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Unless you are going for Heroics, PVE tanks and DPS don't matters. You still gonna down bosses even if you are not optimum in rotation or specs. Gone are the days of spreadsheets and calculations in WOW, just show up and don't AFK.
I don't know if I'd go _that_ far, and besides, there are no Level 90 non-heroic dungeons in MoP -- ALL Level 90 dungeons are Heroics (unless they changed their mind from what they told us before). So unless you enjoy <Lv90 content, then yeah you kinda need to be at least spec'd properly for your job; you're not going to see Arms/Ret/Frost/Ferals tanking dungeons. Pre-90, they said that they wanted things to be a bit more relaxed, and with Scenarios, yeah, they don't want a tank and healer forced upon a group of three. Makes sense.
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PVP is another animal, Even if you show up, sometimes it's not enough. Blizzard created the FOM and is forces you to change your main to be competitive. Do you remember the last Hunter Gladiator? I didn't think so.
Given that they removed the #1 flaw with hunters (minimum range crap), who knows? It could be possible. I was playing my hunter just yesterday and I saw just how ridiculously powerful "Thrill of the Hunt" is when it was going off every 5 seconds and I was able to kill 3 mobs by spamming Arcane Shot over and over again without using up a single focus. Now, granted, that'll probably get nerfed (surely they meant for that to have, say, a 10-20 second ICD or something?), but still. The removal of Minimum Range means that getting in a hunter's face doesn't give you an instant win anymore.
There will always be a "FOM". It is nearly
impossible to make all specs and classes exactly the same strength. There will always be a "most powerful" even if it is by a margin of 5-10%. There's nothing one can do about it, except for class homogenization, but everyone complains left and right about that.
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Nerf this, buff that, add this and ***** that, bottom line is...how much money we made and hope they didn't **** off the players. Still a fun game, but keep in mind this is a company who needs to milk contents and keeps your subscription up. They don't give a @#%^ if you have to relearned your classes or switch main, they want your money.
Re-learning your classes and/or switching mains is healthy for the game -- playing the same class with the same abilities gets
boring after awhile. I like early expansions; it is something
new. Two days ago I was doing Tol Barad dailies and farming Leather. Something I couldn't possibly bring myself to do in Patch 4.3 because the expansion (Cataclysm) had been so
old and I had done this crap many many times.
But now that my classes play a bit different, I've new toys to work with, and I'm re-learning things, it wasn't so bad! Yeah, I'd already done the quests before, but relearning my class, having new abilities to use, made it feel just a little more fresh. Kinda like putting stale bread in the microwave for a few seconds -- still somewhat stale, but yet, it moistens it up so that it isn't as dry.
Edited, Sep 8th 2012 9:39am by Lyrailis