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Dual-spec Q&AFollow

#1 Feb 12 2009 at 10:24 AM Rating: Excellent
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Found this on the O-boards:

Nethaera wrote:
One of the new features that will be popping up in the game in the near future is the ability to "dual-spec," or have two separate sets of talents that can be easily switched between as the situation requires. To find out more about this feature, check out our Q&A with Senior Game Designer Greg “Ghostcrawler" Street.

http://www.worldofwarcraft.com/info/underdev/dualspec.html


http://www.worldofwarcraft.com/info/underdev/dualspec.html wrote:
Talent Dual Spec Q&A with Ghostcrawler
With the next content patch, we will be introducing a number of additions and changes to the game. One new feature in the works is the ability to set up two separate sets of talents, or "dual spec". While the complete feature may not be immediately available in the Public Test Realms (PTR) and specifics are still liable to change, we wanted to go over some questions with Senior Game Designer Greg "Ghostcrawler" Street to find out more.

Nethaera: What is dual speccing?
Ghostcrawler: Dual speccing is the ability to save two separate talent specs, glyphs, and action bars.

Nethaera: Why are we allowing players to dual spec after all this time?
Ghostcrawler: We really felt like this was a great way to increase the flexibility available to players and encourage them to take part in more aspects of the game. To use just one example, some players like to participate in both raids and Arenas, which is awesome behavior that we want to promote. But, there are some talents which are more useful in one part of the game than another. Currently, players have to pay respec costs and go through the process of setting up the desired talent spec and action bars whenever they switch.

The new system makes this a much more logical process, saving on time and cost and allowing players to easily move from one aspect of the game to another.

Nethaera: Who will be able to use it?
Ghostcrawler: Players who have reached the maximum level will be able to set up dual specs.

Nethaera: Why do players need to be max level in order to do this?
Ghostcrawler: We didn’t want to burden lower-level players with extra complexity as they’re working to level up and learn their class. But if the feature proves popular we might consider expanding it.

Nethaera: How will you be able to set up a dual spec?
Ghostcrawler: Players will be able to visit their trainer and pay a one-time fee to be able to use it.

Nethaera: How do you switch between specs?
Ghostcrawler: Players will be able to switch between their talent specs by visiting any Lexicon of Power provided they’ve paid for the ability to have a secondary spec. Lexicons of Power will be available in major cities, and inscribers will also be able to create a new item that summons one. Anyone can purchase this item, but it requires a ritual of several players to summon it for use by the party. It’s similar to a repair bot in that it will exist in the world for a short duration. It’s important to keep in mind that you will not be able to switch specs while in combat or Arenas. While you won’t be able to switch your spec without the Lexicon, you will still be able to look at your secondary spec whenever you want to.

Nethaera: Will solo players have the ability to switch their specs outside of the cities or will they still need to visit a Lexicon of Power?
Ghostcrawler: Solo players will still need to go into the city to visit the Lexicon of Power to switch their talent spec or will need to get together with other players to summon one in.

Nethaera: Is the item that allows you to summon a Lexicon of Power reusable, or is it used up?
Ghostcrawler: We haven’t made a final decision on that yet, and will be evaluating how it works on the PTR.

Nethaera: Can I respec only one of my talent sets, or will I need to respec them both if I reset one?
Ghostcrawler: When you reset your talents, it will look at the spec you currently have in use as the talent set you want to change.

Nethaera: Will you be able to switch gear easily to match your spec?
Ghostcrawler: At the same time we implement dual specs, we will also be setting up a gear system. The feature is called “Gear Manager.” It can also be used to just swap weapons or trinkets or put on that tuxedo to strut around town. It will not automatically switch your gear when you change your talent spec, but it will allow for an easy gear change between them. The feature may not be fully functional immediately in the PTR, but we’ll have more information to share about it before too much longer.

Nethaera: What about hunters? Often their pet talents are set up to match the talents of the hunter. Will they be able to switch their pet specs as well?
Ghostcrawler: We will wipe the pet talents. However we are going to remove the respec cost for pet talents so that players won’t feel like they need to jump through an additional hoop to respec their pet. In addition, we are going to provide hunters a new core ability to let them remotely access their stable on a long cooldown. This way if their exotic pet heads off to the stable, they will be able to get a different pet. We hope to be able to discuss this new spell in more detail when we get a little further along.

Nethaera: Will you be able to change your Glyphs as well?
Ghostcrawler: Glyphs will be tied to each talent spec so that if you switch between them, so too will the Glyphs. You’ll notice the UI will have changed a little bit so that the Glyph panes show up alongside the Talent panes now that they are associated.

Nethaera: What about hotbars? Will players be able to save them for the talent spec they’re running?
Ghostcrawler: Yes, you will be able to save hotbars and use them with your talent specs. It just saves your bars at the same time as it saves the glyphs and talents. If you want to switch to your other action bar, you will need to change specs.

Nethaera: Is there a way for players to choose their talents without them being saved? Currently, once you spend your talent point, it’s spent unless you pay the respec cost again.
Ghostcrawler: With the dual spec feature, we are going to allow players who respec to configure all their talents before they get saved. They will be able to allocate the points, then choose if they want to use that as their spec, rather than needing to carefully diagram out their talents ahead of time. This will allow players a little more freedom when deciding on the talents they want to pick and avoid costly mistakes.

Nethaera: Will players be confined to only setting up two specs?
Ghostcrawler: We will be launching the feature with just two specs, but depending on how we feel it works out, we might consider additional specs in the future.

Nethaera: When can players expect to try out dual specs?
Ghostcrawler: Players will be able to try out the dual spec system on the Public Test Realms when they are made available. This has been a pretty big project with a lot of people working toward making it a reality in the game. We’ll definitely be watching the feedback and looking for ways of making sure the system works the way we all envisioned it to.


Nothing too new here, I believe most of it had been brought up already as the way they intended the system to work. As a Scribe, I'm excited to see some continued use for our items rather than a one-shot use.



Edited, Feb 12th 2009 1:32pm by CBD
#2 Feb 12 2009 at 10:39 AM Rating: Excellent
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Nethaera: How will you be able to set up a dual spec?
Ghostcrawler: Players will be able to visit their trainer and pay a one-time fee to be able to use it.

Nice interviewer...not follow-up question as to the cost?

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#3 Feb 12 2009 at 10:40 AM Rating: Excellent
Excellent post, thanks for posting it here. Rated up.

I'm quite excited about it, and good for scribes.
#4 Feb 12 2009 at 10:48 AM Rating: Good
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Very nice info, thanks CBD! I do like the idea of the scribe item, although I sorta wish there were two versions; one a group version like mentioned (with no cooldown) and one a solo-version which is, say, tied to the cooldown of your hearth.

Still, really cool :)
#5 Feb 12 2009 at 11:03 AM Rating: Good
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Quote:
we are going to provide hunters a new core ability to let them remotely access their stable on a long cooldown.
OmgomgomgomgomgomgomgomgomgomgNERDGASM!

It's hard to explain why but this is making me feel happy in the pants.
#6 Feb 12 2009 at 11:10 AM Rating: Decent
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I'm kinda thinking along the lines of Ailitardif....this one time fee business. Is it going to be around the cost of a respec or around the cost of epic flight training? O.o

I mean sure it would be nice to have this feature but not 5k nice, and since I'm not evil and despise everything there is to do with gold selling/buying....5k is a pretty big chunk for me.
#7 Feb 12 2009 at 11:13 AM Rating: Default
In order to change to our second (pre-saved, glyphed, talented) spec, we have to visit a major city (for the Lexicon) ... when we could just talk to our class trainer while we're there?

I don't understand. I can wait for this new dual spec, visit a Lexicon in a major city, and have my spec changed (along with glyphs and gear) or I can not pay for the dual spec and visit a class trainer there anyway?

I had assumed we could change it anywhere, but not in BGs or Arena's, naturally.
#8 Feb 12 2009 at 11:22 AM Rating: Good
I'm disappointed that the dual-spec system is limited to max level characters. One of the main reasons I was excited about this was the prospect of leveling my priest as shadow while being able to switch to holy/disc to heal an instance if needed. They did mention possibly lowering the max-level restriction if the feature proved popular, so I'm hoping they will.
#9 Feb 12 2009 at 11:28 AM Rating: Good
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Soulcough wrote:
I'm disappointed that the dual-spec system is limited to max level characters. One of the main reasons I was excited about this was the prospect of leveling my priest as shadow while being able to switch to holy/disc to heal an instance if needed. They did mention possibly lowering the max-level restriction if the feature proved popular, so I'm hoping they will.


Quote:
Nethaera: Why do players need to be max level in order to do this?
Ghostcrawler: We didn’t want to burden lower-level players with extra complexity as they’re working to level up and learn their class. But if the feature proves popular we might consider expanding it.


It makes sense. You'd have to respec your offspec every time you level up. Meaning going to a Lexicon, going to offspec, adding to that tree, going back to your trainer to pick up new ranks of talented spells, then back again to the lexicon to respec again. A huge waste of time, considering most normal instances can be tanked or healed without actually being a tank or heal spec. My priest was healing just fine as Shadow, and now I got bored and went lolSmite. Still heals fine.
#10 Feb 12 2009 at 11:32 AM Rating: Excellent
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Quote:
I don't understand. I can wait for this new dual spec, visit a Lexicon in a major city, and have my spec changed (along with glyphs and gear) or I can not pay for the dual spec and visit a class trainer there anyway?


You would then have to pay the respec cost for a one-time respec. If you were to pay for the Dual-Spec ability/thing/whatever, then you could swap around for free at the Lexicon.
#11 Feb 12 2009 at 11:35 AM Rating: Good
Oh god, I can't wait for this! Needing to be Shadow for raids, then spec'ing back to heals for PuG Heroics is putting a serious dent in my cash flow.

3.1 can't come soon enough for me! :D
#12 Feb 12 2009 at 11:36 AM Rating: Good
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1,594 posts
Zeromatter wrote:
Quote:
I don't understand. I can wait for this new dual spec, visit a Lexicon in a major city, and have my spec changed (along with glyphs and gear) or I can not pay for the dual spec and visit a class trainer there anyway?


You would then have to pay the respec cost for a one-time respec. If you were to pay for the Dual-Spec ability/thing/whatever, then you could swap around for free at the Lexicon.


It depends on the cost of the one-time fee, how many people you need to summon a lexicon, and how much it costs to buy/make one of those.

But just having this change would save SO MUCH time. I'd already have my spec, glyphs, and action bars saved. A couple clicks and I go from Ret to Holy, or whatever I decide on later, instead of all the travel between trainer, AH and Lexicon, and rummaging through my spellbook to set up my bars again.
#13 Feb 12 2009 at 11:36 AM Rating: Excellent
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Quote:
Nethaera: Will you be able to switch gear easily to match your spec?
Ghostcrawler: At the same time we implement dual specs, we will also be setting up a gear system. The feature is called “Gear Manager.” It can also be used to just swap weapons or trinkets or put on that tuxedo to strut around town. It will not automatically switch your gear when you change your talent spec, but it will allow for an easy gear change between them. The feature may not be fully functional immediately in the PTR, but we’ll have more information to share about it before too much longer.


And once again, the woman who has never smoked a day in her life suddenly needs a cigarette...

Someone PLEASE tell me tabards are included in this and I will be able to get the irreplaceable ones out of my damn bank.
#14 Feb 12 2009 at 11:36 AM Rating: Excellent
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Quote:
Nethaera: Is there a way for players to choose their talents without them being saved? Currently, once you spend your talent point, it’s spent unless you pay the respec cost again.
Ghostcrawler: With the dual spec feature, we are going to allow players who respec to configure all their talents before they get saved. They will be able to allocate the points, then choose if they want to use that as their spec, rather than needing to carefully diagram out their talents ahead of time. This will allow players a little more freedom when deciding on the talents they want to pick and avoid costly mistakes.


O.M.G.

I think I just had a mini ******...

And I'm in class... So that was awkward for everyone.
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#15 Feb 12 2009 at 11:38 AM Rating: Decent
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Soulcough wrote:
I'm disappointed that the dual-spec system is limited to max level characters. One of the main reasons I was excited about this was the prospect of leveling my priest as shadow while being able to switch to holy/disc to heal an instance if needed. They did mention possibly lowering the max-level restriction if the feature proved popular, so I'm hoping they will.


My concern is that it may limit players ability to learn the other functions of their class until max level. They level up under one spec, and suddenly they have to learn to replay with another spec without the advantage of having had experience with that spec at a lower level. I think it would be more beneficial for players to be able to learn and experience the various facets of their class along the way.
#16 Feb 12 2009 at 11:40 AM Rating: Decent
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Syladia wrote:
In order to change to our second (pre-saved, glyphed, talented) spec, we have to visit a major city (for the Lexicon) ... when we could just talk to our class trainer while we're there?

I don't understand. I can wait for this new dual spec, visit a Lexicon in a major city, and have my spec changed (along with glyphs and gear) or I can not pay for the dual spec and visit a class trainer there anyway?

I had assumed we could change it anywhere, but not in BGs or Arena's, naturally.


What I got out of it:

If you visit the trainer, you have to pay a continuous, drastically increasing fee that caps out at 50g per respec. Not a whole lot, but this adds up. In addition, this service flat out resets every single talent you have placed in the tree, and it will not save glyphs for old trees.

Instead, you can use the one-time fee (which I oh-so-hope is cheap), and just go to the Lexicon of Power. You will not need to replace every single talent, your glyphs will be saved, hotbars will switch over, etc.

If you want to do it outside of a city, say you're just leveling along in Hellfire and decide that you want to switch specs, you'll need a scribe there to help you out. I'd imagine asking in General will get you both a scribe and a couple more people willing to help you do the summoning spell.

They don't want this to become a freebie one-button switch, and I can understand why.

#17 Feb 12 2009 at 11:43 AM Rating: Excellent
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Syladia wrote:

I don't understand. I can wait for this new dual spec, visit a Lexicon in a major city, and have my spec changed (along with glyphs and gear) or I can not pay for the dual spec and visit a class trainer there anyway?


Unless the cost of enabling dual spec is insanely crazy, it's going to be more cost effective than respeccing at the trainer for those of us who respec frequently.

And dual spec will also save glyphs, which without dual spec you'd have to visit the lexicon to swap anyway (and pay for them again).

In any case, I find redoing my action bars every time much more of a PITA than either going to a city or the cost. I hope I can get this new multi-action-bar thing to work with Dominos.
#18 Feb 12 2009 at 12:00 PM Rating: Excellent
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Darister wrote:
I'm kinda thinking along the lines of Ailitardif....this one time fee business. Is it going to be around the cost of a respec or around the cost of epic flight training? O.o

I mean sure it would be nice to have this feature but not 5k nice, and since I'm not evil and despise everything there is to do with gold selling/buying....5k is a pretty big chunk for me.


Between the release date of WoW and Today (almost exactly a 3-month period) the 2 toons that I primarily play have made 25k gold. I have NOT illegally purchased any gold, nor would I ever do such a thing. The vast majority of this money was made by taking advantage of the high prices of Saronite and Titanium during the first 4-5 weeks after the release of the expansion (I got my main into Sholazar Basin about a week after the xpac came out).

However, between my two toons (both are miners and one is a skinner) on a good day I will make well over 1k gold from dailies, quest rewards (both the gold from quests and the gold I get selling quest reward items I don't need), mining and skinning.

I don't know if your post was intended to imply that people who have toons with 20k gold are all goldbuyers, but that is what it kinda sounded like. In reality I can make probably 2k gold in about 3 hours if all I do is farm. Why the heck would I want to pay REAL money for WoW gold when it is so easy to make???

That being said, if they are proposing a 1-time fee for max level players to access dual-spec, I bet it will cost in the 1k to 5k gold range.
#19 Feb 12 2009 at 12:09 PM Rating: Excellent
I can picture it now....


Raid LF Inscriber PST

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Quote:
and inscribers will also be able to create a new item that summons one. Anyone can purchase this item, but it requires a ritual of several players to summon it for use by the party. It’s similar to a repair bot in that it will exist in the world for a short duration.

#20 Feb 12 2009 at 12:29 PM Rating: Decent
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I'm loving this on a number of levels. So inscribers will lose a bit of income from people not respeccing every few hours, but we gain the ability to summon a lexicon? Overall, I consider it a win. Though, to be honest, I never leveled inscription for the gold....yay shoulder 'chants and never having to touch the AH for my glyphs, not to mention free extra hearthing powers!

As for the gear thing....I'm a druid....That just blows me away. True, I already use wardrobe, but any update that allows me to kill an addon is a good one.
#21 Feb 12 2009 at 1:19 PM Rating: Good
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I never leveled inscription for the gold.


Whoa!

Start making those Darkmoon cards...asap!

On my server only the Nobles sell really well, as in 1k+ per card.
Nobles deck goes for anywhere between 10k and 15k.
#22 Feb 12 2009 at 1:23 PM Rating: Good
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I can't wait =)


Only thing is, I hate to sound greedy, but I wish there were more then 2 specs available right off the bat.

My paladin could easily go prot, PVE holy, PVP holy, PVE ret or PVP ret. I don't play one spec of a paladin, I play the entire class.


But two is a good start. I really, really cannot make up my mind on 2 spec/glpyh setups though.


Tip for everyone, buy glyphs early! I'm thinking in the next 2 days, I'll get my off-spec glyphs sorted out. I imagine the patch day that this hits, glyph prices will be obscene. Plan ahead and buy now.

On that note, if you're off spec gear isn't fully gemmed/enchanted, now may be a good time to do it. I imagine prices on enchanting materials and gems will also skyrocket for a week or so following this coming on live. We probably have plenty of time before it hits, but it's better to buy early at normal prices.

Also paladins who plan on a PVP ret setup for one spec...plan ahead, they're probably going to nerf glyph of exorcism. I'll be keeping one in case they don't, but I imagine they will. So buy 4 glyphs instead of 3, don't be surprised on patch day to see "Paladins - can now use exorcism on any target!" and "Glyphs - glyph of exorcism has been changed to <something mediocre>". I doubt they'll be giving paladins an interupt that's based solely on a glyph.

Edited, Feb 12th 2009 4:27pm by mikelolol
#23 Feb 12 2009 at 1:30 PM Rating: Good
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Yeah, on the talent points not being permanent until you say "ok" thing is like, WHOA. Like John Travolta/Vinny Barbarino WHOA! Awesome.

Since my druid's spec now is feral dps, I've been thinking about having my 2nd spec be Moonkin, just for the heck of it. Then when someone whispers "tank or healz?" I can still say "nope". I probably won't though, since I already have a different Moonkin at level 52, I will be reasonable and make it tank...but Moonkin is so fun!
#24 Feb 12 2009 at 1:38 PM Rating: Decent
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Yaaaaaaaaaaaaay this makes me happy! The only part that sucks is I hate healing on my druid, and I don't know my head from my *** when it comes to feral.

Pew pew 4 lyfe!
#25 Feb 12 2009 at 2:14 PM Rating: Good
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Dam. Have to be max level to use it huh? Well there goes it's usefulness to me... At endgame I don't switch specs. I wanted this to level with quest ret gear but be able to switch to holy and heal instances... So much for that.
#26 Feb 12 2009 at 2:31 PM Rating: Decent
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This game needs duel spec really bad. I think it will help solve the problem of lack of healers and tanks. Everybody wants to spec as the uber DPS.

One thing I kinda disagree with is only allowing players to do this once they hit max level. Very few players pre 80 will spec anything but DPS for leveling making it very difficult to form a dungeon group. I think they should consider allowing players to do this at lvl 60.
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