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#27 Sep 23 2012 at 8:48 AM Rating: Excellent
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Smiley: laugh Ok, ok, I can tell when I am outgunned. Twas a good discussion while it lasted. Smiley: nod
#28 Sep 23 2012 at 8:57 AM Rating: Excellent
Rhodekylle wrote:
What seems missing is any nod to what your son might have thought. Granted, my general feeling is that WOW isn't rated as a game for a ten year old and as a player I'm just as happy to know that we didn't add another, but that's a different matter.


It was my son's suggestion he try WOW out and he then got me interested for a short while. When he wanted to extend that further into paying for a sub then I investigated to see what that entailed. Talking through why I thought it wasn't an option at the moment was done and as I suspected his attention moved onto something else pretty soon later i.e. Minecraft. He spent the birthday money he got on Minecraft but the whole process was to guide him into maybe holding back to make an informed choice rather than an impulsive one that might be a waste of his cash.

If we ask him what he wants to do when he grows up he often says 'work for Blizzard'. And nothing would make me prouder if that was to happen. Silly really considering he might have said he wanted to be a doctor or teacher but exercising your imagination for a living is something I rate extremely highly. Since he said that that is what he wants to do I have tried to open his eyes to similarly imaginative things, such as the Hellboy films, Lord of the Rings, so he can see how fantasy worlds of this type play out in different films, books etc.

Finally. Wandering around WOW for the short time I did I was really really impressed at the design and detail /depth of the whole world. If I was given the option to be a designer on that I would do it tomorrow for a significant pay cut. But then who wouldn't!






Edited, Sep 23rd 2012 10:57am by Hazzard1234

Edited, Sep 23rd 2012 10:59am by Hazzard1234

Edited, Sep 23rd 2012 10:59am by Hazzard1234
#29 Sep 23 2012 at 9:55 AM Rating: Good
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Criminy wrote:
Smiley: laugh Ok, ok, I can tell when I am outgunned. Twas a good discussion while it lasted. Smiley: nod


Quitter. Smiley: glare

I still wub ya.
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#30 Sep 23 2012 at 10:34 AM Rating: Good
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ACLinjury wrote:
Does it really matter if someone plays WoW or a piano? In both activities you're sitting down, mashing keys, starring at what's right in front of you. I think it comes down to what you enjoy. All activities can be healthy or harmful. Personally, I think it's even worse if your child is playing the piano because you want him to, and not because s/he wants to.

I understand playing in instrument can be beneficial to brain development, but why the piano and not the drums?
And even physical activity can be harmful if you're doing it in excess.



I'd like to specify that playing the piano is a quantitatively different activity from WoW on the physical level.
I can assure you that there is a considerably more intense physical component to performing on any musical instrument than playing a video game.

No pianist is ever "sitting down, mashing keys, staring at what's right in front of you". It is a physically demanding activity.

#31 Sep 23 2012 at 11:27 AM Rating: Good
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Mazra wrote:
Criminy wrote:
Smiley: laugh Ok, ok, I can tell when I am outgunned. Twas a good discussion while it lasted. Smiley: nod


Quitter. Smiley: glare

I still wub ya.


I was going to dig up various links to the benefits of music but my googlefu is weak and I am super lazy. Smiley: tongue

I wub me too
#32 Sep 23 2012 at 12:12 PM Rating: Good
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Mazra wrote:

Yeah, it's a dirty trick, but with so many kids being dianosed with ADHD and ADD these days due to overstimulation


Good argument going, but a small aside on ADD/ADHD.
No one knows what causes it, but my family (just my mom & brother now) has been involved in an HID-funded study at the University of Pitt since mid 80's. http://www.wpic.pitt.edu/research/adhd/PALS.htm
Researchers there told my mother a long while back that they were 99% sure ADD/ADHD is genetic damage due to alcoholism in the family tree. It may be that today's over-stressful and ultra-stimulated environments may aggravate it, but not cause it.
Sorry, carry on. Smiley: grin
#33 Sep 23 2012 at 1:08 PM Rating: Good
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Vorkosigan wrote:
Mazra wrote:

Yeah, it's a dirty trick, but with so many kids being dianosed with ADHD and ADD these days due to overstimulation


Good argument going, but a small aside on ADD/ADHD.
No one knows what causes it, but my family (just my mom & brother now) has been involved in an HID-funded study at the University of Pitt since mid 80's. http://www.wpic.pitt.edu/research/adhd/PALS.htm
Researchers there told my mother a long while back that they were 99% sure ADD/ADHD is genetic damage due to alcoholism in the family tree. It may be that today's over-stressful and ultra-stimulated environments may aggravate it, but not cause it.
Sorry, carry on. Smiley: grin


That's very interesting (and useful for my bachelor, thanks). ADD is commonly attributed to overstimulation (or lack of stimulation) here, so that's why I wrote it as if it was a fact. I should have written it as a possibility, of course.

Thanks for the link. Now I've got something to argue with my teachers over tomorrow. Always makes Monday morning better when you can get an argument going. Smiley: grin
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#34 Sep 23 2012 at 6:31 PM Rating: Decent
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Criminy wrote:
Edit: To drive my point farther people will pay good money to see this.


I have yet to hear someone pay a dime to watch a group do this.


Of course 1,271,589 have watched the WoW vid, & 1,179 have watched the amazing piano piece.

I for one believe any sort of play experience, be it musical or videogame, is time wasted that could better be spent preparing for the impending zombie apocalypse. But that is just me.

/completely serious


Edited, Sep 23rd 2012 8:32pm by bodhisattva
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#35 Sep 23 2012 at 7:20 PM Rating: Good
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bodhisattva wrote:
Criminy wrote:
Edit: To drive my point farther people will pay good money to see this.


I have yet to hear someone pay a dime to watch a group do this.


Of course 1,271,589 have watched the WoW vid, & 1,179 have watched the amazing piano piece.

I for one believe any sort of play experience, be it musical or videogame, is time wasted that could better be spent preparing for the impending zombie apocalypse. But that is just me.

/completely serious


Edited, Sep 23rd 2012 8:32pm by bodhisattva


I was planning on playing Danse Macabre and go all Pied Piper on them. Worse case scenario I stab them with my bow till they overwhelm me. For those of you unfamiliar with the song it is as follows.

#36 Sep 24 2012 at 2:09 AM Rating: Good
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Funny you should mention the zombie apocalypse, bodhi. I read in an article a few days back that the Danish government doesn't have a contingency plan for if/when the dead rise. The newspaper contacted the Danish CDC and they admitted that while they are prepared for a viral breakout, they don't have any plans for when zombies start munching on brains.

Time to make some makeshift weapons out of household items. That's what Dead Island taught me. Smiley: schooled

Edited, Sep 24th 2012 10:10am by Mazra
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#37 Sep 24 2012 at 3:22 AM Rating: Good
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Mazra wrote:
Overcoming an obstacle is the same, regardless of how you do it. Winning an award is a victory, just like beating Sly 2 (no idea who that is) is. The educational value of overcoming an obstacle is minimal, unless it's your first time (in which case there's some stuff about reaching goals and such), but the physical and psychological value is pretty significant.

Winning, in general, is awesome. This is because beating an obstacle gives us a sense of self-worth, which is the psychological value. We want to be good at what we do, even if we don't know it. Physically, winning gives us a rush because chemicals are released into our blood stream before, during and/or after "the fight" and we get the so-called "runner's high" that I mentioned earlier. It's a mix of adrenaline, endorphin and other painkillers. Our brains are sloshing around in a chemical soup that would make most junkies drool. This effect is highly addictive, which is why some people who start exercising tend to go overboard for no apparent reason. It's also why we enjoy sex, chocolate and winning epic loot.

You can get these physical and psychological rewards from pretty much anything that requires you to make an effort. We use a lot in teaching where we reward/penalize students for their actions. It's also why using games (not necessarily video games) is such a great educational tool. The kids get a high and associate that high with learning, which, over the course of their time in school, might modify them into thinking that studying is awesome.
So, what we're saying is that the earlier you get your kids playing Dark Souls, the better? Smiley: tongue
#38 Sep 24 2012 at 3:59 AM Rating: Decent
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It would likely teach them a thing or two about perseverance. Smiley: lol
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#39 Sep 24 2012 at 4:06 AM Rating: Excellent
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Seriously. Smiley: laugh

I think this quote best sums it up, in case anyone here hasn't played it.
Quote:
Truth is, Dark Souls isn't fun 95% of the time. It's the other 5% that you play for. Things are so incredibly difficult that even the tiniest victories bring you close to tears of joy and relief.
#40 Sep 24 2012 at 5:19 AM Rating: Good
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Bah. Dark Souls wasn't that hard to be honest. It required a bit of dedication and getting used to the mechanics, but after that ... I'd say NG 1&2 on hardest mode are both more fun and unforgiving than Dark Souls. And some old SNES/Megadrive games were downright painful back in the day in that you had 3 lives, that's it to clear the game.
#41 Sep 24 2012 at 5:40 AM Rating: Good
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Want hard?



If you complete this game, you get to call yourself a total badass.
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#42 Sep 24 2012 at 6:45 AM Rating: Excellent
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LGarth wrote:
Bah. Dark Souls wasn't that hard to be honest. It required a bit of dedication and getting used to the mechanics, but after that ... I'd say NG 1&2 on hardest mode are both more fun and unforgiving than Dark Souls. And some old SNES/Megadrive games were downright painful back in the day in that you had 3 lives, that's it to clear the game.
You'll have to tell me what NG is, as I'm not able to quite figure out what you're referring to. However, comparing any game nowadays to the old school games really isn't fair. Many of those were ports from the arcade, where the game was literally trying to kill you as often as possible in order to make you spend more quarters.

In a day where games have autosaves every thirty seconds, where the penalties for death are rarely more than a couple minutes progress, where everyone and their brother now gets epics just for signing on(Smiley: tongue), it's a legitimately challenging game.

I Wanna be the Guy and the other games that followed are just ridiculous. As are most Bullet Hell games.
#43 Sep 24 2012 at 8:06 AM Rating: Good
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The One and Only Poldaran wrote:
LGarth wrote:
Bah. Dark Souls wasn't that hard to be honest. It required a bit of dedication and getting used to the mechanics, but after that ... I'd say NG 1&2 on hardest mode are both more fun and unforgiving than Dark Souls. And some old SNES/Megadrive games were downright painful back in the day in that you had 3 lives, that's it to clear the game.


You'll have to tell me what NG is, as I'm not able to quite figure out what you're referring to. However, comparing any game nowadays to the old school games really isn't fair. Many of those were ports from the arcade, where the game was literally trying to kill you as often as possible in order to make you spend more quarters.

In a day where games have autosaves every thirty seconds, where the penalties for death are rarely more than a couple minutes progress, where everyone and their brother now gets epics just for signing on(Smiley: tongue), it's a legitimately challenging game.

I Wanna be the Guy and the other games that followed are just ridiculous. As are most Bullet Hell games.


I agree it ain't fair XDXD.

NG I refer to is Ninja Gaiden on Xbox. The hardest difficulty levels were both painful and very rewarding. Just games, but fun and hard.
#44 Sep 24 2012 at 8:26 AM Rating: Good
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LGarth wrote:

NG I refer to is Ninja Gaiden on Xbox. The hardest difficulty levels were both painful and very rewarding. Just games, but fun and hard.


Well technically Ninja Gaiden is from the arcades and then Nintendo. I can assure you that the Nintendo Ninja Gaidens put the Xbox versions to shame.
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#45 Sep 24 2012 at 6:05 PM Rating: Excellent
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Battletoads, the bike level.


TMNT, the dam (underwater).



I see Contra pop up on the list (obviously, sans 30 lives from UUDDLRLRBAB), but I never thought Contra was that hard. Some of the older Mega Man games make the list for "hard" video games, but those weren't too bad either.
#46 Sep 25 2012 at 12:03 AM Rating: Good
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AstarintheDruid wrote:

I see Contra pop up on the list (obviously, sans 30 lives from UUDDLRLRBAB), but I never thought Contra was that hard. Some of the older Mega Man games make the list for "hard" video games, but those weren't too bad either.


I see your Contra password and raise you a big breast combo.

#47 Sep 25 2012 at 12:13 AM Rating: Good
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I still think the scene where it's referenced in the Hellsing OVAs is probably my favorite reference of the Konami code.
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