It's the equivalent of having to read 200 pages into a book before it finally starts to get decent. That's ridiculous. And we aren't talking about a 1500 page book, here. We're talking about one that's 350-450 pages. By the time I hit the halfway point, I should be really invested in the story. Not forcing myself to chug along in the hopes something, some time, will matter.
The problem with this, is that Veiled Stair is nowhere near halfway
You did Jade Forest, and some of Krasarang, and some of Valley of the Four Winds.
You didn't touch Kun-Lai Summit (which itself is HUGE!), Townlong Steppes (this is also pretty large) and Dread Wastes (not as big as the other two, because it is a main daily hub).
You did (I assume?) all of Jade Forest.
You did, what, about Half of Valley and Krasarang?
You did none of Kun-lai
You did none of Townlong Steppes
You did none of Dread Wastes
You did none of the Vale
You did none of the Landfall questline.
You did none of the Thunder Isle questline.
Am I right? If any of these assumptions are wrong, please correct me -- I'm trying to piece together what you did from what you've said in this thread.
You didn't read "halfway" into the book, you stopped about a fourth of the way through the book. You are taking about "200 pages in a 500 page book".... but the book really isn't 500 pages, it is actually 800-1000.
I still have to say I don't think you're giving them enough credit. Blizzard heard overwhelming
complaints from Cataclysm that the zones were too linear (they were). But yet, Blizzard liked Linear zones because it was easier to tell a story that way, rather than a million short stories loosely connected, or allow the player to play the story at any random order (which can be confusing).
So what they decided to do, instead, was create 4 main questlines:
1). HvA, which is started the moment you arrive in Jade Forest and continues up through the Veiled Stair into Kun-Lai. This storyline "ends" temporarily upon arrival in the Vale. It leads into Questline #4.
2). The Hidden Master/Stoneplow/Young Monks, which is started in Tian Monastery and goes through half of the Valley and most of Krasarang Wilds, which has small offshoots and things that you see along the way. Both of these end at Stoneplow when everything is done, which culminates in an epic battle, where everybody you met along the way helps you overcome a huge foe and you get to be the Hero and Savior of the Valley.
3). Chen Stormstout and his niece. This line starts at Pang's Stead which you may have seen, and ends at Stoneplow along with the Hidden Master line.
4). The Shado-Pan and the Yaungol/Mantid/Sha. This starts in early Kun-lai Summit and ends in the Dread Wastes with the Klaxxi trying to take down Shek'zeer.
These 4 questlines encompass 90% of all the quests in MoP, except for the Vale (most of these quests are no longer available since 5.4 sadly) and Thunder Isle.
They did it like this to make it non-linear to please the people complaining about Cataclysm, but yet they also liked long-running storylines so they tried to give us a mix of the two.
I liked it.
You are a phylumist for revising Wrath history to exclude Anub'Arak. >8< spider pride
Right. The spiders. I forgot about them, because they have such a small little piece of the storyline pie. You see them in Early Dragonblight and then..... nothing until Naxxramas.
I guess the lack of PvP Power is balanced out by the amount of raw damage you can push out with end-game PvE gear. While questing on the Timeless Isle, I got torn up by people in blue PvP gear constantly, though. I could not crack the nut that was 72% base mitigation (+ additional mitigation) with my 0% additional PvP damage.
"Questing on the Timeless Isle" implies you were wearing Timeless Isle gear and not Siege of Orgrimmar gear. The difference between the two is absolutely huge from what I've heard. My Paladin who is now 530 (LFR SoO is 535 IIRC...) and the difference between her, and my 500-510 characters is... ridiculous. Like... at least 10k DPS difference. At least. Maybe 15k+. And they have the same weapons, to boot.
I'm quite sure that a person wearing 476 PvP gear is going to get smeared by anybody wearing Siege gear. Heck, I saw a Heroic Siege tank... I'm assuming they were Heroic Siege.... who had ~950k health. Blue PvP gear isn't going to keep you alive against that. And they probably had the Buff Items and a Shrine buff too -- there's 3 buff items: One has a chance to proc for 60k self-heal, one has a chance to proc for 100k damage on any offensive ability, and one increases a primary stat by 8,800 at a chance. The Shrine Buffs:
1). Nuizao: 25% Damage Reduction.
2). Xuen: +15% Damage Done.
3). Yu'lon: +20% Stats
4). Chi-Ji: +25% Mastery and Haste
Either of these would be ludicrously powerful, and someone equipped with one of these will wipe the floor with you unless you had one yourself. Edited, Dec 8th 2013 8:05pm by Lyrailis