Wintergrasp:
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The Orb is now instantly clickable.
Im not sure if this is a "good" change, as it will feed those who give up easily once the Orb Chamber's doors drop. Ive played a number of WG games, and I have to say, the most exciting ones are when it's down to the wire as the Orb Chamber is open with 1-2 minutes to go. Fending off the Orb of old (cast time) was challenging enough.
Just sayin', this may cause alot of the pessimistic teammates to give up earlier.
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Players will receive additional Marks of Honor at Corporal or higher rank. & Players will receive increased honor with increased rank.
This is AWESOME as it will encourage and promote activity, not to mention minimize AFK'ers. IMO they should install something similar for all the other BG's (Some form of bonus marks per participation lvl).
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Glyph of Death Decay has been changed to grant 20% additional damage instead of its current effect.
The D&D Glyph was OP'd from the start, good call on that change. (Note: My main is a DK)
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Corpse Explosion has had damage increased substantially, added 5 sec. cooldown, and changed cost to 40 runic power.
I wonder if this will apply to the ghoulform version as well (The damage boost)?
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Death Pact - now grants 40% instead of 20% healing.
Nice! Although this may make Blood's even harder to kill in one on one situations.
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Icebound Fortitude - now reduces damage by 20% instead of 50%. The amount of damage reduced increases with bonus Defense
At first was sad to see this (could actually take on Ret Pallys head on) but honestly it was too much Mit.
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Horn of Winter - now has no cost and grants 10 runic power in addition to its stat buff, but has a 30 sec cooldown.
Another bonus: Idiot DKs wont be spamming this in "Insert prep time in random BG here"
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Raise Ally now raises a fallen party member as a ghoul and has no reagent. Available at level 72. This should now last for 4 minutes.
Been waiting for this one, anybody know if this is usable in arena?