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What do you think of cast-sequence macros?Follow

#1 May 31 2011 at 2:57 PM Rating: Good
Last night I was talking to one of the guys in my raid group about how tricky the multi-dotting stuff is and how it's going to take me a while of practicing on the test dummies to get the hang of it. He came out to where I was, and watched me with my rotation for a while, and then asked me details and wrote up a macro for me. We tested it for about an hour until we figured out which sequence was getting me the most dps gains. Now previously, I thought cast-sequence macros were for lazy people but this macro upped my dps on the target dummies by about 2k. Who knows how much it would up it by in a raid. It also has made multi-dotting a lot easier too, as I can put my rotation macro on one mouse button, and the multi-dotting macro on the other button.

I'm just curious what you guys think of cast-sequence macros. Part of me thinks that since this ups my dps by so much I should keep at it, but part of me feels a bit guilty. It just makes casting a lot easier and it kind of takes the fun out of trying to pay attention to everything.

Also, as a frame of reference. A few days back I did about 17k on the last boss in ZA. Last night while using this macro I did 20k.
#2 May 31 2011 at 3:11 PM Rating: Excellent
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A cast sequence macro might make it easier, but won't make you a better player. That's my main issue. While I have used them in the past for convenience, I found that in the end it was better for my game play to learn muscle memory and reaction rather than rely on a sequence. Not to mention when they get "hung up" from swapping targets, missing, moving, etc.

I would suggest you figure out why it improved your output and correct your game play from there. But hey, just 2 pennies. =P
#3 May 31 2011 at 4:12 PM Rating: Excellent
i use cast sequence macro's for specific classes and situations. even having the macro on my bar, i still have most of the spells on my action bar as cast sequences are locked in, and switching targets, can cause issues with it.

i currently use it on my priest when shadow, for like "mind spike, mind spike, mind spike, vampiric touch, mind blast." that way i get the magic rejuve effect and the instant & crit from mind blast. i do use it on my warlock, though again i do have all the spells on my bar for quick access, and i know the sequence of my rotation so if it gets hung up i know where to pick up.

i wouldn't suggest doing complicated things, or relying on it as a end all thing. it can help, but it can handicap if you aren't flexible & quick enough to pick up when the macro misfires or something.
#4 May 31 2011 at 4:13 PM Rating: Good
Cast sequence Macros are awesome as long as you understand how the macro works and how your rotation works without the macro. For some spells, it is a good idea to have them elsewhere within reach for if you would want to cast them out of sequence.

I usually cap my cast sequences at 3 spells, including repeats, unless it's an opener that I know is solid. One cool idea is to have multiple cast sequences so that you can do an opener, say 4 casts, then do a cast sequence that juggles a few nukes, and finally have a cast sequence setup to reapply debuffs, dots, etc.

It just takes some critical thinking and proper use of the 'reset' function. With that you can clean up your hotbars by a good amount!
#5 May 31 2011 at 5:25 PM Rating: Good
Yeah and the shadow priest rotation is fairly complex, so I was dubious that a macro could be made for it. But he managed it lol. I use MFClip for the combat analyses, and the stats I got using the macro was that SWP and DP had 100% uptime, with VT being in the 70-80% range. My percentages of Mind Blast casting went way up too. From like 50% to 70%. So clearly I need to work on my DoT uptime and MB uptime, which I already knew and have been working on.

I do like the idea of that Mind Spike/Mind Blast macro though... I might give that a shot.
#6 May 31 2011 at 5:55 PM Rating: Excellent
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I haven't had much luck putting together cast sequence macros for my characters. There always seemed to be a time when I'd want to cast a spell individually as well, so I ended up adding buttons instead of combining them. Smiley: oyvey

However if you can consistently up your DPS by 10-15%, go for it. Smiley: thumbsup

Edited, May 31st 2011 4:55pm by someproteinguy
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#7 May 31 2011 at 7:56 PM Rating: Good
Kitty attack priorities are so volatile that aside from making a feral charge/ravage macro I'm not sure what would be useful.
#8 May 31 2011 at 11:08 PM Rating: Good
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Cast-sequence macro for multi-dotting is win. Just need a spare button, cast sequence macro + auto tabbing an you are golden.
#9 May 31 2011 at 11:57 PM Rating: Good
I've got one better for you Brisin, if it's a two target fight like V&T. Set up a macro that casts your DoTs on your focus, and a macro that switches your focus and target back and forth. I just discovered this last night and it really helped on the target dummies. =x
#10 Jun 01 2011 at 3:10 AM Rating: Excellent
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I can actually really see a good use for a castsequence for throwing DoTs on multiple targets. Also, for helping out, say, one's significant other who, try as she might, just isn't that good at this game. With a castsequence macro I built for her destro lock, she had better than average PuG DPS and avoided getting yelled at. Now I just need to get her to not stand in fire...
#11 Jun 01 2011 at 3:14 AM Rating: Excellent
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Have you tried the GTFO add on for her?
#12 Jun 01 2011 at 3:47 AM Rating: Good
Yeah, GTFO is awesome. I'm pretty good about not standing in fire, but not perfect. It's saved my *** a few times.

So I came up with a compromise between a cast-sequence macro for my whole rotation and what I was doing before. I took the idea of using my synapse springs and JC trinket in the macro, and then VT and DP, and stuck that in one macro. And then I'm just going to use the rest of my spells manually. DP you can refresh pretty much whenever you want from what I've read, and it's not a DPS loss because of the talent that gives it direct damage. So now whenever I cast VT I cast DP right after it and that's helped my overall DoT uptime quite a bit. And I still have the macro for multi-dotting, and I've been practicing with that too.
#13 Jun 01 2011 at 4:17 AM Rating: Good
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Cast sequence is the devil.

Except for buffing and similar ilk.

THE DEVIL I SAY.

THE DEVIL.

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Hit all mobs with Sunfire then go back and hit em all with IS, hit shrooms on CD. I'd reckon shadow would be VT if they live long, Halfus/D&D type stuff then SW:P, reverse or use logic otherwise.

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THE DEVIL
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#14 Jun 01 2011 at 4:50 AM Rating: Good
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Castsequence macros are a crutch and a bad one at that. In ideal situations (a.k.a. dummies) they'll equal your performance or slightly beat you if you still mess up your rotation. In any less than perfect situation they quickly start to crack and you ruin your dps by losing flexibility because no matter how "smart" a macro is, it still doesn't have a brain.
#15 Jun 01 2011 at 5:56 AM Rating: Good
Yeah, I'm tending to agree with you Aeth. Last night when I tried the full macro my guildie helped make in ZA, I did better dps on the tank and spank fights (end boss, totem boss), and worse dps on the ones where you have to move around a lot (dragonhawk).

I like what I have set up right now though. What I do is open with SWP, use my SF, Mind Flay 1.1 times, Archangel, MB regardless of orb situation, then use my macro to use synapse springs and cast VT and DP. So the macro really doesn't take any thinking out of it, except that I don't have to think about my trinket and synapse springs CD's. I dunno if that answers your question Horse? What you wrote is kind of garbled. =x Beyond that, I cast MF, MB on CD and refresh DoTs when needed.
#16 Jun 01 2011 at 6:31 AM Rating: Good
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Macros probably wont ever take the same place on your bar than your normal spells. Macros are there for specific situations. For situations where they wont work, just ignore it and resume your normal spells.
#17 Jun 01 2011 at 6:54 AM Rating: Good
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Wonder Gem PigtailsOfDoom wrote:
So the macro really doesn't take any thinking out of it, except that I don't have to think about my trinket and synapse springs CD's.
Never, ever, EVER macro your cooldowns into a rotation. Use your cooldowns when they get the most effect and trigger them manually. Make sure you always stack as many buffs as possible (and I don't mean one big bad stack during BL) coordinate your cooldowns so they fall together with procs, high damage phases in fights and avoid having only one proc/CD up if you can.
Delaying a cooldown by 10 or even 15-20 seconds is very much worth it if it means you can stack 3 cooldowns instead of blowing them one at a time.
#18 Jun 01 2011 at 7:32 AM Rating: Good
That's a good point. But the trinket and the springs don't stack. I can use one after the buff from the other is finished, but they can't both be active at the same time. So what I was doing before was trying to pair up Archangel with the springs. Do you think it would be better to try and time my trinket with my Power Torrent proc? Springs has a 1 minute cd, Archangel is 1.5 minutes, trinket is 2 minutes, and power torrent has a 45 second internal cd I believe.

I'll be happy when I get my hands on Theralion's Mirror. On use trinkets are a pain and coordinating 4 different CD's (not including the shadowfiend) is tricky. =/
#19 Jun 01 2011 at 7:46 AM Rating: Good
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Wonder Gem PigtailsOfDoom wrote:
That's a good point. But the trinket and the springs don't stack. I can use one after the buff from the other is finished, but they can't both be active at the same time. So what I was doing before was trying to pair up Archangel with the springs. Do you think it would be better to try and time my trinket with my Power Torrent proc? Springs has a 1 minute cd, Archangel is 1.5 minutes, trinket is 2 minutes, and power torrent has a 45 second internal cd I believe.
Don't always try to pair up the same things.
It all depends on what fight, if there's any specific points in that fight where your damage is boosted, when BL is used and how long a fight is likely to last.

Also <3 shadowfiend, especially combined with Bloodlust.

Edit: it's hard to manage and get the most out of the multiple cooldowns, procs and temporary buffs in encounters but that's a place where the good differ from the average.

Edited, Jun 1st 2011 3:47pm by Aethien
#20 Jun 01 2011 at 8:04 AM Rating: Good
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Wonder Gem PigtailsOfDoom wrote:
That's a good point. But the trinket and the springs don't stack. I can use one after the buff from the other is finished, but they can't both be active at the same time. So what I was doing before was trying to pair up Archangel with the springs. Do you think it would be better to try and time my trinket with my Power Torrent proc? Springs has a 1 minute cd, Archangel is 1.5 minutes, trinket is 2 minutes, and power torrent has a 45 second internal cd I believe.

I'll be happy when I get my hands on Theralion's Mirror. On use trinkets are a pain and coordinating 4 different CD's (not including the shadowfiend) is tricky. =/

If your trinket is haste, yes, its better to time with Power Torrent.
Even better if you can time with Power Torrent + Volcanic Card int proc.
Yesterday I had PT + VC proc + Heroism + Jeweled Serpent use. Man...what a bump on my dps.
#21 Jun 01 2011 at 9:36 AM Rating: Good
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The only /castsequence macro I have made I believe was:

/castsequence !Aspect of the Hawk, !Aspect of the Fox

Hunters have no need for /castsequence macros...anymore, not since that 1 button BM spam of BC. I haven't played any dot related classes so I don't really know much about them.
#22 Jun 01 2011 at 12:45 PM Rating: Good
I'm not a big fan of castsequence macros. I would rather have good indicators of dots that are up, time left on them, and cooldowns, rather than blindly pressing one button.
#23 Jun 01 2011 at 1:31 PM Rating: Default
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I just don't get stuff like this.
Shift 2, wait for cast to hit red bar, shift 1, tab repeat.
That's my shadow priest "Cast sequence macro." It's not a macro, it's just me pressing the same buttons.
Single target:
Shift 2, wait for cast to hit red bar, shift 1, 1, 2 until orb, 3, 2 until VT is at 4 seconds then Shift 2+1, 3 on cooldown.
Honestly, I don't even see how a macro wouldn't HURT shadow priest DPS, since you have to cast things dynamically.
For example, Devouring Plague (1 in this example). Devouring plague is ALWAYS a DPS increase over mind flay. The only reason we don't spam it is because of extremely high mana consumption.
However, it's wise to cast it any time you don't cast mind flay. So how is the macro so smart that it says "OK, you just cast ANY spell but mind flay, so I should cast DP for you?"
Also, don't you have to consistently press the button for each new command in a cast sequence? So, you end up pressing the same number of buttons? Or is my knowledge of macros out of date?
#24 Jun 01 2011 at 2:13 PM Rating: Good
Brisin wrote:
Wonder Gem PigtailsOfDoom wrote:
That's a good point. But the trinket and the springs don't stack. I can use one after the buff from the other is finished, but they can't both be active at the same time. So what I was doing before was trying to pair up Archangel with the springs. Do you think it would be better to try and time my trinket with my Power Torrent proc? Springs has a 1 minute cd, Archangel is 1.5 minutes, trinket is 2 minutes, and power torrent has a 45 second internal cd I believe.

I'll be happy when I get my hands on Theralion's Mirror. On use trinkets are a pain and coordinating 4 different CD's (not including the shadowfiend) is tricky. =/

If your trinket is haste, yes, its better to time with Power Torrent.
Even better if you can time with Power Torrent + Volcanic Card int proc.
Yesterday I had PT + VC proc + Heroism + Jeweled Serpent use. Man...what a bump on my dps.


No, I don't have a haste trinket. I've got the JC trinket and that crappy mastery one out of Stonecore. Been trying to get Witching Hourglass until I have both the DC and Theralion's Mirror. That does sound like it would be a pretty sexy bump though!

@jay: The way the macro was set up, I was able to get 100% uptime on SWP and DP, and 70-80% uptime on VT. That bugged me obviously, but it still was an increase in my dps from what I was doing before so it was hard to argue that the macro was a bad idea initially.

I think the overall perk of a long cast sequence macro like what my guildie helped me set up, is that you're only using one button for all your spells and you can just spam it. It does make things a lot easier. But like I said, I decided that I didn't care for using a macro for my entire rotation.

What I changed was just making a macro for VT and DP. That way when I refresh VT I can easily refresh DP at the same time, because as you said, DP is always a DPS increase. VT on the other hand, you don't want to refresh until it's just about to go off. Or at least that's what the folks at howtopriest.com have said. I still cast all my other spells manually, that way I can judge for myself when to clip MF for a MB cast and some of the other little tricks that you have to do manually. I played around on the target dummies quite a bit last night, and from what I could tell my simple CD/DoT macro was doing slightly better dps wise than the full rotation macro. Plus it doesn't have the issue of mucking up during high mobility fights which I'm sure will be a benefit as well.
#25 Jun 01 2011 at 2:26 PM Rating: Good
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How are you timing your DoTs? Key to uptime is having a reliable and very easy to see timer. If you don't have a way to see the time remaining (other than looking at the debuff list), that could be part of it.

I could share my powerauras later so you can see one tactic for this if that helps. Some people still use DoTimer and other bar-style addons, so those might be worth a look for ya.
#26 Jun 01 2011 at 2:32 PM Rating: Good
I was using power auras I had set up until yesterday. I had had shadow timers receommended on the howtopriest.com forum, and I gave those a try and I like it better. They have timers for the DoTs and the orb/shadow buffs, as well as coloring them for a more instant visual cue when it's a good time to recast. They turn green when there's only a few seconds left, and then red when it's just about to fall off.

I have ForteXorcist set up for focus and non-target DoT tracking as well.
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