Hunter stuf!


I know yours is better.

Edited, Sun Aug 29 17:38:19 2004 by Soprino
#39 Jan 16 2012 at 9:27 AM Rating: Default
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/resuscitate !!

ahhh..... feels good to be a cleric.
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