Disclaimer #1: This is me complaining. Not necessarily coherent or correct.
Disclaimer #2: I understand why the system was set-up this way, and I do appreciate those reasons.
Disclaimer #2: I know other professions are claiming they have it worse. I can't say that really changes my argument.
Many of you probably know that cooking has daily quests that build up tokens to purchase recipes. Jewelcrafting is under the same system. It's almost identical to the cooking, except people actually care about the jewelcrafting recipes. Tiffany Cartier is the badge vendor, and her wares fall into four categories:
1) General gem cuts (nearly all blue-quality recipes and many metas) - 3 apiece
2) Self-only cuts that are slightly better than blue-quality gems - 2 apiece
3) Jewelry items like rings and necklaces that are fairly awesome - 6 apiece
4) MATERIALS TO MAKE ANYTHING OUT OF CATEGORIES 2 AND 3 - 1 apiece, and the jewelry usually takes 4 of them
If you look at Tiffany's list, and the fact that you can only really get 1 badge-token-thingy each day, you can probably guess why I'm complaining. If I counted correctly, it takes no fewer than 110 badges to complete category 1 alone. And if I'm being serviceable to my guild, I'm going to probably be picking up a good two-thirds of those recipes. Sure, I can do without some worthless combinations, but generally I want to complete what portion of my spellbook I reasonably can. This will take somewhere upwards of 75 days.
I can work on the other categories first, at the expense of the first one, but they're fairly healthy investments apiece. If I want to make a single Titanium Impact Choker, I'm going to need to spend 10 days not working on my gem cuts to do it, and then another 4 days if anyone else wants one. I'm sure the cost on those things will be ridiculous, considering that, but I'm not in JC to make money. I'm in it to be useful.
So let's say I get two of those epic recipes to make two of each. That's 28 days down the pipe. Another month.
And the real perk of the profession -- what I'm supposed to call my own little place to hang my hat that makes it worth being the JC'er myself -- is the self-only gems, which are a minor improvement over normal gems, and for that I need to cost myself another day per gem (and two for the recipe.)
So we're talking probably over 4 months to get reasonably situated...IF I LOG IN EVERY DAY TO DO THE DAILY. I don't play WoW every last day of my life. There are some days I'm too busy with work or life or whatever. There are some days I don't want to log in just to do a daily chore. If I wanted to take extra daily chores upon myself, I'd empty the dishwasher and take care of my laundry on a more routine basis. I personally hate daily quests. I understand why they exist, but I don't want to do them...and I definitely don't want to be obligated to do them.
I've heard alchemists complain that they have a weekly timer on their learning...well, ok, but you've got less to learn, and you only have to log in to push a button once each week. That's easy enough to do on an alt. I have to actually run a minor quest...fairly basic, but I have to do it EVERY SINGLE DAY. And if I don't, I fall even farther behind in usefulness.
This system is slated toward people who play regularly, and yet slated against people who play in a hardcore fashion. I'm not sure who a system like this favors except people who log in for 15 minutes each day. Frankly, if that's the kind of time I have, I just don't log in.
Oh yeah, except that I have to at least do my daily for my GD token.