Well it happened. I actually got bored of a chosen profession for the first time LOL.
I had been working up to BH/Ranger until about a month ago, when I chose to switch to another galaxy and start a new char. After spending even more time and focusing even more mental energy into this new character, i had a revelation. I realized that this char was stronger than my bh/ranger, and decided to take a closer look at my underused buddie. I saw that the bh/ranger, being my first swg character, and skill points in other classes and a whole slew of problems with HAM stats and whatnot that had accumulated from newbie-itis. With sadness and a little spontaniety, I surrendered a few skills and started working up unarmed (keep in mind this occured within the span of 20 minutes of looking at it today) I had backlogged over 100k pistol xp and i was just over the required combat xp limit for commando. So then it hit me. All i needed was unarmed 4 and i could have access to 2 cool professions.
After all, i did want smuggler since i started SWG in august. And the flamethrower on commando also intrigued me. So i chose to pursue Commando/Smuggler and revoke my hardearned bh/ranger.
I plan on keeping the entire tracking row on ranger (i like finding people) but i will no longer be a bounty hunter or have cool camps or conceal or terrain negotiation over +50 :(
Well, thats that part...
Now, i need advice.
Smuggler: Okay, what resources are required to slice and/or make spices? I mean what sorts of metals, plants and crafting tools will be needed? What do I grind for slice xp or spice xp. I know i'm going to have to beg for locked containers and slice dh17's til i burst from agony, but any tips or shortcuts would help.
Commando: If i hope to grind the Flamethrower and half of the acid rifle tree, what should i grind, what damage/speed should i look for in a heavy weapon?
Thanks alot :)