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#1 Jan 02 2004 at 12:09 PM Rating: Default
Hi all I just had a question about trade skills. The first 4(weponcrafting, armorcrafting, tailoring and jewelcrafting) are simple enough (maybe to simple) and I understand them. The ones I can find no info on are Carpentry and Alchemy. I donít even know where to state them. So if some one could shed some light on this I would be very grateful it thanks
#2 Jan 02 2004 at 12:16 PM Rating: Decent
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These are not a tradskill option for EQOA for the moment. Alchemy can only be done by and Alchemist.
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#3 Jan 05 2004 at 12:20 PM Rating: Default
That is it one response :( (thanks by the way) and what of being carp will no one else respond? I just want a little help here.
#4 Jan 05 2004 at 12:51 PM Rating: Decent
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You pretty much answered yourself. Only 4 skills, weapon, armor, jewlery, and tailor, and they are as simple as they seem. Alc and carpet are not an option and have not seen anything on is Sony will bring them to the game or not.

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#5 Jan 05 2004 at 2:24 PM Rating: Default
Ok thanks but why then is Carpentry and Alchemy in the book you get with the game as well as the telephone book they call a strategy guide.
#6 Jan 05 2004 at 5:07 PM Rating: Decent
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I have to agree that these 2 tradeskills are a definite possibility as they are listed in Prima's strategy guide but may not be quite what everyone thinks. I would guess that Carpentry will probably involve simple things such as magical totems or other held items carved from wood or metal and Alchemy will probably involve specialty alchemy potions that are not currently used by alchemists. Most likely these will be resists and short term buffs. There may be a self sow involved, with demand being so high, but other than that they will probably make sure it is a completly seperate skill from the class of Alchemy.

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#7 Jan 06 2004 at 9:03 AM Rating: Default
thank you very much AlteregoLXIX that was what i was looking.
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