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I Bought MoPFollow

#1 Nov 28 2013 at 4:20 PM Rating: Good
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Since it's on sale for $10.

I'm not sold on staying. But $10 for another month without restrictions to figure it out seemed worth it.

So, yay, level 86. Smiley: lol

Having spent time playing with it, though, I abhor what they've done to the Death Knight. They pretty much took everything I loved about the class (Unholy spec in particular), and just removed it. I loved applying diseases, so now they all get applied at once and last longer. Wandering Plague was literally my favorite talent in the game, and that's gone. Add that to the evil Unholy Blight change back in Wrath, and there's just nothing to the class I particularly care for, anymore. I was never much for Frost, and I always hated Blood (Unholy tank throughout Wrath).


I'm going to keep playing him, because my next highest class is my Mage, who is still in cata zones, but I'm not particularly pleased about it. To be honest, I'm not sure what I should find particularly interesting about this class anymore...
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#2 Nov 28 2013 at 4:53 PM Rating: Good
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Blood ain't That bad!

It does decent DPS and has ridiculously good survivability.

Not sure what exactly you don't like about it, its the way I always went.

Frost.........is way too squishy, though.
#3 Nov 28 2013 at 7:22 PM Rating: Good
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Well, I never disliked Blood, per se. I just hated the self-healing mechanic in terms of tanking in Wrath (LOVED Unholy tanking).

I did like two-handed Frost, but then it turned into the DW spec. And DW DK just always felt wrong to me.

Though, to be 100% fair here, I was working on the assumption that 2-handed Frost was still firmly subpar, which definitely doesn't seem the case here. Obliterate spam could be fun...
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#4 Nov 28 2013 at 9:23 PM Rating: Good
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idiggory, King of Bards wrote:
Well, I never disliked Blood, per se. I just hated the self-healing mechanic in terms of tanking in Wrath (LOVED Unholy tanking).

I did like two-handed Frost, but then it turned into the DW spec. And DW DK just always felt wrong to me.

Though, to be 100% fair here, I was working on the assumption that 2-handed Frost was still firmly subpar, which definitely doesn't seem the case here. Obliterate spam could be fun...


What I didn't like about Frost is how damn squishy you are. Stuff that my Ret Paladin would laugh at, my Frost is going "OMG OMG OMG COME ON I NEED DEATH STRIKE NOW!!!" (and of course if you're using DS you're not using Oblit because they use the same runes).

Blood.......blood works a lot better than it did back in Wrath.

Your Self-Heal IS your Main Damage Attack.

It has a very simple and easy rotation:

1). Your two diseases (can never remember the names of those two abilities for the life of me... Icy Touch and Plague Strike I think?)
2). Blood Boil (take the Roiling Blood talent!) to spread the diseases to everything near you. Blood Boil also refreshes both diseases with the Roiling Blood talent as well.
3). Death Strike.

The rest of the fight?

Blood Boil/Heart Strike when you have a Blood Rune
Death Strike anytime it is available.
Rune Strike when you have enough Runic Power.

That's......literally all you need for Blood.

Sometimes you get a proc for a free Death & Decay or Blood Boil.

This rotation will keep you healed (if not, you have Rune Tap -- 1 Blood Rune for an instant heal). You can tank most quest mobs until the cows come home and never have to worry about dying, at all.

EDIT: This is pretty much the same thing you do while tanking dungeons (of course being ready to taunt when needed, and you might want Icebound Fortitude and Bone Shield on your action bar for high damage but... my DK in 496 gear never needs these).

So once you do a few questing mob packs for practice... once you get it down (doesn't take long due to how easy it is), you can pretty much tank dungeons if you know the mechanics. nice and easy, nice and fast queues.

Edited, Nov 28th 2013 10:29pm by Lyrailis
#5 Nov 29 2013 at 10:08 AM Rating: Good
Last I played, Frost can use 2h and still be rocken. It is as Lyrailis said, kind of squishy solo, if you don't kill the target very fast you are going to be eating after each fight...and totally do not even try to tak eon groups lol. Before I took my break to play FFXIV I basically was only Frost (And then Unholy, Unholy at the time was doing a bit more DPS in groups) in dungeon/raid setting and Blood for solo/pvp (but Frost pvp was bad *** if you were geared). Blood solo is right there with BM Hunter, WoW easy mode.
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#6 Nov 29 2013 at 1:06 PM Rating: Excellent
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Sandinmygum the Stupendous wrote:
Last I played, Frost can use 2h and still be rocken. It is as Lyrailis said, kind of squishy solo, if you don't kill the target very fast you are going to be eating after each fight...and totally do not even try to tak eon groups lol. Before I took my break to play FFXIV I basically was only Frost (And then Unholy, Unholy at the time was doing a bit more DPS in groups) in dungeon/raid setting and Blood for solo/pvp (but Frost pvp was bad *** if you were geared). Blood solo is right there with BM Hunter, WoW easy mode.


I did some MoP Frost and the squishiness is why I went Blood and never looked back.

I will admit, though.... Frost hits like a mack truck. 2H Frost is indeed perfectly viable. You see a lot of DW frost these days because everybody thinks DW is cooler or somecrap (that, and TG Fury Warriors, everybody wants 2H DW for some dumb reason).

I'm going to have to go Frost here soon myself; I want to get Friendly with Shado-Pan Assault with my two DKs and I'm sure not gonna be tanking Last Stand, lol. No way.

I'll have to go out and bang on a dummy or something to re-learn how exactly one does Frost; I haven't touched it since 5.0.

Edited, Nov 29th 2013 2:06pm by Lyrailis
#7 Nov 29 2013 at 1:11 PM Rating: Excellent
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Dual wield frost is about as many RNG procs as possible and getting a lot of free hits.

Two handed frost is about big, sticky obliterate crits.
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#8 Nov 29 2013 at 1:13 PM Rating: Good
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IDrownFish of the Seven Seas wrote:
Dual wield frost is about as many RNG procs as possible and getting a lot of free hits.

Two handed frost is about big, sticky obliterate crits.


Yeah, give me them big, sticky obliterate crits indeed.

That and... I already use a 2H weapon because I'm usually blood. lol. So that's good.
#9 Nov 29 2013 at 7:45 PM Rating: Excellent
I remember really enjoying Frost DW during Cata. It's such a girl thing too, but I think the reason I liked it was watching my undead do a bunch of back flips. It was just a really fun spec to play.
#10 Nov 29 2013 at 7:45 PM Rating: Excellent
I remember really enjoying Frost DW during Cata. It's such a girl thing too, but I think the reason I liked it was watching my undead do a bunch of back flips. It was just a really fun spec to play.
#11 Nov 29 2013 at 10:37 PM Rating: Good
Lyrailis wrote:

I'll have to go out and bang on a dummy or something to re-learn how exactly one does Frost; I haven't touched it since 5.0.


CLC DK is a good addon to learn basic rotation. Frost rotation has always been my favorite for some reason.
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#12 Nov 29 2013 at 11:18 PM Rating: Good
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GOD DAMMIT.

This farm thing is going to be ridiculous addictive.

God. Freaking. Dammit.
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#13 Nov 30 2013 at 10:11 AM Rating: Excellent
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You can get a dog and a pig and sheep. Just saying.
#14 Dec 02 2013 at 11:03 AM Rating: Excellent
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Okay, so, I hit level 90... Stop judging me...

Anyway. I've finished the first 3 zones, and haven't set foot in any of the others.

The farm isn't nearly as interesting as I expected it to be. At least, from what the quests looked like. I thought it would be more about growing things to meet orders, expanding your farm, etc. - not just random sleezing up to NPCs and growing cooking ingredients. Smiley: frown What exactly is the point of this? What keeps it fun over time?

I've enjoyed questing, but not as much as I enjoyed it in Wrath. The writing of the quests themselves is great (though I've found I usually hate any sort of cutscene event), but the flow of the quests into one another (which is the one thing Cata did really well) is bad. I'm so often finishing a quest line and thinking, "Wait, what? That's it? Where the hell do I go now?"

I didn't really like Krasarang much at all. I always hate the Nesingwary hub. But I liked Jade Forest well enough, and Valley was fun. I actually liked the Valley the most in the beginning; it was less fun to me once the insect guys came into play. I wish it had ended with the Stormstout Brewery (which I haven't run yet).

I don't know which dungeons I've run (two with insects, two with shado-pan, one with Mogu, iirc). I was honestly bored through most of them. Maybe I just need to respec to a Tank to try and make things more interesting. I have no clue why someone thought it would be fun to put THIS many stuns into a game (comment applies to both dungeons and solo), but yeah. The biggest annoyance, for my DK, is the sheer extent of local area AoE. I feel like I'm spending more time standing around than I am fighting (okay, exaggeration).

I've enjoyed my time with pet battles. Dunno if it would keep my attention, but it's been fun enough so far.

I still don't really like my DK. Enjoy him more than I did at level 85, but now I'm just spending most of my time annoyed that he has to be in melee range to do anything.

Final note: I've seen so much Shammy gear dropping in dungeons.

Other stuff:

Music - Don't think I've particularly noticed any of it.
Art- The game is beautiful (in those first 3 zones). Jade Forest is my preferred zone, so far.

Story- I'm very happy that the first three zones have minimal horde vs. alliance stuff, because I'm not interested. I hope they really hold off on that for a while longer. We have interesting plot threads with the Sha and the insect people and the celestials. And I guess the Mogu, though they've done way too little to flesh them out for how much I've fought them. Let me explore those. That said, the game definitely feels unfocused. I'm meandering through plot points, not following them.

It feels out of place for my DK to just be wandering through the world like that. Like, I don't understand the motivation for moving forward at this point. I'm not looking for the Prince, it's not Alliance vs. Horde, I'm not seeking a response to the Sha, I'm not trying to master martial combat. I'm not even traveling/exploring. I just... am in Pandaria.

Systems stuff- Still hate the new talent system, don't like this spec system, don't like mastery as a stat. Gearing is really uninteresting now (at least for DKs). Our secondaries are way too close to make it all that fun, and there don't seem to be any particularly interesting stat relationships (a la ArPen).

To be 100% honest, I could uninstall the game right now and not feel like I'm really missing out. That's a big deal, considering I'm halfway through the zones and should be past the point where I really want to see more of this continent, experience its quests, etc.

I'm gonna continue on (because might as well, I paid for the month already). But yeah.
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#15 Dec 02 2013 at 11:18 AM Rating: Excellent
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idiggory, King of Bards wrote:
Okay, so, I hit level 90... Stop judging me...
Never have, never will. Smiley: wink

But yeah, pet battle until you're blue in the face. It's the highlight of the expansion.
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#16 Dec 02 2013 at 11:38 AM Rating: Good
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I consider that a challenge!

And I'm a little overwhelmed by pet battling, because I've been a pet collector for years, so my selection is huge already. Smiley: lol

[EDIT]

Also, do I want to go 3/3 for new pets, or should I just be focusing on getting blue ones?

Edited, Dec 2nd 2013 12:38pm by idiggory
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#17 Dec 02 2013 at 11:40 AM Rating: Excellent
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idiggory, King of Bards wrote:

I've enjoyed my time with pet battles. Dunno if it would keep my attention, but it's been fun enough so far.


Sure, I thought the same thing - cute little side game, dunno if I'd do it much but it's fun to dip into... a month later I had no time to actually play my character because all I was doing was farming the exact right breed, upgrading and leveling my pets, obsessively putting together teams, and working toward that 5k PVP wins achievement (I'm only at ~1500). I unsubbed in July and only came back recently to level an Alliance character with a family guild, so haven't done any of the 5.4 pet stuff, but I'm pretty sure once I start that Celestial Tournament stuff I'll do that and little else. Work schmerk.

Edit cause you posted while I was: if you're going to try to do the pet tamer quests or any PVP, I would recommend you only bother to level blue pets. But for more scarce pets that it's hard to find a rare of, it's still worth trapping a lower quality one, since there are stones you can use to upgrade them eventually. Since you have so many pets I'd recommend a beast, a mechanical, and a flyer for your first 3 to 25. Smiley: grin After that you can use them to power level your others.


Edited, Dec 2nd 2013 12:44pm by teacake
#18 Dec 02 2013 at 11:42 AM Rating: Excellent
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Make your baby blizzard bear into a blue one. Smiley: nod
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#19 Dec 02 2013 at 11:47 AM Rating: Excellent
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someproteinguy wrote:
Make your baby blizzard bear into a blue one. Smiley: nod


So many beasts I'd choose to stone before BBB. Feline Familiar would be my first beast stone used, personally - she is kickass for power leveling other pets, since that one magic attack makes her a little more versatile than other cats and of course devour just lets her go on and on and on forever without bandaging.
#20 Dec 02 2013 at 11:56 AM Rating: Excellent
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Ahh see that's why I kept my little fawn. The bleating was quite effective at healing up a group while leveling. That and that crab you get from fishing, and I kept it and the spirit of competition around a bunch.

Funny, thinking about it, just about everyone I leveled had some kind of heal. Except that harpy thingy, but even that had the humanoid self heal... Smiley: rolleyes

Edited, Dec 2nd 2013 9:57am by someproteinguy
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#21 Dec 02 2013 at 12:09 PM Rating: Good
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someproteinguy wrote:
Make your baby blizzard bear into a blue one. Smiley: nod


My BBB is already blue. Smiley: lol And thanks for the advice. Smiley: grin

I have tomorrow off because I need to get stitches removed. Technically, I could go in to work and just leave somewhat early, but I frankly rather just not. I guess I know what I'm doing now.

I have the lil bomb guy, his other engi counterpart (back when Gob and Gnomish were different), the battle bot, the mechanical squirrel, and some other ones I can't remember. I've been using the little bomb guy.
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#22 Dec 02 2013 at 12:51 PM Rating: Excellent
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I remember that clockwork gnome from archeology being popular with people too (just for a pet you might already have you can use) though I only used him a couple of times myself.
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#23 Dec 02 2013 at 12:56 PM Rating: Good
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someproteinguy wrote:
I remember that clockwork gnome from archeology being popular with people too (just for a pet you might already have you can use) though I only used him a couple of times myself.


Not sure I actually got that one. I did Arch. long enough to cap it when I was in the game in Cata, but it wasn't a priority, since it was so boring.

Which DOES bring me to something else: Arch. is way better now that a digsite awards more goodies. Still think they should make the survey game suck less, though.
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#24 Dec 02 2013 at 1:03 PM Rating: Excellent
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Little gnome holding surveying thing on a tripod: "ooo you're hot," "nope cold," "warmer now," "cool like yesterday's coffee," etc?
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#25 Dec 02 2013 at 1:08 PM Rating: Good
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someproteinguy wrote:
Little gnome holding surveying thing on a tripod: "ooo you're hot," "nope cold," "warmer now," "cool like yesterday's coffee," etc?


Actually, that's not bad. Smiley: lol

Or maybe they give you three gnomes that you place by clicking on the map/minimap/smaller map of the dig site? You get returns based on their proximity to a result, either by personal proximity or trilocation. And as you move them around, they work with your previous searches to decrease the area of possibility for the item. And then they start popping up when you find the exact location?

But some of them are things like constructs and guardians, etc, that you have to fight for the item/artifacts? And that's made desirable by giving them some nice gold drops and a higher chance for tablets?
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#26 Dec 02 2013 at 4:14 PM Rating: Excellent
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The farm is an awesome alternative to "Farm farm farm farm farm farm" craft materials.

You can plant plants that turn into leather, cloth, ore, herbs, and enchanting materials now which saves you the trouble of having to pound it out on ore nodes or such. Well, the Ore is... hella slow (though if you need Trillium it can be nice...) but the Leather... I'd rather spend 5 minutes a day for 50-60 pieces of leather, than having to kill & skin 30-40 mobs to get the same leather every day.

And the Farm -is- about growing your farm (though you can only do this 3 times for a total of 16 plots) and doing work orders. You can't do the work orders until you have Exalted with the Tillers and take over the farm though.
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